Refactor Robot to use gear ratio multiplied by ticks per revolution of raw motor for Arm

This commit is contained in:
2023-01-24 22:53:51 -06:00
parent 77c103ecc2
commit 6f62886453

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@@ -71,8 +71,8 @@ public class Robot {
private final FieldLocalizer fieldLocalizer;
private final double radius, diameter;
private final double wheelRadius, gearRatio;
private final int ticksPerRevolution;
private final double wheelRadius, wheelGearRatio, armGearRatio;
private final int wheelTicksPerRevolution, armTicksPerRevolution;
private boolean LEDStatusToggle = false;
private double lastLEDStatusAnimationTime = 0;
@@ -88,9 +88,11 @@ public class Robot {
imuAngleOffset = hardwareConfig("imu_angle_offset").value();
wheelRadius = tuningConfig("wheel_radius").value();
gearRatio = tuningConfig("wheel_gear_ratio").value();
ticksPerRevolution = tuningConfig("wheel_ticks_per_revolution").value();
wheelGearRatio = tuningConfig("wheel_gear_ratio").value();
wheelTicksPerRevolution = tuningConfig("wheel_ticks_per_revolution").value();
armGearRatio = tuningConfig("arm_gear_ratio").value();
armTicksPerRevolution = tuningConfig("arm_ticks_per_revolution").value();
// FIXME: Rename motors in configuration
// Define hardware
@@ -450,7 +452,7 @@ public class Robot {
// For: Drive Wheels
public int unitToTicks(DistanceUnit unit, double distance) {
double fI = (gearRatio * ticksPerRevolution) / (wheelRadius * 2 * Math.PI * (gearRatio * ticksPerRevolution) / (gearRatio * ticksPerRevolution));
double fI = (wheelGearRatio * wheelTicksPerRevolution) / (wheelRadius * 2 * Math.PI * (wheelGearRatio * wheelTicksPerRevolution) / (wheelGearRatio * wheelTicksPerRevolution));
double inches = unit.toInches(unit.fromUnit(unit, distance));
@@ -462,16 +464,14 @@ public class Robot {
// For: Drive Wheels
public double ticksToUnit(DistanceUnit unit, int ticks) {
// Convert to inches, then to unit.
double inches = wheelRadius * 2 * Math.PI * ticks / (gearRatio * ticksPerRevolution);
double inches = wheelRadius * 2 * Math.PI * ticks / (wheelGearRatio * wheelTicksPerRevolution);
return unit.fromUnit(DistanceUnit.INCH, inches);
}
// For: Arm
public int angleToTicks(double angle) {
int ticksPerRevolution = tuningConfig("arm_ticks_per_revolution").value();
double d = ticksPerRevolution / 360.0;
double d = (armGearRatio * armTicksPerRevolution) / 360.0;
// Casting to float so that the int version of Math.round is used.
return Math.round((float)d * (float)angle);
@@ -479,9 +479,7 @@ public class Robot {
// For: Arm
public double ticksToAngle(int ticks) {
int ticksPerRevolution = tuningConfig("arm_ticks_per_revolution").value();
double oneDegree = 360.0 / ticksPerRevolution;
double oneDegree = 360.0 / (armGearRatio * armTicksPerRevolution);
return oneDegree * ticks;
}