Added autofocus to edit dialogs first editline, added tab support for selecting next focusable element in edit dialogs, made valid? method be called in edit dialogs when fields change, simulator robot can now strafe side to side

This commit is contained in:
2021-02-11 09:28:04 -06:00
parent 3cc4c204a7
commit 75d6de0b00
6 changed files with 112 additions and 5 deletions

View File

@@ -75,6 +75,14 @@ module TAC
@queue << Move.new(robot: self, distance: -distance, power: power)
end
def strafe_right(distance, power = 1.0)
@queue << Strafe.new(robot: self, distance: distance, power: power)
end
def strafe_left(distance, power = 1.0)
@queue << Strafe.new(robot: self, distance: -distance, power: power)
end
def turn(relative_angle, power = 1.0)
@queue << Turn.new(robot: self, relative_angle: relative_angle, power: power)
end
@@ -143,6 +151,52 @@ class State
end
end
class Strafe < State
def initialize(robot:, distance:, power:)
@robot = robot
@distance = distance
@power = power.clamp(-1.0, 1.0)
end
def start
@starting_position = @robot.position.clone
@goal = @starting_position.clone
if @distance.positive?
@goal.x += Math.cos((@robot.angle + 90).gosu_to_radians) * @distance
@goal.y += Math.sin((@robot.angle + 90).gosu_to_radians) * @distance
else
@goal.x += Math.cos((@robot.angle - 90).gosu_to_radians) * @distance
@goal.y += Math.sin((@robot.angle - 90).gosu_to_radians) * @distance
end
@complete = false
@allowable_error = 1.0
end
def draw
Gosu.draw_line(
@robot.position.x + @robot.width / 2, @robot.position.y + @robot.depth / 2, TAC::Palette::TIMECRAFTERS_TERTIARY,
@goal.x + @robot.width / 2, @goal.y + @robot.depth / 2, TAC::Palette::TIMECRAFTERS_TERTIARY
)
Gosu.draw_rect(@goal.x + (@robot.width / 2 - 1), @goal.y + (@robot.depth / 2 - 1), 2, 2, Gosu::Color::RED)
end
def update(dt)
speed = (@distance > 0 ? @power * dt : -@power * dt) * @robot.speed
if @robot.position.distance(@goal) <= @allowable_error
@complete = true
@robot.position = @goal
else
if speed > 0
@robot.position -= (@robot.position - @goal).normalized * speed
else
@robot.position += (@robot.position - @goal).normalized * speed
end
end
end
end
class Turn < State
def initialize(robot:, relative_angle:, power:)
@robot = robot