mirror of
https://github.com/TimeCrafters/timecrafters_configuration_tool_desktop.git
synced 2025-12-15 21:32:35 +00:00
Fix up game clock a bit more so that it correctly requests repaints when remotely controlled, fixed layout issues with Drive Team Rotation Generator, update README
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@@ -17,6 +17,7 @@ module TAC
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@clock = Clock.new
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@clock.controller = nil
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@last_clock_display_value = @clock.value
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@last_clock_title_value = @clock.title.text
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@particle_emitters = [
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PracticeGameClock::ParticleEmitter.new
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@@ -72,17 +73,17 @@ module TAC
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stack width: 0.4, padding_left: 50 do
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background @menu_background
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flow do
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flow(width: 1.0) do
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label "♫ Now playing:"
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@current_song_label = label "♫ ♫ ♫"
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end
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flow do
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flow(width: 1.0) do
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label "Volume:"
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@current_volume_label = label "100%"
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end
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flow do
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flow(width: 1.0) do
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button get_image("#{ROOT_PATH}/media/icons/previous.png") do
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@jukebox.previous_track
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end
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@@ -137,7 +138,7 @@ module TAC
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end
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end
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stack width: 1.0 do
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stack(width: 1.0) do
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button "Randomizer", width: 1.0, **TAC::THEME_DANGER_BUTTON do
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unless @clock.active?
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push_state(Randomizer)
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@@ -195,11 +196,19 @@ module TAC
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if @clock.value != @last_clock_display_value
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@last_clock_display_value = @clock.value
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request_repaint
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if @remote_control_mode && @server.active_client
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@server.active_client.puts(ClockNet::PacketHandler.packet_clock_time(@last_clock_display_value))
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end
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end
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if @clock.title.text != @last_clock_title_value
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@last_clock_title_value = @clock.title.text
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request_repaint
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end
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if @last_track_name != @jukebox.current_track
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track_changed(@jukebox.current_track)
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end
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@@ -213,6 +222,14 @@ module TAC
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@last_clock_state = @clock.active?
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end
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def request_repaint
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if @particle_emitters && @particle_emitters.map(&:particle_count).sum.positive?
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true
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else
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super
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end
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end
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def update_non_gui
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if @remote_control_mode
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while (o = RemoteControl.server.proxy_object.queue.shift)
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