mirror of
https://github.com/TimeCrafters/timecrafters_configuration_tool_desktop.git
synced 2025-12-15 13:32:33 +00:00
Updated practice clock to use a zero exclusive display (matches offical clock better), tweaked sound timings a bit to match, disabled color changing on clock to match offical clock, misc. tweaks.
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@@ -57,10 +57,9 @@ module TAC
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end
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def clock_time(time_left)
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minutes = ((time_left + 0.5) / 60.0).floor
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minutes = ((time_left + 1.0) / 60.0).floor
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seconds = time_left.round % 60
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seconds = "0#{seconds}" if seconds < 10
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seconds = format("%02d", time_left.ceil % 60)
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return "#{minutes}:#{seconds}" if time_left.round.even?
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return "#{minutes}<c=999999>:</c>#{seconds}" if time_left.round.odd?
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@@ -33,8 +33,8 @@ module TAC
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create_event(:change_countdown, 33.0, "0:08"),
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create_event(:change_display, 33.0, :countdown),
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create_event(:start_countdown, 33.0),
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create_event(:play_sound, 34.5, :teleop_pickup_controllers),
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create_event(:change_color, 37.0, :red),
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create_event(:play_sound, 35.0, :teleop_pickup_controllers),
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create_event(:change_color, 38.0, :red),
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create_event(:play_sound, 38.0, :teleop_countdown),
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create_event(:stop_countdown, 41.0),
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].freeze
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@@ -44,7 +44,7 @@ module TAC
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create_event(:change_clock, 131.0, "0:30"),
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create_event(:start_clock, 131.0),
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create_event(:play_sound, 131.0, :end_game),
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create_event(:play_sound, 158.0, :autonomous_countdown),
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# create_event(:play_sound, 158.0, :autonomous_countdown), # Not played here anymore
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create_event(:play_sound, 161.0, :end_match),
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create_event(:stop_clock, 161.0),
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].freeze
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@@ -128,7 +128,7 @@ module TAC
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elsif @countdown_running
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return @countdown_time
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else
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return 60 * 2 + 30
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return 0 # Clock defaults to showing "0:00" if there is no clock or countdown
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end
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end
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end
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@@ -41,6 +41,12 @@ module TAC
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Gosu::Color.rgb(150, 0, 0)
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end
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### --- ###
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# OVERRIDE: offical CenterStage game clock no longer has colors
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### --- ###
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out = Gosu::Color::WHITE
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@display_color = out
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end
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@@ -16,7 +16,7 @@ module TAC
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button "Open Folder", tip: "Open folder containing configurations", height: 1.0 do
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if RUBY_PLATFORM =~ /mingw/
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system("start \"#{TAC::CONFIGS_PATH}\"")
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system("explorer \"#{TAC::CONFIGS_PATH.gsub("/", "\\")}\"")
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elsif RUBY_PLATFORM =~ /darwin/
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system("open \"#{TAC::CONFIGS_PATH}\"")
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else
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@@ -9,11 +9,12 @@ module TAC
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@roster ||= [
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"Aubrey",
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"Cayden",
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"Connor",
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"Ben",
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"Dan",
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"Gabe",
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"Spencer",
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"Sodi",
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"Trent"
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"Sodi"
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]
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@roles ||= [
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@@ -46,6 +46,7 @@ module TAC
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def button_down(id)
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super
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pop_state
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push_state(@next_state)
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end
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end
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@@ -7,7 +7,7 @@ module TAC
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self.caption = "#{TAC::NAME} v#{TAC::VERSION} (#{TAC::RELEASE_NAME})"
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@backend = Backend.new
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@notification_manager = GosuNotifications::NotificationManager.new(window: self, edge: :bottom)
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@notification_manager = CyberarmEngine::NotificationManager.new(window: self, edge: :bottom)
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if ARGV.join.include?("--game-clock-remote-display")
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push_state(PracticeGameClock::View, remote_control_mode: true)
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@@ -26,9 +26,9 @@ module TAC
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end
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def update
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super
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@notification_manager.update
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super
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end
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def needs_redraw?
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@@ -37,7 +37,7 @@ module TAC
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def toast(title, message = nil)
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@notification_manager.create_notification(
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priority: GosuNotifications::Notification::PRIORITY_HIGH,
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priority: CyberarmEngine::Notification::PRIORITY_HIGH,
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title: title,
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tagline: message ? message : "",
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