Updated practice clock to use a zero exclusive display (matches offical clock better), tweaked sound timings a bit to match, disabled color changing on clock to match offical clock, misc. tweaks.

This commit is contained in:
2023-11-17 17:09:44 -06:00
parent 08bbd2c638
commit a8ebaebe4c
8 changed files with 21 additions and 15 deletions

View File

@@ -33,8 +33,8 @@ module TAC
create_event(:change_countdown, 33.0, "0:08"),
create_event(:change_display, 33.0, :countdown),
create_event(:start_countdown, 33.0),
create_event(:play_sound, 34.5, :teleop_pickup_controllers),
create_event(:change_color, 37.0, :red),
create_event(:play_sound, 35.0, :teleop_pickup_controllers),
create_event(:change_color, 38.0, :red),
create_event(:play_sound, 38.0, :teleop_countdown),
create_event(:stop_countdown, 41.0),
].freeze
@@ -44,7 +44,7 @@ module TAC
create_event(:change_clock, 131.0, "0:30"),
create_event(:start_clock, 131.0),
create_event(:play_sound, 131.0, :end_game),
create_event(:play_sound, 158.0, :autonomous_countdown),
# create_event(:play_sound, 158.0, :autonomous_countdown), # Not played here anymore
create_event(:play_sound, 161.0, :end_match),
create_event(:stop_clock, 161.0),
].freeze
@@ -128,7 +128,7 @@ module TAC
elsif @countdown_running
return @countdown_time
else
return 60 * 2 + 30
return 0 # Clock defaults to showing "0:00" if there is no clock or countdown
end
end
end