mirror of
https://github.com/TimeCrafters/timecrafters_configuration_tool_desktop.git
synced 2025-12-16 05:42:35 +00:00
Added basic dialogs, added 'blindman' implementation of TACNET networking code, added font
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129
lib/tacnet/server.rb
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129
lib/tacnet/server.rb
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module TAC
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class TACNET
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class Server
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attr_reader :active_client,
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:packets_sent, :packets_received, :data_sent, :data_received,
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:client_last_packets_sent, :client_last_packets_received, :client_last_data_sent, :client_last_data_received
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def initialize(port = DEFAULT_PORT)
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@port = port
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@socket = nil
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@active_client = nil
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@connection_attempts = 0
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@max_connection_attempts = 10
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@packets_sent, @packets_received, @client_last_packets_sent, @client_last_packets_received = 0, 0, 0, 0
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@data_sent, @data_received, @client_last_data_sent, @client_last_data_received = 0, 0, 0, 0
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@last_sync_time = 0
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@sync_interval = SYNC_INTERVAL
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@last_heartbeat_sent = 0
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@heartbeat_interval = HEARTBEAT_INTERVAL
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@client_handler_proc = proc do
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handle_client
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end
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@packet_handler = PacketHandler.new
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end
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def start
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Thread.new do
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while !@socket && @connection_attempts < @max_connection_attempts
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begin
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@socket = TCPServer.new(@port)
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rescue => error
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p error
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@connection_attempts += 1
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retry
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end
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end
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while !@socket.closed?
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begin
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run_server
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rescue => error
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p error
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@socket.close
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end
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end
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end
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end
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def run_server
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while !@socket.closed?
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client = Client.new
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client.sync_interval = @sync_interval
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client.socket = @socket.accept
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unless @active_client && @active_client.closed?
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warn "Too many clients, already have one connected!"
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client.close("Too many clients!")
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else
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@active_client = client
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# TODO: Backup local config
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# SEND CONFIG
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config = File.read(TAC::CONFIG_PATH)
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@active_client.puts(PacketHandler.packet_handshake(@active_client.uuid))
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@active_client.puts(PacketHandler.packet_dump_config(config))
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Thread.new do
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while @active_client && @active_client.connected?
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if Gosu.milliseconds > @last_sync_time + @sync_interval
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@last_sync_time = Gosu.milliseconds
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@active_client.sync(@client_handler_proc)
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update_stats
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end
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end
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update_stats
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@active_client = nil
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@client_last_packets_sent = 0
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@client_last_packets_received = 0
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@client_last_data_sent = 0
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@client_last_data_received = 0
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end
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end
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end
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end
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def handle_client
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if @active_client && @active_client.connected?
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message = @active_client.gets
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unless message.empty?
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@packet_handler.handle(message)
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end
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if Gosu.milliseconds > @last_heartbeat_sent + @heartbeat_interval
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@last_heartbeat_sent = Gosu.milliseconds
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@active_client.puts(PacketHandler.packet_heartbeart)
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end
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end
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end
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private def update_stats
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if @active_client
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# NOTE: Sent and Received are reversed for Server stats
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@packets_sent += @active_client.packets_received - @client_last_packets_received
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@packets_received += @active_client.packets_sent - @client_last_packets_sent
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@data_sent += @active_client.data_received - @client_last_data_received
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@data_received += @active_client.data_sent - @client_last_data_sent
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@client_last_packets_sent = @active_client.packets_sent
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@client_last_packets_received = @active_client.packets_received
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@client_last_data_sent = @active_client.data_sent
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@client_last_data_received = @active_client.data_received
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end
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end
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end
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end
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end
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