Fleshed out simulator

This commit is contained in:
2020-06-10 11:33:38 -05:00
parent 8d2a9fb1eb
commit ca750c3b19
4 changed files with 140 additions and 34 deletions

View File

@@ -7,7 +7,7 @@ module TAC
@field_container = field_container
@robot = Simulator::Robot.new(width: 18, depth: 18)
@field = Field.new(robot: @robot, season: :skystone, container: @field_container)
@field = Field.new(simulation: self, robot: @robot, season: :skystone, container: @field_container)
@queue = []
@unit = :ticks
@@ -19,6 +19,11 @@ module TAC
def __start
self.instance_eval(@source_code)
@queue.first.start unless @queue.empty?
end
def __queue
@queue
end
def __draw
@@ -32,7 +37,10 @@ module TAC
if state = @queue.first
state.update((Gosu.milliseconds - @last_milliseconds) / 1000.0)
@queue.delete(state) if state.complete?
if state.complete?
@queue.delete(state)
@queue.first.start unless @queue.empty?
end
end
@last_milliseconds = Gosu.milliseconds
@@ -61,23 +69,29 @@ module TAC
@ticks_per_revolution = Integer(ticks)
end
def forward(distance, power)
def forward(distance, power = 0.5)
@queue << Move.new(simulation: self, distance: distance, power: power)
end
def backward(distance, power)
def backward(distance, power = 1.0)
@queue << Move.new(simulation: self, distance: -distance, power: power)
end
def turn(relative_angle, power)
def turn(relative_angle, power = 1.0)
@queue << Turn.new(simulation: self, relative_angle: relative_angle, power: power)
end
def __speed
@ticks_per_revolution * @gear_ratio
@ticks_per_revolution / @gear_ratio
end
class State
def start
end
def draw
end
def update(dt)
end
@@ -92,26 +106,35 @@ module TAC
@robot = @simulation.robot
@distance = distance
@power = power
end
def start
@starting_position = @robot.position.clone
@goal = @starting_position.clone
@goal.x += @distance * Math.cos(@robot.angle.gosu_to_radians)
@goal.y += @distance * Math.sin(@robot.angle.gosu_to_radians)
@goal.x += Math.cos(@robot.angle.gosu_to_radians) * @distance
@goal.y += Math.sin(@robot.angle.gosu_to_radians) * @distance
@complete = false
@allowable_error = 3.0
end
def draw
Gosu.draw_line(@robot.position.x, @robot.position.y, Gosu::Color::GREEN, @goal.x, @goal.y, Gosu::Color::GREEN)
Gosu.draw_rect(@goal.x, @goal.y, 16, 16, Gosu::Color::RED)
end
def update(dt)
target = @starting_position + @goal
speed = (@distance > 0 ? @power * dt : -@power * dt) * @simulation.__speed
# TODO: Fix not stopping if travelling at an angle
if @robot.position.distance(target) <= @allowable_error
if @robot.position.distance(@goal) <= @allowable_error
@complete = true
@robot.position = @goal
else
@robot.position.x += Math.cos(@robot.angle.gosu_to_radians) * speed
@robot.position.y += Math.sin(@robot.angle.gosu_to_radians) * speed
if speed > 0
@robot.position -= (@robot.position - @goal).normalized * speed
else
@robot.position += (@robot.position - @goal).normalized * speed
end
end
end
end
@@ -122,7 +145,9 @@ module TAC
@robot = @simulation.robot
@relative_angle = relative_angle
@power = power
end
def start
@starting_angle = @robot.angle
@last_angle = @starting_angle
@complete = false
@@ -134,8 +159,10 @@ module TAC
if @robot.angle.between?(target_angle - @allowable_error, target_angle + @allowable_error)
@complete = true
@robot.angle = target_angle
elsif (@robot.angle - @last_angle).between?(target_angle - @allowable_error, target_angle + @allowable_error)
@complete = true
@robot.angle = target_angle
elsif target_angle > @starting_angle
@robot.angle += @power * dt * @simulation.__speed
elsif target_angle < @starting_angle