Fixed some issues related to threading in game clock by using a queue

This commit is contained in:
2021-09-30 10:51:49 -05:00
parent 7bfc404413
commit fd6eb64232
10 changed files with 139 additions and 80 deletions

View File

@@ -2,18 +2,24 @@ GEM
remote: https://rubygems.org/
specs:
clipboard (1.3.6)
cri (2.1.0)
cyberarm_engine (0.19.1)
clipboard (~> 1.3.5)
excon (~> 0.78.0)
gosu (~> 1.1)
gosu_more_drawables (~> 0.3)
excon (0.78.1)
ffi (1.15.4)
ffi (1.15.4-x64-mingw32)
gosu (1.2.0)
gosu_more_drawables (0.3.1)
gosu_notifications (0.1.0)
ocra (1.3.11)
rake (13.0.6)
releasy (0.2.3)
bundler (>= 1.2.1)
cri (~> 2.1.0)
ocra (~> 1.3.0)
rake (>= 0.9.2.2)
PLATFORMS
x64-mingw32
@@ -25,6 +31,7 @@ DEPENDENCIES
ffi
gosu_notifications
ocra
releasy
BUNDLED WITH
2.2.28