9 Commits

10 changed files with 347 additions and 88 deletions

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@@ -30,4 +30,4 @@ DEPENDENCIES
releasy releasy
BUNDLED WITH BUNDLED WITH
2.3.17 2.4.3

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@@ -129,7 +129,7 @@ module TAC
end end
return message.strip return message.to_s.strip
end end
def puts(message) def puts(message)

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@@ -80,7 +80,10 @@ module TAC
@jukebox_volume = 1.0 @jukebox_volume = 1.0
@jukebox_sound_effects = true @jukebox_sound_effects = true
@locked_buttons_randomizer_visible = []
@locked_buttons_clock_active = []
@randomizer_visible = false @randomizer_visible = false
@clock_updated_at = -1000
RemoteControl.connection.proxy_object.register(:track_changed, method(:track_changed)) RemoteControl.connection.proxy_object.register(:track_changed, method(:track_changed))
RemoteControl.connection.proxy_object.register(:volume_changed, method(:volume_changed)) RemoteControl.connection.proxy_object.register(:volume_changed, method(:volume_changed))
@@ -94,25 +97,25 @@ module TAC
flow width: 1.0, height: 1.0 do flow width: 1.0, height: 1.0 do
stack width: 0.5 do stack width: 0.5 do
title "Match", width: 1.0, text_align: :center title "Match", width: 1.0, text_align: :center
button "Start Match", width: 1.0, text_size: 48, margin_bottom: 50 do @start_match_btn = button "Start Match", width: 1.0, text_size: 48, margin_bottom: 50 do
start_clock(:full_match) start_clock(:full_match)
end end
title "Practice", width: 1.0, text_align: :center title "Practice", width: 1.0, text_align: :center
button "Autonomous", width: 1.0 do @autonomous_btn = button "Autonomous", width: 1.0 do
start_clock(:autonomous) start_clock(:autonomous)
end end
button "TeleOp with Countdown", width: 1.0 do @teleop_with_countdown_btn = button "TeleOp with Countdown", width: 1.0 do
start_clock(:full_teleop) start_clock(:full_teleop)
end end
button "TeleOp", width: 1.0 do @teleop_btn = button "TeleOp", width: 1.0 do
start_clock(:teleop_only) start_clock(:teleop_only)
end end
button "TeleOp Endgame", width: 1.0, margin_bottom: 50 do @teleop_endgame_btn = button "TeleOp Endgame", width: 1.0, margin_bottom: 50 do
start_clock(:endgame_only) start_clock(:endgame_only)
end end
button "Abort Match", width: 1.0 do @abort_match_btn = button "Abort Match", width: 1.0 do
RemoteControl.connection.puts(ClockNet::PacketHandler.packet_abort_clock) RemoteControl.connection.puts(ClockNet::PacketHandler.packet_abort_clock)
end end
@@ -219,7 +222,7 @@ module TAC
@randomizer_label = title "Not Visible" @randomizer_label = title "Not Visible"
end end
button "Randomizer", width: 1.0, **TAC::THEME_DANGER_BUTTON do @randomizer_btn = button "Randomizer", width: 1.0, **TAC::THEME_DANGER_BUTTON do
@randomizer_visible = !@randomizer_visible @randomizer_visible = !@randomizer_visible
RemoteControl.connection.puts(ClockNet::PacketHandler.packet_randomizer_visible(@randomizer_visible)) RemoteControl.connection.puts(ClockNet::PacketHandler.packet_randomizer_visible(@randomizer_visible))
@@ -227,6 +230,24 @@ module TAC
end end
end end
end end
@locked_buttons_clock_active.push(
@start_match_btn,
@autonomous_btn,
@teleop_with_countdown_btn,
@teleop_btn,
@teleop_endgame_btn,
@randomizer_btn
)
@locked_buttons_randomizer_visible.push(
@start_match_btn,
@autonomous_btn,
@teleop_with_countdown_btn,
@teleop_btn,
@teleop_endgame_btn,
@abort_match_btn
)
end end
def update def update
@@ -236,6 +257,8 @@ module TAC
o.call o.call
end end
manage_button_enablement
return if RemoteControl.connection.connected? return if RemoteControl.connection.connected?
# We've lost connection, unset window's connection object # We've lost connection, unset window's connection object
@@ -258,6 +281,8 @@ module TAC
end end
def clock_changed(string) def clock_changed(string)
@clock_updated_at = Gosu.milliseconds if @clock_label.value != string
@clock_label.value = string @clock_label.value = string
end end
@@ -265,6 +290,22 @@ module TAC
@randomizer_label.value = "Visible" if boolean @randomizer_label.value = "Visible" if boolean
@randomizer_label.value = "Not Visible" unless boolean @randomizer_label.value = "Not Visible" unless boolean
end end
def manage_button_enablement
if @randomizer_visible
@locked_buttons_randomizer_visible.each do |btn|
btn.enabled = false
end
elsif Gosu.milliseconds - @clock_updated_at <= 1_250
@locked_buttons_clock_active.each do |btn|
btn.enabled = false
end
else
(@locked_buttons_clock_active + @locked_buttons_randomizer_visible).uniq.each do |btn|
btn.enabled = true
end
end
end
end end
end end
end end

View File

@@ -10,7 +10,7 @@ module TAC
@escape_counter = 0 @escape_counter = 0
@background_image = get_image("#{ROOT_PATH}/media/background.png") @background_image = get_image("#{ROOT_PATH}/media/background.png")
# Preload duck image since Gosu and windows threads don't get along with OpenGL (image is blank if loaded in a threaded context) # Preload duck image since Gosu and Windows threads don't get along with OpenGL (image is blank if loaded in a threaded context)
get_image("#{ROOT_PATH}/media/openclipart_ducky.png") get_image("#{ROOT_PATH}/media/openclipart_ducky.png")
@menu_background = 0xaa004000 @menu_background = 0xaa004000
@mouse = Mouse.new(window) @mouse = Mouse.new(window)
@@ -25,6 +25,10 @@ module TAC
@last_clock_state = @clock.active? @last_clock_state = @clock.active?
@locked_buttons_randomizer_visible = []
@locked_buttons_clock_active = []
@randomizer_visible = false
theme(THEME) theme(THEME)
@menu_container = flow width: 1.0 do @menu_container = flow width: 1.0 do
@@ -32,28 +36,45 @@ module TAC
background @menu_background background @menu_background
title "Match", width: 1.0, text_align: :center title "Match", width: 1.0, text_align: :center
button "Start Match", width: 1.0, margin_bottom: 50 do @start_match_btn = button "Start Match", width: 1.0, margin_bottom: 50 do |btn|
@locked_buttons_clock_active << btn
@locked_buttons_randomizer_visible << btn
@clock_proxy.start_clock(:full_match) @clock_proxy.start_clock(:full_match)
end end
title "Practice", width: 1.0, text_align: :center title "Practice", width: 1.0, text_align: :center
button "Autonomous", width: 1.0 do @autonomous_btn = button "Autonomous", width: 1.0 do |btn|
@locked_buttons_clock_active << btn
@locked_buttons_randomizer_visible << btn
@clock_proxy.start_clock(:autonomous) @clock_proxy.start_clock(:autonomous)
end end
button "TeleOp with Countdown", width: 1.0 do @teleop_with_countdown_btn = button "TeleOp with Countdown", width: 1.0 do |btn|
@locked_buttons_clock_active << btn
@locked_buttons_randomizer_visible << btn
@clock_proxy.start_clock(:full_teleop) @clock_proxy.start_clock(:full_teleop)
end end
button "TeleOp", width: 1.0 do @teleop_btn = button "TeleOp", width: 1.0 do |btn|
@locked_buttons_clock_active << btn
@locked_buttons_randomizer_visible << btn
@clock_proxy.start_clock(:teleop_only) @clock_proxy.start_clock(:teleop_only)
end end
button "TeleOp Endgame", width: 1.0 do @teleop_endgame_btn = button "TeleOp Endgame", width: 1.0 do |btn|
@locked_buttons_clock_active << btn
@locked_buttons_randomizer_visible << btn
@clock_proxy.start_clock(:endgame_only) @clock_proxy.start_clock(:endgame_only)
end end
button "Abort Match", width: 1.0, margin_top: 50 do @abort_match_btn = button "Abort Match", width: 1.0, margin_top: 50 do |btn|
@locked_buttons_randomizer_visible << btn
@clock_proxy.abort_clock @clock_proxy.abort_clock
end end
@@ -139,7 +160,7 @@ module TAC
end end
stack(width: 1.0) do stack(width: 1.0) do
button "Randomizer", width: 1.0, **TAC::THEME_DANGER_BUTTON do @randomizer_btn = button "Randomizer", width: 1.0, **TAC::THEME_DANGER_BUTTON do |btn|
unless @clock.active? unless @clock.active?
push_state(Randomizer) push_state(Randomizer)
end end
@@ -148,6 +169,24 @@ module TAC
end end
end end
@locked_buttons_clock_active.push(
@start_match_btn,
@autonomous_btn,
@teleop_with_countdown_btn,
@teleop_btn,
@teleop_endgame_btn,
@randomizer_btn
)
@locked_buttons_randomizer_visible.push(
@start_match_btn,
@autonomous_btn,
@teleop_with_countdown_btn,
@teleop_btn,
@teleop_endgame_btn,
@abort_match_btn
)
@jukebox = Jukebox.new(@clock) @jukebox = Jukebox.new(@clock)
@clock_proxy = ClockProxy.new(@clock, @jukebox) @clock_proxy = ClockProxy.new(@clock, @jukebox)
@@ -191,6 +230,8 @@ module TAC
@menu_container.hide if @menu_container.visible? @menu_container.hide if @menu_container.visible?
window.show_cursor = false window.show_cursor = false
end end
manage_button_enablement
end end
if @clock.value != @last_clock_display_value if @clock.value != @last_clock_display_value
@@ -222,9 +263,9 @@ module TAC
@last_clock_state = @clock.active? @last_clock_state = @clock.active?
end end
def request_repaint def needs_repaint?
if @particle_emitters && @particle_emitters.map(&:particle_count).sum.positive? if @particle_emitters && @particle_emitters.map(&:particle_count).sum.positive?
true @needs_repaint = true
else else
super super
end end
@@ -241,6 +282,22 @@ module TAC
@jukebox.update @jukebox.update
end end
def manage_button_enablement
if @randomizer_visible
@locked_buttons_randomizer_visible.each do |btn|
btn.enabled = false
end
elsif @clock.active?
@locked_buttons_clock_active.each do |btn|
btn.enabled = false
end
else
(@locked_buttons_clock_active + @locked_buttons_randomizer_visible).uniq.each do |btn|
btn.enabled = true
end
end
end
def button_down(id) def button_down(id)
super super
@@ -274,6 +331,8 @@ module TAC
end end
def randomizer_changed(boolean) def randomizer_changed(boolean)
@randomizer_visible = boolean
if boolean if boolean
push_state(Randomizer) unless @clock.active? push_state(Randomizer) unless @clock.active?
else else

View File

@@ -640,6 +640,8 @@ module TAC
def update def update
super super
current_state.request_repaint unless @highlight_animator.complete?
while (hash = @scroll_into_view_list.shift) while (hash = @scroll_into_view_list.shift)
list_container = hash[:list] list_container = hash[:list]
item_container = hash[:item] item_container = hash[:item]

View File

@@ -38,7 +38,7 @@ module TAC
refresh_panel refresh_panel
end end
list_box items: ["Power Play", "Freight Frenzy", "Ultimate Goal", "Skystone"], width: 200, height: 1.0 do |item| list_box items: ["CENTERSTAGE", "Power Play", "Freight Frenzy", "Ultimate Goal", "Skystone"], width: 200, height: 1.0 do |item|
season = item.downcase.gsub(" ", "_").to_sym season = item.downcase.gsub(" ", "_").to_sym
@field = TAC::Simulator::Field.new(container: @field_container, season: season, simulation: nil) @field = TAC::Simulator::Field.new(container: @field_container, season: season, simulation: nil)
end end
@@ -68,7 +68,7 @@ module TAC
end end
end end
@field = TAC::Simulator::Field.new(container: @field_container, season: :power_play, simulation: nil) @field = TAC::Simulator::Field.new(container: @field_container, season: :centerstage, simulation: nil)
@nodes ||= [] @nodes ||= []
@unit = :inches @unit = :inches
@total_distance = 0 @total_distance = 0
@@ -80,12 +80,15 @@ module TAC
@segment_thickness = 2 @segment_thickness = 2
@font = CyberarmEngine::Text.new(font: THEME_BOLD_FONT, size: 18, border: true, static: true) @font = CyberarmEngine::Text.new(font: THEME_BOLD_FONT, size: 18, border: true, static: true)
@last_mouse_position = CyberarmEngine::Vector.new(window.mouse_x, window.mouse_y)
measure_path measure_path
refresh_panel refresh_panel
end end
def draw def draw
super
@field.draw @field.draw
display_path display_path
@@ -105,15 +108,19 @@ module TAC
@font.width + 12, @font.width + 12,
@font.height + 12, @font.height + 12,
0xaa_000000, 0xaa_000000,
100_000) 100_000
)
@font.draw
@font.draw
end end
end end
def update def update
super
current_state.request_repaint if window.mouse_x != @last_mouse_position.x || window.mouse_y != @last_mouse_position.y
@last_mouse_position = CyberarmEngine::Vector.new(window.mouse_x, window.mouse_y)
@field.update @field.update
measure_path measure_path

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@@ -19,82 +19,197 @@ module TAC
end end
end end
@scroll_into_view_list = []
@highlight_item_container = nil
@highlight_from_color = Gosu::Color.rgba(0, 0, 0, 0)
@highlight_to_color = Gosu::Color.rgba(THEME_HIGHLIGHTED_COLOR.red, THEME_HIGHLIGHTED_COLOR.green, THEME_HIGHLIGHTED_COLOR.blue, 200)
@highlight_animator = CyberarmEngine::Animator.new(
start_time: Gosu.milliseconds - 1,
duration: 0,
from: Gosu::Color.rgba(0, 0, 0, 0),
to: THEME_HIGHLIGHTED_COLOR
)
populate_group_presets populate_group_presets
populate_action_presets populate_action_presets
end end
def draw
super
unless @highlight_animator.complete?
item = @highlight_item_container
Gosu.draw_rect(
item.x, item.y,
item.width, item.height,
@highlight_animator.color_transition,
item.z + 1
)
end
end
def update
super
current_state.request_repaint unless @highlight_animator.complete?
while (hash = @scroll_into_view_list.shift)
list_container = hash[:list]
item_container = hash[:item]
return unless list_container
return unless item_container
unless (item_container.y + item_container.height).between?(list_container.y, list_container.y + list_container.height)
list_container.scroll_top = (item_container.y + item_container.height) - (list_container.y + list_container.height)
list_container.recalculate
end
@highlight_item_container = item_container
@highlight_animator = CyberarmEngine::Animator.new(
start_time: Gosu.milliseconds,
duration: 750,
from: @highlight_from_color,
to: @highlight_to_color,
tween: :ease_in_out_back
)
end
end
def update_list_children(list)
list.children.sort_by! { |i| i.style.tag.downcase }
list.children.each_with_index do |child, i|
child.style.default[:background] = i.even? ? THEME_EVEN_COLOR : THEME_ODD_COLOR
child.root.gui_state.request_recalculate
end
end
def scroll_into_view(item)
list_container = nil
item_container = nil
if item.is_a?(TAC::Config::Group)
list_container = @group_presets
elsif item.is_a?(TAC::Config::Action)
list_container = @action_presets
else
raise "Unsupported item type: #{item.class}"
end
item_container = find_element_by_tag(list_container, item.name)
@scroll_into_view_list << { list: list_container, item: item_container }
end
def add_group_container(group)
index = window.backend.config.presets.groups.index(group)
flow width: 1.0, height: 36, **THEME_ITEM_CONTAINER_PADDING, tag: group.name do |container|
background group == @active_group ? THEME_HIGHLIGHTED_COLOR : (index.even? ? THEME_EVEN_COLOR : THEME_ODD_COLOR)
@active_group_container = container if group == @active_group
button group.name, fill: true, text_size: THEME_ICON_SIZE - 3, tag: "label" do
page(TAC::Pages::Editor, { group: group, group_is_preset: true })
end
button get_image("#{TAC::ROOT_PATH}/media/icons/gear.png"), image_width: THEME_ICON_SIZE, tip: "Edit group" do
push_state(
Dialog::NamePromptDialog,
title: "Rename Group Preset",
renaming: group,
list: window.backend.config.presets.groups,
callback_method: method(:update_group_preset)
)
end
button get_image("#{TAC::ROOT_PATH}/media/icons/trashcan.png"), image_width: THEME_ICON_SIZE, tip: "Delete group", **THEME_DANGER_BUTTON do
push_state(
Dialog::ConfirmDialog,
title: "Are you sure?",
message: "Delete group preset and all of its actions and variables?",
callback_method: proc { delete_group_preset(group) }
)
end
end
end
def add_action_container(action)
index = window.backend.config.presets.actions.index(action)
stack width: 1.0, height: action.comment.empty? ? 36 : 72, **THEME_ITEM_CONTAINER_PADDING, tag: action.name do |container|
background action == @active_action ? THEME_HIGHLIGHTED_COLOR : (index.even? ? THEME_EVEN_COLOR : THEME_ODD_COLOR)
@active_action_container = container if action == @active_action
flow width: 1.0, height: 36 do
button action.name, fill: true, text_size: THEME_ICON_SIZE - 3, tag: "label" do
page(TAC::Pages::Editor, { action: action, action_is_preset: true })
end
button get_image("#{TAC::ROOT_PATH}/media/icons/gear.png"), image_width: THEME_ICON_SIZE, tip: "Edit action" do
push_state(
Dialog::ActionDialog,
title: "Edit Action Preset",
action: action,
list: window.backend.config.presets.actions,
callback_method: method(:update_action_preset)
)
end
button get_image("#{TAC::ROOT_PATH}/media/icons/trashcan.png"), image_width: THEME_ICON_SIZE, tip: "Delete action", **THEME_DANGER_BUTTON do
push_state(
Dialog::ConfirmDialog,
title: "Are you sure?",
message: "Delete action preset and all of its actions and variables?",
callback_method: proc { delete_action_preset(action) }
)
end
end
stack(width: 1.0, fill: true, scroll: true, visible: !action.comment.empty?, tag: "comment_container") do
caption action.comment.to_s, width: 1.0, text_wrap: :word_wrap, text_border: true, text_border_size: 1, text_border_color: 0xaa_000000, tag: "comment"
end
end
end
def populate_group_presets def populate_group_presets
@group_presets.clear do @group_presets.clear do
window.backend.config.presets.groups.each_with_index do |group, i| window.backend.config.presets.groups.each do |group|
flow(width: 1.0, height: 36, **THEME_ITEM_CONTAINER_PADDING) do add_group_container(group)
background i.even? ? THEME_EVEN_COLOR : THEME_ODD_COLOR
button group.name, fill: true, text_size: THEME_ICON_SIZE - 3 do
page(TAC::Pages::Editor, { group: group, group_is_preset: true })
end
button get_image("#{TAC::ROOT_PATH}/media/icons/gear.png"), image_width: THEME_ICON_SIZE, tip: "Edit group preset" do
push_state(
Dialog::NamePromptDialog,
title: "Rename Group Preset",
renaming: group,
list: window.backend.config.presets.groups,
callback_method: method(:update_group_preset)
)
end
button get_image("#{TAC::ROOT_PATH}/media/icons/trashcan.png"), image_width: THEME_ICON_SIZE, tip: "Delete group preset", **THEME_DANGER_BUTTON do
push_state(
Dialog::ConfirmDialog,
title: "Are you sure?",
message: "Delete group preset and all of its actions and variables?",
callback_method: proc { delete_group_preset(group) }
)
end
end
end end
end end
end end
def populate_action_presets def populate_action_presets
@action_presets.clear do @action_presets.clear do
window.backend.config.presets.actions.each_with_index do |action, i| window.backend.config.presets.actions.each do |action|
flow(width: 1.0, height: 36, **THEME_ITEM_CONTAINER_PADDING) do add_action_container(action)
background i.even? ? THEME_EVEN_COLOR : THEME_ODD_COLOR
button action.name, fill: true, text_size: THEME_ICON_SIZE - 3 do
page(TAC::Pages::Editor, { action: action, action_is_preset: true })
end
button get_image("#{TAC::ROOT_PATH}/media/icons/gear.png"), image_width: THEME_ICON_SIZE, tip: "Edit action preset" do
push_state(
Dialog::NamePromptDialog,
title: "Rename Action Preset",
renaming: action,
list: window.backend.config.presets.actions,
callback_method: method(:update_action_preset)
)
end
button get_image("#{TAC::ROOT_PATH}/media/icons/trashcan.png"), image_width: THEME_ICON_SIZE, tip: "Delete action preset", **THEME_DANGER_BUTTON do
push_state(
Dialog::ConfirmDialog,
title: "Are you sure?",
message: "Delete action preset and all of its actions and variables?",
callback_method: proc { delete_action_preset(action) }
)
end
end
end end
end end
end end
def update_group_preset(group, name) def update_group_preset(group, name)
old_name = group.name
group.name = name group.name = name
window.backend.config.presets.groups.sort_by! { |g| g.name.downcase } window.backend.config.presets.groups.sort_by! { |g| g.name.downcase }
window.backend.config_changed! window.backend.config_changed!
populate_group_presets group_container = find_element_by_tag(@group_presets, old_name)
label = find_element_by_tag(group_container, "label")
label.value = name
group_container.style.tag = name
update_list_children(@group_presets)
scroll_into_view(group)
end end
def delete_group_preset(group) def delete_group_preset(group)
@@ -102,15 +217,42 @@ module TAC
window.backend.config.presets.groups.sort_by! { |g| g.name.downcase } window.backend.config.presets.groups.sort_by! { |g| g.name.downcase }
window.backend.config_changed! window.backend.config_changed!
populate_group_presets # Remove deleted action from list
container = find_element_by_tag(@group_presets, group.name)
@group_presets.remove(container)
update_list_children(@group_presets)
end end
def update_action_preset(action, name) def update_action_preset(action, name, comment)
old_name = action.name
action.name = name action.name = name
action.comment = comment
window.backend.config.presets.actions.sort_by! { |a| a.name.downcase } window.backend.config.presets.actions.sort_by! { |a| a.name.downcase }
window.backend.config_changed! window.backend.config_changed!
populate_action_presets action_container = find_element_by_tag(@action_presets, old_name)
label = find_element_by_tag(action_container, "label")
comment_container = find_element_by_tag(action_container, "comment_container")
comment_label = find_element_by_tag(action_container, "comment")
label.value = name
if comment.empty?
action_container.style.height = 36
comment_container.hide
comment_label.value = ""
else
action_container.style.height = 72
comment_container.show
comment_label.value = comment.to_s
end
action_container.style.tag = name
update_list_children(@action_presets)
scroll_into_view(action)
end end
def delete_action_preset(action) def delete_action_preset(action)
@@ -118,8 +260,12 @@ module TAC
window.backend.config.presets.actions.sort_by! { |a| a.name.downcase } window.backend.config.presets.actions.sort_by! { |a| a.name.downcase }
window.backend.config_changed! window.backend.config_changed!
populate_action_presets # Remove deleted action from list
container = find_element_by_tag(@action_presets, action.name)
@action_presets.remove(container)
update_list_children(@action_presets)
end end
end end
end end
end end

View File

@@ -336,6 +336,10 @@ module TAC
end end
end end
def draw_field_centerstage
end
def draw_tile_box(color) def draw_tile_box(color)
Gosu.draw_rect(0, 0, 24, 2, color, @z) Gosu.draw_rect(0, 0, 24, 2, color, @z)
Gosu.draw_rect(22, 2, 2, 22, color, @z) Gosu.draw_rect(22, 2, 2, 22, color, @z)

View File

@@ -8,7 +8,7 @@ module TAC
@field_container = field_container @field_container = field_container
@robots = [] @robots = []
@field = Field.new(simulation: self, season: :power_play, container: @field_container) @field = Field.new(simulation: self, season: :centerstage, container: @field_container)
@show_paths = false @show_paths = false
@last_milliseconds = Gosu.milliseconds @last_milliseconds = Gosu.milliseconds

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@@ -1,5 +1,5 @@
module TAC module TAC
NAME = "TimeCrafters Configuration Tool" NAME = "TimeCrafters Configuration Tool"
VERSION = "0.7.0" VERSION = "0.7.2"
RELEASE_NAME = "Beta" RELEASE_NAME = "Beta"
end end