Added Background Nine Slice (Not yet usable for ui widgets)

This commit is contained in:
2020-12-15 11:38:01 -06:00
parent 26dd688124
commit 164a46c1fb

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module CyberarmEngine
class BackgroundNineSlice
include CyberarmEngine::Common
attr_accessor :x, :y, :z, :width, :height
def initialize(image_path:, x: 0, y: 0, z: 0, width: 64, height: 64, left: 4, top: 4, right: 56, bottom: 56)
@image = get_image(image_path)
@x = x
@y = y
@z = z
@width = width
@height = height
@left = left
@top = top
@right = right
@bottom = bottom
nine_slice
end
def nine_slice
@segment_top_left = Gosu.render(@left, @top) { @image.draw(0, 0, 0) }
@segment_top_right = Gosu.render(@image.width - @right, @top) { @image.draw(-@right, 0, 0) }
@segment_left = Gosu.render(@left, @bottom - @top) { @image.draw(0, -@top, 0) }
@segment_right = Gosu.render(@image.width - @right, @bottom - @top) { @image.draw(-@right, -@top, 0) }
@segment_bottom_left = Gosu.render(@left, @image.height - @bottom) { @image.draw(0, -@bottom, 0) }
@segment_bottom_right = Gosu.render(@image.width - @right, @image.height - @bottom) { @image.draw(-@right, -@bottom, 0) }
@segment_top = Gosu.render(@right - @left, @top) { @image.draw(-@left, 0, 0) }
@segment_bottom = Gosu.render(@right - @left, @image.height - @bottom) { @image.draw(-@left, -@bottom, 0) }
@segment_middle = Gosu.render(@right - @left, @bottom - @top) { @image.draw(-@left, -@top, 0) }
end
def cx
@x + @left
end
def cy
@y + @top
end
def cwidth
@cx - @width
end
def cheight
@cy - @height
end
def width_scale
width_scale = (@width - (@left + (@image.width - @right))).to_f / (@right - @left)
end
def height_scale
height_scale = (@height - (@top + (@image.height - @bottom))).to_f / (@bottom - @top)
end
def draw
@segment_top_left.draw(@x, @y, @z)
@segment_top.draw(@x + @segment_top_left.width, @y, @z, width_scale) # SCALE X
@segment_top_right.draw((@x + @width) - @segment_top_right.width, @y, @z)
@segment_right.draw((@x + @width) - @segment_right.width, @y + @top, @z, 1, height_scale) # SCALE Y
@segment_bottom_right.draw((@x + @width) - @segment_bottom_right.width, @y + @height - @segment_bottom_right.height, @z)
@segment_bottom.draw(@x + @segment_bottom_left.width, (@y + @height) - @segment_bottom.height, @z, width_scale) # SCALE X
@segment_bottom_left.draw(@x, (@y + @height) - @segment_bottom_left.height, @z)
@segment_left.draw(@x, @y + @top, @z, 1, height_scale) # SCALE Y
@segment_middle.draw(@x + @segment_top_left.width, @y + @segment_top.height, @z, width_scale, height_scale) # SCALE X and SCALE Y
end
end
end