Update Button to use evnts

This commit is contained in:
2019-03-01 11:48:54 -06:00
parent 8664c90de7
commit 21904ae6fe
4 changed files with 52 additions and 39 deletions

View File

@@ -73,11 +73,30 @@ module CyberarmEngine
end
def redirect_mouse_button(button)
@mouse_over.publish(:"#{button}_mouse_button", window.mouse_x, window.mouse_y) if @mouse_over
if @focus && @mouse_over != @focus
@focus.publish(:blur)
@focus = nil
end
if @mouse_over
@mouse_down_position[button] = Vector.new(window.mouse_x, window.mouse_y)
@mouse_down_on[button] = @mouse_over
@mouse_over.publish(:"#{button}_mouse_button", window.mouse_x, window.mouse_y)
else
@mouse_down_position[button] = nil
@mouse_down_on[button] = nil
end
end
def redirect_released_mouse_button(button)
@mouse_over.publish(:"released_#{button}_mouse_button", window.mouse_x, window.mouse_y) if @mouse_over
@mouse_over.publish(:"clicked_#{button}_mouse_button", window.mouse_x, window.mouse_y) if @mouse_over == @mouse_down_on[button]
p @mouse_over.class, @mouse_down_on[button].class
@mouse_down_position[button] = nil
@mouse_down_on[button] = nil
end
def redirect_holding_mouse_button(button)