mirror of
https://github.com/cyberarm/cyberarm_engine.git
synced 2025-12-16 05:02:34 +00:00
Ran rubocop -a
This commit is contained in:
@@ -1,4 +1,4 @@
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CYBERARM_ENGINE_ROOT_PATH = File.expand_path("../..", __FILE__)
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CYBERARM_ENGINE_ROOT_PATH = File.expand_path("..", __dir__)
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begin
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require File.expand_path("../../ffi-gosu/lib/gosu", File.dirname(__FILE__))
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@@ -2,8 +2,10 @@ module CyberarmEngine
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class Animator
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DEFAULT_TWEEN = :linear
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def initialize(start_time:, duration:, from:, to:, &block)
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@start_time, @duration = start_time, duration
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@from, @to = from.dup, to.dup
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@start_time = start_time
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@duration = duration
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@from = from.dup
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@to = to.dup
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@block = block
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end
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@@ -23,7 +25,7 @@ module CyberarmEngine
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from + (to - from) * send("tween_#{tween}", progress)
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end
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def color_transition(from, to, tween = DEFAULT_TWEEN)
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def color_transition(from, to, _tween = DEFAULT_TWEEN)
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r = transition(from.red, to.red)
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g = transition(from.green, to.green)
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b = transition(from.blue, to.blue)
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@@ -51,4 +53,4 @@ module CyberarmEngine
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Math.sin(t) * t
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end
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end
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end
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end
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@@ -2,9 +2,13 @@ module CyberarmEngine
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class Background
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attr_accessor :x, :y, :z, :width, :height, :angle, :debug
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attr_reader :background
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def initialize(x: 0, y: 0, z: 0, width: 0, height: 0, background: Gosu::Color::BLACK, angle: 0, debug: false)
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@x,@y,@z = x,y,z
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@width,@height = width,height
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@x = x
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@y = y
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@z = z
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@width = width
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@height = height
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@debug = debug
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@paint = Paint.new(background)
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@@ -31,8 +35,8 @@ module CyberarmEngine
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end
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def update
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origin_x = (@x + (@width/2))
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origin_y = (@y + (@height/2))
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origin_x = (@x + (@width / 2))
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origin_y = (@y + (@height / 2))
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points = [
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@top_left = Vector.new(@x, @y),
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@@ -47,8 +51,8 @@ module CyberarmEngine
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# 90 is up here, while gosu uses 0 for up.
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radians = (@angle + 90).gosu_to_radians
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vector.x = (@x + (@width/2)) + ((temp_x * Math.cos(radians)) - (temp_y * Math.sin(radians)))
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vector.y = (@y + (@height/2)) + ((temp_x * Math.sin(radians)) + (temp_y * Math.cos(radians)))
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vector.x = (@x + (@width / 2)) + ((temp_x * Math.cos(radians)) - (temp_y * Math.sin(radians)))
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vector.y = (@y + (@height / 2)) + ((temp_x * Math.sin(radians)) + (temp_y * Math.cos(radians)))
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end
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# [
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@@ -67,11 +71,11 @@ module CyberarmEngine
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a = la.x - lb.x
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b = la.y - lb.y
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c = Gosu.distance(la.x, la.y, lb.x, lb.y)
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p a,b,c
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d = (a * point.x + b * point.y + c).abs / (Math.sqrt(a * a + b * b))
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p a, b, c
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d = (a * point.x + b * point.y + c).abs / Math.sqrt(a * a + b * b)
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puts "Distance: #{d}"
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exit!
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return d
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d
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end
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def debug_outline
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@@ -117,6 +121,7 @@ module CyberarmEngine
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class Paint
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attr_accessor :top_left, :top_right, :bottom_left, :bottom_right
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def initialize(background)
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set(background)
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end
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@@ -124,7 +129,6 @@ module CyberarmEngine
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def set(background)
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@background = background
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if background.is_a?(Numeric)
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@top_left = background
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@top_right = background
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@@ -167,9 +171,9 @@ end
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# Add <=> method to support Range based gradients
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module Gosu
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class Color
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def <=>(other)
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self
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end
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end
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class Color
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def <=>(_other)
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self
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end
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end
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end
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@@ -23,7 +23,7 @@ module CyberarmEngine
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def ==(other)
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@min == other.min &&
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@max == other.max
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@max == other.max
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end
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# returns a new bounding box that includes both bounding boxes
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@@ -37,7 +37,7 @@ module CyberarmEngine
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temp.max.y = [@max.y, other.max.y].max
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temp.max.z = [@max.z, other.max.z].max
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return temp
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temp
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end
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# returns the difference between both bounding boxes
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@@ -46,7 +46,7 @@ module CyberarmEngine
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temp.min = @min - other.min
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temp.max = @max - other.max
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return temp
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temp
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end
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# returns whether bounding box intersects other
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@@ -55,8 +55,8 @@ module CyberarmEngine
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other.intersect?(self)
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elsif other.is_a?(BoundingBox)
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(@min.x <= other.max.x && @max.x >= other.min.x) &&
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(@min.y <= other.max.y && @max.y >= other.min.y) &&
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(@min.z <= other.max.z && @max.z >= other.min.z)
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(@min.y <= other.max.y && @max.y >= other.min.y) &&
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(@min.z <= other.max.z && @max.z >= other.min.z)
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else
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raise "Unknown collider: #{other.class}"
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end
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@@ -65,20 +65,20 @@ module CyberarmEngine
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# does this bounding box envelop other bounding box? (inclusive of border)
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def contains?(other)
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other.min.x >= min.x && other.min.y >= min.y && other.min.z >= min.z &&
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other.max.x <= max.x && other.max.y <= max.y && other.max.z <= max.z
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other.max.x <= max.x && other.max.y <= max.y && other.max.z <= max.z
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end
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# returns whether the 3D vector is inside of the bounding box
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def inside?(vector)
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(vector.x.between?(@min.x, @max.x) || vector.x.between?(@max.x, @min.x)) &&
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(vector.y.between?(@min.y, @max.y) || vector.y.between?(@max.y, @min.y)) &&
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(vector.z.between?(@min.z, @max.z) || vector.z.between?(@max.z, @min.z))
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(vector.y.between?(@min.y, @max.y) || vector.y.between?(@max.y, @min.y)) &&
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(vector.z.between?(@min.z, @max.z) || vector.z.between?(@max.z, @min.z))
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end
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# returns whether the 2D vector is inside of the bounding box
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def point?(vector)
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(vector.x.between?(@min.x, @max.x) || vector.x.between?(@max.x, @min.x)) &&
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(vector.y.between?(@min.y, @max.y) || vector.y.between?(@max.y, @min.y))
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(vector.y.between?(@min.y, @max.y) || vector.y.between?(@max.y, @min.y))
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end
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def volume
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@@ -107,7 +107,7 @@ module CyberarmEngine
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temp.max.y = @max.y.to_f * entity.scale.y
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temp.max.z = @max.z.to_f * entity.scale.z
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return temp
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temp
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end
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def normalize_with_offset(entity)
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@@ -120,23 +120,23 @@ module CyberarmEngine
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temp.max.y = @max.y.to_f * entity.scale.y + entity.position.y
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temp.max.z = @max.z.to_f * entity.scale.z + entity.position.z
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return temp
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temp
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end
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def +(other)
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box = BoundingBox.new
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box.min = self.min + other.min
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box.min = self.max + other.max
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box.min = min + other.min
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box.min = max + other.max
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return box
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box
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end
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def -(other)
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box = BoundingBox.new
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box.min = self.min - other.min
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box.min = self.max - other.max
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box.min = min - other.min
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box.min = max - other.max
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return box
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box
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end
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def sum
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@@ -147,4 +147,4 @@ module CyberarmEngine
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BoundingBox.new(@min.x, @min.y, @min.z, @max.x, @max.y, @max.z)
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end
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end
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end
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end
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@@ -1,4 +1,4 @@
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module CyberarmEngine
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module Cache
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end
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end
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end
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22
lib/cyberarm_engine/cache/download_manager.rb
vendored
22
lib/cyberarm_engine/cache/download_manager.rb
vendored
@@ -27,13 +27,14 @@ module CyberarmEngine
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remaining_bytes = @downloads.map { |d| d.remaining_bytes }.sum
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total_bytes = @downloads.map { |d| d.total_bytes }.sum
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v = 1.0 - (remaining_bytes.to_f / total_bytes.to_f)
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v = 1.0 - (remaining_bytes.to_f / total_bytes)
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return 0.0 if v.nan?
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return v
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v
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end
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def active_downloads
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@downloads.select { |d| [:pending, :downloading].include?(d.status) }
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@downloads.select { |d| %i[pending downloading].include?(d.status) }
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end
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def update
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@@ -53,6 +54,7 @@ module CyberarmEngine
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attr_accessor :status
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attr_reader :uri, :save_as, :callback, :remaining_bytes, :total_downloaded_bytes, :total_bytes,
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:error_message, :started_at, :finished_at
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def initialize(uri:, save_as:, callback: nil)
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@uri = uri
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@save_as = save_as
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@@ -68,9 +70,10 @@ module CyberarmEngine
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end
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def progress
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v = 1.0 - (@remaining_bytes.to_f / total_bytes.to_f)
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v = 1.0 - (@remaining_bytes.to_f / total_bytes)
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return 0.0 if v.nan?
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return v
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v
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end
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def download
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@@ -103,17 +106,16 @@ module CyberarmEngine
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@finished_at = Time.now # TODO: monotonic time
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@callback.call(self) if @callback
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end
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rescue => e # TODO: cherrypick errors to cature
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rescue StandardError => e # TODO: cherrypick errors to cature
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@status = :failed
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@finished_at = Time.now # TODO: monotonic time
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@error_message = e.message
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@callback.call(self) if @callback
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end
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ensure
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io.close if io
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ensure
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io.close if io
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end
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end
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end
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end
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end
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end
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@@ -1,6 +1,6 @@
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module CyberarmEngine
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module Common
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def push_state(klass, options={})
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def push_state(klass, options = {})
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window.push_state(klass, options)
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end
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@@ -20,7 +20,7 @@ module CyberarmEngine
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window.show_cursor
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end
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def show_cursor=boolean
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def show_cursor=(boolean)
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window.show_cursor = boolean
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end
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@@ -34,24 +34,24 @@ module CyberarmEngine
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def lighten(color, amount = 25)
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if defined?(color.alpha)
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return Gosu::Color.rgba(color.red + amount, color.green + amount, color.blue + amount, color.alpha)
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Gosu::Color.rgba(color.red + amount, color.green + amount, color.blue + amount, color.alpha)
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else
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return Gosu::Color.rgb(color.red + amount, color.green + amount, color.blue + amount)
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Gosu::Color.rgb(color.red + amount, color.green + amount, color.blue + amount)
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end
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end
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def darken(color, amount = 25)
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if defined?(color.alpha)
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return Gosu::Color.rgba(color.red - amount, color.green - amount, color.blue - amount, color.alpha)
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Gosu::Color.rgba(color.red - amount, color.green - amount, color.blue - amount, color.alpha)
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else
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return Gosu::Color.rgb(color.red - amount, color.green - amount, color.blue - amount)
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Gosu::Color.rgb(color.red - amount, color.green - amount, color.blue - amount)
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end
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end
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def opacity(color, ratio = 1.0)
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alpha = 255 * ratio
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return Gosu::Color.rgba(color.red, color.green, color.blue, alpha)
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Gosu::Color.rgba(color.red, color.green, color.blue, alpha)
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end
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def get_asset(path, hash, klass, retro = false, tileable = false)
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@@ -65,16 +65,16 @@ module CyberarmEngine
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unless asset
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instance = nil
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if klass == Gosu::Image
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instance = klass.new(path, retro: retro, tileable: tileable)
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else
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instance = klass.new(path)
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end
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instance = if klass == Gosu::Image
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klass.new(path, retro: retro, tileable: tileable)
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else
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klass.new(path)
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end
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hash[path] = instance
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asset = instance
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end
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return asset
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asset
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end
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def get_image(path, retro: false, tileable: false)
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@@ -10,7 +10,7 @@ module CyberarmEngine
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end
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end
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def []= *keys, value
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def []=(*keys, value)
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last_key = keys.last
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if keys.size == 1
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@@ -5,55 +5,60 @@ module CyberarmEngine
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attr_accessor :image, :angle, :position, :velocity, :center_x, :center_y, :scale_x, :scale_y,
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:color, :mode, :options, :paused, :radius, :last_position
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attr_reader :alpha
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def initialize(options={})
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if options[:auto_manage] || options[:auto_manage] == nil
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$window.current_state.add_game_object(self)
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end
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def initialize(options = {})
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$window.current_state.add_game_object(self) if options[:auto_manage] || options[:auto_manage].nil?
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@options = options
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@image = options[:image] ? image(options[:image]) : nil
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x = options[:x] ? options[:x] : 0
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||||
y = options[:y] ? options[:y] : 0
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z = options[:z] ? options[:z] : 0
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||||
x = options[:x] || 0
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y = options[:y] || 0
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||||
z = options[:z] || 0
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||||
@position = Vector.new(x, y, z)
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@velocity = Vector.new
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@last_position = Vector.new
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@angle = options[:angle] ? options[:angle] : 0
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@angle = options[:angle] || 0
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||||
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||||
@center_x = options[:center_x] ? options[:center_x] : 0.5
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||||
@center_y = options[:center_y] ? options[:center_y] : 0.5
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@center_x = options[:center_x] || 0.5
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||||
@center_y = options[:center_y] || 0.5
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||||
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||||
@scale_x = options[:scale_x] ? options[:scale_x] : 1
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||||
@scale_y = options[:scale_y] ? options[:scale_y] : 1
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||||
@scale_x = options[:scale_x] || 1
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||||
@scale_y = options[:scale_y] || 1
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||||
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||||
@color = options[:color] ? options[:color] : Gosu::Color.argb(0xff_ffffff)
|
||||
@alpha = options[:alpha] ? options[:alpha] : 255
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||||
@mode = options[:mode] ? options[:mode] : :default
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||||
@color = options[:color] || Gosu::Color.argb(0xff_ffffff)
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||||
@alpha = options[:alpha] || 255
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||||
@mode = options[:mode] || :default
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||||
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||||
@paused = false
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||||
@speed = 0
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||||
@debug_color = Gosu::Color::GREEN
|
||||
@world_center_point = Vector.new(0,0)
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||||
@world_center_point = Vector.new(0, 0)
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||||
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||||
setup
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||||
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||||
@debug_text = Text.new("", color: @debug_color, y: @position.y-(self.height*self.scale), z: 9999)
|
||||
@debug_text = Text.new("", color: @debug_color, y: @position.y - (height * scale), z: 9999)
|
||||
@debug_text.x = @position.x
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||||
if @radius == 0 || @radius == nil
|
||||
@radius = options[:radius] ? options[:radius] : defined?(@image.width) ? ((@image.width+@image.height)/4)*scale : 1
|
||||
if @radius == 0 || @radius.nil?
|
||||
@radius = if options[:radius]
|
||||
options[:radius]
|
||||
else
|
||||
defined?(@image.width) ? ((@image.width + @image.height) / 4) * scale : 1
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
def draw
|
||||
if @image
|
||||
@image.draw_rot(@position.x, @position.y, @position.z, @angle, @center_x, @center_y, @scale_x, @scale_y, @color, @mode)
|
||||
@image.draw_rot(@position.x, @position.y, @position.z, @angle, @center_x, @center_y, @scale_x, @scale_y,
|
||||
@color, @mode)
|
||||
end
|
||||
|
||||
if $debug
|
||||
show_debug_heading
|
||||
$window.draw_circle(@position.x, @position.y, radius, 9999, @debug_color)
|
||||
if @debug_text.text != ""
|
||||
$window.draw_rect(@debug_text.x-10, (@debug_text.y-10), @debug_text.width+20, @debug_text.height+20, Gosu::Color.rgba(0,0,0,200), 9999)
|
||||
$window.draw_rect(@debug_text.x - 10, (@debug_text.y - 10), @debug_text.width + 20, @debug_text.height + 20,
|
||||
Gosu::Color.rgba(0, 0, 0, 200), 9999)
|
||||
@debug_text.draw
|
||||
end
|
||||
end
|
||||
@@ -64,13 +69,13 @@ module CyberarmEngine
|
||||
|
||||
def debug_text(text)
|
||||
@debug_text.text = text
|
||||
@debug_text.x = @position.x-(@debug_text.width / 2)
|
||||
@debug_text.y = @position.y-(@debug_text.height + self.radius + self.height)
|
||||
@debug_text.x = @position.x - (@debug_text.width / 2)
|
||||
@debug_text.y = @position.y - (@debug_text.height + radius + height)
|
||||
end
|
||||
|
||||
def scale
|
||||
if @scale_x == @scale_y
|
||||
return @scale_x
|
||||
@scale_x
|
||||
else
|
||||
false
|
||||
# maths?
|
||||
@@ -80,7 +85,7 @@ module CyberarmEngine
|
||||
def scale=(int)
|
||||
self.scale_x = int
|
||||
self.scale_y = int
|
||||
self.radius = ((@image.width+@image.height)/4)*self.scale
|
||||
self.radius = ((@image.width + @image.height) / 4) * scale
|
||||
end
|
||||
|
||||
def visible
|
||||
@@ -97,16 +102,16 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def _x_visible
|
||||
self.x.between?(($window.width/2)-(@world_center_point.x), ($window.width/2)+@world_center_point.x) ||
|
||||
self.x.between?(((@world_center_point.x)-$window.width/2), ($window.width/2)+@world_center_point.x)
|
||||
x.between?(($window.width / 2) - @world_center_point.x, ($window.width / 2) + @world_center_point.x) ||
|
||||
x.between?((@world_center_point.x - $window.width / 2), ($window.width / 2) + @world_center_point.x)
|
||||
end
|
||||
|
||||
def _y_visible
|
||||
self.y.between?(($window.height/2)-(@world_center_point.y), ($window.height/2)+@world_center_point.y) ||
|
||||
self.y.between?((@world_center_point.y)-($window.height/2), ($window.height/2)+@world_center_point.y)
|
||||
y.between?(($window.height / 2) - @world_center_point.y, ($window.height / 2) + @world_center_point.y) ||
|
||||
y.between?(@world_center_point.y - ($window.height / 2), ($window.height / 2) + @world_center_point.y)
|
||||
end
|
||||
|
||||
def heading(ahead_by = 100, object = nil, angle_only = false)
|
||||
def heading(ahead_by = 100, _object = nil, angle_only = false)
|
||||
direction = Gosu.angle(@last_position.x, @last_position.x, @position.x, position.y).gosu_to_radians
|
||||
|
||||
_x = @position.x + (ahead_by * Math.cos(direction))
|
||||
@@ -122,11 +127,11 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def width
|
||||
@image ? @image.width * self.scale : 0
|
||||
@image ? @image.width * scale : 0
|
||||
end
|
||||
|
||||
def height
|
||||
@image ? @image.height * self.scale : 0
|
||||
@image ? @image.height * scale : 0
|
||||
end
|
||||
|
||||
def pause
|
||||
@@ -138,8 +143,8 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def rotate(int)
|
||||
self.angle+=int
|
||||
self.angle%=360
|
||||
self.angle += int
|
||||
self.angle %= 360
|
||||
end
|
||||
|
||||
def alpha=(int) # 0-255
|
||||
@@ -149,7 +154,7 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def draw_rect(x, y, width, height, color, z = 0)
|
||||
$window.draw_rect(x,y,width,height,color,z)
|
||||
$window.draw_rect(x, y, width, height, color, z)
|
||||
end
|
||||
|
||||
def button_up(id)
|
||||
@@ -163,14 +168,14 @@ module CyberarmEngine
|
||||
best_distance = 100_000_000_000 # Huge default number
|
||||
|
||||
game_object_class.all.each do |object|
|
||||
distance = Gosu::distance(self.x, self.y, object.x, object.y)
|
||||
distance = Gosu.distance(x, y, object.x, object.y)
|
||||
if distance <= best_distance
|
||||
best_object = object
|
||||
best_distance = distance
|
||||
end
|
||||
end
|
||||
|
||||
return best_object
|
||||
best_object
|
||||
end
|
||||
|
||||
def look_at(object)
|
||||
@@ -178,31 +183,24 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def circle_collision?(object)
|
||||
distance = Gosu.distance(self.x, self.y, object.x, object.y)
|
||||
if distance <= self.radius+object.radius
|
||||
true
|
||||
else
|
||||
false
|
||||
end
|
||||
distance = Gosu.distance(x, y, object.x, object.y)
|
||||
distance <= radius + object.radius
|
||||
end
|
||||
|
||||
# Duplication... so DRY.
|
||||
def each_circle_collision(object, resolve_with = :width, &block)
|
||||
def each_circle_collision(object, _resolve_with = :width, &block)
|
||||
if object.class != Class && object.instance_of?(object.class)
|
||||
$window.current_state.game_objects.select {|i| i.class == object.class}.each do |o|
|
||||
distance = Gosu.distance(self.x, self.y, object.x, object.y)
|
||||
if distance <= self.radius+object.radius
|
||||
block.call(o, object) if block
|
||||
end
|
||||
$window.current_state.game_objects.select { |i| i.instance_of?(object.class) }.each do |o|
|
||||
distance = Gosu.distance(x, y, object.x, object.y)
|
||||
block.call(o, object) if distance <= radius + object.radius && block
|
||||
end
|
||||
else
|
||||
list = $window.current_state.game_objects.select {|i| i.class == object}
|
||||
list = $window.current_state.game_objects.select { |i| i.instance_of?(object) }
|
||||
list.each do |o|
|
||||
next if self == o
|
||||
distance = Gosu.distance(self.x, self.y, o.x, o.y)
|
||||
if distance <= self.radius+o.radius
|
||||
block.call(self, o) if block
|
||||
end
|
||||
|
||||
distance = Gosu.distance(x, y, o.x, o.y)
|
||||
block.call(self, o) if distance <= radius + o.radius && block
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -210,35 +208,30 @@ module CyberarmEngine
|
||||
def destroy
|
||||
if $window.current_state
|
||||
$window.current_state.game_objects.each do |o|
|
||||
if o.is_a?(self.class) && o == self
|
||||
$window.current_state.game_objects.delete(o)
|
||||
end
|
||||
$window.current_state.game_objects.delete(o) if o.is_a?(self.class) && o == self
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
# NOTE: This could be implemented more reliably
|
||||
def all
|
||||
INSTANCES.select {|i| i.class == self}
|
||||
INSTANCES.select { |i| i.instance_of?(self) }
|
||||
end
|
||||
|
||||
def self.each_circle_collision(object, resolve_with = :width, &block)
|
||||
def self.each_circle_collision(object, _resolve_with = :width, &block)
|
||||
if object.class != Class && object.instance_of?(object.class)
|
||||
$window.current_state.game_objects.select {|i| i.class == self}.each do |o|
|
||||
$window.current_state.game_objects.select { |i| i.instance_of?(self) }.each do |o|
|
||||
distance = Gosu.distance(o.x, o.y, object.x, object.y)
|
||||
if distance <= o.radius+object.radius
|
||||
block.call(o, object) if block
|
||||
end
|
||||
block.call(o, object) if distance <= o.radius + object.radius && block
|
||||
end
|
||||
else
|
||||
lista = $window.current_state.game_objects.select {|i| i.class == self}
|
||||
listb = $window.current_state.game_objects.select {|i| i.class == object}
|
||||
lista = $window.current_state.game_objects.select { |i| i.instance_of?(self) }
|
||||
listb = $window.current_state.game_objects.select { |i| i.instance_of?(object) }
|
||||
lista.product(listb).each do |o, o2|
|
||||
next if o == o2
|
||||
|
||||
distance = Gosu.distance(o.x, o.y, o2.x, o2.y)
|
||||
if distance <= o.radius+o2.radius
|
||||
block.call(o, o2) if block
|
||||
end
|
||||
block.call(o, o2) if distance <= o.radius + o2.radius && block
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -247,11 +240,9 @@ module CyberarmEngine
|
||||
INSTANCES.clear
|
||||
if $window.current_state
|
||||
$window.current_state.game_objects.each do |o|
|
||||
if o.is_a?(self.class)
|
||||
$window.current_state.game_objects.delete(o)
|
||||
end
|
||||
$window.current_state.game_objects.delete(o) if o.is_a?(self.class)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -5,7 +5,7 @@ module CyberarmEngine
|
||||
attr_accessor :options, :global_pause
|
||||
attr_reader :game_objects
|
||||
|
||||
def initialize(options={})
|
||||
def initialize(options = {})
|
||||
@options = options
|
||||
@game_objects = []
|
||||
@global_pause = false
|
||||
@@ -26,7 +26,10 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def draw_bounding_box(box)
|
||||
x,y, max_x, max_y = box.x, box.y, box.max_x, box.max_y
|
||||
x = box.x
|
||||
y = box.y
|
||||
max_x = box.max_x
|
||||
max_y = box.max_y
|
||||
|
||||
color = Gosu::Color.rgba(255, 127, 64, 240)
|
||||
|
||||
@@ -86,4 +89,4 @@ module CyberarmEngine
|
||||
@game_objects << object
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -1,55 +1,48 @@
|
||||
module CyberarmEngine
|
||||
class Model
|
||||
attr_accessor :objects, :materials, :vertices, :uvs, :texures, :normals, :faces, :colors, :bones
|
||||
attr_accessor :material_file, :current_material, :current_object, :vertex_count, :smoothing
|
||||
attr_reader :position, :bounding_box, :textured_material, :file_path
|
||||
|
||||
attr_reader :positions_buffer_id, :colors_buffer_id, :normals_buffer_id, :uvs_buffer_id, :textures_buffer_id
|
||||
attr_reader :vertex_array_id
|
||||
attr_reader :aabb_tree
|
||||
attr_accessor :objects, :materials, :vertices, :uvs, :texures, :normals, :faces, :colors, :bones, :material_file,
|
||||
:current_material, :current_object, :vertex_count, :smoothing
|
||||
attr_reader :position, :bounding_box, :textured_material, :file_path, :positions_buffer_id, :colors_buffer_id,
|
||||
:normals_buffer_id, :uvs_buffer_id, :textures_buffer_id, :vertex_array_id, :aabb_tree
|
||||
|
||||
def initialize(file_path:)
|
||||
@file_path = file_path
|
||||
|
||||
@material_file = nil
|
||||
@current_object = nil
|
||||
@current_material=nil
|
||||
@vertex_count = 0
|
||||
@current_material = nil
|
||||
@vertex_count = 0
|
||||
|
||||
@objects = []
|
||||
@materials= {}
|
||||
@objects = []
|
||||
@materials = {}
|
||||
@vertices = []
|
||||
@colors = []
|
||||
@uvs = []
|
||||
@normals = []
|
||||
@faces = []
|
||||
@bones = []
|
||||
@smoothing= 0
|
||||
@smoothing = 0
|
||||
|
||||
@bounding_box = BoundingBox.new
|
||||
start_time = Process.clock_gettime(Process::CLOCK_MONOTONIC, :float_millisecond)
|
||||
|
||||
type = File.basename(file_path).split(".").last.to_sym
|
||||
parser = Model::Parser.find(type)
|
||||
unless parser
|
||||
raise "Unsupported model type '.#{type}', supported models are: #{Model::Parser.supported_formats}"
|
||||
end
|
||||
raise "Unsupported model type '.#{type}', supported models are: #{Model::Parser.supported_formats}" unless parser
|
||||
|
||||
parse(parser)
|
||||
|
||||
@has_texture = false
|
||||
|
||||
@materials.each do |key, material|
|
||||
if material.texture_id
|
||||
@has_texture = true
|
||||
end
|
||||
@materials.each do |_key, material|
|
||||
@has_texture = true if material.texture_id
|
||||
end
|
||||
|
||||
allocate_gl_objects
|
||||
populate_vertex_buffer
|
||||
configure_vao
|
||||
|
||||
@objects.each {|o| @vertex_count+=o.vertices.size}
|
||||
@objects.each { |o| @vertex_count += o.vertices.size }
|
||||
|
||||
start_time = Process.clock_gettime(Process::CLOCK_MONOTONIC, :float_millisecond)
|
||||
# build_collision_tree
|
||||
@@ -87,28 +80,28 @@ module CyberarmEngine
|
||||
@vertex_array_id = nil
|
||||
buffer = " " * 4
|
||||
glGenVertexArrays(1, buffer)
|
||||
@vertex_array_id = buffer.unpack('L2').first
|
||||
@vertex_array_id = buffer.unpack1("L2")
|
||||
|
||||
# Allocate buffers for future use
|
||||
@positions_buffer_id = nil
|
||||
buffer = " " * 4
|
||||
glGenBuffers(1, buffer)
|
||||
@positions_buffer_id = buffer.unpack('L2').first
|
||||
@positions_buffer_id = buffer.unpack1("L2")
|
||||
|
||||
@colors_buffer_id = nil
|
||||
buffer = " " * 4
|
||||
glGenBuffers(1, buffer)
|
||||
@colors_buffer_id = buffer.unpack('L2').first
|
||||
@colors_buffer_id = buffer.unpack1("L2")
|
||||
|
||||
@normals_buffer_id = nil
|
||||
buffer = " " * 4
|
||||
glGenBuffers(1, buffer)
|
||||
@normals_buffer_id = buffer.unpack('L2').first
|
||||
@normals_buffer_id = buffer.unpack1("L2")
|
||||
|
||||
@uvs_buffer_id = nil
|
||||
buffer = " " * 4
|
||||
glGenBuffers(1, buffer)
|
||||
@uvs_buffer_id = buffer.unpack('L2').first
|
||||
@uvs_buffer_id = buffer.unpack1("L2")
|
||||
end
|
||||
|
||||
def populate_vertex_buffer
|
||||
@@ -122,16 +115,15 @@ module CyberarmEngine
|
||||
colors << face.colors.map { |color| [color.red, color.green, color.blue] }
|
||||
norms << face.normals.map { |vert| [vert.x, vert.y, vert.z, vert.weight] }
|
||||
|
||||
if has_texture?
|
||||
uvs << face.uvs.map { |vert| [vert.x, vert.y, vert.z] }
|
||||
end
|
||||
uvs << face.uvs.map { |vert| [vert.x, vert.y, vert.z] } if has_texture?
|
||||
end
|
||||
|
||||
glBindBuffer(GL_ARRAY_BUFFER, @positions_buffer_id)
|
||||
glBufferData(GL_ARRAY_BUFFER, pos.flatten.size * Fiddle::SIZEOF_FLOAT, pos.flatten.pack("f*"), GL_STATIC_DRAW)
|
||||
|
||||
glBindBuffer(GL_ARRAY_BUFFER, @colors_buffer_id)
|
||||
glBufferData(GL_ARRAY_BUFFER, colors.flatten.size * Fiddle::SIZEOF_FLOAT, colors.flatten.pack("f*"), GL_STATIC_DRAW)
|
||||
glBufferData(GL_ARRAY_BUFFER, colors.flatten.size * Fiddle::SIZEOF_FLOAT, colors.flatten.pack("f*"),
|
||||
GL_STATIC_DRAW)
|
||||
|
||||
glBindBuffer(GL_ARRAY_BUFFER, @normals_buffer_id)
|
||||
glBufferData(GL_ARRAY_BUFFER, norms.flatten.size * Fiddle::SIZEOF_FLOAT, norms.flatten.pack("f*"), GL_STATIC_DRAW)
|
||||
|
||||
@@ -3,11 +3,12 @@ module CyberarmEngine
|
||||
class Material
|
||||
attr_accessor :name, :ambient, :diffuse, :specular
|
||||
attr_reader :texture_id
|
||||
|
||||
def initialize(name)
|
||||
@name = name
|
||||
@ambient = Color.new(1, 1, 1, 1)
|
||||
@diffuse = Color.new(1, 1, 1, 1)
|
||||
@specular= Color.new(1, 1, 1, 1)
|
||||
@specular = Color.new(1, 1, 1, 1)
|
||||
@texture = nil
|
||||
@texture_id = nil
|
||||
end
|
||||
|
||||
@@ -13,7 +13,7 @@ module CyberarmEngine
|
||||
@faces = []
|
||||
@materials = []
|
||||
@bounding_box = BoundingBox.new
|
||||
@debug_color = Color.new(1.0,1.0,1.0)
|
||||
@debug_color = Color.new(1.0, 1.0, 1.0)
|
||||
|
||||
@scale = 1.0
|
||||
|
||||
@@ -46,9 +46,10 @@ module CyberarmEngine
|
||||
@faces.each do |face|
|
||||
face.vertices.each do |v|
|
||||
next unless v
|
||||
list << v.x*@scale
|
||||
list << v.y*@scale
|
||||
list << v.z*@scale
|
||||
|
||||
list << v.x * @scale
|
||||
list << v.y * @scale
|
||||
list << v.z * @scale
|
||||
list << v.weight
|
||||
end
|
||||
end
|
||||
@@ -57,7 +58,7 @@ module CyberarmEngine
|
||||
@vertices_list = list.pack("f*")
|
||||
end
|
||||
|
||||
return @vertices_list
|
||||
@vertices_list
|
||||
end
|
||||
|
||||
def flattened_vertices_size
|
||||
@@ -70,6 +71,7 @@ module CyberarmEngine
|
||||
@faces.each do |face|
|
||||
face.uvs.each do |v|
|
||||
next unless v
|
||||
|
||||
list << v.x
|
||||
list << v.y
|
||||
list << v.z
|
||||
@@ -80,7 +82,7 @@ module CyberarmEngine
|
||||
@uvs_list = list.pack("f*")
|
||||
end
|
||||
|
||||
return @uvs_list
|
||||
@uvs_list
|
||||
end
|
||||
|
||||
def flattened_normals
|
||||
@@ -89,6 +91,7 @@ module CyberarmEngine
|
||||
@faces.each do |face|
|
||||
face.normals.each do |n|
|
||||
next unless n
|
||||
|
||||
list << n.x
|
||||
list << n.y
|
||||
list << n.z
|
||||
@@ -99,7 +102,7 @@ module CyberarmEngine
|
||||
@normals_list = list.pack("f*")
|
||||
end
|
||||
|
||||
return @normals_list
|
||||
@normals_list
|
||||
end
|
||||
|
||||
def flattened_materials
|
||||
@@ -108,8 +111,8 @@ module CyberarmEngine
|
||||
@faces.each do |face|
|
||||
material = face.material
|
||||
next unless material
|
||||
face.vertices.each do # Add material to each vertex
|
||||
|
||||
face.vertices.each do # Add material to each vertex
|
||||
list << material.diffuse.red
|
||||
list << material.diffuse.green
|
||||
list << material.diffuse.blue
|
||||
@@ -121,7 +124,7 @@ module CyberarmEngine
|
||||
@materials_list = list.pack("f*")
|
||||
end
|
||||
|
||||
return @materials_list
|
||||
@materials_list
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -9,7 +9,8 @@ module CyberarmEngine
|
||||
@@parsers = []
|
||||
|
||||
def self.handles
|
||||
raise NotImplementedError, "Model::Parser#handles must return an array of file extensions that this parser supports"
|
||||
raise NotImplementedError,
|
||||
"Model::Parser#handles must return an array of file extensions that this parser supports"
|
||||
end
|
||||
|
||||
def self.inherited(parser)
|
||||
@@ -17,11 +18,9 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def self.find(file_type)
|
||||
found_parser = @@parsers.find do |parser|
|
||||
@@parsers.find do |parser|
|
||||
parser.handles.include?(file_type)
|
||||
end
|
||||
|
||||
return found_parser
|
||||
end
|
||||
|
||||
def self.supported_formats
|
||||
@@ -72,4 +71,4 @@ module CyberarmEngine
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -57,7 +57,7 @@ module CyberarmEngine
|
||||
array = positions.at_css("[id=\"#{id}-positions-array\"]")
|
||||
|
||||
stride = Integer(positions.at_css("[source=\"##{id}-positions-array\"]").attributes["stride"].value)
|
||||
list = array.children.first.to_s.split(" ").map{ |f| Float(f) }.each_slice(stride).each do |slice|
|
||||
list = array.children.first.to_s.split(" ").map { |f| Float(f) }.each_slice(stride).each do |slice|
|
||||
position = Vector.new(*slice)
|
||||
@model.current_object.vertices << position
|
||||
@model.vertices << position
|
||||
@@ -69,7 +69,7 @@ module CyberarmEngine
|
||||
array = normals.at_css("[id=\"#{id}-normals-array\"]")
|
||||
|
||||
stride = Integer(normals.at_css("[source=\"##{id}-normals-array\"]").attributes["stride"].value)
|
||||
list = array.children.first.to_s.split(" ").map{ |f| Float(f) }.each_slice(stride).each do |slice|
|
||||
list = array.children.first.to_s.split(" ").map { |f| Float(f) }.each_slice(stride).each do |slice|
|
||||
normal = Vector.new(*slice)
|
||||
@model.current_object.normals << normal
|
||||
@model.normals << normal
|
||||
@@ -81,20 +81,23 @@ module CyberarmEngine
|
||||
|
||||
def project_node(name)
|
||||
@collada.css("library_visual_scenes visual_scene node").each do |node|
|
||||
if node.attributes["name"].value == name
|
||||
transform = Transform.new( node.at_css("matrix").children.first.to_s.split(" ").map { |f| Float(f) } )
|
||||
next unless node.attributes["name"].value == name
|
||||
|
||||
@model.current_object.vertices.each do |vert|
|
||||
v = vert.multiply_transform(transform)
|
||||
vert.x, vert.y, vert.z, vert.w = v.x, v.y, v.z, v.w
|
||||
end
|
||||
transform = Transform.new(node.at_css("matrix").children.first.to_s.split(" ").map { |f| Float(f) })
|
||||
|
||||
break
|
||||
@model.current_object.vertices.each do |vert|
|
||||
v = vert.multiply_transform(transform)
|
||||
vert.x = v.x
|
||||
vert.y = v.y
|
||||
vert.z = v.z
|
||||
vert.w = v.w
|
||||
end
|
||||
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
def build_faces(id, mesh)
|
||||
def build_faces(_id, mesh)
|
||||
material_name = mesh.at_css("triangles").attributes["material"].value
|
||||
set_material(material_name)
|
||||
|
||||
@@ -116,7 +119,7 @@ module CyberarmEngine
|
||||
face.normals = []
|
||||
face.colors = []
|
||||
face.material = current_material
|
||||
face.smoothing= @model.smoothing
|
||||
face.smoothing = @model.smoothing
|
||||
|
||||
slice.each do |index|
|
||||
face.vertices << @model.vertices[index]
|
||||
@@ -132,4 +135,4 @@ module CyberarmEngine
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -8,29 +8,29 @@ module CyberarmEngine
|
||||
lines = 0
|
||||
list = File.read(@model.file_path).split("\n")
|
||||
list.each do |line|
|
||||
lines+=1
|
||||
lines += 1
|
||||
line = line.strip
|
||||
|
||||
array = line.split(' ')
|
||||
array = line.split(" ")
|
||||
case array[0]
|
||||
when 'mtllib'
|
||||
when "mtllib"
|
||||
@model.material_file = array[1]
|
||||
parse_mtllib
|
||||
when 'usemtl'
|
||||
when "usemtl"
|
||||
set_material(array[1])
|
||||
when 'o'
|
||||
when "o"
|
||||
change_object(nil, array[1])
|
||||
when 's'
|
||||
when "s"
|
||||
set_smoothing(array[1])
|
||||
when 'v'
|
||||
when "v"
|
||||
add_vertex(array)
|
||||
when 'vt'
|
||||
when "vt"
|
||||
add_texture_coordinate(array)
|
||||
|
||||
when 'vn'
|
||||
when "vn"
|
||||
add_normal(array)
|
||||
|
||||
when 'f'
|
||||
when "f"
|
||||
verts = []
|
||||
uvs = []
|
||||
norms = []
|
||||
@@ -46,22 +46,21 @@ module CyberarmEngine
|
||||
face.normals = []
|
||||
face.colors = []
|
||||
face.material = current_material
|
||||
face.smoothing= @model.smoothing
|
||||
face.smoothing = @model.smoothing
|
||||
|
||||
mat = face.material.diffuse
|
||||
color = mat
|
||||
|
||||
verts.each_with_index do |v, index|
|
||||
|
||||
if uvs.first != ""
|
||||
face.vertices << @model.vertices[Integer(v)-1]
|
||||
face.uvs << @model.uvs[Integer(uvs[index])-1]
|
||||
face.normals << @model.normals[Integer(norms[index])-1]
|
||||
face.vertices << @model.vertices[Integer(v) - 1]
|
||||
face.uvs << @model.uvs[Integer(uvs[index]) - 1]
|
||||
face.normals << @model.normals[Integer(norms[index]) - 1]
|
||||
face.colors << color
|
||||
else
|
||||
face.vertices << @model.vertices[Integer(v)-1]
|
||||
face.vertices << @model.vertices[Integer(v) - 1]
|
||||
face.uvs << nil
|
||||
face.normals << @model.normals[Integer(norms[index])-1]
|
||||
face.normals << @model.normals[Integer(norms[index]) - 1]
|
||||
face.colors << color
|
||||
end
|
||||
end
|
||||
@@ -78,43 +77,42 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def parse_mtllib
|
||||
file = File.open(@model.file_path.sub(File.basename(@model.file_path), '')+@model.material_file, 'r')
|
||||
file = File.open(@model.file_path.sub(File.basename(@model.file_path), "") + @model.material_file, "r")
|
||||
file.readlines.each do |line|
|
||||
array = line.strip.split(' ')
|
||||
array = line.strip.split(" ")
|
||||
case array.first
|
||||
when 'newmtl'
|
||||
when "newmtl"
|
||||
material = Model::Material.new(array.last)
|
||||
@model.current_material = array.last
|
||||
@model.materials[array.last] = material
|
||||
when 'Ns' # Specular Exponent
|
||||
when 'Ka' # Ambient color
|
||||
@model.materials[@model.current_material].ambient = Color.new(Float(array[1]), Float(array[2]), Float(array[3]))
|
||||
when 'Kd' # Diffuse color
|
||||
@model.materials[@model.current_material].diffuse = Color.new(Float(array[1]), Float(array[2]), Float(array[3]))
|
||||
when 'Ks' # Specular color
|
||||
@model.materials[@model.current_material].specular = Color.new(Float(array[1]), Float(array[2]), Float(array[3]))
|
||||
when 'Ke' # Emissive
|
||||
when 'Ni' # Unknown (Blender Specific?)
|
||||
when 'd' # Dissolved (Transparency)
|
||||
when 'illum' # Illumination model
|
||||
when 'map_Kd' # Diffuse texture
|
||||
when "Ns" # Specular Exponent
|
||||
when "Ka" # Ambient color
|
||||
@model.materials[@model.current_material].ambient = Color.new(Float(array[1]), Float(array[2]),
|
||||
Float(array[3]))
|
||||
when "Kd" # Diffuse color
|
||||
@model.materials[@model.current_material].diffuse = Color.new(Float(array[1]), Float(array[2]),
|
||||
Float(array[3]))
|
||||
when "Ks" # Specular color
|
||||
@model.materials[@model.current_material].specular = Color.new(Float(array[1]), Float(array[2]),
|
||||
Float(array[3]))
|
||||
when "Ke" # Emissive
|
||||
when "Ni" # Unknown (Blender Specific?)
|
||||
when "d" # Dissolved (Transparency)
|
||||
when "illum" # Illumination model
|
||||
when "map_Kd" # Diffuse texture
|
||||
texture = File.basename(array[1])
|
||||
texture_path = "#{File.expand_path("../../", @model.file_path)}/textures/#{texture}"
|
||||
texture_path = "#{File.expand_path('../../', @model.file_path)}/textures/#{texture}"
|
||||
@model.materials[@model.current_material].set_texture(texture_path)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
def set_smoothing(value)
|
||||
if value == "1"
|
||||
@model.smoothing = true
|
||||
else
|
||||
@model.smoothing = false
|
||||
end
|
||||
@model.smoothing = value == "1"
|
||||
end
|
||||
|
||||
def add_vertex(array)
|
||||
@model.vertex_count+=1
|
||||
@model.vertex_count += 1
|
||||
vert = nil
|
||||
if array.size == 5
|
||||
vert = Vector.new(Float(array[1]), Float(array[2]), Float(array[3]), Float(array[4]))
|
||||
@@ -143,9 +141,9 @@ module CyberarmEngine
|
||||
def add_texture_coordinate(array)
|
||||
texture = nil
|
||||
if array.size == 4
|
||||
texture = Vector.new(Float(array[1]), 1-Float(array[2]), Float(array[3]))
|
||||
texture = Vector.new(Float(array[1]), 1 - Float(array[2]), Float(array[3]))
|
||||
elsif array.size == 3
|
||||
texture = Vector.new(Float(array[1]), 1-Float(array[2]), 1.0)
|
||||
texture = Vector.new(Float(array[1]), 1 - Float(array[2]), 1.0)
|
||||
else
|
||||
raise
|
||||
end
|
||||
|
||||
@@ -8,23 +8,19 @@ module CyberarmEngine
|
||||
type = File.basename(model_file).split(".").last.to_sym
|
||||
|
||||
if model = load_model_from_cache(type, model_file)
|
||||
return model
|
||||
model
|
||||
else
|
||||
model = CyberarmEngine::Model.new(file_path: model_file)
|
||||
cache_model(type, model_file, model)
|
||||
|
||||
return model
|
||||
model
|
||||
end
|
||||
end
|
||||
|
||||
def self.load_model_from_cache(type, model_file)
|
||||
if CACHE[type].is_a?(Hash)
|
||||
if CACHE[type][model_file]
|
||||
return CACHE[type][model_file]
|
||||
end
|
||||
end
|
||||
return CACHE[type][model_file] if CACHE[type].is_a?(Hash) && (CACHE[type][model_file])
|
||||
|
||||
return false
|
||||
false
|
||||
end
|
||||
|
||||
def self.cache_model(type, model_file, model)
|
||||
|
||||
@@ -7,10 +7,10 @@ end
|
||||
|
||||
module CyberarmEngine
|
||||
def gl_error?
|
||||
e = glGetError()
|
||||
e = glGetError
|
||||
if e != GL_NO_ERROR
|
||||
$stderr.puts "OpenGL error detected by handler at: #{caller[0]}"
|
||||
$stderr.puts " #{gluErrorString(e)} (#{e})\n"
|
||||
warn "OpenGL error detected by handler at: #{caller[0]}"
|
||||
warn " #{gluErrorString(e)} (#{e})\n"
|
||||
exit if window.exit_on_opengl_error?
|
||||
end
|
||||
end
|
||||
@@ -25,4 +25,4 @@ require_relative "opengl/orthographic_camera"
|
||||
require_relative "opengl/renderer/g_buffer"
|
||||
require_relative "opengl/renderer/bounding_box_renderer"
|
||||
require_relative "opengl/renderer/opengl_renderer"
|
||||
require_relative "opengl/renderer/renderer"
|
||||
require_relative "opengl/renderer/renderer"
|
||||
|
||||
@@ -6,16 +6,17 @@ module CyberarmEngine
|
||||
|
||||
attr_reader :light_id
|
||||
attr_accessor :type, :ambient, :diffuse, :specular, :position, :direction, :intensity
|
||||
|
||||
def initialize(
|
||||
id:,
|
||||
type: Light::POINT,
|
||||
ambient: Vector.new(0.5, 0.5, 0.5),
|
||||
diffuse: Vector.new(1, 1, 1),
|
||||
specular: Vector.new(0.2, 0.2, 0.2),
|
||||
position: Vector.new(0, 0, 0),
|
||||
direction: Vector.new(0, 0, 0),
|
||||
intensity: 1
|
||||
)
|
||||
id:,
|
||||
type: Light::POINT,
|
||||
ambient: Vector.new(0.5, 0.5, 0.5),
|
||||
diffuse: Vector.new(1, 1, 1),
|
||||
specular: Vector.new(0.2, 0.2, 0.2),
|
||||
position: Vector.new(0, 0, 0),
|
||||
direction: Vector.new(0, 0, 0),
|
||||
intensity: 1
|
||||
)
|
||||
@light_id = id
|
||||
@type = type
|
||||
|
||||
@@ -40,9 +41,9 @@ module CyberarmEngine
|
||||
|
||||
def convert(struct, apply_intensity = false)
|
||||
if apply_intensity
|
||||
return struct.to_a.compact.map{ |i| i * @intensity }
|
||||
struct.to_a.compact.map { |i| i * @intensity }
|
||||
else
|
||||
return struct.to_a.compact
|
||||
struct.to_a.compact
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -2,17 +2,21 @@ module CyberarmEngine
|
||||
class OrthographicCamera
|
||||
attr_accessor :position, :orientation, :zoom, :left, :right, :bottom, :top,
|
||||
:min_view_distance, :max_view_distance
|
||||
|
||||
def initialize(
|
||||
position:, orientation: Vector.new(0, 0, 0),
|
||||
zoom: 1, left: 0, right:, bottom: 0, top:,
|
||||
min_view_distance: 0.1, max_view_distance: 200.0
|
||||
)
|
||||
position:, right:, top:, orientation: Vector.new(0, 0, 0),
|
||||
zoom: 1, left: 0, bottom: 0,
|
||||
min_view_distance: 0.1, max_view_distance: 200.0
|
||||
)
|
||||
@position = position
|
||||
@orientation = orientation
|
||||
|
||||
@zoom = zoom
|
||||
|
||||
@left, @right, @bottom, @top = left, right, bottom, top
|
||||
@left = left
|
||||
@right = right
|
||||
@bottom = bottom
|
||||
@top = top
|
||||
|
||||
@min_view_distance = min_view_distance
|
||||
@max_view_distance = max_view_distance
|
||||
|
||||
@@ -2,7 +2,9 @@ module CyberarmEngine
|
||||
class PerspectiveCamera
|
||||
attr_accessor :position, :orientation, :aspect_ratio, :field_of_view,
|
||||
:min_view_distance, :max_view_distance
|
||||
def initialize(position:, orientation: Vector.new(0, 0, 0), aspect_ratio:, field_of_view: 70.0, min_view_distance: 0.1, max_view_distance: 155.0)
|
||||
|
||||
def initialize(position:, aspect_ratio:, orientation: Vector.new(0, 0,
|
||||
0), field_of_view: 70.0, min_view_distance: 0.1, max_view_distance: 155.0)
|
||||
@position = position
|
||||
@orientation = orientation
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
module CyberarmEngine
|
||||
class BoundingBoxRenderer
|
||||
attr_reader :bounding_boxes, :vertex_count
|
||||
|
||||
def initialize
|
||||
@bounding_boxes = {}
|
||||
@vertex_count = 0
|
||||
@@ -8,7 +9,7 @@ module CyberarmEngine
|
||||
|
||||
def render(entities)
|
||||
entities.each do |entity|
|
||||
create_bounding_box(entity,color = nil)
|
||||
create_bounding_box(entity, color = nil)
|
||||
draw_bounding_boxes
|
||||
end
|
||||
|
||||
@@ -43,7 +44,7 @@ module CyberarmEngine
|
||||
colors = mesh_colors(color)
|
||||
vertices = mesh_vertices(box)
|
||||
|
||||
@vertex_count+=vertices.size
|
||||
@vertex_count += vertices.size
|
||||
|
||||
@bounding_boxes[entity_id][:vertices_size] = vertices.size
|
||||
@bounding_boxes[entity_id][:vertices] = vertices.pack("f*")
|
||||
@@ -58,7 +59,7 @@ module CyberarmEngine
|
||||
colors = mesh_colors(mesh.debug_color)
|
||||
vertices = mesh_vertices(box)
|
||||
|
||||
@vertex_count+=vertices.size
|
||||
@vertex_count += vertices.size
|
||||
|
||||
data[:vertices_size] = vertices.size
|
||||
data[:vertices] = vertices.pack("f*")
|
||||
@@ -71,48 +72,48 @@ module CyberarmEngine
|
||||
|
||||
def mesh_normals
|
||||
[
|
||||
0,1,0,
|
||||
0,1,0,
|
||||
0,1,0,
|
||||
0,1,0,
|
||||
0,1,0,
|
||||
0,1,0,
|
||||
0, 1, 0,
|
||||
0, 1, 0,
|
||||
0, 1, 0,
|
||||
0, 1, 0,
|
||||
0, 1, 0,
|
||||
0, 1, 0,
|
||||
|
||||
0,-1,0,
|
||||
0,-1,0,
|
||||
0,-1,0,
|
||||
0,-1,0,
|
||||
0,-1,0,
|
||||
0,-1,0,
|
||||
0, -1, 0,
|
||||
0, -1, 0,
|
||||
0, -1, 0,
|
||||
0, -1, 0,
|
||||
0, -1, 0,
|
||||
0, -1, 0,
|
||||
|
||||
0,0,1,
|
||||
0,0,1,
|
||||
0,0,1,
|
||||
0,0,1,
|
||||
0,0,1,
|
||||
0,0,1,
|
||||
0, 0, 1,
|
||||
0, 0, 1,
|
||||
0, 0, 1,
|
||||
0, 0, 1,
|
||||
0, 0, 1,
|
||||
0, 0, 1,
|
||||
|
||||
1,0,0,
|
||||
1,0,0,
|
||||
1,0,0,
|
||||
1,0,0,
|
||||
1,0,0,
|
||||
1,0,0,
|
||||
1, 0, 0,
|
||||
1, 0, 0,
|
||||
1, 0, 0,
|
||||
1, 0, 0,
|
||||
1, 0, 0,
|
||||
1, 0, 0,
|
||||
|
||||
-1,0,0,
|
||||
-1,0,0,
|
||||
-1,0,0,
|
||||
-1,0,0,
|
||||
-1,0,0,
|
||||
-1,0,0,
|
||||
-1, 0, 0,
|
||||
-1, 0, 0,
|
||||
-1, 0, 0,
|
||||
-1, 0, 0,
|
||||
-1, 0, 0,
|
||||
-1, 0, 0,
|
||||
|
||||
-1,0,0,
|
||||
-1,0,0,
|
||||
-1,0,0,
|
||||
-1, 0, 0,
|
||||
-1, 0, 0,
|
||||
-1, 0, 0,
|
||||
|
||||
-1,0,0,
|
||||
-1,0,0,
|
||||
-1,0,0
|
||||
-1, 0, 0,
|
||||
-1, 0, 0,
|
||||
-1, 0, 0
|
||||
]
|
||||
end
|
||||
|
||||
@@ -219,7 +220,7 @@ module CyberarmEngine
|
||||
bounding_box[:entity].position.z
|
||||
)
|
||||
draw_bounding_box(bounding_box)
|
||||
@bounding_boxes[key][:objects].each {|o| draw_bounding_box(o)}
|
||||
@bounding_boxes[key][:objects].each { |o| draw_bounding_box(o) }
|
||||
|
||||
glPopMatrix
|
||||
end
|
||||
|
||||
@@ -1,11 +1,13 @@
|
||||
module CyberarmEngine
|
||||
class GBuffer
|
||||
attr_reader :screen_vbo, :vertices, :uvs
|
||||
|
||||
def initialize(width:, height:)
|
||||
@width, @height = width, height
|
||||
@width = width
|
||||
@height = height
|
||||
|
||||
@framebuffer = nil
|
||||
@buffers = [:position, :diffuse, :normal, :texcoord]
|
||||
@buffers = %i[position diffuse normal texcoord]
|
||||
@textures = {}
|
||||
@screen_vbo = nil
|
||||
@ready = false
|
||||
@@ -16,9 +18,9 @@ module CyberarmEngine
|
||||
-1.0, 1.0, 0,
|
||||
|
||||
-1.0, 1.0, 0,
|
||||
1.0, -1.0, 0,
|
||||
1.0, 1.0, 0,
|
||||
].freeze
|
||||
1.0, -1.0, 0,
|
||||
1.0, 1.0, 0
|
||||
].freeze
|
||||
|
||||
@uvs = [
|
||||
0, 0,
|
||||
@@ -35,9 +37,9 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def create_framebuffer
|
||||
buffer = ' ' * 4
|
||||
buffer = " " * 4
|
||||
glGenFramebuffers(1, buffer)
|
||||
@framebuffer = buffer.unpack('L2').first
|
||||
@framebuffer = buffer.unpack1("L2")
|
||||
|
||||
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, @framebuffer)
|
||||
|
||||
@@ -48,20 +50,20 @@ module CyberarmEngine
|
||||
if status != GL_FRAMEBUFFER_COMPLETE
|
||||
message = ""
|
||||
|
||||
case status
|
||||
when GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
|
||||
message = "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"
|
||||
when GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
|
||||
message = "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"
|
||||
when GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER
|
||||
message = "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER"
|
||||
when GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER
|
||||
message = "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER"
|
||||
when GL_FRAMEBUFFER_UNSUPPORTED
|
||||
message = "GL_FRAMEBUFFER_UNSUPPORTED"
|
||||
else
|
||||
message = "Unknown error!"
|
||||
end
|
||||
message = case status
|
||||
when GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
|
||||
"GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"
|
||||
when GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
|
||||
"GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"
|
||||
when GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER
|
||||
"GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER"
|
||||
when GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER
|
||||
"GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER"
|
||||
when GL_FRAMEBUFFER_UNSUPPORTED
|
||||
"GL_FRAMEBUFFER_UNSUPPORTED"
|
||||
else
|
||||
"Unknown error!"
|
||||
end
|
||||
puts "Incomplete framebuffer: #{status}\nError: #{message}"
|
||||
else
|
||||
@ready = true
|
||||
@@ -72,9 +74,9 @@ module CyberarmEngine
|
||||
|
||||
def create_textures
|
||||
@buffers.size.times do |i|
|
||||
buffer = ' ' * 4
|
||||
buffer = " " * 4
|
||||
glGenTextures(1, buffer)
|
||||
texture_id = buffer.unpack('L2').first
|
||||
texture_id = buffer.unpack1("L2")
|
||||
@textures[@buffers[i]] = texture_id
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, texture_id)
|
||||
@@ -84,39 +86,39 @@ module CyberarmEngine
|
||||
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, GL_TEXTURE_2D, texture_id, 0)
|
||||
end
|
||||
|
||||
buffer = ' ' * 4
|
||||
buffer = " " * 4
|
||||
glGenTextures(1, buffer)
|
||||
texture_id = buffer.unpack('L2').first
|
||||
texture_id = buffer.unpack1("L2")
|
||||
@textures[:depth] = texture_id
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, texture_id)
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT32F, @width, @height, 0, GL_DEPTH_COMPONENT, GL_FLOAT, nil)
|
||||
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, texture_id, 0)
|
||||
|
||||
draw_buffers = [ GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3 ]
|
||||
draw_buffers = [GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3]
|
||||
glDrawBuffers(draw_buffers.size, draw_buffers.pack("I*"))
|
||||
end
|
||||
|
||||
def create_screen_vbo
|
||||
buffer = ' ' * 4
|
||||
buffer = " " * 4
|
||||
glGenVertexArrays(1, buffer)
|
||||
@screen_vbo = buffer.unpack('L2').first
|
||||
@screen_vbo = buffer.unpack1("L2")
|
||||
|
||||
buffer = " " * 4
|
||||
glGenBuffers(1, buffer)
|
||||
@positions_buffer_id = buffer.unpack('L2').first
|
||||
@positions_buffer_id = buffer.unpack1("L2")
|
||||
|
||||
buffer = " " * 4
|
||||
glGenBuffers(1, buffer)
|
||||
@uvs_buffer_id = buffer.unpack('L2').first
|
||||
@uvs_buffer_id = buffer.unpack1("L2")
|
||||
|
||||
glBindVertexArray(@screen_vbo)
|
||||
glBindBuffer(GL_ARRAY_BUFFER, @positions_buffer_id)
|
||||
glBufferData(GL_ARRAY_BUFFER, @vertices.size * Fiddle::SIZEOF_FLOAT, @vertices.pack("f*"), GL_STATIC_DRAW);
|
||||
glBufferData(GL_ARRAY_BUFFER, @vertices.size * Fiddle::SIZEOF_FLOAT, @vertices.pack("f*"), GL_STATIC_DRAW)
|
||||
glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, nil)
|
||||
|
||||
glBindBuffer(GL_ARRAY_BUFFER, @uvs_buffer_id)
|
||||
glBufferData(GL_ARRAY_BUFFER, @uvs.size * Fiddle::SIZEOF_FLOAT, @uvs.pack("f*"), GL_STATIC_DRAW);
|
||||
glBufferData(GL_ARRAY_BUFFER, @uvs.size * Fiddle::SIZEOF_FLOAT, @uvs.pack("f*"), GL_STATIC_DRAW)
|
||||
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 0, nil)
|
||||
|
||||
glEnableVertexAttribArray(0)
|
||||
@@ -159,4 +161,4 @@ module CyberarmEngine
|
||||
gl_error?
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -3,8 +3,10 @@ module CyberarmEngine
|
||||
@@immediate_mode_warning = false
|
||||
|
||||
attr_accessor :show_wireframe
|
||||
|
||||
def initialize(width:, height:, show_wireframe: false)
|
||||
@width, @height = width, height
|
||||
@width = width
|
||||
@height = height
|
||||
@show_wireframe = show_wireframe
|
||||
|
||||
@g_buffer = GBuffer.new(width: @width, height: @height)
|
||||
@@ -63,7 +65,9 @@ module CyberarmEngine
|
||||
@g_buffer.unbind_framebuffer
|
||||
gl_error?
|
||||
else
|
||||
puts "Shaders are disabled or failed to compile, using immediate mode for rendering..." unless @@immediate_mode_warning
|
||||
unless @@immediate_mode_warning
|
||||
puts "Shaders are disabled or failed to compile, using immediate mode for rendering..."
|
||||
end
|
||||
@@immediate_mode_warning = true
|
||||
|
||||
gl_error?
|
||||
@@ -141,8 +145,8 @@ module CyberarmEngine
|
||||
glBindTexture(GL_TEXTURE_2D, @g_buffer.texture(:depth))
|
||||
shader.uniform_integer("depth", 4)
|
||||
|
||||
lights.each_with_index do |light, i|
|
||||
shader.uniform_integer("light[0].type", light.type);
|
||||
lights.each_with_index do |light, _i|
|
||||
shader.uniform_integer("light[0].type", light.type)
|
||||
shader.uniform_vec3("light[0].direction", light.direction)
|
||||
shader.uniform_vec3("light[0].position", light.position)
|
||||
shader.uniform_vec3("light[0].diffuse", light.diffuse)
|
||||
@@ -229,7 +233,7 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def draw_mesh(model)
|
||||
model.objects.each_with_index do |o, i|
|
||||
model.objects.each_with_index do |o, _i|
|
||||
glEnable(GL_COLOR_MATERIAL)
|
||||
glColorMaterial(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE)
|
||||
glShadeModel(GL_FLAT) unless o.faces.first[4]
|
||||
@@ -255,16 +259,16 @@ module CyberarmEngine
|
||||
glPolygonOffset(2, 0.5)
|
||||
glLineWidth(3)
|
||||
|
||||
glDrawArrays(GL_TRIANGLES, 0, o.flattened_vertices_size/4)
|
||||
glDrawArrays(GL_TRIANGLES, 0, o.flattened_vertices_size / 4)
|
||||
|
||||
glLineWidth(1)
|
||||
glPolygonOffset(0, 0)
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL)
|
||||
glEnable(GL_LIGHTING)
|
||||
|
||||
glDrawArrays(GL_TRIANGLES, 0, o.flattened_vertices_size/4)
|
||||
glDrawArrays(GL_TRIANGLES, 0, o.flattened_vertices_size / 4)
|
||||
else
|
||||
glDrawArrays(GL_TRIANGLES, 0, o.flattened_vertices_size/4)
|
||||
glDrawArrays(GL_TRIANGLES, 0, o.flattened_vertices_size / 4)
|
||||
end
|
||||
|
||||
# glBindBuffer(GL_ARRAY_BUFFER, 0)
|
||||
|
||||
@@ -22,9 +22,7 @@ module CyberarmEngine
|
||||
if shader
|
||||
@@shaders.delete(name)
|
||||
|
||||
if shader.compiled?
|
||||
glDeleteProgram(shader.program)
|
||||
end
|
||||
glDeleteProgram(shader.program) if shader.compiled?
|
||||
end
|
||||
end
|
||||
|
||||
@@ -68,15 +66,15 @@ module CyberarmEngine
|
||||
# returns currently active {Shader}, if one is active
|
||||
#
|
||||
# @return [Shader?]
|
||||
def self.active_shader
|
||||
@active_shader
|
||||
class << self
|
||||
attr_reader :active_shader
|
||||
end
|
||||
|
||||
# sets currently active {Shader}
|
||||
#
|
||||
# @param instance [Shader] instance of {Shader} to set as active
|
||||
def self.active_shader=(instance)
|
||||
@active_shader = instance
|
||||
class << self
|
||||
attr_writer :active_shader
|
||||
end
|
||||
|
||||
# stops using currently active {Shader}
|
||||
@@ -94,7 +92,8 @@ module CyberarmEngine
|
||||
#
|
||||
# @param variable [String]
|
||||
def self.attribute_location(variable)
|
||||
raise RuntimeError, "No active shader!" unless Shader.active_shader
|
||||
raise "No active shader!" unless Shader.active_shader
|
||||
|
||||
Shader.active_shader.attribute_location(variable)
|
||||
end
|
||||
|
||||
@@ -103,12 +102,14 @@ module CyberarmEngine
|
||||
# @param variable [String]
|
||||
# @param value
|
||||
def self.set_uniform(variable, value)
|
||||
raise RuntimeError, "No active shader!" unless Shader.active_shader
|
||||
raise "No active shader!" unless Shader.active_shader
|
||||
|
||||
Shader.active_shader.set_uniform(variable, value)
|
||||
end
|
||||
|
||||
attr_reader :name, :program
|
||||
def initialize(name:, includes_dir: nil, vertex: "shaders/default.vert", fragment:)
|
||||
|
||||
def initialize(name:, fragment:, includes_dir: nil, vertex: "shaders/default.vert")
|
||||
raise "Shader name can not be blank" if name.length == 0
|
||||
|
||||
@name = name
|
||||
@@ -120,7 +121,7 @@ module CyberarmEngine
|
||||
@error_buffer_size = 1024 * 8
|
||||
@variable_missing = {}
|
||||
|
||||
@data = {shaders: {}}
|
||||
@data = { shaders: {} }
|
||||
|
||||
unless shader_files_exist?(vertex: vertex, fragment: fragment)
|
||||
raise ArgumentError, "Shader files not found: #{vertex} or #{fragment}"
|
||||
@@ -133,7 +134,7 @@ module CyberarmEngine
|
||||
compile_shader(type: :fragment)
|
||||
link_shaders
|
||||
|
||||
@data[:shaders].each { |key, id| glDeleteShader(id) }
|
||||
@data[:shaders].each { |_key, id| glDeleteShader(id) }
|
||||
|
||||
# Only add shader if it successfully compiles
|
||||
if @compiled
|
||||
@@ -175,7 +176,7 @@ module CyberarmEngine
|
||||
_size = [processed_source.length].pack("I")
|
||||
glShaderSource(_shader, 1, _source, _size)
|
||||
|
||||
@data[:shaders][type] =_shader
|
||||
@data[:shaders][type] = _shader
|
||||
end
|
||||
|
||||
# evaluates shader preprocessors
|
||||
@@ -199,22 +200,25 @@ module CyberarmEngine
|
||||
lines = source.lines
|
||||
|
||||
lines.each_with_index do |line, i|
|
||||
if line.start_with?(PREPROCESSOR_CHARACTER)
|
||||
preprocessor = line.strip.split(" ")
|
||||
lines.delete(line)
|
||||
next unless line.start_with?(PREPROCESSOR_CHARACTER)
|
||||
|
||||
case preprocessor.first
|
||||
when "@include"
|
||||
raise ArgumentError, "Shader preprocessor include directory was not given for shader #{@name}" unless @includes_dir
|
||||
preprocessor = line.strip.split(" ")
|
||||
lines.delete(line)
|
||||
|
||||
preprocessor[1..preprocessor.length - 1].join.scan(/"([^"]*)"/).flatten.each do |file|
|
||||
source = File.read("#{@includes_dir}/#{file}.glsl")
|
||||
|
||||
lines.insert(i, source)
|
||||
end
|
||||
else
|
||||
warn "Unsupported preprocessor #{preprocessor.first} for #{@name}"
|
||||
case preprocessor.first
|
||||
when "@include"
|
||||
unless @includes_dir
|
||||
raise ArgumentError,
|
||||
"Shader preprocessor include directory was not given for shader #{@name}"
|
||||
end
|
||||
|
||||
preprocessor[1..preprocessor.length - 1].join.scan(/"([^"]*)"/).flatten.each do |file|
|
||||
source = File.read("#{@includes_dir}/#{file}.glsl")
|
||||
|
||||
lines.insert(i, source)
|
||||
end
|
||||
else
|
||||
warn "Unsupported preprocessor #{preprocessor.first} for #{@name}"
|
||||
end
|
||||
end
|
||||
|
||||
@@ -230,12 +234,12 @@ module CyberarmEngine
|
||||
raise ArgumentError, "No shader for #{type.inspect}" unless _shader
|
||||
|
||||
glCompileShader(_shader)
|
||||
buffer = ' '
|
||||
buffer = " "
|
||||
glGetShaderiv(_shader, GL_COMPILE_STATUS, buffer)
|
||||
compiled = buffer.unpack('L')[0]
|
||||
compiled = buffer.unpack1("L")
|
||||
|
||||
if compiled == 0
|
||||
log = ' ' * @error_buffer_size
|
||||
log = " " * @error_buffer_size
|
||||
glGetShaderInfoLog(_shader, @error_buffer_size, nil, log)
|
||||
puts "Shader Error: Program \"#{@name}\""
|
||||
puts " #{type.to_s.capitalize} Shader InfoLog:", " #{log.strip.split("\n").join("\n ")}\n\n"
|
||||
@@ -246,7 +250,7 @@ module CyberarmEngine
|
||||
_compiled = true
|
||||
end
|
||||
|
||||
return _compiled
|
||||
_compiled
|
||||
end
|
||||
|
||||
# link compiled OpenGL Shaders in to a OpenGL Program
|
||||
@@ -261,18 +265,18 @@ module CyberarmEngine
|
||||
end
|
||||
glLinkProgram(@program)
|
||||
|
||||
buffer = ' '
|
||||
buffer = " "
|
||||
glGetProgramiv(@program, GL_LINK_STATUS, buffer)
|
||||
linked = buffer.unpack('L')[0]
|
||||
linked = buffer.unpack1("L")
|
||||
|
||||
if linked == 0
|
||||
log = ' ' * @error_buffer_size
|
||||
log = " " * @error_buffer_size
|
||||
glGetProgramInfoLog(@program, @error_buffer_size, nil, log)
|
||||
puts "Shader Error: Program \"#{@name}\""
|
||||
puts " Program InfoLog:", " #{log.strip.split("\n").join("\n ")}\n\n"
|
||||
end
|
||||
|
||||
@compiled = linked == 0 ? false : true
|
||||
@compiled = !(linked == 0)
|
||||
end
|
||||
|
||||
# Returns the location of a uniform _variable_
|
||||
@@ -281,18 +285,22 @@ module CyberarmEngine
|
||||
# @return [Integer] location of uniform
|
||||
def variable(variable)
|
||||
loc = glGetUniformLocation(@program, variable)
|
||||
if (loc == -1)
|
||||
puts "Shader Error: Program \"#{@name}\" has no such uniform named \"#{variable}\"", " Is it used in the shader? GLSL may have optimized it out.", " Is it miss spelled?" unless @variable_missing[variable]
|
||||
if loc == -1
|
||||
unless @variable_missing[variable]
|
||||
puts "Shader Error: Program \"#{@name}\" has no such uniform named \"#{variable}\"",
|
||||
" Is it used in the shader? GLSL may have optimized it out.", " Is it miss spelled?"
|
||||
end
|
||||
@variable_missing[variable] = true
|
||||
end
|
||||
return loc
|
||||
loc
|
||||
end
|
||||
|
||||
# @see Shader.use Shader.use
|
||||
def use(&block)
|
||||
return unless compiled?
|
||||
raise "Another shader is already in use! #{Shader.active_shader.name.inspect}" if Shader.active_shader
|
||||
Shader.active_shader=self
|
||||
|
||||
Shader.active_shader = self
|
||||
|
||||
glUseProgram(@program)
|
||||
|
||||
@@ -331,7 +339,7 @@ module CyberarmEngine
|
||||
# @param location [Integer]
|
||||
# @return [void]
|
||||
def uniform_transform(variable, value, location = nil)
|
||||
attr_loc = location ? location : attribute_location(variable)
|
||||
attr_loc = location || attribute_location(variable)
|
||||
|
||||
glUniformMatrix4fv(attr_loc, 1, GL_FALSE, value.to_gl.pack("F16"))
|
||||
end
|
||||
@@ -343,7 +351,7 @@ module CyberarmEngine
|
||||
# @param location [Integer]
|
||||
# @return [void]
|
||||
def uniform_boolean(variable, value, location = nil)
|
||||
attr_loc = location ? location : attribute_location(variable)
|
||||
attr_loc = location || attribute_location(variable)
|
||||
|
||||
glUniform1i(attr_loc, value ? 1 : 0)
|
||||
end
|
||||
@@ -354,7 +362,7 @@ module CyberarmEngine
|
||||
# @param location [Integer]
|
||||
# @return [void]
|
||||
def uniform_integer(variable, value, location = nil)
|
||||
attr_loc = location ? location : attribute_location(variable)
|
||||
attr_loc = location || attribute_location(variable)
|
||||
|
||||
glUniform1i(attr_loc, value)
|
||||
end
|
||||
@@ -366,7 +374,7 @@ module CyberarmEngine
|
||||
# @param location [Integer]
|
||||
# @return [void]
|
||||
def uniform_float(variable, value, location = nil)
|
||||
attr_loc = location ? location : attribute_location(variable)
|
||||
attr_loc = location || attribute_location(variable)
|
||||
|
||||
glUniform1f(attr_loc, value)
|
||||
end
|
||||
@@ -378,7 +386,7 @@ module CyberarmEngine
|
||||
# @param location [Integer]
|
||||
# @return [void]
|
||||
def uniform_vec3(variable, value, location = nil)
|
||||
attr_loc = location ? location : attribute_location(variable)
|
||||
attr_loc = location || attribute_location(variable)
|
||||
|
||||
glUniform3f(attr_loc, *value.to_a[0..2])
|
||||
end
|
||||
@@ -390,7 +398,7 @@ module CyberarmEngine
|
||||
# @param location [Integer]
|
||||
# @return [void]
|
||||
def uniform_vec4(variable, value, location = nil)
|
||||
attr_loc = location ? location : attribute_location(variable)
|
||||
attr_loc = location || attribute_location(variable)
|
||||
|
||||
glUniform4f(attr_loc, *value.to_a)
|
||||
end
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
module CyberarmEngine
|
||||
class Texture
|
||||
DEFAULT_TEXTURE = "#{CYBERARM_ENGINE_ROOT_PATH}/assets/textures/default.png"
|
||||
DEFAULT_TEXTURE = "#{CYBERARM_ENGINE_ROOT_PATH}/assets/textures/default.png".freeze
|
||||
|
||||
CACHE = {}
|
||||
|
||||
@@ -11,12 +11,14 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def self.from_cache(path, retro)
|
||||
return CACHE.dig("#{path}?retro=#{retro}")
|
||||
CACHE.dig("#{path}?retro=#{retro}")
|
||||
end
|
||||
|
||||
attr_reader :id
|
||||
|
||||
def initialize(path: nil, image: nil, retro: false)
|
||||
raise "keyword :path or :image must be provided!" if path.nil? && image.nil?
|
||||
|
||||
@retro = retro
|
||||
@path = path
|
||||
|
||||
@@ -47,9 +49,9 @@ module CyberarmEngine
|
||||
def create_from_image(image)
|
||||
array_of_pixels = image.to_blob
|
||||
|
||||
tex_names_buf = ' ' * 4
|
||||
tex_names_buf = " " * 4
|
||||
glGenTextures(1, tex_names_buf)
|
||||
texture_id = tex_names_buf.unpack('L2').first
|
||||
texture_id = tex_names_buf.unpack1("L2")
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, texture_id)
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, image.width, image.height, 0, GL_RGBA, GL_UNSIGNED_BYTE, array_of_pixels)
|
||||
@@ -61,7 +63,7 @@ module CyberarmEngine
|
||||
glGenerateMipmap(GL_TEXTURE_2D)
|
||||
gl_error?
|
||||
|
||||
return texture_id
|
||||
texture_id
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -4,7 +4,7 @@ module CyberarmEngine
|
||||
raise "Origin must be a Vector!" unless origin.is_a?(Vector)
|
||||
raise "Direction must be a Vector!" unless direction.is_a?(Vector)
|
||||
|
||||
@origin = origin
|
||||
@origin = origin
|
||||
@direction = direction
|
||||
@range = range
|
||||
|
||||
@@ -42,15 +42,15 @@ module CyberarmEngine
|
||||
tmin = max(tmin, min(tz1, tz2))
|
||||
tmax = min(tmax, max(tz1, tz2))
|
||||
|
||||
return tmax >= max(tmin, 0.0);
|
||||
tmax >= max(tmin, 0.0)
|
||||
end
|
||||
|
||||
def min(x, y)
|
||||
((x) < (y) ? (x) : (y))
|
||||
((x) < (y) ? x : y)
|
||||
end
|
||||
|
||||
def max(x, y)
|
||||
((x) > (y) ? (x) : (y))
|
||||
((x) > (y) ? x : y)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -13,9 +13,9 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def self.clear
|
||||
@@hash.each do |key, value|
|
||||
@@hash.each do |key, _value|
|
||||
@@hash[key] = 0
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -5,7 +5,7 @@ module CyberarmEngine
|
||||
attr_accessor :x, :y, :z, :size, :options
|
||||
attr_reader :text, :textobject, :factor_x, :factor_y, :color, :shadow, :shadow_size, :shadow_alpha, :shadow_color
|
||||
|
||||
def initialize(text, options={})
|
||||
def initialize(text, options = {})
|
||||
@text = text.to_s || ""
|
||||
@options = options
|
||||
@size = options[:size] || 18
|
||||
@@ -17,28 +17,28 @@ module CyberarmEngine
|
||||
@factor_y = options[:factor_y] || 1
|
||||
@color = options[:color] || Gosu::Color::WHITE
|
||||
@mode = options[:mode] || :default
|
||||
@alignment= options[:alignment] || nil
|
||||
@alignment = options[:alignment] || nil
|
||||
@shadow = true if options[:shadow] == true
|
||||
@shadow = false if options[:shadow] == false
|
||||
@shadow = true if options[:shadow] == nil
|
||||
@shadow_size = options[:shadow_size] ? options[:shadow_size] : 1
|
||||
@shadow_alpha= options[:shadow_alpha] ? options[:shadow_alpha] : 30
|
||||
@shadow_alpha= options[:shadow_alpha] ? options[:shadow_alpha] : 30
|
||||
@shadow_color= options[:shadow_color]
|
||||
@shadow = true if options[:shadow].nil?
|
||||
@shadow_size = options[:shadow_size] || 1
|
||||
@shadow_alpha = options[:shadow_alpha] || 30
|
||||
@shadow_alpha = options[:shadow_alpha] || 30
|
||||
@shadow_color = options[:shadow_color]
|
||||
@textobject = check_cache(@size, @font)
|
||||
|
||||
if @alignment
|
||||
case @alignment
|
||||
when :left
|
||||
@x = 0+BUTTON_PADDING
|
||||
@x = 0 + BUTTON_PADDING
|
||||
when :center
|
||||
@x = ($window.width/2)-(@textobject.text_width(@text)/2)
|
||||
@x = ($window.width / 2) - (@textobject.text_width(@text) / 2)
|
||||
when :right
|
||||
@x = $window.width-BUTTON_PADDING-@textobject.text_width(@text)
|
||||
@x = $window.width - BUTTON_PADDING - @textobject.text_width(@text)
|
||||
end
|
||||
end
|
||||
|
||||
return self
|
||||
self
|
||||
end
|
||||
|
||||
def check_cache(size, font_name)
|
||||
@@ -62,7 +62,7 @@ module CyberarmEngine
|
||||
CACHE[@size][@font] = font
|
||||
end
|
||||
|
||||
return font
|
||||
font
|
||||
end
|
||||
|
||||
def text=(string)
|
||||
@@ -74,26 +74,32 @@ module CyberarmEngine
|
||||
@rendered_shadow = nil
|
||||
@factor_x = n
|
||||
end
|
||||
|
||||
def factor_y=(n)
|
||||
@rendered_shadow = nil
|
||||
@factor_y = n
|
||||
end
|
||||
|
||||
def color=(color)
|
||||
@rendered_shadow = nil
|
||||
@color = color
|
||||
end
|
||||
|
||||
def shadow=(boolean)
|
||||
@rendered_shadow = nil
|
||||
@shadow = boolean
|
||||
end
|
||||
|
||||
def shadow_size=(n)
|
||||
@rendered_shadow = nil
|
||||
@shadow_size = n
|
||||
end
|
||||
|
||||
def shadow_alpha=(n)
|
||||
@rendered_shadow = nil
|
||||
@shadow_alpha = n
|
||||
end
|
||||
|
||||
def shadow_color=(n)
|
||||
@rendered_shadow = nil
|
||||
@shadow_color = n
|
||||
@@ -108,32 +114,33 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def height(text = @text)
|
||||
text.lines.count > 0 ? (text.lines.count) * textobject.height : @textobject.height
|
||||
text.lines.count > 0 ? text.lines.count * textobject.height : @textobject.height
|
||||
end
|
||||
|
||||
def draw(method = :draw_markup)
|
||||
if @shadow && !ARGV.join.include?("--no-shadow")
|
||||
shadow_alpha = @color.alpha <= 30 ? @color.alpha : @shadow_alpha
|
||||
shadow_color = @shadow_color ? @shadow_color : Gosu::Color.rgba(@color.red, @color.green, @color.blue, shadow_alpha)
|
||||
white = Gosu::Color::WHITE
|
||||
shadow_color = @shadow_color || Gosu::Color.rgba(@color.red, @color.green, @color.blue,
|
||||
shadow_alpha)
|
||||
white = Gosu::Color::WHITE
|
||||
|
||||
_x = @shadow_size
|
||||
_y = @shadow_size
|
||||
|
||||
@rendered_shadow ||= Gosu.render((self.width+(shadow_size*2)).ceil, (self.height+(@shadow_size*2)).ceil) do
|
||||
@textobject.send(method, @text, _x-@shadow_size, _y, @z, @factor_x, @factor_y, white, :add)
|
||||
@textobject.send(method, @text, _x-@shadow_size, _y-@shadow_size, @z, @factor_x, @factor_y, white, :add)
|
||||
@rendered_shadow ||= Gosu.render((width + (shadow_size * 2)).ceil, (height + (@shadow_size * 2)).ceil) do
|
||||
@textobject.send(method, @text, _x - @shadow_size, _y, @z, @factor_x, @factor_y, white, :add)
|
||||
@textobject.send(method, @text, _x - @shadow_size, _y - @shadow_size, @z, @factor_x, @factor_y, white, :add)
|
||||
|
||||
@textobject.send(method, @text, _x, _y-@shadow_size, @z, @factor_x, @factor_y, white, :add)
|
||||
@textobject.send(method, @text, _x+@shadow_size, _y-@shadow_size, @z, @factor_x, @factor_y, white, :add)
|
||||
@textobject.send(method, @text, _x, _y - @shadow_size, @z, @factor_x, @factor_y, white, :add)
|
||||
@textobject.send(method, @text, _x + @shadow_size, _y - @shadow_size, @z, @factor_x, @factor_y, white, :add)
|
||||
|
||||
@textobject.send(method, @text, _x, _y+@shadow_size, @z, @factor_x, @factor_y, white, :add)
|
||||
@textobject.send(method, @text, _x-@shadow_size, _y+@shadow_size, @z, @factor_x, @factor_y, white, :add)
|
||||
@textobject.send(method, @text, _x, _y + @shadow_size, @z, @factor_x, @factor_y, white, :add)
|
||||
@textobject.send(method, @text, _x - @shadow_size, _y + @shadow_size, @z, @factor_x, @factor_y, white, :add)
|
||||
|
||||
@textobject.send(method, @text, _x+@shadow_size, _y, @z, @factor_x, @factor_y, white, :add)
|
||||
@textobject.send(method, @text, _x+@shadow_size, _y+@shadow_size, @z, @factor_x, @factor_y, white, :add)
|
||||
@textobject.send(method, @text, _x + @shadow_size, _y, @z, @factor_x, @factor_y, white, :add)
|
||||
@textobject.send(method, @text, _x + @shadow_size, _y + @shadow_size, @z, @factor_x, @factor_y, white, :add)
|
||||
end
|
||||
@rendered_shadow.draw(@x-@shadow_size, @y-@shadow_size, @z, @factor_x, @factor_y, shadow_color)
|
||||
@rendered_shadow.draw(@x - @shadow_size, @y - @shadow_size, @z, @factor_x, @factor_y, shadow_color)
|
||||
end
|
||||
|
||||
@textobject.send(method, @text, @x, @y, @z, @factor_x, @factor_y, @color, @mode)
|
||||
@@ -147,6 +154,7 @@ module CyberarmEngine
|
||||
@color.alpha
|
||||
end
|
||||
|
||||
def update; end
|
||||
def update
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -20,4 +20,4 @@ module CyberarmEngine
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -2,11 +2,12 @@ module CyberarmEngine
|
||||
# Basic 4x4 matrix operations
|
||||
class Transform
|
||||
attr_reader :elements
|
||||
|
||||
def initialize(matrix)
|
||||
@elements = matrix
|
||||
|
||||
raise "Transform is wrong size! Got #{@elements.size}, expected 16" if 16 != @elements.size
|
||||
raise "Invalid value for matrix, must all be numeric!" if @elements.any? { |e| e.nil? || !e.is_a?(Numeric)}
|
||||
raise "Invalid value for matrix, must all be numeric!" if @elements.any? { |e| e.nil? || !e.is_a?(Numeric) }
|
||||
end
|
||||
|
||||
def self.identity
|
||||
@@ -27,10 +28,10 @@ module CyberarmEngine
|
||||
double c = Math.cos(angle).degrees_to_radians
|
||||
double s = Math.sin(angle).degrees_to_radians
|
||||
matrix = [
|
||||
+c, +s, 0, 0,
|
||||
-s, +c, 0, 0,
|
||||
0, 0, 1, 0,
|
||||
0, 0, 0, 1,
|
||||
+c, +s, 0, 0,
|
||||
-s, +c, 0, 0,
|
||||
0, 0, 1, 0,
|
||||
0, 0, 0, 1
|
||||
]
|
||||
|
||||
rotate_matrix = Transform.new(matrix, rows: 4, columns: 4)
|
||||
@@ -44,7 +45,7 @@ module CyberarmEngine
|
||||
)
|
||||
end
|
||||
|
||||
return rotate_matrix
|
||||
rotate_matrix
|
||||
end
|
||||
|
||||
# 2d translate operation, replicates Gosu's Gosu.translate function
|
||||
@@ -54,7 +55,7 @@ module CyberarmEngine
|
||||
1, 0, 0, 0,
|
||||
0, 1, 0, 0,
|
||||
0, 0, 1, 0,
|
||||
x, y, z, 1,
|
||||
x, y, z, 1
|
||||
]
|
||||
|
||||
Transform.new(matrix)
|
||||
@@ -67,7 +68,7 @@ module CyberarmEngine
|
||||
scale_x, 0, 0, 0,
|
||||
0, scale_y, 0, 0,
|
||||
0, 0, scale_z, 0,
|
||||
0, 0, 0, 1,
|
||||
0, 0, 0, 1
|
||||
]
|
||||
|
||||
scale_matrix = Transform.new(matrix)
|
||||
@@ -81,7 +82,7 @@ module CyberarmEngine
|
||||
)
|
||||
end
|
||||
|
||||
return scale_matrix
|
||||
scale_matrix
|
||||
end
|
||||
|
||||
def self.concat(left, right)
|
||||
@@ -107,13 +108,13 @@ module CyberarmEngine
|
||||
1, 0, 0, x,
|
||||
0, 1, 0, y,
|
||||
0, 0, 1, z,
|
||||
0, 0, 0, 1,
|
||||
0, 0, 0, 1
|
||||
]
|
||||
|
||||
Transform.new(matrix)
|
||||
end
|
||||
|
||||
def self.rotate_3d(vector, order = "zyx")
|
||||
def self.rotate_3d(vector, _order = "zyx")
|
||||
x, y, z = vector.to_a[0..2].map { |axis| axis * Math::PI / 180.0 }
|
||||
|
||||
rotation_x = Transform.new(
|
||||
@@ -163,7 +164,7 @@ module CyberarmEngine
|
||||
x * x * n + c, x * y * n - z * s, x * z * n + y * s, 0,
|
||||
y * x * n + z * s, y * y * n + c, y * z * n - x * s, 0,
|
||||
x * z * n - y * s, y * z * n + x * s, z * z * n + c, 0,
|
||||
0, 0, 0, 1.0
|
||||
0, 0, 0, 1.0
|
||||
]
|
||||
)
|
||||
end
|
||||
@@ -190,7 +191,7 @@ module CyberarmEngine
|
||||
[
|
||||
f / aspect_ratio, 0.0, 0.0, 0.0,
|
||||
0.0, f, 0.0, 0.0,
|
||||
0.0, 0.0, zn, zf,
|
||||
0.0, 0.0, zn, zf,
|
||||
0.0, 0.0, -1.0, 0.0
|
||||
]
|
||||
)
|
||||
@@ -200,13 +201,13 @@ module CyberarmEngine
|
||||
s = Vector.new(
|
||||
2 / (right - left.to_f),
|
||||
2 / (top - bottom.to_f),
|
||||
-2 / (far - near.to_f),
|
||||
-2 / (far - near.to_f)
|
||||
)
|
||||
|
||||
t = Vector.new(
|
||||
(right + left.to_f) / (right - left.to_f),
|
||||
(top + bottom.to_f) / (top - bottom.to_f),
|
||||
(far + near.to_f) / (far - near.to_f),
|
||||
(far + near.to_f) / (far - near.to_f)
|
||||
)
|
||||
|
||||
Transform.new(
|
||||
@@ -232,16 +233,15 @@ module CyberarmEngine
|
||||
|
||||
Transform.new(
|
||||
[
|
||||
x_axis.x, y_axis.y, z_axis.z, 0,
|
||||
x_axis.x, y_axis.y, z_axis.z, 0,
|
||||
x_axis.x, y_axis.y, z_axis.z, 0,
|
||||
x_axis.x, y_axis.y, z_axis.z, 0,
|
||||
x_axis.x, y_axis.y, z_axis.z, 0,
|
||||
x_axis.x, y_axis.y, z_axis.z, 0,
|
||||
-x_axis.dot(eye), -y_axis.dot(eye), -z_axis.dot(eye), 1
|
||||
]
|
||||
)
|
||||
end
|
||||
|
||||
def *(other)
|
||||
|
||||
case other
|
||||
when CyberarmEngine::Vector
|
||||
matrix = @elements.clone
|
||||
@@ -254,7 +254,7 @@ module CyberarmEngine
|
||||
Transform.new(matrix)
|
||||
|
||||
when CyberarmEngine::Transform
|
||||
return multiply_matrices(other)
|
||||
multiply_matrices(other)
|
||||
else
|
||||
p other.class
|
||||
raise TypeError, "Expected CyberarmEngine::Vector or CyberarmEngine::Transform got #{other.class}"
|
||||
@@ -279,7 +279,7 @@ module CyberarmEngine
|
||||
end
|
||||
end
|
||||
|
||||
return Transform.new(matrix)
|
||||
Transform.new(matrix)
|
||||
end
|
||||
|
||||
# arranges Matrix in column major form
|
||||
@@ -293,4 +293,4 @@ module CyberarmEngine
|
||||
]
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
module CyberarmEngine
|
||||
class BorderCanvas
|
||||
attr_reader :element, :top, :right, :bottom, :left
|
||||
|
||||
def initialize(element:)
|
||||
@element = element
|
||||
|
||||
@@ -25,7 +26,7 @@ module CyberarmEngine
|
||||
|
||||
elsif color.is_a?(Array)
|
||||
if color.size == 1
|
||||
color=color.first
|
||||
color = color.first
|
||||
|
||||
elsif color.size == 2
|
||||
@top.background = color.first
|
||||
@@ -61,7 +62,7 @@ module CyberarmEngine
|
||||
|
||||
def update
|
||||
# TOP
|
||||
@top.x = @element.x# + @element.border_thickness_left
|
||||
@top.x = @element.x # + @element.border_thickness_left
|
||||
@top.y = @element.y
|
||||
@top.z = @element.z
|
||||
|
||||
@@ -98,4 +99,4 @@ module CyberarmEngine
|
||||
@left.update
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -12,70 +12,70 @@ module CyberarmEngine
|
||||
options[:parent] = element_parent
|
||||
options[:theme] = current_theme
|
||||
|
||||
add_element( Element::Label.new(text, options, block) )
|
||||
add_element(Element::Label.new(text, options, block))
|
||||
end
|
||||
|
||||
def button(text, options = {}, &block)
|
||||
options[:parent] = element_parent
|
||||
options[:theme] = current_theme
|
||||
|
||||
add_element( Element::Button.new(text, options, block) { if block.is_a?(Proc); block.call; end } )
|
||||
add_element(Element::Button.new(text, options, block) { block.call if block.is_a?(Proc) })
|
||||
end
|
||||
|
||||
def list_box(options = {}, &block)
|
||||
options[:parent] = element_parent
|
||||
options[:theme] = current_theme
|
||||
|
||||
add_element( Element::ListBox.new(options, block) { if block.is_a?(Proc); block.call; end } )
|
||||
add_element(Element::ListBox.new(options, block) { block.call if block.is_a?(Proc) })
|
||||
end
|
||||
|
||||
def edit_line(text, options = {}, &block)
|
||||
options[:parent] = element_parent
|
||||
options[:theme] = current_theme
|
||||
|
||||
add_element( Element::EditLine.new(text, options, block) )
|
||||
add_element(Element::EditLine.new(text, options, block))
|
||||
end
|
||||
|
||||
def edit_box(text, options = {}, &block)
|
||||
options[:parent] = element_parent
|
||||
options[:theme] = current_theme
|
||||
|
||||
add_element( Element::EditBox.new(text, options, block) )
|
||||
add_element(Element::EditBox.new(text, options, block))
|
||||
end
|
||||
|
||||
def toggle_button(options = {}, &block)
|
||||
options[:parent] = element_parent
|
||||
options[:theme] = current_theme
|
||||
|
||||
add_element( Element::ToggleButton.new(options, block) )
|
||||
add_element(Element::ToggleButton.new(options, block))
|
||||
end
|
||||
|
||||
def check_box(text, options = {}, &block)
|
||||
options[:parent] = element_parent
|
||||
options[:theme] = current_theme
|
||||
|
||||
add_element( Element::CheckBox.new(text, options, block) )
|
||||
add_element(Element::CheckBox.new(text, options, block))
|
||||
end
|
||||
|
||||
def image(path, options = {}, &block)
|
||||
options[:parent] = element_parent
|
||||
options[:theme] = current_theme
|
||||
|
||||
add_element( Element::Image.new(path, options, block) )
|
||||
add_element(Element::Image.new(path, options, block))
|
||||
end
|
||||
|
||||
def progress(options = {}, &block)
|
||||
options[:parent] = element_parent
|
||||
options[:theme] = current_theme
|
||||
|
||||
add_element( Element::Progress.new(options, block) )
|
||||
add_element(Element::Progress.new(options, block))
|
||||
end
|
||||
|
||||
def slider(options = {}, &block)
|
||||
options[:parent] = element_parent
|
||||
options[:theme] = current_theme
|
||||
|
||||
add_element( Element::Slider.new(options, block) )
|
||||
add_element(Element::Slider.new(options, block))
|
||||
end
|
||||
|
||||
def background(color = Gosu::Color::NONE)
|
||||
@@ -93,7 +93,7 @@ module CyberarmEngine
|
||||
private def add_element(element)
|
||||
element_parent.add(element)
|
||||
|
||||
return element
|
||||
element
|
||||
end
|
||||
|
||||
private def element_parent
|
||||
@@ -114,7 +114,7 @@ module CyberarmEngine
|
||||
|
||||
$__current_container__ = old_parent
|
||||
|
||||
return _container
|
||||
_container
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -16,7 +16,7 @@ module CyberarmEngine
|
||||
@focus = false
|
||||
@enabled = true
|
||||
@visible = true
|
||||
@tip = @options[:tip] ? @options[:tip] : ""
|
||||
@tip = @options[:tip] || ""
|
||||
|
||||
@style = Style.new(options)
|
||||
|
||||
@@ -102,7 +102,7 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def default_events
|
||||
[:left, :middle, :right].each do |button|
|
||||
%i[left middle right].each do |button|
|
||||
event(:"#{button}_mouse_button")
|
||||
event(:"released_#{button}_mouse_button")
|
||||
event(:"clicked_#{button}_mouse_button")
|
||||
@@ -152,7 +152,7 @@ module CyberarmEngine
|
||||
@style.background_canvas.draw
|
||||
@style.border_canvas.draw
|
||||
|
||||
Gosu.clip_to(@x,@y, width, height) do
|
||||
Gosu.clip_to(@x, @y, width, height) do
|
||||
render
|
||||
end
|
||||
end
|
||||
@@ -166,7 +166,7 @@ module CyberarmEngine
|
||||
def button_up(id)
|
||||
end
|
||||
|
||||
def draggable?(button)
|
||||
def draggable?(_button)
|
||||
false
|
||||
end
|
||||
|
||||
@@ -175,7 +175,7 @@ module CyberarmEngine
|
||||
|
||||
def hit?(x, y)
|
||||
x.between?(@x, @x + width) &&
|
||||
y.between?(@y, @y + height)
|
||||
y.between?(@y, @y + height)
|
||||
end
|
||||
|
||||
def width
|
||||
@@ -227,11 +227,11 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def dimensional_size(size, dimension)
|
||||
raise "dimension must be either :width or :height" unless dimension == :width || dimension == :height
|
||||
raise "dimension must be either :width or :height" unless %i[width height].include?(dimension)
|
||||
|
||||
if size && size.is_a?(Numeric)
|
||||
if size.between?(0.0, 1.0)
|
||||
((@parent.send(:"content_#{dimension}") - self.send(:"noncontent_#{dimension}")) * size).round
|
||||
((@parent.send(:"content_#{dimension}") - send(:"noncontent_#{dimension}")) * size).round
|
||||
else
|
||||
size
|
||||
end
|
||||
@@ -239,7 +239,7 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def background=(_background)
|
||||
@style.background_canvas.background=(_background)
|
||||
@style.background_canvas.background = (_background)
|
||||
update_background
|
||||
end
|
||||
|
||||
@@ -288,12 +288,12 @@ module CyberarmEngine
|
||||
raise "#{self.class}#value was not overridden!"
|
||||
end
|
||||
|
||||
def value=(value)
|
||||
def value=(_value)
|
||||
raise "#{self.class}#value= was not overridden!"
|
||||
end
|
||||
|
||||
def to_s
|
||||
"#{self.class} x=#{x} y=#{y} width=#{width} height=#{height} value=#{ value.is_a?(String) ? "\"#{value}\"" : value }"
|
||||
"#{self.class} x=#{x} y=#{y} width=#{width} height=#{height} value=#{value.is_a?(String) ? "\"#{value}\"" : value}"
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -2,11 +2,11 @@ module CyberarmEngine
|
||||
class Element
|
||||
class Button < Label
|
||||
def initialize(text_or_image, options = {}, block = nil)
|
||||
@image, @scale_x, @scale_y = nil, 1, 1
|
||||
@image = nil
|
||||
@scale_x = 1
|
||||
@scale_y = 1
|
||||
|
||||
if text_or_image.is_a?(Gosu::Image)
|
||||
@image = text_or_image
|
||||
end
|
||||
@image = text_or_image if text_or_image.is_a?(Gosu::Image)
|
||||
|
||||
super(text_or_image, options, block)
|
||||
|
||||
@@ -26,14 +26,15 @@ module CyberarmEngine
|
||||
@style.border_thickness_left + @style.padding_left + @x,
|
||||
@style.border_thickness_top + @style.padding_top + @y,
|
||||
@z + 2,
|
||||
@scale_x, @scale_y, @text.color)
|
||||
@scale_x, @scale_y, @text.color
|
||||
)
|
||||
end
|
||||
|
||||
def draw_text
|
||||
@text.draw
|
||||
end
|
||||
|
||||
def enter(sender)
|
||||
def enter(_sender)
|
||||
@focus = false unless window.button_down?(Gosu::MsLeft)
|
||||
|
||||
if @focus
|
||||
@@ -44,49 +45,50 @@ module CyberarmEngine
|
||||
@text.color = default(:hover, :color)
|
||||
end
|
||||
|
||||
return :handled
|
||||
:handled
|
||||
end
|
||||
|
||||
def left_mouse_button(sender, x, y)
|
||||
def left_mouse_button(_sender, _x, _y)
|
||||
@focus = true
|
||||
@style.background_canvas.background = default(:active, :background)
|
||||
window.current_state.focus = self
|
||||
@text.color = default(:active, :color)
|
||||
|
||||
return :handled
|
||||
:handled
|
||||
end
|
||||
|
||||
def released_left_mouse_button(sender,x, y)
|
||||
def released_left_mouse_button(sender, _x, _y)
|
||||
enter(sender)
|
||||
|
||||
return :handled
|
||||
:handled
|
||||
end
|
||||
|
||||
def clicked_left_mouse_button(sender, x, y)
|
||||
def clicked_left_mouse_button(_sender, _x, _y)
|
||||
@block.call(self) if @block
|
||||
|
||||
return :handled
|
||||
:handled
|
||||
end
|
||||
|
||||
def leave(sender)
|
||||
def leave(_sender)
|
||||
@style.background_canvas.background = default(:background)
|
||||
@text.color = default(:color)
|
||||
|
||||
return :handled
|
||||
:handled
|
||||
end
|
||||
|
||||
def blur(sender)
|
||||
def blur(_sender)
|
||||
@focus = false
|
||||
|
||||
return :handled
|
||||
:handled
|
||||
end
|
||||
|
||||
def recalculate
|
||||
if @image
|
||||
@width, @height = 0, 0
|
||||
@width = 0
|
||||
@height = 0
|
||||
|
||||
_width = dimensional_size(@style.image_width, :width)
|
||||
_height= dimensional_size(@style.image_height,:height)
|
||||
_height = dimensional_size(@style.image_height, :height)
|
||||
|
||||
if _width && _height
|
||||
@scale_x = _width.to_f / @image.width
|
||||
@@ -98,11 +100,12 @@ module CyberarmEngine
|
||||
@scale_y = _height.to_f / @image.height
|
||||
@scale_x = @scale_y
|
||||
else
|
||||
@scale_x, @scale_y = 1, 1
|
||||
@scale_x = 1
|
||||
@scale_y = 1
|
||||
end
|
||||
|
||||
@width = _width ? _width : @image.width.round * @scale_x
|
||||
@height= _height ? _height : @image.height.round * @scale_y
|
||||
@width = _width || @image.width.round * @scale_x
|
||||
@height = _height || @image.height.round * @scale_y
|
||||
|
||||
update_background
|
||||
else
|
||||
@@ -111,7 +114,7 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def value
|
||||
@image ? @image : super
|
||||
@image || super
|
||||
end
|
||||
|
||||
def value=(value)
|
||||
@@ -121,7 +124,8 @@ module CyberarmEngine
|
||||
super
|
||||
end
|
||||
|
||||
old_width, old_height = width, height
|
||||
old_width = width
|
||||
old_height = height
|
||||
recalculate
|
||||
|
||||
root.gui_state.request_recalculate if old_width != width || old_height != height
|
||||
@@ -130,4 +134,4 @@ module CyberarmEngine
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -48,4 +48,4 @@ module CyberarmEngine
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -4,14 +4,14 @@ module CyberarmEngine
|
||||
include Common
|
||||
|
||||
attr_accessor :stroke_color, :fill_color
|
||||
attr_reader :children, :gui_state
|
||||
attr_reader :scroll_x, :scroll_y
|
||||
attr_reader :children, :gui_state, :scroll_x, :scroll_y
|
||||
|
||||
def initialize(options = {}, block = nil)
|
||||
@gui_state = options.delete(:gui_state)
|
||||
super
|
||||
|
||||
@scroll_x, @scroll_y = 0, 0
|
||||
@scroll_x = 0
|
||||
@scroll_y = 0
|
||||
@scroll_speed = 10
|
||||
|
||||
@text_color = options[:color]
|
||||
@@ -49,27 +49,27 @@ module CyberarmEngine
|
||||
@children.each(&:draw)
|
||||
end
|
||||
|
||||
if false#DEBUG
|
||||
if false # DEBUG
|
||||
Gosu.flush
|
||||
|
||||
Gosu.draw_line(
|
||||
self.x, self.y, Gosu::Color::RED,
|
||||
self.x + outer_width, self.y, Gosu::Color::RED,
|
||||
x, y, Gosu::Color::RED,
|
||||
x + outer_width, y, Gosu::Color::RED,
|
||||
Float::INFINITY
|
||||
)
|
||||
Gosu.draw_line(
|
||||
self.x + outer_width, self.y, Gosu::Color::RED,
|
||||
self.x + outer_width, self.y + outer_height, Gosu::Color::RED,
|
||||
x + outer_width, y, Gosu::Color::RED,
|
||||
x + outer_width, y + outer_height, Gosu::Color::RED,
|
||||
Float::INFINITY
|
||||
)
|
||||
Gosu.draw_line(
|
||||
self.x + outer_width, self.y + outer_height, Gosu::Color::RED,
|
||||
self.x, self.y + outer_height, Gosu::Color::RED,
|
||||
x + outer_width, y + outer_height, Gosu::Color::RED,
|
||||
x, y + outer_height, Gosu::Color::RED,
|
||||
Float::INFINITY
|
||||
)
|
||||
Gosu.draw_line(
|
||||
self.x, outer_height, Gosu::Color::RED,
|
||||
self.x, self.y, Gosu::Color::RED,
|
||||
x, outer_height, Gosu::Color::RED,
|
||||
x, y, Gosu::Color::RED,
|
||||
Float::INFINITY
|
||||
)
|
||||
end
|
||||
@@ -110,13 +110,14 @@ module CyberarmEngine
|
||||
@width = @style.width = window.width
|
||||
@height = @style.height = window.height
|
||||
else
|
||||
@width, @height = 0, 0
|
||||
@width = 0
|
||||
@height = 0
|
||||
|
||||
_width = dimensional_size(@style.width, :width)
|
||||
_height= dimensional_size(@style.height,:height)
|
||||
_height = dimensional_size(@style.height, :height)
|
||||
|
||||
@width = _width ? _width : (@children.map {|c| c.x + c.outer_width }.max || 0).round
|
||||
@height = _height ? _height : (@children.map {|c| c.y + c.outer_height}.max || 0).round
|
||||
@width = _width || (@children.map { |c| c.x + c.outer_width }.max || 0).round
|
||||
@height = _height || (@children.map { |c| c.y + c.outer_height }.max || 0).round
|
||||
end
|
||||
|
||||
# Move child to parent after positioning
|
||||
@@ -140,13 +141,17 @@ module CyberarmEngine
|
||||
|
||||
def max_width
|
||||
_width = dimensional_size(@style.width, :width)
|
||||
_width ? outer_width : window.width - (@parent ? @parent.style.margin_right + @style.margin_right : @style.margin_right)
|
||||
if _width
|
||||
outer_width
|
||||
else
|
||||
window.width - (@parent ? @parent.style.margin_right + @style.margin_right : @style.margin_right)
|
||||
end
|
||||
end
|
||||
|
||||
def fits_on_line?(element) # Flow
|
||||
p [@options[:id], @width] if @options[:id]
|
||||
@current_position.x + element.outer_width <= max_width &&
|
||||
@current_position.x + element.outer_width <= window.width
|
||||
@current_position.x + element.outer_width <= window.width
|
||||
end
|
||||
|
||||
def position_on_current_line(element) # Flow
|
||||
@@ -157,14 +162,14 @@ module CyberarmEngine
|
||||
@current_position.x = @style.margin_left if @current_position.x >= max_width
|
||||
end
|
||||
|
||||
def tallest_neighbor(querier, y_position) # Flow
|
||||
def tallest_neighbor(querier, _y_position) # Flow
|
||||
response = querier
|
||||
@children.each do |child|
|
||||
response = child if child.outer_height > response.outer_height
|
||||
break if child == querier
|
||||
end
|
||||
|
||||
return response
|
||||
response
|
||||
end
|
||||
|
||||
def position_on_next_line(child) # Flow
|
||||
@@ -195,17 +200,17 @@ module CyberarmEngine
|
||||
# end
|
||||
|
||||
def value
|
||||
@children.map {|c| c.class}.join(", ")
|
||||
@children.map { |c| c.class }.join(", ")
|
||||
end
|
||||
|
||||
def to_s
|
||||
"#{self.class} x=#{x} y=#{y} width=#{width} height=#{height} children=#{@children.size}"
|
||||
end
|
||||
|
||||
def write_tree(indent = "", index = 0)
|
||||
def write_tree(indent = "", _index = 0)
|
||||
puts self
|
||||
|
||||
indent = indent + " "
|
||||
indent += " "
|
||||
@children.each_with_index do |child, i|
|
||||
print "#{indent}#{i}: "
|
||||
|
||||
|
||||
@@ -12,14 +12,14 @@ module CyberarmEngine
|
||||
down: false,
|
||||
repeat_delay: 50,
|
||||
last_repeat: 0,
|
||||
action: proc {move(:up)}
|
||||
action: proc { move(:up) }
|
||||
},
|
||||
{
|
||||
key: Gosu::KB_DOWN,
|
||||
down: false,
|
||||
repeat_delay: 50,
|
||||
last_repeat: 0,
|
||||
action: proc {move(:down)}
|
||||
action: proc { move(:down) }
|
||||
}
|
||||
]
|
||||
end
|
||||
@@ -31,26 +31,26 @@ module CyberarmEngine
|
||||
calculate_active_line
|
||||
|
||||
@repeatable_keys.each do |key|
|
||||
if key[:down]
|
||||
if Gosu.milliseconds > key[:last_repeat] + key[:repeat_delay]
|
||||
key[:action].call
|
||||
key[:last_repeat] = Gosu.milliseconds
|
||||
end
|
||||
if key[:down] && (Gosu.milliseconds > key[:last_repeat] + key[:repeat_delay])
|
||||
key[:action].call
|
||||
key[:last_repeat] = Gosu.milliseconds
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
def draw_caret
|
||||
Gosu.draw_rect(caret_position, @text.y + @active_line * @text.textobject.height, @caret_width, @caret_height, @caret_color, @z)
|
||||
Gosu.draw_rect(caret_position, @text.y + @active_line * @text.textobject.height, @caret_width, @caret_height,
|
||||
@caret_color, @z)
|
||||
end
|
||||
|
||||
def draw_selection
|
||||
selection_width = caret_position - selection_start_position
|
||||
|
||||
Gosu.draw_rect(selection_start_position, @text.y, selection_width, @text.textobject.height, default(:selection_color), @z)
|
||||
Gosu.draw_rect(selection_start_position, @text.y, selection_width, @text.textobject.height,
|
||||
default(:selection_color), @z)
|
||||
end
|
||||
|
||||
def text_input_position_for(method)
|
||||
def text_input_position_for(_method)
|
||||
line = @text_input.text[0...@text_input.caret_pos].lines.last
|
||||
_x = @text.x + @offset_x
|
||||
|
||||
@@ -68,11 +68,11 @@ module CyberarmEngine
|
||||
|
||||
def calculate_active_line
|
||||
sub_text = @text_input.text[0...@text_input.caret_pos]
|
||||
@active_line = sub_text.lines.size-1
|
||||
@active_line = sub_text.lines.size - 1
|
||||
end
|
||||
|
||||
def caret_stay_left_of_last_newline
|
||||
@text_input.text+="\n" unless @text_input.text.end_with?("\n")
|
||||
@text_input.text += "\n" unless @text_input.text.end_with?("\n")
|
||||
|
||||
eof = @text_input.text.chomp.length
|
||||
set_position(eof) if @text_input.caret_pos > eof
|
||||
@@ -94,7 +94,7 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def move_caret_to_mouse(mouse_x, mouse_y)
|
||||
set_position( caret_position_under_mouse(mouse_x, mouse_y) )
|
||||
set_position(caret_position_under_mouse(mouse_x, mouse_y))
|
||||
end
|
||||
|
||||
def row_at(y)
|
||||
@@ -108,27 +108,27 @@ module CyberarmEngine
|
||||
buffer = @text_input.text.lines.first if row == 0
|
||||
|
||||
line = @text_input.text.lines[row]
|
||||
line = "" unless line
|
||||
line ||= ""
|
||||
column = 0
|
||||
|
||||
line.length.times do |i|
|
||||
line.length.times do |_i|
|
||||
break if @text.textobject.text_width(line[0...column]) >= (x - @text.x).clamp(0.0, Float::INFINITY)
|
||||
|
||||
column += 1
|
||||
end
|
||||
|
||||
return column
|
||||
column
|
||||
end
|
||||
|
||||
def button_down(id)
|
||||
super
|
||||
|
||||
@repeatable_keys.detect do |key|
|
||||
if key[:key] == id
|
||||
key[:down] = true
|
||||
key[:last_repeat] = Gosu.milliseconds + key[:repeat_delay]
|
||||
return true
|
||||
end
|
||||
next unless key[:key] == id
|
||||
|
||||
key[:down] = true
|
||||
key[:last_repeat] = Gosu.milliseconds + key[:repeat_delay]
|
||||
return true
|
||||
end
|
||||
|
||||
case id
|
||||
@@ -159,6 +159,7 @@ module CyberarmEngine
|
||||
return if @active_line == 0
|
||||
when :down
|
||||
return if @active_line == @text_input.text.chomp.lines
|
||||
|
||||
text = @text_input.text.chomp.lines[0..@active_line].join("\n")
|
||||
pos = text.length
|
||||
end
|
||||
@@ -166,7 +167,7 @@ module CyberarmEngine
|
||||
set_position(pos)
|
||||
end
|
||||
|
||||
def drag_update(sender, x, y, button)
|
||||
def drag_update(_sender, x, y, _button)
|
||||
int = caret_position_under_mouse(x, y)
|
||||
int = 0 if int < 0
|
||||
@text_input.caret_pos = int
|
||||
@@ -175,4 +176,4 @@ module CyberarmEngine
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -8,11 +8,11 @@ module CyberarmEngine
|
||||
@type = default(:type)
|
||||
|
||||
@caret_width = default(:caret_width)
|
||||
@caret_height= @text.textobject.height
|
||||
@caret_height = @text.textobject.height
|
||||
@caret_color = default(:caret_color)
|
||||
@caret_interval = default(:caret_interval)
|
||||
@caret_last_interval = Gosu.milliseconds
|
||||
@show_caret = true
|
||||
@show_caret = true
|
||||
|
||||
@text_input = Gosu::TextInput.new
|
||||
@text_input.text = text
|
||||
@@ -26,7 +26,8 @@ module CyberarmEngine
|
||||
end
|
||||
end
|
||||
|
||||
@offset_x, @offset_y = 0, 0
|
||||
@offset_x = 0
|
||||
@offset_y = 0
|
||||
|
||||
event(:begin_drag)
|
||||
event(:drag_update)
|
||||
@@ -58,16 +59,16 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def update
|
||||
if @type == :password
|
||||
@text.text = default(:password_character) * @text_input.text.length
|
||||
else
|
||||
@text.text = @text_input.text
|
||||
end
|
||||
@text.text = if @type == :password
|
||||
default(:password_character) * @text_input.text.length
|
||||
else
|
||||
@text_input.text
|
||||
end
|
||||
|
||||
if @last_text_value != self.value
|
||||
@last_text_value = self.value
|
||||
if @last_text_value != value
|
||||
@last_text_value = value
|
||||
|
||||
publish(:changed, self.value)
|
||||
publish(:changed, value)
|
||||
end
|
||||
|
||||
if Gosu.milliseconds >= @caret_last_interval + @caret_interval
|
||||
@@ -85,7 +86,8 @@ module CyberarmEngine
|
||||
|
||||
def handle_keyboard_shortcuts(id)
|
||||
return unless @focus && @enabled
|
||||
if Gosu.button_down?(Gosu::KB_LEFT_CONTROL) or Gosu.button_down?(Gosu::KB_RIGHT_CONTROL)
|
||||
|
||||
if Gosu.button_down?(Gosu::KB_LEFT_CONTROL) || Gosu.button_down?(Gosu::KB_RIGHT_CONTROL)
|
||||
case id
|
||||
when Gosu::KB_A
|
||||
@text_input.selection_start = 0
|
||||
@@ -113,7 +115,8 @@ module CyberarmEngine
|
||||
|
||||
when Gosu::KB_V
|
||||
if instance_of?(EditLine) # EditLine assumes a single line of text
|
||||
@text_input.text = @text_input.text.insert(@text_input.caret_pos, Clipboard.paste.encode("UTF-8").gsub("\n", ""))
|
||||
@text_input.text = @text_input.text.insert(@text_input.caret_pos,
|
||||
Clipboard.paste.encode("UTF-8").gsub("\n", ""))
|
||||
else
|
||||
@text_input.text = @text_input.text.insert(@text_input.caret_pos, Clipboard.paste.encode("UTF-8"))
|
||||
end
|
||||
@@ -123,15 +126,13 @@ module CyberarmEngine
|
||||
|
||||
def caret_position_under_mouse(mouse_x)
|
||||
1.upto(@text.text.length) do |i|
|
||||
if mouse_x < @text.x - @offset_x + @text.width(@text.text[0...i])
|
||||
return i - 1
|
||||
end
|
||||
return i - 1 if mouse_x < @text.x - @offset_x + @text.width(@text.text[0...i])
|
||||
end
|
||||
|
||||
@text_input.text.length
|
||||
end
|
||||
|
||||
def move_caret_to_mouse(mouse_x, mouse_y)
|
||||
def move_caret_to_mouse(mouse_x, _mouse_y)
|
||||
@text_input.caret_pos = @text_input.selection_start = caret_position_under_mouse(mouse_x)
|
||||
end
|
||||
|
||||
@@ -144,16 +145,15 @@ module CyberarmEngine
|
||||
@last_text = @text.text
|
||||
@last_pos = caret_pos
|
||||
|
||||
|
||||
if caret_pos.between?(@offset_x, @width + @offset_x)
|
||||
# Do nothing
|
||||
|
||||
elsif caret_pos < @offset_x
|
||||
if caret_pos > @width
|
||||
@offset_x = caret_pos + @width
|
||||
else
|
||||
@offset_x = 0
|
||||
end
|
||||
@offset_x = if caret_pos > @width
|
||||
caret_pos + @width
|
||||
else
|
||||
0
|
||||
end
|
||||
|
||||
elsif caret_pos > @width
|
||||
@offset_x = caret_pos - @width
|
||||
@@ -189,10 +189,10 @@ module CyberarmEngine
|
||||
|
||||
move_caret_to_mouse(x, y)
|
||||
|
||||
return :handled
|
||||
:handled
|
||||
end
|
||||
|
||||
def enter(sender)
|
||||
def enter(_sender)
|
||||
if @focus
|
||||
@style.background_canvas.background = default(:active, :background)
|
||||
@text.color = default(:active, :color)
|
||||
@@ -201,31 +201,29 @@ module CyberarmEngine
|
||||
@text.color = default(:hover, :color)
|
||||
end
|
||||
|
||||
return :handled
|
||||
:handled
|
||||
end
|
||||
|
||||
def leave(sender)
|
||||
unless @focus
|
||||
super
|
||||
end
|
||||
super unless @focus
|
||||
|
||||
return :handled
|
||||
:handled
|
||||
end
|
||||
|
||||
def blur(sender)
|
||||
def blur(_sender)
|
||||
@focus = false
|
||||
@style.background_canvas.background = default(:background)
|
||||
@text.color = default(:color)
|
||||
window.text_input = nil
|
||||
|
||||
return :handled
|
||||
:handled
|
||||
end
|
||||
|
||||
def draggable?(button)
|
||||
button == :left
|
||||
end
|
||||
|
||||
def begin_drag(sender, x, y, button)
|
||||
def begin_drag(_sender, x, _y, _button)
|
||||
@drag_start = x
|
||||
@offset_drag_start = @offset_x
|
||||
@drag_caret_position = @text_input.caret_pos
|
||||
@@ -233,14 +231,13 @@ module CyberarmEngine
|
||||
:handled
|
||||
end
|
||||
|
||||
def drag_update(sender, x, y, button)
|
||||
def drag_update(_sender, x, _y, _button)
|
||||
@text_input.caret_pos = caret_position_under_mouse(x)
|
||||
|
||||
:handled
|
||||
end
|
||||
|
||||
def end_drag(sender, x, y, button)
|
||||
|
||||
def end_drag(_sender, _x, _y, _button)
|
||||
:handled
|
||||
end
|
||||
|
||||
@@ -256,4 +253,4 @@ module CyberarmEngine
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -12,4 +12,4 @@ module CyberarmEngine
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -6,7 +6,8 @@ module CyberarmEngine
|
||||
@path = path
|
||||
|
||||
@image = Gosu::Image.new(path, retro: @options[:image_retro])
|
||||
@scale_x, @scale_y = 1, 1
|
||||
@scale_x = 1
|
||||
@scale_y = 1
|
||||
end
|
||||
|
||||
def render
|
||||
@@ -14,18 +15,19 @@ module CyberarmEngine
|
||||
@style.border_thickness_left + @style.padding_left + @x,
|
||||
@style.border_thickness_top + @style.padding_top + @y,
|
||||
@z + 2,
|
||||
@scale_x, @scale_y, @style.color)
|
||||
@scale_x, @scale_y, @style.color
|
||||
)
|
||||
end
|
||||
|
||||
def clicked_left_mouse_button(sender, x, y)
|
||||
def clicked_left_mouse_button(_sender, _x, _y)
|
||||
@block.call(self) if @block
|
||||
|
||||
return :handled
|
||||
:handled
|
||||
end
|
||||
|
||||
def recalculate
|
||||
_width = dimensional_size(@style.width, :width)
|
||||
_height= dimensional_size(@style.height,:height)
|
||||
_height = dimensional_size(@style.height, :height)
|
||||
|
||||
if _width && _height
|
||||
@scale_x = _width.to_f / @image.width
|
||||
@@ -37,11 +39,12 @@ module CyberarmEngine
|
||||
@scale_y = _height.to_f / @image.height
|
||||
@scale_x = @scale_y
|
||||
else
|
||||
@scale_x, @scale_y = 1, 1
|
||||
@scale_x = 1
|
||||
@scale_y = 1
|
||||
end
|
||||
|
||||
@width = _width ? _width : @image.width.round * @scale_x
|
||||
@height= _height ? _height : @image.height.round * @scale_y
|
||||
@width = _width || @image.width.round * @scale_x
|
||||
@height = _height || @image.height.round * @scale_y
|
||||
end
|
||||
|
||||
def value
|
||||
@@ -49,4 +52,4 @@ module CyberarmEngine
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -5,11 +5,11 @@ module CyberarmEngine
|
||||
super(options, block)
|
||||
|
||||
@text = Text.new(
|
||||
text, font: @options[:font], z: @z, color: @options[:color],
|
||||
size: @options[:text_size], shadow: @options[:text_shadow],
|
||||
shadow_size: @options[:text_shadow_size],
|
||||
shadow_color: @options[:text_shadow_color]
|
||||
)
|
||||
text, font: @options[:font], z: @z, color: @options[:color],
|
||||
size: @options[:text_size], shadow: @options[:text_shadow],
|
||||
shadow_size: @options[:text_shadow_size],
|
||||
shadow_color: @options[:text_shadow_color]
|
||||
)
|
||||
|
||||
@raw_text = text
|
||||
end
|
||||
@@ -18,7 +18,7 @@ module CyberarmEngine
|
||||
@text.draw
|
||||
end
|
||||
|
||||
def clicked_left_mouse_button(sender, x, y)
|
||||
def clicked_left_mouse_button(_sender, _x, _y)
|
||||
@block&.call(self)
|
||||
|
||||
# return :handled
|
||||
@@ -44,11 +44,11 @@ module CyberarmEngine
|
||||
when :left
|
||||
@text.x = @style.border_thickness_left + @style.padding_left + @x
|
||||
when :center
|
||||
if @text.width <= outer_width
|
||||
@text.x = @x + outer_width / 2 - @text.width / 2
|
||||
else # Act as left aligned
|
||||
@text.x = @style.border_thickness_left + @style.padding_left + @x
|
||||
end
|
||||
@text.x = if @text.width <= outer_width
|
||||
@x + outer_width / 2 - @text.width / 2
|
||||
else # Act as left aligned
|
||||
@style.border_thickness_left + @style.padding_left + @x
|
||||
end
|
||||
when :right
|
||||
@text.x = @x + outer_width - (@text.width + @style.border_thickness_right + @style.padding_right)
|
||||
end
|
||||
@@ -84,7 +84,7 @@ module CyberarmEngine
|
||||
if wrap_behavior == :word_wrap
|
||||
max_reach.times do |i|
|
||||
reach = i
|
||||
break if copy[line_end.floor - i].to_s.match(/[[:punct:]]|[ ]/)
|
||||
break if copy[line_end.floor - i].to_s.match(/[[:punct:]]| /)
|
||||
end
|
||||
|
||||
puts "Max width: #{max_width}/#{line_width(@raw_text)} Reach: {#{reach}/#{max_reach}} Line Start: #{line_start}/#{line_end.floor} (#{copy.length}|#{@raw_text.length}) [#{entering_line_end}] '#{copy}' {#{copy[line_start...line_end]}}"
|
||||
@@ -128,4 +128,4 @@ module CyberarmEngine
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -5,8 +5,8 @@ module CyberarmEngine
|
||||
attr_reader :choose
|
||||
|
||||
def initialize(options = {}, block = nil)
|
||||
@items = options[:items] ? options[:items] : []
|
||||
@choose = options[:choose] ? options[:choose] : @items.first
|
||||
@items = options[:items] || []
|
||||
@choose = options[:choose] || @items.first
|
||||
|
||||
super(@choose, options, block)
|
||||
|
||||
@@ -29,6 +29,7 @@ module CyberarmEngine
|
||||
def choose=(item)
|
||||
valid = @items.detect { |i| i == item }
|
||||
return unless valid # TODO: Throw an error?
|
||||
|
||||
@choose = item
|
||||
|
||||
self.value = item.to_s
|
||||
@@ -36,18 +37,19 @@ module CyberarmEngine
|
||||
recalculate
|
||||
end
|
||||
|
||||
def released_left_mouse_button(sender, x, y)
|
||||
def released_left_mouse_button(_sender, _x, _y)
|
||||
show_menu
|
||||
|
||||
return :handled
|
||||
:handled
|
||||
end
|
||||
|
||||
def show_menu
|
||||
@menu.clear
|
||||
@items.each do |item|
|
||||
[ @block]
|
||||
[@block]
|
||||
block = proc { self.choose = item; @block.call(item) if @block }
|
||||
b = Button.new(item, { parent: @menu, width: 1.0, theme: @options[:theme], margin: 0, border_color: 0x00ffffff }, block)
|
||||
b = Button.new(item,
|
||||
{ parent: @menu, width: 1.0, theme: @options[:theme], margin: 0, border_color: 0x00ffffff }, block)
|
||||
|
||||
@menu.add(b)
|
||||
end
|
||||
@@ -63,4 +65,4 @@ module CyberarmEngine
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -5,7 +5,7 @@ module CyberarmEngine
|
||||
super(options, block)
|
||||
|
||||
@fraction_background = Background.new(background: @style.fraction_background)
|
||||
self.value = options[:fraction] ? options[:fraction] : 0.0
|
||||
self.value = options[:fraction] || 0.0
|
||||
end
|
||||
|
||||
def render
|
||||
@@ -14,9 +14,9 @@ module CyberarmEngine
|
||||
|
||||
def recalculate
|
||||
_width = dimensional_size(@style.width, :width)
|
||||
_height= dimensional_size(@style.height,:height)
|
||||
_height = dimensional_size(@style.height, :height)
|
||||
@width = _width
|
||||
@height= _height
|
||||
@height = _height
|
||||
|
||||
update_background
|
||||
end
|
||||
@@ -44,8 +44,8 @@ module CyberarmEngine
|
||||
update_background
|
||||
|
||||
publish(:changed, @fraction)
|
||||
return @fraction
|
||||
@fraction
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -3,4 +3,4 @@ module CyberarmEngine
|
||||
class Radio < Element
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -9,13 +9,13 @@ module CyberarmEngine
|
||||
event(:drag_update)
|
||||
event(:end_drag)
|
||||
|
||||
subscribe :begin_drag do |sender, x, y, button|
|
||||
subscribe :begin_drag do |_sender, x, y, _button|
|
||||
@drag_start_pos = Vector.new(x, y)
|
||||
|
||||
:handled
|
||||
end
|
||||
|
||||
subscribe :drag_update do |sender, x, y, button|
|
||||
subscribe :drag_update do |_sender, x, y, _button|
|
||||
@parent.handle_dragged_to(x, y)
|
||||
|
||||
:handled
|
||||
@@ -33,21 +33,22 @@ module CyberarmEngine
|
||||
end
|
||||
end
|
||||
|
||||
attr_reader :range, :step_size
|
||||
attr_reader :range, :step_size, :value
|
||||
|
||||
def initialize(options = {}, block = nil)
|
||||
super(options, block)
|
||||
|
||||
@range = @options[:range] ? @options[:range] : 0.0..1.0
|
||||
@step_size = @options[:step] ? @options[:step] : 0.1
|
||||
@value = @options[:value] ? @options[:value] : (@range.first + @range.last) / 2
|
||||
@range = @options[:range] || (0.0..1.0)
|
||||
@step_size = @options[:step] || 0.1
|
||||
@value = @options[:value] || (@range.first + @range.last) / 2
|
||||
|
||||
@handle = Handle.new("", parent: self, width: 8, height: 1.0) { close }
|
||||
self.add(@handle)
|
||||
add(@handle)
|
||||
end
|
||||
|
||||
def recalculate
|
||||
_width = dimensional_size(@style.width, :width)
|
||||
_height= dimensional_size(@style.height,:height)
|
||||
_height = dimensional_size(@style.height, :height)
|
||||
|
||||
@width = _width
|
||||
@height = _height
|
||||
@@ -61,7 +62,7 @@ module CyberarmEngine
|
||||
|
||||
def position_handle
|
||||
@handle.x = @x + @style.padding_left + @style.border_thickness_left +
|
||||
((content_width - @handle.outer_width) * (@value - @range.min) / (@range.max - @range.min).to_f)
|
||||
((content_width - @handle.outer_width) * (@value - @range.min) / (@range.max - @range.min).to_f)
|
||||
|
||||
@handle.y = @y + @style.border_thickness_top + @style.padding_top
|
||||
end
|
||||
@@ -79,22 +80,18 @@ module CyberarmEngine
|
||||
@handle.tip = @tip
|
||||
end
|
||||
|
||||
def holding_left_mouse_button(sender, x, y)
|
||||
def holding_left_mouse_button(_sender, x, y)
|
||||
handle_dragged_to(x, y)
|
||||
|
||||
:handled
|
||||
end
|
||||
|
||||
def handle_dragged_to(x, y)
|
||||
def handle_dragged_to(x, _y)
|
||||
@ratio = ((x - @handle.width / 2) - @x) / (content_width - @handle.outer_width)
|
||||
|
||||
self.value = @ratio.clamp(0.0, 1.0) * (@range.max - @range.min) + @range.min
|
||||
end
|
||||
|
||||
def value
|
||||
@value
|
||||
end
|
||||
|
||||
def value=(n)
|
||||
@value = n
|
||||
position_handle
|
||||
@@ -104,4 +101,4 @@ module CyberarmEngine
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -8,4 +8,4 @@ module CyberarmEngine
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
module CyberarmEngine
|
||||
class Element
|
||||
class ToggleButton < Button
|
||||
attr_reader :toggled
|
||||
attr_reader :toggled, :value
|
||||
|
||||
def initialize(options, block = nil)
|
||||
if options.dig(:theme, :ToggleButton, :checkmark_image)
|
||||
@@ -24,12 +24,12 @@ module CyberarmEngine
|
||||
end
|
||||
end
|
||||
|
||||
def clicked_left_mouse_button(sender, x, y)
|
||||
def clicked_left_mouse_button(_sender, _x, _y)
|
||||
self.value = !@value
|
||||
|
||||
@block.call(self) if @block
|
||||
|
||||
return :handled
|
||||
:handled
|
||||
end
|
||||
|
||||
def recalculate
|
||||
@@ -45,10 +45,6 @@ module CyberarmEngine
|
||||
update_background
|
||||
end
|
||||
|
||||
def value
|
||||
@value
|
||||
end
|
||||
|
||||
def value=(boolean)
|
||||
@value = boolean
|
||||
|
||||
@@ -66,4 +62,4 @@ module CyberarmEngine
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -15,20 +15,18 @@ module CyberarmEngine
|
||||
|
||||
return unless enabled?
|
||||
|
||||
if respond_to?(event)
|
||||
return :handled if send(event, self, *args) == :handled
|
||||
end
|
||||
return :handled if respond_to?(event) && (send(event, self, *args) == :handled)
|
||||
|
||||
@event_handler[event].reverse_each do |handler|
|
||||
return :handled if handler.call(self, *args) == :handled
|
||||
end
|
||||
|
||||
parent.publish(event, *args) if parent
|
||||
return nil
|
||||
nil
|
||||
end
|
||||
|
||||
def event(event)
|
||||
@event_handler ||= Hash.new
|
||||
@event_handler ||= {}
|
||||
@event_handler[event] ||= []
|
||||
end
|
||||
end
|
||||
@@ -37,11 +35,13 @@ module CyberarmEngine
|
||||
attr_reader :publisher, :event, :handler
|
||||
|
||||
def initialize(publisher, event, handler)
|
||||
@publisher, @event, @handler = publisher, event, handler
|
||||
@publisher = publisher
|
||||
@event = event
|
||||
@handler = handler
|
||||
end
|
||||
|
||||
def unsubscribe
|
||||
@publisher.unsubscribe(self)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -35,7 +35,7 @@ module CyberarmEngine
|
||||
# throws :blur event to focused element and sets GuiState focused element
|
||||
# Does NOT throw :focus event at element or set element as focused
|
||||
def focus=(element)
|
||||
@focus.publish(:blur) if @focus and element && @focus != element
|
||||
@focus.publish(:blur) if @focus && element && @focus != element
|
||||
@focus = element
|
||||
end
|
||||
|
||||
@@ -88,7 +88,8 @@ module CyberarmEngine
|
||||
if Vector.new(window.mouse_x, window.mouse_y) == @last_mouse_pos
|
||||
if @mouse_over && (Gosu.milliseconds - @mouse_moved_at) > tool_tip_delay
|
||||
@tip.text = @mouse_over.tip if @mouse_over
|
||||
@tip.x, @tip.y = window.mouse_x - @tip.width / 2, window.mouse_y - @tip.height - 4
|
||||
@tip.x = window.mouse_x - @tip.width / 2
|
||||
@tip.y = window.mouse_y - @tip.height - 4
|
||||
else
|
||||
@tip.text = ""
|
||||
end
|
||||
@@ -146,7 +147,7 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def redirect_mouse_button(button)
|
||||
hide_menu unless @menu and (@menu == @mouse_over) or (@mouse_over&.parent == @menu)
|
||||
hide_menu unless @menu && (@menu == @mouse_over) || (@mouse_over&.parent == @menu)
|
||||
|
||||
if @focus && @mouse_over != @focus
|
||||
@focus.publish(:blur)
|
||||
@@ -165,11 +166,14 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def redirect_released_mouse_button(button)
|
||||
hide_menu if @menu and (@menu == @mouse_over) or (@mouse_over&.parent == @menu)
|
||||
hide_menu if @menu && (@menu == @mouse_over) || (@mouse_over&.parent == @menu)
|
||||
|
||||
if @mouse_over
|
||||
@mouse_over.publish(:"released_#{button}_mouse_button", window.mouse_x, window.mouse_y)
|
||||
@mouse_over.publish(:"clicked_#{button}_mouse_button", window.mouse_x, window.mouse_y) if @mouse_over == @mouse_down_on[button]
|
||||
if @mouse_over == @mouse_down_on[button]
|
||||
@mouse_over.publish(:"clicked_#{button}_mouse_button", window.mouse_x,
|
||||
window.mouse_y)
|
||||
end
|
||||
end
|
||||
|
||||
if @dragging_element
|
||||
@@ -184,13 +188,13 @@ module CyberarmEngine
|
||||
def redirect_holding_mouse_button(button)
|
||||
if !@dragging_element && @mouse_down_on[button] && @mouse_down_on[button].draggable?(button) && @mouse_pos.distance(@mouse_down_position[button]) > @min_drag_distance
|
||||
@dragging_element = @mouse_down_on[button]
|
||||
@dragging_element.publish(:"begin_drag", window.mouse_x, window.mouse_y, button)
|
||||
@dragging_element.publish(:begin_drag, window.mouse_x, window.mouse_y, button)
|
||||
end
|
||||
|
||||
if @dragging_element
|
||||
@dragging_element.publish(:"drag_update", window.mouse_x, window.mouse_y, button) if @dragging_element
|
||||
else
|
||||
@mouse_over.publish(:"holding_#{button}_mouse_button", window.mouse_x, window.mouse_y) if @mouse_over
|
||||
@dragging_element.publish(:drag_update, window.mouse_x, window.mouse_y, button) if @dragging_element
|
||||
elsif @mouse_over
|
||||
@mouse_over.publish(:"holding_#{button}_mouse_button", window.mouse_x, window.mouse_y)
|
||||
end
|
||||
end
|
||||
|
||||
@@ -211,4 +215,4 @@ module CyberarmEngine
|
||||
@menu = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
module Gosu
|
||||
class Color
|
||||
def _dump(level)
|
||||
def _dump(_level)
|
||||
[
|
||||
"%02X" % self.alpha,
|
||||
"%02X" % self.red,
|
||||
"%02X" % self.green,
|
||||
"%02X" % self.blue
|
||||
"%02X" % alpha,
|
||||
"%02X" % red,
|
||||
"%02X" % green,
|
||||
"%02X" % blue
|
||||
].join
|
||||
end
|
||||
|
||||
@@ -21,17 +21,18 @@ module CyberarmEngine
|
||||
@hash = Marshal.load(Marshal.dump(hash))
|
||||
end
|
||||
|
||||
def method_missing(method, *args, &block)
|
||||
def method_missing(method, *args)
|
||||
if method.to_s.end_with?("=")
|
||||
raise "Did not expect more than 1 argument" if args.size > 1
|
||||
return @hash[method.to_s.sub("=", "").to_sym] = args.first
|
||||
|
||||
@hash[method.to_s.sub("=", "").to_sym] = args.first
|
||||
|
||||
elsif args.size == 0
|
||||
return @hash[method]
|
||||
@hash[method]
|
||||
|
||||
else
|
||||
raise ArgumentError, "Did not expect arguments"
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -11,17 +11,21 @@ module CyberarmEngine
|
||||
|
||||
def theme_defaults(options)
|
||||
raise "Error" unless self.class.ancestors.include?(CyberarmEngine::Element)
|
||||
|
||||
_theme = THEME
|
||||
_theme = deep_merge(_theme, options[:theme]) if options[:theme]
|
||||
_theme.delete(:theme) if options[:theme]
|
||||
|
||||
hash = {}
|
||||
class_names = self.class.ancestors
|
||||
class_names = class_names[0..class_names.index(CyberarmEngine::Element)].map! {|c| c.to_s.split("::").last.to_sym}.reverse!
|
||||
class_names = class_names[0..class_names.index(CyberarmEngine::Element)].map! do |c|
|
||||
c.to_s.split("::").last.to_sym
|
||||
end.reverse!
|
||||
|
||||
class_names.each do |klass|
|
||||
next unless data = _theme.dig(klass)
|
||||
data.each do |key, value|
|
||||
|
||||
data.each do |_key, _value|
|
||||
hash.merge!(data)
|
||||
end
|
||||
end
|
||||
@@ -32,7 +36,7 @@ module CyberarmEngine
|
||||
# Derived from Rails Hash#deep_merge!
|
||||
# Enables passing partial themes through Element options without issue
|
||||
def deep_merge(original, intergrate, &block)
|
||||
hash = original.merge(intergrate) do |key, this_val, other_val|
|
||||
original.merge(intergrate) do |key, this_val, other_val|
|
||||
if this_val.is_a?(Hash) && other_val.is_a?(Hash)
|
||||
deep_merge(this_val, other_val, &block)
|
||||
elsif block_given?
|
||||
@@ -41,8 +45,6 @@ module CyberarmEngine
|
||||
other_val
|
||||
end
|
||||
end
|
||||
|
||||
return hash
|
||||
end
|
||||
|
||||
THEME = {
|
||||
@@ -73,8 +75,8 @@ module CyberarmEngine
|
||||
text_wrap: :none,
|
||||
|
||||
hover: {
|
||||
color: Gosu::Color.rgb(200,200,200),
|
||||
background: ["ffB23E41".to_i(16), "ffFF7C00".to_i(16)]
|
||||
color: Gosu::Color.rgb(200, 200, 200),
|
||||
background: ["ffB23E41".to_i(16), "ffFF7C00".to_i(16)]
|
||||
},
|
||||
|
||||
active: {
|
||||
|
||||
@@ -60,22 +60,15 @@ module CyberarmEngine
|
||||
Vector.new(0, 0, -1)
|
||||
end
|
||||
|
||||
attr_accessor :x, :y, :z, :weight
|
||||
|
||||
def initialize(x = 0, y = 0, z = 0, weight = 0)
|
||||
@x, @y, @z, @weight = x, y, z, weight
|
||||
@x = x
|
||||
@y = y
|
||||
@z = z
|
||||
@weight = weight
|
||||
end
|
||||
|
||||
def x; @x; end
|
||||
def x=(n); @x = n; end
|
||||
|
||||
def y; @y; end
|
||||
def y=(n); @y = n; end
|
||||
|
||||
def z; @z; end
|
||||
def z=(n); @z = n; end
|
||||
|
||||
def weight; @weight; end
|
||||
def weight=(n); @weight = n; end
|
||||
|
||||
alias w weight
|
||||
alias w= weight=
|
||||
|
||||
@@ -83,14 +76,14 @@ module CyberarmEngine
|
||||
def ==(other)
|
||||
if other.is_a?(Numeric)
|
||||
@x == other &&
|
||||
@y == other &&
|
||||
@z == other &&
|
||||
@weight == other
|
||||
@y == other &&
|
||||
@z == other &&
|
||||
@weight == other
|
||||
elsif other.is_a?(Vector)
|
||||
@x == other.x &&
|
||||
@y == other.y &&
|
||||
@z == other.z &&
|
||||
@weight == other.weight
|
||||
@y == other.y &&
|
||||
@z == other.z &&
|
||||
@weight == other.weight
|
||||
else
|
||||
other == self
|
||||
end
|
||||
@@ -172,20 +165,20 @@ module CyberarmEngine
|
||||
def dot(other)
|
||||
product = 0
|
||||
|
||||
a = self.to_a
|
||||
a = to_a
|
||||
b = other.to_a
|
||||
|
||||
3.times do |i|
|
||||
product = product + (a[i] * b[i])
|
||||
product += (a[i] * b[i])
|
||||
end
|
||||
|
||||
return product
|
||||
product
|
||||
end
|
||||
|
||||
# cross product of {Vector}
|
||||
# @return [CyberarmEngine::Vector]
|
||||
def cross(other)
|
||||
a = self.to_a
|
||||
a = to_a
|
||||
b = other.to_a
|
||||
|
||||
Vector.new(
|
||||
@@ -198,7 +191,7 @@ module CyberarmEngine
|
||||
# returns degrees
|
||||
# @return [Float]
|
||||
def angle(other)
|
||||
Math.acos( self.normalized.dot(other.normalized) ) * 180 / Math::PI
|
||||
Math.acos(normalized.dot(other.normalized)) * 180 / Math::PI
|
||||
end
|
||||
|
||||
# returns magnitude of Vector, ignoring #weight
|
||||
@@ -220,7 +213,6 @@ module CyberarmEngine
|
||||
self / Vector.new(mag, mag, mag)
|
||||
end
|
||||
|
||||
|
||||
# returns a direction {Vector}
|
||||
#
|
||||
# z is pitch
|
||||
@@ -265,19 +257,19 @@ module CyberarmEngine
|
||||
# 2D distance using X and Y
|
||||
# @return [Float]
|
||||
def distance(other)
|
||||
Math.sqrt((@x-other.x)**2 + (@y-other.y)**2)
|
||||
Math.sqrt((@x - other.x)**2 + (@y - other.y)**2)
|
||||
end
|
||||
|
||||
# 2D distance using X and Z
|
||||
# @return [Float]
|
||||
def gl_distance2d(other)
|
||||
Math.sqrt((@x-other.x)**2 + (@z-other.z)**2)
|
||||
Math.sqrt((@x - other.x)**2 + (@z - other.z)**2)
|
||||
end
|
||||
|
||||
# 3D distance using X, Y, and Z
|
||||
# @return [Float]
|
||||
def distance3d(other)
|
||||
Math.sqrt((@x-other.x)**2 + (@y-other.y)**2 + (@z-other.z)**2)
|
||||
Math.sqrt((@x - other.x)**2 + (@y - other.y)**2 + (@z - other.z)**2)
|
||||
end
|
||||
|
||||
# Converts {Vector} to Array
|
||||
@@ -295,7 +287,7 @@ module CyberarmEngine
|
||||
# Converts {Vector} to Hash
|
||||
# @return [Hash]
|
||||
def to_h
|
||||
{x: @x, y: @y, z: @z, weight: @weight}
|
||||
{ x: @x, y: @y, z: @z, weight: @weight }
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
module CyberarmEngine
|
||||
NAME = "InDev"
|
||||
VERSION = "0.14.0"
|
||||
NAME = "InDev".freeze
|
||||
VERSION = "0.14.0".freeze
|
||||
end
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
module CyberarmEngine
|
||||
class Window < Gosu::Window
|
||||
IMAGES = {}
|
||||
SAMPLES= {}
|
||||
SONGS = {}
|
||||
SAMPLES = {}
|
||||
SONGS = {}
|
||||
|
||||
attr_accessor :show_cursor
|
||||
attr_writer :exit_on_opengl_error
|
||||
@@ -13,15 +13,15 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def self.dt
|
||||
$window.last_frame_time/1000.0
|
||||
$window.last_frame_time / 1000.0
|
||||
end
|
||||
|
||||
def initialize(width: 800, height: 600, fullscreen: false, update_interval: 1000.0/60, resizable: false, borderless: false)
|
||||
def initialize(width: 800, height: 600, fullscreen: false, update_interval: 1000.0 / 60, resizable: false, borderless: false)
|
||||
@show_cursor = false
|
||||
|
||||
super(width, height, fullscreen: fullscreen, update_interval: update_interval, resizable: resizable, borderless: borderless)
|
||||
$window = self
|
||||
@last_frame_time = Gosu.milliseconds-1
|
||||
@last_frame_time = Gosu.milliseconds - 1
|
||||
@current_frame_time = Gosu.milliseconds
|
||||
self.caption = "CyberarmEngine #{CyberarmEngine::VERSION} #{Gosu.language}"
|
||||
|
||||
@@ -39,7 +39,7 @@ module CyberarmEngine
|
||||
Stats.clear
|
||||
|
||||
current_state.update if current_state
|
||||
@last_frame_time = Gosu.milliseconds-@current_frame_time
|
||||
@last_frame_time = Gosu.milliseconds - @current_frame_time
|
||||
@current_frame_time = Gosu.milliseconds
|
||||
end
|
||||
|
||||
@@ -48,7 +48,7 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def dt
|
||||
@last_frame_time/1000.0
|
||||
@last_frame_time / 1000.0
|
||||
end
|
||||
|
||||
def aspect_ratio
|
||||
@@ -69,8 +69,8 @@ module CyberarmEngine
|
||||
current_state.button_up(id) if current_state
|
||||
end
|
||||
|
||||
def push_state(klass, options={})
|
||||
options = {setup: true}.merge(options)
|
||||
def push_state(klass, options = {})
|
||||
options = { setup: true }.merge(options)
|
||||
|
||||
if klass.instance_of?(klass.class) && defined?(klass.options)
|
||||
@states << klass
|
||||
@@ -78,12 +78,12 @@ module CyberarmEngine
|
||||
else
|
||||
@states << klass.new(options) if child_of?(klass, GameState)
|
||||
@states << klass.new if child_of?(klass, Element::Container)
|
||||
current_state.setup if current_state.class == klass && options[:setup]
|
||||
current_state.setup if current_state.instance_of?(klass) && options[:setup]
|
||||
end
|
||||
end
|
||||
|
||||
private def child_of?(input, klass)
|
||||
input.ancestors.detect {|c| c == klass}
|
||||
input.ancestors.detect { |c| c == klass }
|
||||
end
|
||||
|
||||
def current_state
|
||||
@@ -91,10 +91,8 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def previous_state
|
||||
if @states.size > 1 && state = @states[@states.size-2]
|
||||
return state
|
||||
else
|
||||
return nil
|
||||
if @states.size > 1 && state = @states[@states.size - 2]
|
||||
state
|
||||
end
|
||||
end
|
||||
|
||||
@@ -103,10 +101,11 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
# Sourced from https://gist.github.com/ippa/662583
|
||||
def draw_circle(cx,cy,r, z = 9999,color = Gosu::Color::GREEN, step = 10)
|
||||
def draw_circle(cx, cy, r, z = 9999, color = Gosu::Color::GREEN, step = 10)
|
||||
0.step(360, step) do |a1|
|
||||
a2 = a1 + step
|
||||
draw_line(cx + Gosu.offset_x(a1, r), cy + Gosu.offset_y(a1, r), color, cx + Gosu.offset_x(a2, r), cy + Gosu.offset_y(a2, r), color, z)
|
||||
draw_line(cx + Gosu.offset_x(a1, r), cy + Gosu.offset_y(a1, r), color, cx + Gosu.offset_x(a2, r),
|
||||
cy + Gosu.offset_y(a2, r), color, z)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user