Ran rubocop -a

This commit is contained in:
2020-12-14 16:04:31 -06:00
parent 2447dde1af
commit 26dd688124
59 changed files with 770 additions and 741 deletions

View File

@@ -1,4 +1,4 @@
CYBERARM_ENGINE_ROOT_PATH = File.expand_path("../..", __FILE__)
CYBERARM_ENGINE_ROOT_PATH = File.expand_path("..", __dir__)
begin
require File.expand_path("../../ffi-gosu/lib/gosu", File.dirname(__FILE__))

View File

@@ -2,8 +2,10 @@ module CyberarmEngine
class Animator
DEFAULT_TWEEN = :linear
def initialize(start_time:, duration:, from:, to:, &block)
@start_time, @duration = start_time, duration
@from, @to = from.dup, to.dup
@start_time = start_time
@duration = duration
@from = from.dup
@to = to.dup
@block = block
end
@@ -23,7 +25,7 @@ module CyberarmEngine
from + (to - from) * send("tween_#{tween}", progress)
end
def color_transition(from, to, tween = DEFAULT_TWEEN)
def color_transition(from, to, _tween = DEFAULT_TWEEN)
r = transition(from.red, to.red)
g = transition(from.green, to.green)
b = transition(from.blue, to.blue)
@@ -51,4 +53,4 @@ module CyberarmEngine
Math.sin(t) * t
end
end
end
end

View File

@@ -2,9 +2,13 @@ module CyberarmEngine
class Background
attr_accessor :x, :y, :z, :width, :height, :angle, :debug
attr_reader :background
def initialize(x: 0, y: 0, z: 0, width: 0, height: 0, background: Gosu::Color::BLACK, angle: 0, debug: false)
@x,@y,@z = x,y,z
@width,@height = width,height
@x = x
@y = y
@z = z
@width = width
@height = height
@debug = debug
@paint = Paint.new(background)
@@ -31,8 +35,8 @@ module CyberarmEngine
end
def update
origin_x = (@x + (@width/2))
origin_y = (@y + (@height/2))
origin_x = (@x + (@width / 2))
origin_y = (@y + (@height / 2))
points = [
@top_left = Vector.new(@x, @y),
@@ -47,8 +51,8 @@ module CyberarmEngine
# 90 is up here, while gosu uses 0 for up.
radians = (@angle + 90).gosu_to_radians
vector.x = (@x + (@width/2)) + ((temp_x * Math.cos(radians)) - (temp_y * Math.sin(radians)))
vector.y = (@y + (@height/2)) + ((temp_x * Math.sin(radians)) + (temp_y * Math.cos(radians)))
vector.x = (@x + (@width / 2)) + ((temp_x * Math.cos(radians)) - (temp_y * Math.sin(radians)))
vector.y = (@y + (@height / 2)) + ((temp_x * Math.sin(radians)) + (temp_y * Math.cos(radians)))
end
# [
@@ -67,11 +71,11 @@ module CyberarmEngine
a = la.x - lb.x
b = la.y - lb.y
c = Gosu.distance(la.x, la.y, lb.x, lb.y)
p a,b,c
d = (a * point.x + b * point.y + c).abs / (Math.sqrt(a * a + b * b))
p a, b, c
d = (a * point.x + b * point.y + c).abs / Math.sqrt(a * a + b * b)
puts "Distance: #{d}"
exit!
return d
d
end
def debug_outline
@@ -117,6 +121,7 @@ module CyberarmEngine
class Paint
attr_accessor :top_left, :top_right, :bottom_left, :bottom_right
def initialize(background)
set(background)
end
@@ -124,7 +129,6 @@ module CyberarmEngine
def set(background)
@background = background
if background.is_a?(Numeric)
@top_left = background
@top_right = background
@@ -167,9 +171,9 @@ end
# Add <=> method to support Range based gradients
module Gosu
class Color
def <=>(other)
self
end
end
class Color
def <=>(_other)
self
end
end
end

View File

@@ -23,7 +23,7 @@ module CyberarmEngine
def ==(other)
@min == other.min &&
@max == other.max
@max == other.max
end
# returns a new bounding box that includes both bounding boxes
@@ -37,7 +37,7 @@ module CyberarmEngine
temp.max.y = [@max.y, other.max.y].max
temp.max.z = [@max.z, other.max.z].max
return temp
temp
end
# returns the difference between both bounding boxes
@@ -46,7 +46,7 @@ module CyberarmEngine
temp.min = @min - other.min
temp.max = @max - other.max
return temp
temp
end
# returns whether bounding box intersects other
@@ -55,8 +55,8 @@ module CyberarmEngine
other.intersect?(self)
elsif other.is_a?(BoundingBox)
(@min.x <= other.max.x && @max.x >= other.min.x) &&
(@min.y <= other.max.y && @max.y >= other.min.y) &&
(@min.z <= other.max.z && @max.z >= other.min.z)
(@min.y <= other.max.y && @max.y >= other.min.y) &&
(@min.z <= other.max.z && @max.z >= other.min.z)
else
raise "Unknown collider: #{other.class}"
end
@@ -65,20 +65,20 @@ module CyberarmEngine
# does this bounding box envelop other bounding box? (inclusive of border)
def contains?(other)
other.min.x >= min.x && other.min.y >= min.y && other.min.z >= min.z &&
other.max.x <= max.x && other.max.y <= max.y && other.max.z <= max.z
other.max.x <= max.x && other.max.y <= max.y && other.max.z <= max.z
end
# returns whether the 3D vector is inside of the bounding box
def inside?(vector)
(vector.x.between?(@min.x, @max.x) || vector.x.between?(@max.x, @min.x)) &&
(vector.y.between?(@min.y, @max.y) || vector.y.between?(@max.y, @min.y)) &&
(vector.z.between?(@min.z, @max.z) || vector.z.between?(@max.z, @min.z))
(vector.y.between?(@min.y, @max.y) || vector.y.between?(@max.y, @min.y)) &&
(vector.z.between?(@min.z, @max.z) || vector.z.between?(@max.z, @min.z))
end
# returns whether the 2D vector is inside of the bounding box
def point?(vector)
(vector.x.between?(@min.x, @max.x) || vector.x.between?(@max.x, @min.x)) &&
(vector.y.between?(@min.y, @max.y) || vector.y.between?(@max.y, @min.y))
(vector.y.between?(@min.y, @max.y) || vector.y.between?(@max.y, @min.y))
end
def volume
@@ -107,7 +107,7 @@ module CyberarmEngine
temp.max.y = @max.y.to_f * entity.scale.y
temp.max.z = @max.z.to_f * entity.scale.z
return temp
temp
end
def normalize_with_offset(entity)
@@ -120,23 +120,23 @@ module CyberarmEngine
temp.max.y = @max.y.to_f * entity.scale.y + entity.position.y
temp.max.z = @max.z.to_f * entity.scale.z + entity.position.z
return temp
temp
end
def +(other)
box = BoundingBox.new
box.min = self.min + other.min
box.min = self.max + other.max
box.min = min + other.min
box.min = max + other.max
return box
box
end
def -(other)
box = BoundingBox.new
box.min = self.min - other.min
box.min = self.max - other.max
box.min = min - other.min
box.min = max - other.max
return box
box
end
def sum
@@ -147,4 +147,4 @@ module CyberarmEngine
BoundingBox.new(@min.x, @min.y, @min.z, @max.x, @max.y, @max.z)
end
end
end
end

View File

@@ -1,4 +1,4 @@
module CyberarmEngine
module Cache
end
end
end

View File

@@ -27,13 +27,14 @@ module CyberarmEngine
remaining_bytes = @downloads.map { |d| d.remaining_bytes }.sum
total_bytes = @downloads.map { |d| d.total_bytes }.sum
v = 1.0 - (remaining_bytes.to_f / total_bytes.to_f)
v = 1.0 - (remaining_bytes.to_f / total_bytes)
return 0.0 if v.nan?
return v
v
end
def active_downloads
@downloads.select { |d| [:pending, :downloading].include?(d.status) }
@downloads.select { |d| %i[pending downloading].include?(d.status) }
end
def update
@@ -53,6 +54,7 @@ module CyberarmEngine
attr_accessor :status
attr_reader :uri, :save_as, :callback, :remaining_bytes, :total_downloaded_bytes, :total_bytes,
:error_message, :started_at, :finished_at
def initialize(uri:, save_as:, callback: nil)
@uri = uri
@save_as = save_as
@@ -68,9 +70,10 @@ module CyberarmEngine
end
def progress
v = 1.0 - (@remaining_bytes.to_f / total_bytes.to_f)
v = 1.0 - (@remaining_bytes.to_f / total_bytes)
return 0.0 if v.nan?
return v
v
end
def download
@@ -103,17 +106,16 @@ module CyberarmEngine
@finished_at = Time.now # TODO: monotonic time
@callback.call(self) if @callback
end
rescue => e # TODO: cherrypick errors to cature
rescue StandardError => e # TODO: cherrypick errors to cature
@status = :failed
@finished_at = Time.now # TODO: monotonic time
@error_message = e.message
@callback.call(self) if @callback
end
ensure
io.close if io
ensure
io.close if io
end
end
end
end
end
end

View File

@@ -1,6 +1,6 @@
module CyberarmEngine
module Common
def push_state(klass, options={})
def push_state(klass, options = {})
window.push_state(klass, options)
end
@@ -20,7 +20,7 @@ module CyberarmEngine
window.show_cursor
end
def show_cursor=boolean
def show_cursor=(boolean)
window.show_cursor = boolean
end
@@ -34,24 +34,24 @@ module CyberarmEngine
def lighten(color, amount = 25)
if defined?(color.alpha)
return Gosu::Color.rgba(color.red + amount, color.green + amount, color.blue + amount, color.alpha)
Gosu::Color.rgba(color.red + amount, color.green + amount, color.blue + amount, color.alpha)
else
return Gosu::Color.rgb(color.red + amount, color.green + amount, color.blue + amount)
Gosu::Color.rgb(color.red + amount, color.green + amount, color.blue + amount)
end
end
def darken(color, amount = 25)
if defined?(color.alpha)
return Gosu::Color.rgba(color.red - amount, color.green - amount, color.blue - amount, color.alpha)
Gosu::Color.rgba(color.red - amount, color.green - amount, color.blue - amount, color.alpha)
else
return Gosu::Color.rgb(color.red - amount, color.green - amount, color.blue - amount)
Gosu::Color.rgb(color.red - amount, color.green - amount, color.blue - amount)
end
end
def opacity(color, ratio = 1.0)
alpha = 255 * ratio
return Gosu::Color.rgba(color.red, color.green, color.blue, alpha)
Gosu::Color.rgba(color.red, color.green, color.blue, alpha)
end
def get_asset(path, hash, klass, retro = false, tileable = false)
@@ -65,16 +65,16 @@ module CyberarmEngine
unless asset
instance = nil
if klass == Gosu::Image
instance = klass.new(path, retro: retro, tileable: tileable)
else
instance = klass.new(path)
end
instance = if klass == Gosu::Image
klass.new(path, retro: retro, tileable: tileable)
else
klass.new(path)
end
hash[path] = instance
asset = instance
end
return asset
asset
end
def get_image(path, retro: false, tileable: false)

View File

@@ -10,7 +10,7 @@ module CyberarmEngine
end
end
def []= *keys, value
def []=(*keys, value)
last_key = keys.last
if keys.size == 1

View File

@@ -5,55 +5,60 @@ module CyberarmEngine
attr_accessor :image, :angle, :position, :velocity, :center_x, :center_y, :scale_x, :scale_y,
:color, :mode, :options, :paused, :radius, :last_position
attr_reader :alpha
def initialize(options={})
if options[:auto_manage] || options[:auto_manage] == nil
$window.current_state.add_game_object(self)
end
def initialize(options = {})
$window.current_state.add_game_object(self) if options[:auto_manage] || options[:auto_manage].nil?
@options = options
@image = options[:image] ? image(options[:image]) : nil
x = options[:x] ? options[:x] : 0
y = options[:y] ? options[:y] : 0
z = options[:z] ? options[:z] : 0
x = options[:x] || 0
y = options[:y] || 0
z = options[:z] || 0
@position = Vector.new(x, y, z)
@velocity = Vector.new
@last_position = Vector.new
@angle = options[:angle] ? options[:angle] : 0
@angle = options[:angle] || 0
@center_x = options[:center_x] ? options[:center_x] : 0.5
@center_y = options[:center_y] ? options[:center_y] : 0.5
@center_x = options[:center_x] || 0.5
@center_y = options[:center_y] || 0.5
@scale_x = options[:scale_x] ? options[:scale_x] : 1
@scale_y = options[:scale_y] ? options[:scale_y] : 1
@scale_x = options[:scale_x] || 1
@scale_y = options[:scale_y] || 1
@color = options[:color] ? options[:color] : Gosu::Color.argb(0xff_ffffff)
@alpha = options[:alpha] ? options[:alpha] : 255
@mode = options[:mode] ? options[:mode] : :default
@color = options[:color] || Gosu::Color.argb(0xff_ffffff)
@alpha = options[:alpha] || 255
@mode = options[:mode] || :default
@paused = false
@speed = 0
@debug_color = Gosu::Color::GREEN
@world_center_point = Vector.new(0,0)
@world_center_point = Vector.new(0, 0)
setup
@debug_text = Text.new("", color: @debug_color, y: @position.y-(self.height*self.scale), z: 9999)
@debug_text = Text.new("", color: @debug_color, y: @position.y - (height * scale), z: 9999)
@debug_text.x = @position.x
if @radius == 0 || @radius == nil
@radius = options[:radius] ? options[:radius] : defined?(@image.width) ? ((@image.width+@image.height)/4)*scale : 1
if @radius == 0 || @radius.nil?
@radius = if options[:radius]
options[:radius]
else
defined?(@image.width) ? ((@image.width + @image.height) / 4) * scale : 1
end
end
end
def draw
if @image
@image.draw_rot(@position.x, @position.y, @position.z, @angle, @center_x, @center_y, @scale_x, @scale_y, @color, @mode)
@image.draw_rot(@position.x, @position.y, @position.z, @angle, @center_x, @center_y, @scale_x, @scale_y,
@color, @mode)
end
if $debug
show_debug_heading
$window.draw_circle(@position.x, @position.y, radius, 9999, @debug_color)
if @debug_text.text != ""
$window.draw_rect(@debug_text.x-10, (@debug_text.y-10), @debug_text.width+20, @debug_text.height+20, Gosu::Color.rgba(0,0,0,200), 9999)
$window.draw_rect(@debug_text.x - 10, (@debug_text.y - 10), @debug_text.width + 20, @debug_text.height + 20,
Gosu::Color.rgba(0, 0, 0, 200), 9999)
@debug_text.draw
end
end
@@ -64,13 +69,13 @@ module CyberarmEngine
def debug_text(text)
@debug_text.text = text
@debug_text.x = @position.x-(@debug_text.width / 2)
@debug_text.y = @position.y-(@debug_text.height + self.radius + self.height)
@debug_text.x = @position.x - (@debug_text.width / 2)
@debug_text.y = @position.y - (@debug_text.height + radius + height)
end
def scale
if @scale_x == @scale_y
return @scale_x
@scale_x
else
false
# maths?
@@ -80,7 +85,7 @@ module CyberarmEngine
def scale=(int)
self.scale_x = int
self.scale_y = int
self.radius = ((@image.width+@image.height)/4)*self.scale
self.radius = ((@image.width + @image.height) / 4) * scale
end
def visible
@@ -97,16 +102,16 @@ module CyberarmEngine
end
def _x_visible
self.x.between?(($window.width/2)-(@world_center_point.x), ($window.width/2)+@world_center_point.x) ||
self.x.between?(((@world_center_point.x)-$window.width/2), ($window.width/2)+@world_center_point.x)
x.between?(($window.width / 2) - @world_center_point.x, ($window.width / 2) + @world_center_point.x) ||
x.between?((@world_center_point.x - $window.width / 2), ($window.width / 2) + @world_center_point.x)
end
def _y_visible
self.y.between?(($window.height/2)-(@world_center_point.y), ($window.height/2)+@world_center_point.y) ||
self.y.between?((@world_center_point.y)-($window.height/2), ($window.height/2)+@world_center_point.y)
y.between?(($window.height / 2) - @world_center_point.y, ($window.height / 2) + @world_center_point.y) ||
y.between?(@world_center_point.y - ($window.height / 2), ($window.height / 2) + @world_center_point.y)
end
def heading(ahead_by = 100, object = nil, angle_only = false)
def heading(ahead_by = 100, _object = nil, angle_only = false)
direction = Gosu.angle(@last_position.x, @last_position.x, @position.x, position.y).gosu_to_radians
_x = @position.x + (ahead_by * Math.cos(direction))
@@ -122,11 +127,11 @@ module CyberarmEngine
end
def width
@image ? @image.width * self.scale : 0
@image ? @image.width * scale : 0
end
def height
@image ? @image.height * self.scale : 0
@image ? @image.height * scale : 0
end
def pause
@@ -138,8 +143,8 @@ module CyberarmEngine
end
def rotate(int)
self.angle+=int
self.angle%=360
self.angle += int
self.angle %= 360
end
def alpha=(int) # 0-255
@@ -149,7 +154,7 @@ module CyberarmEngine
end
def draw_rect(x, y, width, height, color, z = 0)
$window.draw_rect(x,y,width,height,color,z)
$window.draw_rect(x, y, width, height, color, z)
end
def button_up(id)
@@ -163,14 +168,14 @@ module CyberarmEngine
best_distance = 100_000_000_000 # Huge default number
game_object_class.all.each do |object|
distance = Gosu::distance(self.x, self.y, object.x, object.y)
distance = Gosu.distance(x, y, object.x, object.y)
if distance <= best_distance
best_object = object
best_distance = distance
end
end
return best_object
best_object
end
def look_at(object)
@@ -178,31 +183,24 @@ module CyberarmEngine
end
def circle_collision?(object)
distance = Gosu.distance(self.x, self.y, object.x, object.y)
if distance <= self.radius+object.radius
true
else
false
end
distance = Gosu.distance(x, y, object.x, object.y)
distance <= radius + object.radius
end
# Duplication... so DRY.
def each_circle_collision(object, resolve_with = :width, &block)
def each_circle_collision(object, _resolve_with = :width, &block)
if object.class != Class && object.instance_of?(object.class)
$window.current_state.game_objects.select {|i| i.class == object.class}.each do |o|
distance = Gosu.distance(self.x, self.y, object.x, object.y)
if distance <= self.radius+object.radius
block.call(o, object) if block
end
$window.current_state.game_objects.select { |i| i.instance_of?(object.class) }.each do |o|
distance = Gosu.distance(x, y, object.x, object.y)
block.call(o, object) if distance <= radius + object.radius && block
end
else
list = $window.current_state.game_objects.select {|i| i.class == object}
list = $window.current_state.game_objects.select { |i| i.instance_of?(object) }
list.each do |o|
next if self == o
distance = Gosu.distance(self.x, self.y, o.x, o.y)
if distance <= self.radius+o.radius
block.call(self, o) if block
end
distance = Gosu.distance(x, y, o.x, o.y)
block.call(self, o) if distance <= radius + o.radius && block
end
end
end
@@ -210,35 +208,30 @@ module CyberarmEngine
def destroy
if $window.current_state
$window.current_state.game_objects.each do |o|
if o.is_a?(self.class) && o == self
$window.current_state.game_objects.delete(o)
end
$window.current_state.game_objects.delete(o) if o.is_a?(self.class) && o == self
end
end
end
# NOTE: This could be implemented more reliably
def all
INSTANCES.select {|i| i.class == self}
INSTANCES.select { |i| i.instance_of?(self) }
end
def self.each_circle_collision(object, resolve_with = :width, &block)
def self.each_circle_collision(object, _resolve_with = :width, &block)
if object.class != Class && object.instance_of?(object.class)
$window.current_state.game_objects.select {|i| i.class == self}.each do |o|
$window.current_state.game_objects.select { |i| i.instance_of?(self) }.each do |o|
distance = Gosu.distance(o.x, o.y, object.x, object.y)
if distance <= o.radius+object.radius
block.call(o, object) if block
end
block.call(o, object) if distance <= o.radius + object.radius && block
end
else
lista = $window.current_state.game_objects.select {|i| i.class == self}
listb = $window.current_state.game_objects.select {|i| i.class == object}
lista = $window.current_state.game_objects.select { |i| i.instance_of?(self) }
listb = $window.current_state.game_objects.select { |i| i.instance_of?(object) }
lista.product(listb).each do |o, o2|
next if o == o2
distance = Gosu.distance(o.x, o.y, o2.x, o2.y)
if distance <= o.radius+o2.radius
block.call(o, o2) if block
end
block.call(o, o2) if distance <= o.radius + o2.radius && block
end
end
end
@@ -247,11 +240,9 @@ module CyberarmEngine
INSTANCES.clear
if $window.current_state
$window.current_state.game_objects.each do |o|
if o.is_a?(self.class)
$window.current_state.game_objects.delete(o)
end
$window.current_state.game_objects.delete(o) if o.is_a?(self.class)
end
end
end
end
end
end

View File

@@ -5,7 +5,7 @@ module CyberarmEngine
attr_accessor :options, :global_pause
attr_reader :game_objects
def initialize(options={})
def initialize(options = {})
@options = options
@game_objects = []
@global_pause = false
@@ -26,7 +26,10 @@ module CyberarmEngine
end
def draw_bounding_box(box)
x,y, max_x, max_y = box.x, box.y, box.max_x, box.max_y
x = box.x
y = box.y
max_x = box.max_x
max_y = box.max_y
color = Gosu::Color.rgba(255, 127, 64, 240)
@@ -86,4 +89,4 @@ module CyberarmEngine
@game_objects << object
end
end
end
end

View File

@@ -1,55 +1,48 @@
module CyberarmEngine
class Model
attr_accessor :objects, :materials, :vertices, :uvs, :texures, :normals, :faces, :colors, :bones
attr_accessor :material_file, :current_material, :current_object, :vertex_count, :smoothing
attr_reader :position, :bounding_box, :textured_material, :file_path
attr_reader :positions_buffer_id, :colors_buffer_id, :normals_buffer_id, :uvs_buffer_id, :textures_buffer_id
attr_reader :vertex_array_id
attr_reader :aabb_tree
attr_accessor :objects, :materials, :vertices, :uvs, :texures, :normals, :faces, :colors, :bones, :material_file,
:current_material, :current_object, :vertex_count, :smoothing
attr_reader :position, :bounding_box, :textured_material, :file_path, :positions_buffer_id, :colors_buffer_id,
:normals_buffer_id, :uvs_buffer_id, :textures_buffer_id, :vertex_array_id, :aabb_tree
def initialize(file_path:)
@file_path = file_path
@material_file = nil
@current_object = nil
@current_material=nil
@vertex_count = 0
@current_material = nil
@vertex_count = 0
@objects = []
@materials= {}
@objects = []
@materials = {}
@vertices = []
@colors = []
@uvs = []
@normals = []
@faces = []
@bones = []
@smoothing= 0
@smoothing = 0
@bounding_box = BoundingBox.new
start_time = Process.clock_gettime(Process::CLOCK_MONOTONIC, :float_millisecond)
type = File.basename(file_path).split(".").last.to_sym
parser = Model::Parser.find(type)
unless parser
raise "Unsupported model type '.#{type}', supported models are: #{Model::Parser.supported_formats}"
end
raise "Unsupported model type '.#{type}', supported models are: #{Model::Parser.supported_formats}" unless parser
parse(parser)
@has_texture = false
@materials.each do |key, material|
if material.texture_id
@has_texture = true
end
@materials.each do |_key, material|
@has_texture = true if material.texture_id
end
allocate_gl_objects
populate_vertex_buffer
configure_vao
@objects.each {|o| @vertex_count+=o.vertices.size}
@objects.each { |o| @vertex_count += o.vertices.size }
start_time = Process.clock_gettime(Process::CLOCK_MONOTONIC, :float_millisecond)
# build_collision_tree
@@ -87,28 +80,28 @@ module CyberarmEngine
@vertex_array_id = nil
buffer = " " * 4
glGenVertexArrays(1, buffer)
@vertex_array_id = buffer.unpack('L2').first
@vertex_array_id = buffer.unpack1("L2")
# Allocate buffers for future use
@positions_buffer_id = nil
buffer = " " * 4
glGenBuffers(1, buffer)
@positions_buffer_id = buffer.unpack('L2').first
@positions_buffer_id = buffer.unpack1("L2")
@colors_buffer_id = nil
buffer = " " * 4
glGenBuffers(1, buffer)
@colors_buffer_id = buffer.unpack('L2').first
@colors_buffer_id = buffer.unpack1("L2")
@normals_buffer_id = nil
buffer = " " * 4
glGenBuffers(1, buffer)
@normals_buffer_id = buffer.unpack('L2').first
@normals_buffer_id = buffer.unpack1("L2")
@uvs_buffer_id = nil
buffer = " " * 4
glGenBuffers(1, buffer)
@uvs_buffer_id = buffer.unpack('L2').first
@uvs_buffer_id = buffer.unpack1("L2")
end
def populate_vertex_buffer
@@ -122,16 +115,15 @@ module CyberarmEngine
colors << face.colors.map { |color| [color.red, color.green, color.blue] }
norms << face.normals.map { |vert| [vert.x, vert.y, vert.z, vert.weight] }
if has_texture?
uvs << face.uvs.map { |vert| [vert.x, vert.y, vert.z] }
end
uvs << face.uvs.map { |vert| [vert.x, vert.y, vert.z] } if has_texture?
end
glBindBuffer(GL_ARRAY_BUFFER, @positions_buffer_id)
glBufferData(GL_ARRAY_BUFFER, pos.flatten.size * Fiddle::SIZEOF_FLOAT, pos.flatten.pack("f*"), GL_STATIC_DRAW)
glBindBuffer(GL_ARRAY_BUFFER, @colors_buffer_id)
glBufferData(GL_ARRAY_BUFFER, colors.flatten.size * Fiddle::SIZEOF_FLOAT, colors.flatten.pack("f*"), GL_STATIC_DRAW)
glBufferData(GL_ARRAY_BUFFER, colors.flatten.size * Fiddle::SIZEOF_FLOAT, colors.flatten.pack("f*"),
GL_STATIC_DRAW)
glBindBuffer(GL_ARRAY_BUFFER, @normals_buffer_id)
glBufferData(GL_ARRAY_BUFFER, norms.flatten.size * Fiddle::SIZEOF_FLOAT, norms.flatten.pack("f*"), GL_STATIC_DRAW)

View File

@@ -3,11 +3,12 @@ module CyberarmEngine
class Material
attr_accessor :name, :ambient, :diffuse, :specular
attr_reader :texture_id
def initialize(name)
@name = name
@ambient = Color.new(1, 1, 1, 1)
@diffuse = Color.new(1, 1, 1, 1)
@specular= Color.new(1, 1, 1, 1)
@specular = Color.new(1, 1, 1, 1)
@texture = nil
@texture_id = nil
end

View File

@@ -13,7 +13,7 @@ module CyberarmEngine
@faces = []
@materials = []
@bounding_box = BoundingBox.new
@debug_color = Color.new(1.0,1.0,1.0)
@debug_color = Color.new(1.0, 1.0, 1.0)
@scale = 1.0
@@ -46,9 +46,10 @@ module CyberarmEngine
@faces.each do |face|
face.vertices.each do |v|
next unless v
list << v.x*@scale
list << v.y*@scale
list << v.z*@scale
list << v.x * @scale
list << v.y * @scale
list << v.z * @scale
list << v.weight
end
end
@@ -57,7 +58,7 @@ module CyberarmEngine
@vertices_list = list.pack("f*")
end
return @vertices_list
@vertices_list
end
def flattened_vertices_size
@@ -70,6 +71,7 @@ module CyberarmEngine
@faces.each do |face|
face.uvs.each do |v|
next unless v
list << v.x
list << v.y
list << v.z
@@ -80,7 +82,7 @@ module CyberarmEngine
@uvs_list = list.pack("f*")
end
return @uvs_list
@uvs_list
end
def flattened_normals
@@ -89,6 +91,7 @@ module CyberarmEngine
@faces.each do |face|
face.normals.each do |n|
next unless n
list << n.x
list << n.y
list << n.z
@@ -99,7 +102,7 @@ module CyberarmEngine
@normals_list = list.pack("f*")
end
return @normals_list
@normals_list
end
def flattened_materials
@@ -108,8 +111,8 @@ module CyberarmEngine
@faces.each do |face|
material = face.material
next unless material
face.vertices.each do # Add material to each vertex
face.vertices.each do # Add material to each vertex
list << material.diffuse.red
list << material.diffuse.green
list << material.diffuse.blue
@@ -121,7 +124,7 @@ module CyberarmEngine
@materials_list = list.pack("f*")
end
return @materials_list
@materials_list
end
end
end

View File

@@ -9,7 +9,8 @@ module CyberarmEngine
@@parsers = []
def self.handles
raise NotImplementedError, "Model::Parser#handles must return an array of file extensions that this parser supports"
raise NotImplementedError,
"Model::Parser#handles must return an array of file extensions that this parser supports"
end
def self.inherited(parser)
@@ -17,11 +18,9 @@ module CyberarmEngine
end
def self.find(file_type)
found_parser = @@parsers.find do |parser|
@@parsers.find do |parser|
parser.handles.include?(file_type)
end
return found_parser
end
def self.supported_formats
@@ -72,4 +71,4 @@ module CyberarmEngine
end
end
end
end
end

View File

@@ -57,7 +57,7 @@ module CyberarmEngine
array = positions.at_css("[id=\"#{id}-positions-array\"]")
stride = Integer(positions.at_css("[source=\"##{id}-positions-array\"]").attributes["stride"].value)
list = array.children.first.to_s.split(" ").map{ |f| Float(f) }.each_slice(stride).each do |slice|
list = array.children.first.to_s.split(" ").map { |f| Float(f) }.each_slice(stride).each do |slice|
position = Vector.new(*slice)
@model.current_object.vertices << position
@model.vertices << position
@@ -69,7 +69,7 @@ module CyberarmEngine
array = normals.at_css("[id=\"#{id}-normals-array\"]")
stride = Integer(normals.at_css("[source=\"##{id}-normals-array\"]").attributes["stride"].value)
list = array.children.first.to_s.split(" ").map{ |f| Float(f) }.each_slice(stride).each do |slice|
list = array.children.first.to_s.split(" ").map { |f| Float(f) }.each_slice(stride).each do |slice|
normal = Vector.new(*slice)
@model.current_object.normals << normal
@model.normals << normal
@@ -81,20 +81,23 @@ module CyberarmEngine
def project_node(name)
@collada.css("library_visual_scenes visual_scene node").each do |node|
if node.attributes["name"].value == name
transform = Transform.new( node.at_css("matrix").children.first.to_s.split(" ").map { |f| Float(f) } )
next unless node.attributes["name"].value == name
@model.current_object.vertices.each do |vert|
v = vert.multiply_transform(transform)
vert.x, vert.y, vert.z, vert.w = v.x, v.y, v.z, v.w
end
transform = Transform.new(node.at_css("matrix").children.first.to_s.split(" ").map { |f| Float(f) })
break
@model.current_object.vertices.each do |vert|
v = vert.multiply_transform(transform)
vert.x = v.x
vert.y = v.y
vert.z = v.z
vert.w = v.w
end
break
end
end
def build_faces(id, mesh)
def build_faces(_id, mesh)
material_name = mesh.at_css("triangles").attributes["material"].value
set_material(material_name)
@@ -116,7 +119,7 @@ module CyberarmEngine
face.normals = []
face.colors = []
face.material = current_material
face.smoothing= @model.smoothing
face.smoothing = @model.smoothing
slice.each do |index|
face.vertices << @model.vertices[index]
@@ -132,4 +135,4 @@ module CyberarmEngine
end
end
end
end
end

View File

@@ -8,29 +8,29 @@ module CyberarmEngine
lines = 0
list = File.read(@model.file_path).split("\n")
list.each do |line|
lines+=1
lines += 1
line = line.strip
array = line.split(' ')
array = line.split(" ")
case array[0]
when 'mtllib'
when "mtllib"
@model.material_file = array[1]
parse_mtllib
when 'usemtl'
when "usemtl"
set_material(array[1])
when 'o'
when "o"
change_object(nil, array[1])
when 's'
when "s"
set_smoothing(array[1])
when 'v'
when "v"
add_vertex(array)
when 'vt'
when "vt"
add_texture_coordinate(array)
when 'vn'
when "vn"
add_normal(array)
when 'f'
when "f"
verts = []
uvs = []
norms = []
@@ -46,22 +46,21 @@ module CyberarmEngine
face.normals = []
face.colors = []
face.material = current_material
face.smoothing= @model.smoothing
face.smoothing = @model.smoothing
mat = face.material.diffuse
color = mat
verts.each_with_index do |v, index|
if uvs.first != ""
face.vertices << @model.vertices[Integer(v)-1]
face.uvs << @model.uvs[Integer(uvs[index])-1]
face.normals << @model.normals[Integer(norms[index])-1]
face.vertices << @model.vertices[Integer(v) - 1]
face.uvs << @model.uvs[Integer(uvs[index]) - 1]
face.normals << @model.normals[Integer(norms[index]) - 1]
face.colors << color
else
face.vertices << @model.vertices[Integer(v)-1]
face.vertices << @model.vertices[Integer(v) - 1]
face.uvs << nil
face.normals << @model.normals[Integer(norms[index])-1]
face.normals << @model.normals[Integer(norms[index]) - 1]
face.colors << color
end
end
@@ -78,43 +77,42 @@ module CyberarmEngine
end
def parse_mtllib
file = File.open(@model.file_path.sub(File.basename(@model.file_path), '')+@model.material_file, 'r')
file = File.open(@model.file_path.sub(File.basename(@model.file_path), "") + @model.material_file, "r")
file.readlines.each do |line|
array = line.strip.split(' ')
array = line.strip.split(" ")
case array.first
when 'newmtl'
when "newmtl"
material = Model::Material.new(array.last)
@model.current_material = array.last
@model.materials[array.last] = material
when 'Ns' # Specular Exponent
when 'Ka' # Ambient color
@model.materials[@model.current_material].ambient = Color.new(Float(array[1]), Float(array[2]), Float(array[3]))
when 'Kd' # Diffuse color
@model.materials[@model.current_material].diffuse = Color.new(Float(array[1]), Float(array[2]), Float(array[3]))
when 'Ks' # Specular color
@model.materials[@model.current_material].specular = Color.new(Float(array[1]), Float(array[2]), Float(array[3]))
when 'Ke' # Emissive
when 'Ni' # Unknown (Blender Specific?)
when 'd' # Dissolved (Transparency)
when 'illum' # Illumination model
when 'map_Kd' # Diffuse texture
when "Ns" # Specular Exponent
when "Ka" # Ambient color
@model.materials[@model.current_material].ambient = Color.new(Float(array[1]), Float(array[2]),
Float(array[3]))
when "Kd" # Diffuse color
@model.materials[@model.current_material].diffuse = Color.new(Float(array[1]), Float(array[2]),
Float(array[3]))
when "Ks" # Specular color
@model.materials[@model.current_material].specular = Color.new(Float(array[1]), Float(array[2]),
Float(array[3]))
when "Ke" # Emissive
when "Ni" # Unknown (Blender Specific?)
when "d" # Dissolved (Transparency)
when "illum" # Illumination model
when "map_Kd" # Diffuse texture
texture = File.basename(array[1])
texture_path = "#{File.expand_path("../../", @model.file_path)}/textures/#{texture}"
texture_path = "#{File.expand_path('../../', @model.file_path)}/textures/#{texture}"
@model.materials[@model.current_material].set_texture(texture_path)
end
end
end
def set_smoothing(value)
if value == "1"
@model.smoothing = true
else
@model.smoothing = false
end
@model.smoothing = value == "1"
end
def add_vertex(array)
@model.vertex_count+=1
@model.vertex_count += 1
vert = nil
if array.size == 5
vert = Vector.new(Float(array[1]), Float(array[2]), Float(array[3]), Float(array[4]))
@@ -143,9 +141,9 @@ module CyberarmEngine
def add_texture_coordinate(array)
texture = nil
if array.size == 4
texture = Vector.new(Float(array[1]), 1-Float(array[2]), Float(array[3]))
texture = Vector.new(Float(array[1]), 1 - Float(array[2]), Float(array[3]))
elsif array.size == 3
texture = Vector.new(Float(array[1]), 1-Float(array[2]), 1.0)
texture = Vector.new(Float(array[1]), 1 - Float(array[2]), 1.0)
else
raise
end

View File

@@ -8,23 +8,19 @@ module CyberarmEngine
type = File.basename(model_file).split(".").last.to_sym
if model = load_model_from_cache(type, model_file)
return model
model
else
model = CyberarmEngine::Model.new(file_path: model_file)
cache_model(type, model_file, model)
return model
model
end
end
def self.load_model_from_cache(type, model_file)
if CACHE[type].is_a?(Hash)
if CACHE[type][model_file]
return CACHE[type][model_file]
end
end
return CACHE[type][model_file] if CACHE[type].is_a?(Hash) && (CACHE[type][model_file])
return false
false
end
def self.cache_model(type, model_file, model)

View File

@@ -7,10 +7,10 @@ end
module CyberarmEngine
def gl_error?
e = glGetError()
e = glGetError
if e != GL_NO_ERROR
$stderr.puts "OpenGL error detected by handler at: #{caller[0]}"
$stderr.puts " #{gluErrorString(e)} (#{e})\n"
warn "OpenGL error detected by handler at: #{caller[0]}"
warn " #{gluErrorString(e)} (#{e})\n"
exit if window.exit_on_opengl_error?
end
end
@@ -25,4 +25,4 @@ require_relative "opengl/orthographic_camera"
require_relative "opengl/renderer/g_buffer"
require_relative "opengl/renderer/bounding_box_renderer"
require_relative "opengl/renderer/opengl_renderer"
require_relative "opengl/renderer/renderer"
require_relative "opengl/renderer/renderer"

View File

@@ -6,16 +6,17 @@ module CyberarmEngine
attr_reader :light_id
attr_accessor :type, :ambient, :diffuse, :specular, :position, :direction, :intensity
def initialize(
id:,
type: Light::POINT,
ambient: Vector.new(0.5, 0.5, 0.5),
diffuse: Vector.new(1, 1, 1),
specular: Vector.new(0.2, 0.2, 0.2),
position: Vector.new(0, 0, 0),
direction: Vector.new(0, 0, 0),
intensity: 1
)
id:,
type: Light::POINT,
ambient: Vector.new(0.5, 0.5, 0.5),
diffuse: Vector.new(1, 1, 1),
specular: Vector.new(0.2, 0.2, 0.2),
position: Vector.new(0, 0, 0),
direction: Vector.new(0, 0, 0),
intensity: 1
)
@light_id = id
@type = type
@@ -40,9 +41,9 @@ module CyberarmEngine
def convert(struct, apply_intensity = false)
if apply_intensity
return struct.to_a.compact.map{ |i| i * @intensity }
struct.to_a.compact.map { |i| i * @intensity }
else
return struct.to_a.compact
struct.to_a.compact
end
end
end

View File

@@ -2,17 +2,21 @@ module CyberarmEngine
class OrthographicCamera
attr_accessor :position, :orientation, :zoom, :left, :right, :bottom, :top,
:min_view_distance, :max_view_distance
def initialize(
position:, orientation: Vector.new(0, 0, 0),
zoom: 1, left: 0, right:, bottom: 0, top:,
min_view_distance: 0.1, max_view_distance: 200.0
)
position:, right:, top:, orientation: Vector.new(0, 0, 0),
zoom: 1, left: 0, bottom: 0,
min_view_distance: 0.1, max_view_distance: 200.0
)
@position = position
@orientation = orientation
@zoom = zoom
@left, @right, @bottom, @top = left, right, bottom, top
@left = left
@right = right
@bottom = bottom
@top = top
@min_view_distance = min_view_distance
@max_view_distance = max_view_distance

View File

@@ -2,7 +2,9 @@ module CyberarmEngine
class PerspectiveCamera
attr_accessor :position, :orientation, :aspect_ratio, :field_of_view,
:min_view_distance, :max_view_distance
def initialize(position:, orientation: Vector.new(0, 0, 0), aspect_ratio:, field_of_view: 70.0, min_view_distance: 0.1, max_view_distance: 155.0)
def initialize(position:, aspect_ratio:, orientation: Vector.new(0, 0,
0), field_of_view: 70.0, min_view_distance: 0.1, max_view_distance: 155.0)
@position = position
@orientation = orientation

View File

@@ -1,6 +1,7 @@
module CyberarmEngine
class BoundingBoxRenderer
attr_reader :bounding_boxes, :vertex_count
def initialize
@bounding_boxes = {}
@vertex_count = 0
@@ -8,7 +9,7 @@ module CyberarmEngine
def render(entities)
entities.each do |entity|
create_bounding_box(entity,color = nil)
create_bounding_box(entity, color = nil)
draw_bounding_boxes
end
@@ -43,7 +44,7 @@ module CyberarmEngine
colors = mesh_colors(color)
vertices = mesh_vertices(box)
@vertex_count+=vertices.size
@vertex_count += vertices.size
@bounding_boxes[entity_id][:vertices_size] = vertices.size
@bounding_boxes[entity_id][:vertices] = vertices.pack("f*")
@@ -58,7 +59,7 @@ module CyberarmEngine
colors = mesh_colors(mesh.debug_color)
vertices = mesh_vertices(box)
@vertex_count+=vertices.size
@vertex_count += vertices.size
data[:vertices_size] = vertices.size
data[:vertices] = vertices.pack("f*")
@@ -71,48 +72,48 @@ module CyberarmEngine
def mesh_normals
[
0,1,0,
0,1,0,
0,1,0,
0,1,0,
0,1,0,
0,1,0,
0, 1, 0,
0, 1, 0,
0, 1, 0,
0, 1, 0,
0, 1, 0,
0, 1, 0,
0,-1,0,
0,-1,0,
0,-1,0,
0,-1,0,
0,-1,0,
0,-1,0,
0, -1, 0,
0, -1, 0,
0, -1, 0,
0, -1, 0,
0, -1, 0,
0, -1, 0,
0,0,1,
0,0,1,
0,0,1,
0,0,1,
0,0,1,
0,0,1,
0, 0, 1,
0, 0, 1,
0, 0, 1,
0, 0, 1,
0, 0, 1,
0, 0, 1,
1,0,0,
1,0,0,
1,0,0,
1,0,0,
1,0,0,
1,0,0,
1, 0, 0,
1, 0, 0,
1, 0, 0,
1, 0, 0,
1, 0, 0,
1, 0, 0,
-1,0,0,
-1,0,0,
-1,0,0,
-1,0,0,
-1,0,0,
-1,0,0,
-1, 0, 0,
-1, 0, 0,
-1, 0, 0,
-1, 0, 0,
-1, 0, 0,
-1, 0, 0,
-1,0,0,
-1,0,0,
-1,0,0,
-1, 0, 0,
-1, 0, 0,
-1, 0, 0,
-1,0,0,
-1,0,0,
-1,0,0
-1, 0, 0,
-1, 0, 0,
-1, 0, 0
]
end
@@ -219,7 +220,7 @@ module CyberarmEngine
bounding_box[:entity].position.z
)
draw_bounding_box(bounding_box)
@bounding_boxes[key][:objects].each {|o| draw_bounding_box(o)}
@bounding_boxes[key][:objects].each { |o| draw_bounding_box(o) }
glPopMatrix
end

View File

@@ -1,11 +1,13 @@
module CyberarmEngine
class GBuffer
attr_reader :screen_vbo, :vertices, :uvs
def initialize(width:, height:)
@width, @height = width, height
@width = width
@height = height
@framebuffer = nil
@buffers = [:position, :diffuse, :normal, :texcoord]
@buffers = %i[position diffuse normal texcoord]
@textures = {}
@screen_vbo = nil
@ready = false
@@ -16,9 +18,9 @@ module CyberarmEngine
-1.0, 1.0, 0,
-1.0, 1.0, 0,
1.0, -1.0, 0,
1.0, 1.0, 0,
].freeze
1.0, -1.0, 0,
1.0, 1.0, 0
].freeze
@uvs = [
0, 0,
@@ -35,9 +37,9 @@ module CyberarmEngine
end
def create_framebuffer
buffer = ' ' * 4
buffer = " " * 4
glGenFramebuffers(1, buffer)
@framebuffer = buffer.unpack('L2').first
@framebuffer = buffer.unpack1("L2")
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, @framebuffer)
@@ -48,20 +50,20 @@ module CyberarmEngine
if status != GL_FRAMEBUFFER_COMPLETE
message = ""
case status
when GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
message = "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"
when GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
message = "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"
when GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER
message = "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER"
when GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER
message = "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER"
when GL_FRAMEBUFFER_UNSUPPORTED
message = "GL_FRAMEBUFFER_UNSUPPORTED"
else
message = "Unknown error!"
end
message = case status
when GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
"GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"
when GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
"GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"
when GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER
"GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER"
when GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER
"GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER"
when GL_FRAMEBUFFER_UNSUPPORTED
"GL_FRAMEBUFFER_UNSUPPORTED"
else
"Unknown error!"
end
puts "Incomplete framebuffer: #{status}\nError: #{message}"
else
@ready = true
@@ -72,9 +74,9 @@ module CyberarmEngine
def create_textures
@buffers.size.times do |i|
buffer = ' ' * 4
buffer = " " * 4
glGenTextures(1, buffer)
texture_id = buffer.unpack('L2').first
texture_id = buffer.unpack1("L2")
@textures[@buffers[i]] = texture_id
glBindTexture(GL_TEXTURE_2D, texture_id)
@@ -84,39 +86,39 @@ module CyberarmEngine
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, GL_TEXTURE_2D, texture_id, 0)
end
buffer = ' ' * 4
buffer = " " * 4
glGenTextures(1, buffer)
texture_id = buffer.unpack('L2').first
texture_id = buffer.unpack1("L2")
@textures[:depth] = texture_id
glBindTexture(GL_TEXTURE_2D, texture_id)
glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT32F, @width, @height, 0, GL_DEPTH_COMPONENT, GL_FLOAT, nil)
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, texture_id, 0)
draw_buffers = [ GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3 ]
draw_buffers = [GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3]
glDrawBuffers(draw_buffers.size, draw_buffers.pack("I*"))
end
def create_screen_vbo
buffer = ' ' * 4
buffer = " " * 4
glGenVertexArrays(1, buffer)
@screen_vbo = buffer.unpack('L2').first
@screen_vbo = buffer.unpack1("L2")
buffer = " " * 4
glGenBuffers(1, buffer)
@positions_buffer_id = buffer.unpack('L2').first
@positions_buffer_id = buffer.unpack1("L2")
buffer = " " * 4
glGenBuffers(1, buffer)
@uvs_buffer_id = buffer.unpack('L2').first
@uvs_buffer_id = buffer.unpack1("L2")
glBindVertexArray(@screen_vbo)
glBindBuffer(GL_ARRAY_BUFFER, @positions_buffer_id)
glBufferData(GL_ARRAY_BUFFER, @vertices.size * Fiddle::SIZEOF_FLOAT, @vertices.pack("f*"), GL_STATIC_DRAW);
glBufferData(GL_ARRAY_BUFFER, @vertices.size * Fiddle::SIZEOF_FLOAT, @vertices.pack("f*"), GL_STATIC_DRAW)
glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, nil)
glBindBuffer(GL_ARRAY_BUFFER, @uvs_buffer_id)
glBufferData(GL_ARRAY_BUFFER, @uvs.size * Fiddle::SIZEOF_FLOAT, @uvs.pack("f*"), GL_STATIC_DRAW);
glBufferData(GL_ARRAY_BUFFER, @uvs.size * Fiddle::SIZEOF_FLOAT, @uvs.pack("f*"), GL_STATIC_DRAW)
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 0, nil)
glEnableVertexAttribArray(0)
@@ -159,4 +161,4 @@ module CyberarmEngine
gl_error?
end
end
end
end

View File

@@ -3,8 +3,10 @@ module CyberarmEngine
@@immediate_mode_warning = false
attr_accessor :show_wireframe
def initialize(width:, height:, show_wireframe: false)
@width, @height = width, height
@width = width
@height = height
@show_wireframe = show_wireframe
@g_buffer = GBuffer.new(width: @width, height: @height)
@@ -63,7 +65,9 @@ module CyberarmEngine
@g_buffer.unbind_framebuffer
gl_error?
else
puts "Shaders are disabled or failed to compile, using immediate mode for rendering..." unless @@immediate_mode_warning
unless @@immediate_mode_warning
puts "Shaders are disabled or failed to compile, using immediate mode for rendering..."
end
@@immediate_mode_warning = true
gl_error?
@@ -141,8 +145,8 @@ module CyberarmEngine
glBindTexture(GL_TEXTURE_2D, @g_buffer.texture(:depth))
shader.uniform_integer("depth", 4)
lights.each_with_index do |light, i|
shader.uniform_integer("light[0].type", light.type);
lights.each_with_index do |light, _i|
shader.uniform_integer("light[0].type", light.type)
shader.uniform_vec3("light[0].direction", light.direction)
shader.uniform_vec3("light[0].position", light.position)
shader.uniform_vec3("light[0].diffuse", light.diffuse)
@@ -229,7 +233,7 @@ module CyberarmEngine
end
def draw_mesh(model)
model.objects.each_with_index do |o, i|
model.objects.each_with_index do |o, _i|
glEnable(GL_COLOR_MATERIAL)
glColorMaterial(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE)
glShadeModel(GL_FLAT) unless o.faces.first[4]
@@ -255,16 +259,16 @@ module CyberarmEngine
glPolygonOffset(2, 0.5)
glLineWidth(3)
glDrawArrays(GL_TRIANGLES, 0, o.flattened_vertices_size/4)
glDrawArrays(GL_TRIANGLES, 0, o.flattened_vertices_size / 4)
glLineWidth(1)
glPolygonOffset(0, 0)
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL)
glEnable(GL_LIGHTING)
glDrawArrays(GL_TRIANGLES, 0, o.flattened_vertices_size/4)
glDrawArrays(GL_TRIANGLES, 0, o.flattened_vertices_size / 4)
else
glDrawArrays(GL_TRIANGLES, 0, o.flattened_vertices_size/4)
glDrawArrays(GL_TRIANGLES, 0, o.flattened_vertices_size / 4)
end
# glBindBuffer(GL_ARRAY_BUFFER, 0)

View File

@@ -22,9 +22,7 @@ module CyberarmEngine
if shader
@@shaders.delete(name)
if shader.compiled?
glDeleteProgram(shader.program)
end
glDeleteProgram(shader.program) if shader.compiled?
end
end
@@ -68,15 +66,15 @@ module CyberarmEngine
# returns currently active {Shader}, if one is active
#
# @return [Shader?]
def self.active_shader
@active_shader
class << self
attr_reader :active_shader
end
# sets currently active {Shader}
#
# @param instance [Shader] instance of {Shader} to set as active
def self.active_shader=(instance)
@active_shader = instance
class << self
attr_writer :active_shader
end
# stops using currently active {Shader}
@@ -94,7 +92,8 @@ module CyberarmEngine
#
# @param variable [String]
def self.attribute_location(variable)
raise RuntimeError, "No active shader!" unless Shader.active_shader
raise "No active shader!" unless Shader.active_shader
Shader.active_shader.attribute_location(variable)
end
@@ -103,12 +102,14 @@ module CyberarmEngine
# @param variable [String]
# @param value
def self.set_uniform(variable, value)
raise RuntimeError, "No active shader!" unless Shader.active_shader
raise "No active shader!" unless Shader.active_shader
Shader.active_shader.set_uniform(variable, value)
end
attr_reader :name, :program
def initialize(name:, includes_dir: nil, vertex: "shaders/default.vert", fragment:)
def initialize(name:, fragment:, includes_dir: nil, vertex: "shaders/default.vert")
raise "Shader name can not be blank" if name.length == 0
@name = name
@@ -120,7 +121,7 @@ module CyberarmEngine
@error_buffer_size = 1024 * 8
@variable_missing = {}
@data = {shaders: {}}
@data = { shaders: {} }
unless shader_files_exist?(vertex: vertex, fragment: fragment)
raise ArgumentError, "Shader files not found: #{vertex} or #{fragment}"
@@ -133,7 +134,7 @@ module CyberarmEngine
compile_shader(type: :fragment)
link_shaders
@data[:shaders].each { |key, id| glDeleteShader(id) }
@data[:shaders].each { |_key, id| glDeleteShader(id) }
# Only add shader if it successfully compiles
if @compiled
@@ -175,7 +176,7 @@ module CyberarmEngine
_size = [processed_source.length].pack("I")
glShaderSource(_shader, 1, _source, _size)
@data[:shaders][type] =_shader
@data[:shaders][type] = _shader
end
# evaluates shader preprocessors
@@ -199,22 +200,25 @@ module CyberarmEngine
lines = source.lines
lines.each_with_index do |line, i|
if line.start_with?(PREPROCESSOR_CHARACTER)
preprocessor = line.strip.split(" ")
lines.delete(line)
next unless line.start_with?(PREPROCESSOR_CHARACTER)
case preprocessor.first
when "@include"
raise ArgumentError, "Shader preprocessor include directory was not given for shader #{@name}" unless @includes_dir
preprocessor = line.strip.split(" ")
lines.delete(line)
preprocessor[1..preprocessor.length - 1].join.scan(/"([^"]*)"/).flatten.each do |file|
source = File.read("#{@includes_dir}/#{file}.glsl")
lines.insert(i, source)
end
else
warn "Unsupported preprocessor #{preprocessor.first} for #{@name}"
case preprocessor.first
when "@include"
unless @includes_dir
raise ArgumentError,
"Shader preprocessor include directory was not given for shader #{@name}"
end
preprocessor[1..preprocessor.length - 1].join.scan(/"([^"]*)"/).flatten.each do |file|
source = File.read("#{@includes_dir}/#{file}.glsl")
lines.insert(i, source)
end
else
warn "Unsupported preprocessor #{preprocessor.first} for #{@name}"
end
end
@@ -230,12 +234,12 @@ module CyberarmEngine
raise ArgumentError, "No shader for #{type.inspect}" unless _shader
glCompileShader(_shader)
buffer = ' '
buffer = " "
glGetShaderiv(_shader, GL_COMPILE_STATUS, buffer)
compiled = buffer.unpack('L')[0]
compiled = buffer.unpack1("L")
if compiled == 0
log = ' ' * @error_buffer_size
log = " " * @error_buffer_size
glGetShaderInfoLog(_shader, @error_buffer_size, nil, log)
puts "Shader Error: Program \"#{@name}\""
puts " #{type.to_s.capitalize} Shader InfoLog:", " #{log.strip.split("\n").join("\n ")}\n\n"
@@ -246,7 +250,7 @@ module CyberarmEngine
_compiled = true
end
return _compiled
_compiled
end
# link compiled OpenGL Shaders in to a OpenGL Program
@@ -261,18 +265,18 @@ module CyberarmEngine
end
glLinkProgram(@program)
buffer = ' '
buffer = " "
glGetProgramiv(@program, GL_LINK_STATUS, buffer)
linked = buffer.unpack('L')[0]
linked = buffer.unpack1("L")
if linked == 0
log = ' ' * @error_buffer_size
log = " " * @error_buffer_size
glGetProgramInfoLog(@program, @error_buffer_size, nil, log)
puts "Shader Error: Program \"#{@name}\""
puts " Program InfoLog:", " #{log.strip.split("\n").join("\n ")}\n\n"
end
@compiled = linked == 0 ? false : true
@compiled = !(linked == 0)
end
# Returns the location of a uniform _variable_
@@ -281,18 +285,22 @@ module CyberarmEngine
# @return [Integer] location of uniform
def variable(variable)
loc = glGetUniformLocation(@program, variable)
if (loc == -1)
puts "Shader Error: Program \"#{@name}\" has no such uniform named \"#{variable}\"", " Is it used in the shader? GLSL may have optimized it out.", " Is it miss spelled?" unless @variable_missing[variable]
if loc == -1
unless @variable_missing[variable]
puts "Shader Error: Program \"#{@name}\" has no such uniform named \"#{variable}\"",
" Is it used in the shader? GLSL may have optimized it out.", " Is it miss spelled?"
end
@variable_missing[variable] = true
end
return loc
loc
end
# @see Shader.use Shader.use
def use(&block)
return unless compiled?
raise "Another shader is already in use! #{Shader.active_shader.name.inspect}" if Shader.active_shader
Shader.active_shader=self
Shader.active_shader = self
glUseProgram(@program)
@@ -331,7 +339,7 @@ module CyberarmEngine
# @param location [Integer]
# @return [void]
def uniform_transform(variable, value, location = nil)
attr_loc = location ? location : attribute_location(variable)
attr_loc = location || attribute_location(variable)
glUniformMatrix4fv(attr_loc, 1, GL_FALSE, value.to_gl.pack("F16"))
end
@@ -343,7 +351,7 @@ module CyberarmEngine
# @param location [Integer]
# @return [void]
def uniform_boolean(variable, value, location = nil)
attr_loc = location ? location : attribute_location(variable)
attr_loc = location || attribute_location(variable)
glUniform1i(attr_loc, value ? 1 : 0)
end
@@ -354,7 +362,7 @@ module CyberarmEngine
# @param location [Integer]
# @return [void]
def uniform_integer(variable, value, location = nil)
attr_loc = location ? location : attribute_location(variable)
attr_loc = location || attribute_location(variable)
glUniform1i(attr_loc, value)
end
@@ -366,7 +374,7 @@ module CyberarmEngine
# @param location [Integer]
# @return [void]
def uniform_float(variable, value, location = nil)
attr_loc = location ? location : attribute_location(variable)
attr_loc = location || attribute_location(variable)
glUniform1f(attr_loc, value)
end
@@ -378,7 +386,7 @@ module CyberarmEngine
# @param location [Integer]
# @return [void]
def uniform_vec3(variable, value, location = nil)
attr_loc = location ? location : attribute_location(variable)
attr_loc = location || attribute_location(variable)
glUniform3f(attr_loc, *value.to_a[0..2])
end
@@ -390,7 +398,7 @@ module CyberarmEngine
# @param location [Integer]
# @return [void]
def uniform_vec4(variable, value, location = nil)
attr_loc = location ? location : attribute_location(variable)
attr_loc = location || attribute_location(variable)
glUniform4f(attr_loc, *value.to_a)
end

View File

@@ -1,6 +1,6 @@
module CyberarmEngine
class Texture
DEFAULT_TEXTURE = "#{CYBERARM_ENGINE_ROOT_PATH}/assets/textures/default.png"
DEFAULT_TEXTURE = "#{CYBERARM_ENGINE_ROOT_PATH}/assets/textures/default.png".freeze
CACHE = {}
@@ -11,12 +11,14 @@ module CyberarmEngine
end
def self.from_cache(path, retro)
return CACHE.dig("#{path}?retro=#{retro}")
CACHE.dig("#{path}?retro=#{retro}")
end
attr_reader :id
def initialize(path: nil, image: nil, retro: false)
raise "keyword :path or :image must be provided!" if path.nil? && image.nil?
@retro = retro
@path = path
@@ -47,9 +49,9 @@ module CyberarmEngine
def create_from_image(image)
array_of_pixels = image.to_blob
tex_names_buf = ' ' * 4
tex_names_buf = " " * 4
glGenTextures(1, tex_names_buf)
texture_id = tex_names_buf.unpack('L2').first
texture_id = tex_names_buf.unpack1("L2")
glBindTexture(GL_TEXTURE_2D, texture_id)
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, image.width, image.height, 0, GL_RGBA, GL_UNSIGNED_BYTE, array_of_pixels)
@@ -61,7 +63,7 @@ module CyberarmEngine
glGenerateMipmap(GL_TEXTURE_2D)
gl_error?
return texture_id
texture_id
end
end
end
end

View File

@@ -4,7 +4,7 @@ module CyberarmEngine
raise "Origin must be a Vector!" unless origin.is_a?(Vector)
raise "Direction must be a Vector!" unless direction.is_a?(Vector)
@origin = origin
@origin = origin
@direction = direction
@range = range
@@ -42,15 +42,15 @@ module CyberarmEngine
tmin = max(tmin, min(tz1, tz2))
tmax = min(tmax, max(tz1, tz2))
return tmax >= max(tmin, 0.0);
tmax >= max(tmin, 0.0)
end
def min(x, y)
((x) < (y) ? (x) : (y))
((x) < (y) ? x : y)
end
def max(x, y)
((x) > (y) ? (x) : (y))
((x) > (y) ? x : y)
end
end
end
end

View File

@@ -13,9 +13,9 @@ module CyberarmEngine
end
def self.clear
@@hash.each do |key, value|
@@hash.each do |key, _value|
@@hash[key] = 0
end
end
end
end
end

View File

@@ -5,7 +5,7 @@ module CyberarmEngine
attr_accessor :x, :y, :z, :size, :options
attr_reader :text, :textobject, :factor_x, :factor_y, :color, :shadow, :shadow_size, :shadow_alpha, :shadow_color
def initialize(text, options={})
def initialize(text, options = {})
@text = text.to_s || ""
@options = options
@size = options[:size] || 18
@@ -17,28 +17,28 @@ module CyberarmEngine
@factor_y = options[:factor_y] || 1
@color = options[:color] || Gosu::Color::WHITE
@mode = options[:mode] || :default
@alignment= options[:alignment] || nil
@alignment = options[:alignment] || nil
@shadow = true if options[:shadow] == true
@shadow = false if options[:shadow] == false
@shadow = true if options[:shadow] == nil
@shadow_size = options[:shadow_size] ? options[:shadow_size] : 1
@shadow_alpha= options[:shadow_alpha] ? options[:shadow_alpha] : 30
@shadow_alpha= options[:shadow_alpha] ? options[:shadow_alpha] : 30
@shadow_color= options[:shadow_color]
@shadow = true if options[:shadow].nil?
@shadow_size = options[:shadow_size] || 1
@shadow_alpha = options[:shadow_alpha] || 30
@shadow_alpha = options[:shadow_alpha] || 30
@shadow_color = options[:shadow_color]
@textobject = check_cache(@size, @font)
if @alignment
case @alignment
when :left
@x = 0+BUTTON_PADDING
@x = 0 + BUTTON_PADDING
when :center
@x = ($window.width/2)-(@textobject.text_width(@text)/2)
@x = ($window.width / 2) - (@textobject.text_width(@text) / 2)
when :right
@x = $window.width-BUTTON_PADDING-@textobject.text_width(@text)
@x = $window.width - BUTTON_PADDING - @textobject.text_width(@text)
end
end
return self
self
end
def check_cache(size, font_name)
@@ -62,7 +62,7 @@ module CyberarmEngine
CACHE[@size][@font] = font
end
return font
font
end
def text=(string)
@@ -74,26 +74,32 @@ module CyberarmEngine
@rendered_shadow = nil
@factor_x = n
end
def factor_y=(n)
@rendered_shadow = nil
@factor_y = n
end
def color=(color)
@rendered_shadow = nil
@color = color
end
def shadow=(boolean)
@rendered_shadow = nil
@shadow = boolean
end
def shadow_size=(n)
@rendered_shadow = nil
@shadow_size = n
end
def shadow_alpha=(n)
@rendered_shadow = nil
@shadow_alpha = n
end
def shadow_color=(n)
@rendered_shadow = nil
@shadow_color = n
@@ -108,32 +114,33 @@ module CyberarmEngine
end
def height(text = @text)
text.lines.count > 0 ? (text.lines.count) * textobject.height : @textobject.height
text.lines.count > 0 ? text.lines.count * textobject.height : @textobject.height
end
def draw(method = :draw_markup)
if @shadow && !ARGV.join.include?("--no-shadow")
shadow_alpha = @color.alpha <= 30 ? @color.alpha : @shadow_alpha
shadow_color = @shadow_color ? @shadow_color : Gosu::Color.rgba(@color.red, @color.green, @color.blue, shadow_alpha)
white = Gosu::Color::WHITE
shadow_color = @shadow_color || Gosu::Color.rgba(@color.red, @color.green, @color.blue,
shadow_alpha)
white = Gosu::Color::WHITE
_x = @shadow_size
_y = @shadow_size
@rendered_shadow ||= Gosu.render((self.width+(shadow_size*2)).ceil, (self.height+(@shadow_size*2)).ceil) do
@textobject.send(method, @text, _x-@shadow_size, _y, @z, @factor_x, @factor_y, white, :add)
@textobject.send(method, @text, _x-@shadow_size, _y-@shadow_size, @z, @factor_x, @factor_y, white, :add)
@rendered_shadow ||= Gosu.render((width + (shadow_size * 2)).ceil, (height + (@shadow_size * 2)).ceil) do
@textobject.send(method, @text, _x - @shadow_size, _y, @z, @factor_x, @factor_y, white, :add)
@textobject.send(method, @text, _x - @shadow_size, _y - @shadow_size, @z, @factor_x, @factor_y, white, :add)
@textobject.send(method, @text, _x, _y-@shadow_size, @z, @factor_x, @factor_y, white, :add)
@textobject.send(method, @text, _x+@shadow_size, _y-@shadow_size, @z, @factor_x, @factor_y, white, :add)
@textobject.send(method, @text, _x, _y - @shadow_size, @z, @factor_x, @factor_y, white, :add)
@textobject.send(method, @text, _x + @shadow_size, _y - @shadow_size, @z, @factor_x, @factor_y, white, :add)
@textobject.send(method, @text, _x, _y+@shadow_size, @z, @factor_x, @factor_y, white, :add)
@textobject.send(method, @text, _x-@shadow_size, _y+@shadow_size, @z, @factor_x, @factor_y, white, :add)
@textobject.send(method, @text, _x, _y + @shadow_size, @z, @factor_x, @factor_y, white, :add)
@textobject.send(method, @text, _x - @shadow_size, _y + @shadow_size, @z, @factor_x, @factor_y, white, :add)
@textobject.send(method, @text, _x+@shadow_size, _y, @z, @factor_x, @factor_y, white, :add)
@textobject.send(method, @text, _x+@shadow_size, _y+@shadow_size, @z, @factor_x, @factor_y, white, :add)
@textobject.send(method, @text, _x + @shadow_size, _y, @z, @factor_x, @factor_y, white, :add)
@textobject.send(method, @text, _x + @shadow_size, _y + @shadow_size, @z, @factor_x, @factor_y, white, :add)
end
@rendered_shadow.draw(@x-@shadow_size, @y-@shadow_size, @z, @factor_x, @factor_y, shadow_color)
@rendered_shadow.draw(@x - @shadow_size, @y - @shadow_size, @z, @factor_x, @factor_y, shadow_color)
end
@textobject.send(method, @text, @x, @y, @z, @factor_x, @factor_y, @color, @mode)
@@ -147,6 +154,7 @@ module CyberarmEngine
@color.alpha
end
def update; end
def update
end
end
end

View File

@@ -20,4 +20,4 @@ module CyberarmEngine
end
end
end
end
end

View File

@@ -2,11 +2,12 @@ module CyberarmEngine
# Basic 4x4 matrix operations
class Transform
attr_reader :elements
def initialize(matrix)
@elements = matrix
raise "Transform is wrong size! Got #{@elements.size}, expected 16" if 16 != @elements.size
raise "Invalid value for matrix, must all be numeric!" if @elements.any? { |e| e.nil? || !e.is_a?(Numeric)}
raise "Invalid value for matrix, must all be numeric!" if @elements.any? { |e| e.nil? || !e.is_a?(Numeric) }
end
def self.identity
@@ -27,10 +28,10 @@ module CyberarmEngine
double c = Math.cos(angle).degrees_to_radians
double s = Math.sin(angle).degrees_to_radians
matrix = [
+c, +s, 0, 0,
-s, +c, 0, 0,
0, 0, 1, 0,
0, 0, 0, 1,
+c, +s, 0, 0,
-s, +c, 0, 0,
0, 0, 1, 0,
0, 0, 0, 1
]
rotate_matrix = Transform.new(matrix, rows: 4, columns: 4)
@@ -44,7 +45,7 @@ module CyberarmEngine
)
end
return rotate_matrix
rotate_matrix
end
# 2d translate operation, replicates Gosu's Gosu.translate function
@@ -54,7 +55,7 @@ module CyberarmEngine
1, 0, 0, 0,
0, 1, 0, 0,
0, 0, 1, 0,
x, y, z, 1,
x, y, z, 1
]
Transform.new(matrix)
@@ -67,7 +68,7 @@ module CyberarmEngine
scale_x, 0, 0, 0,
0, scale_y, 0, 0,
0, 0, scale_z, 0,
0, 0, 0, 1,
0, 0, 0, 1
]
scale_matrix = Transform.new(matrix)
@@ -81,7 +82,7 @@ module CyberarmEngine
)
end
return scale_matrix
scale_matrix
end
def self.concat(left, right)
@@ -107,13 +108,13 @@ module CyberarmEngine
1, 0, 0, x,
0, 1, 0, y,
0, 0, 1, z,
0, 0, 0, 1,
0, 0, 0, 1
]
Transform.new(matrix)
end
def self.rotate_3d(vector, order = "zyx")
def self.rotate_3d(vector, _order = "zyx")
x, y, z = vector.to_a[0..2].map { |axis| axis * Math::PI / 180.0 }
rotation_x = Transform.new(
@@ -163,7 +164,7 @@ module CyberarmEngine
x * x * n + c, x * y * n - z * s, x * z * n + y * s, 0,
y * x * n + z * s, y * y * n + c, y * z * n - x * s, 0,
x * z * n - y * s, y * z * n + x * s, z * z * n + c, 0,
0, 0, 0, 1.0
0, 0, 0, 1.0
]
)
end
@@ -190,7 +191,7 @@ module CyberarmEngine
[
f / aspect_ratio, 0.0, 0.0, 0.0,
0.0, f, 0.0, 0.0,
0.0, 0.0, zn, zf,
0.0, 0.0, zn, zf,
0.0, 0.0, -1.0, 0.0
]
)
@@ -200,13 +201,13 @@ module CyberarmEngine
s = Vector.new(
2 / (right - left.to_f),
2 / (top - bottom.to_f),
-2 / (far - near.to_f),
-2 / (far - near.to_f)
)
t = Vector.new(
(right + left.to_f) / (right - left.to_f),
(top + bottom.to_f) / (top - bottom.to_f),
(far + near.to_f) / (far - near.to_f),
(far + near.to_f) / (far - near.to_f)
)
Transform.new(
@@ -232,16 +233,15 @@ module CyberarmEngine
Transform.new(
[
x_axis.x, y_axis.y, z_axis.z, 0,
x_axis.x, y_axis.y, z_axis.z, 0,
x_axis.x, y_axis.y, z_axis.z, 0,
x_axis.x, y_axis.y, z_axis.z, 0,
x_axis.x, y_axis.y, z_axis.z, 0,
x_axis.x, y_axis.y, z_axis.z, 0,
-x_axis.dot(eye), -y_axis.dot(eye), -z_axis.dot(eye), 1
]
)
end
def *(other)
case other
when CyberarmEngine::Vector
matrix = @elements.clone
@@ -254,7 +254,7 @@ module CyberarmEngine
Transform.new(matrix)
when CyberarmEngine::Transform
return multiply_matrices(other)
multiply_matrices(other)
else
p other.class
raise TypeError, "Expected CyberarmEngine::Vector or CyberarmEngine::Transform got #{other.class}"
@@ -279,7 +279,7 @@ module CyberarmEngine
end
end
return Transform.new(matrix)
Transform.new(matrix)
end
# arranges Matrix in column major form
@@ -293,4 +293,4 @@ module CyberarmEngine
]
end
end
end
end

View File

@@ -1,6 +1,7 @@
module CyberarmEngine
class BorderCanvas
attr_reader :element, :top, :right, :bottom, :left
def initialize(element:)
@element = element
@@ -25,7 +26,7 @@ module CyberarmEngine
elsif color.is_a?(Array)
if color.size == 1
color=color.first
color = color.first
elsif color.size == 2
@top.background = color.first
@@ -61,7 +62,7 @@ module CyberarmEngine
def update
# TOP
@top.x = @element.x# + @element.border_thickness_left
@top.x = @element.x # + @element.border_thickness_left
@top.y = @element.y
@top.z = @element.z
@@ -98,4 +99,4 @@ module CyberarmEngine
@left.update
end
end
end
end

View File

@@ -12,70 +12,70 @@ module CyberarmEngine
options[:parent] = element_parent
options[:theme] = current_theme
add_element( Element::Label.new(text, options, block) )
add_element(Element::Label.new(text, options, block))
end
def button(text, options = {}, &block)
options[:parent] = element_parent
options[:theme] = current_theme
add_element( Element::Button.new(text, options, block) { if block.is_a?(Proc); block.call; end } )
add_element(Element::Button.new(text, options, block) { block.call if block.is_a?(Proc) })
end
def list_box(options = {}, &block)
options[:parent] = element_parent
options[:theme] = current_theme
add_element( Element::ListBox.new(options, block) { if block.is_a?(Proc); block.call; end } )
add_element(Element::ListBox.new(options, block) { block.call if block.is_a?(Proc) })
end
def edit_line(text, options = {}, &block)
options[:parent] = element_parent
options[:theme] = current_theme
add_element( Element::EditLine.new(text, options, block) )
add_element(Element::EditLine.new(text, options, block))
end
def edit_box(text, options = {}, &block)
options[:parent] = element_parent
options[:theme] = current_theme
add_element( Element::EditBox.new(text, options, block) )
add_element(Element::EditBox.new(text, options, block))
end
def toggle_button(options = {}, &block)
options[:parent] = element_parent
options[:theme] = current_theme
add_element( Element::ToggleButton.new(options, block) )
add_element(Element::ToggleButton.new(options, block))
end
def check_box(text, options = {}, &block)
options[:parent] = element_parent
options[:theme] = current_theme
add_element( Element::CheckBox.new(text, options, block) )
add_element(Element::CheckBox.new(text, options, block))
end
def image(path, options = {}, &block)
options[:parent] = element_parent
options[:theme] = current_theme
add_element( Element::Image.new(path, options, block) )
add_element(Element::Image.new(path, options, block))
end
def progress(options = {}, &block)
options[:parent] = element_parent
options[:theme] = current_theme
add_element( Element::Progress.new(options, block) )
add_element(Element::Progress.new(options, block))
end
def slider(options = {}, &block)
options[:parent] = element_parent
options[:theme] = current_theme
add_element( Element::Slider.new(options, block) )
add_element(Element::Slider.new(options, block))
end
def background(color = Gosu::Color::NONE)
@@ -93,7 +93,7 @@ module CyberarmEngine
private def add_element(element)
element_parent.add(element)
return element
element
end
private def element_parent
@@ -114,7 +114,7 @@ module CyberarmEngine
$__current_container__ = old_parent
return _container
_container
end
end
end
end

View File

@@ -16,7 +16,7 @@ module CyberarmEngine
@focus = false
@enabled = true
@visible = true
@tip = @options[:tip] ? @options[:tip] : ""
@tip = @options[:tip] || ""
@style = Style.new(options)
@@ -102,7 +102,7 @@ module CyberarmEngine
end
def default_events
[:left, :middle, :right].each do |button|
%i[left middle right].each do |button|
event(:"#{button}_mouse_button")
event(:"released_#{button}_mouse_button")
event(:"clicked_#{button}_mouse_button")
@@ -152,7 +152,7 @@ module CyberarmEngine
@style.background_canvas.draw
@style.border_canvas.draw
Gosu.clip_to(@x,@y, width, height) do
Gosu.clip_to(@x, @y, width, height) do
render
end
end
@@ -166,7 +166,7 @@ module CyberarmEngine
def button_up(id)
end
def draggable?(button)
def draggable?(_button)
false
end
@@ -175,7 +175,7 @@ module CyberarmEngine
def hit?(x, y)
x.between?(@x, @x + width) &&
y.between?(@y, @y + height)
y.between?(@y, @y + height)
end
def width
@@ -227,11 +227,11 @@ module CyberarmEngine
end
def dimensional_size(size, dimension)
raise "dimension must be either :width or :height" unless dimension == :width || dimension == :height
raise "dimension must be either :width or :height" unless %i[width height].include?(dimension)
if size && size.is_a?(Numeric)
if size.between?(0.0, 1.0)
((@parent.send(:"content_#{dimension}") - self.send(:"noncontent_#{dimension}")) * size).round
((@parent.send(:"content_#{dimension}") - send(:"noncontent_#{dimension}")) * size).round
else
size
end
@@ -239,7 +239,7 @@ module CyberarmEngine
end
def background=(_background)
@style.background_canvas.background=(_background)
@style.background_canvas.background = (_background)
update_background
end
@@ -288,12 +288,12 @@ module CyberarmEngine
raise "#{self.class}#value was not overridden!"
end
def value=(value)
def value=(_value)
raise "#{self.class}#value= was not overridden!"
end
def to_s
"#{self.class} x=#{x} y=#{y} width=#{width} height=#{height} value=#{ value.is_a?(String) ? "\"#{value}\"" : value }"
"#{self.class} x=#{x} y=#{y} width=#{width} height=#{height} value=#{value.is_a?(String) ? "\"#{value}\"" : value}"
end
end
end
end

View File

@@ -2,11 +2,11 @@ module CyberarmEngine
class Element
class Button < Label
def initialize(text_or_image, options = {}, block = nil)
@image, @scale_x, @scale_y = nil, 1, 1
@image = nil
@scale_x = 1
@scale_y = 1
if text_or_image.is_a?(Gosu::Image)
@image = text_or_image
end
@image = text_or_image if text_or_image.is_a?(Gosu::Image)
super(text_or_image, options, block)
@@ -26,14 +26,15 @@ module CyberarmEngine
@style.border_thickness_left + @style.padding_left + @x,
@style.border_thickness_top + @style.padding_top + @y,
@z + 2,
@scale_x, @scale_y, @text.color)
@scale_x, @scale_y, @text.color
)
end
def draw_text
@text.draw
end
def enter(sender)
def enter(_sender)
@focus = false unless window.button_down?(Gosu::MsLeft)
if @focus
@@ -44,49 +45,50 @@ module CyberarmEngine
@text.color = default(:hover, :color)
end
return :handled
:handled
end
def left_mouse_button(sender, x, y)
def left_mouse_button(_sender, _x, _y)
@focus = true
@style.background_canvas.background = default(:active, :background)
window.current_state.focus = self
@text.color = default(:active, :color)
return :handled
:handled
end
def released_left_mouse_button(sender,x, y)
def released_left_mouse_button(sender, _x, _y)
enter(sender)
return :handled
:handled
end
def clicked_left_mouse_button(sender, x, y)
def clicked_left_mouse_button(_sender, _x, _y)
@block.call(self) if @block
return :handled
:handled
end
def leave(sender)
def leave(_sender)
@style.background_canvas.background = default(:background)
@text.color = default(:color)
return :handled
:handled
end
def blur(sender)
def blur(_sender)
@focus = false
return :handled
:handled
end
def recalculate
if @image
@width, @height = 0, 0
@width = 0
@height = 0
_width = dimensional_size(@style.image_width, :width)
_height= dimensional_size(@style.image_height,:height)
_height = dimensional_size(@style.image_height, :height)
if _width && _height
@scale_x = _width.to_f / @image.width
@@ -98,11 +100,12 @@ module CyberarmEngine
@scale_y = _height.to_f / @image.height
@scale_x = @scale_y
else
@scale_x, @scale_y = 1, 1
@scale_x = 1
@scale_y = 1
end
@width = _width ? _width : @image.width.round * @scale_x
@height= _height ? _height : @image.height.round * @scale_y
@width = _width || @image.width.round * @scale_x
@height = _height || @image.height.round * @scale_y
update_background
else
@@ -111,7 +114,7 @@ module CyberarmEngine
end
def value
@image ? @image : super
@image || super
end
def value=(value)
@@ -121,7 +124,8 @@ module CyberarmEngine
super
end
old_width, old_height = width, height
old_width = width
old_height = height
recalculate
root.gui_state.request_recalculate if old_width != width || old_height != height
@@ -130,4 +134,4 @@ module CyberarmEngine
end
end
end
end
end

View File

@@ -48,4 +48,4 @@ module CyberarmEngine
end
end
end
end
end

View File

@@ -4,14 +4,14 @@ module CyberarmEngine
include Common
attr_accessor :stroke_color, :fill_color
attr_reader :children, :gui_state
attr_reader :scroll_x, :scroll_y
attr_reader :children, :gui_state, :scroll_x, :scroll_y
def initialize(options = {}, block = nil)
@gui_state = options.delete(:gui_state)
super
@scroll_x, @scroll_y = 0, 0
@scroll_x = 0
@scroll_y = 0
@scroll_speed = 10
@text_color = options[:color]
@@ -49,27 +49,27 @@ module CyberarmEngine
@children.each(&:draw)
end
if false#DEBUG
if false # DEBUG
Gosu.flush
Gosu.draw_line(
self.x, self.y, Gosu::Color::RED,
self.x + outer_width, self.y, Gosu::Color::RED,
x, y, Gosu::Color::RED,
x + outer_width, y, Gosu::Color::RED,
Float::INFINITY
)
Gosu.draw_line(
self.x + outer_width, self.y, Gosu::Color::RED,
self.x + outer_width, self.y + outer_height, Gosu::Color::RED,
x + outer_width, y, Gosu::Color::RED,
x + outer_width, y + outer_height, Gosu::Color::RED,
Float::INFINITY
)
Gosu.draw_line(
self.x + outer_width, self.y + outer_height, Gosu::Color::RED,
self.x, self.y + outer_height, Gosu::Color::RED,
x + outer_width, y + outer_height, Gosu::Color::RED,
x, y + outer_height, Gosu::Color::RED,
Float::INFINITY
)
Gosu.draw_line(
self.x, outer_height, Gosu::Color::RED,
self.x, self.y, Gosu::Color::RED,
x, outer_height, Gosu::Color::RED,
x, y, Gosu::Color::RED,
Float::INFINITY
)
end
@@ -110,13 +110,14 @@ module CyberarmEngine
@width = @style.width = window.width
@height = @style.height = window.height
else
@width, @height = 0, 0
@width = 0
@height = 0
_width = dimensional_size(@style.width, :width)
_height= dimensional_size(@style.height,:height)
_height = dimensional_size(@style.height, :height)
@width = _width ? _width : (@children.map {|c| c.x + c.outer_width }.max || 0).round
@height = _height ? _height : (@children.map {|c| c.y + c.outer_height}.max || 0).round
@width = _width || (@children.map { |c| c.x + c.outer_width }.max || 0).round
@height = _height || (@children.map { |c| c.y + c.outer_height }.max || 0).round
end
# Move child to parent after positioning
@@ -140,13 +141,17 @@ module CyberarmEngine
def max_width
_width = dimensional_size(@style.width, :width)
_width ? outer_width : window.width - (@parent ? @parent.style.margin_right + @style.margin_right : @style.margin_right)
if _width
outer_width
else
window.width - (@parent ? @parent.style.margin_right + @style.margin_right : @style.margin_right)
end
end
def fits_on_line?(element) # Flow
p [@options[:id], @width] if @options[:id]
@current_position.x + element.outer_width <= max_width &&
@current_position.x + element.outer_width <= window.width
@current_position.x + element.outer_width <= window.width
end
def position_on_current_line(element) # Flow
@@ -157,14 +162,14 @@ module CyberarmEngine
@current_position.x = @style.margin_left if @current_position.x >= max_width
end
def tallest_neighbor(querier, y_position) # Flow
def tallest_neighbor(querier, _y_position) # Flow
response = querier
@children.each do |child|
response = child if child.outer_height > response.outer_height
break if child == querier
end
return response
response
end
def position_on_next_line(child) # Flow
@@ -195,17 +200,17 @@ module CyberarmEngine
# end
def value
@children.map {|c| c.class}.join(", ")
@children.map { |c| c.class }.join(", ")
end
def to_s
"#{self.class} x=#{x} y=#{y} width=#{width} height=#{height} children=#{@children.size}"
end
def write_tree(indent = "", index = 0)
def write_tree(indent = "", _index = 0)
puts self
indent = indent + " "
indent += " "
@children.each_with_index do |child, i|
print "#{indent}#{i}: "

View File

@@ -12,14 +12,14 @@ module CyberarmEngine
down: false,
repeat_delay: 50,
last_repeat: 0,
action: proc {move(:up)}
action: proc { move(:up) }
},
{
key: Gosu::KB_DOWN,
down: false,
repeat_delay: 50,
last_repeat: 0,
action: proc {move(:down)}
action: proc { move(:down) }
}
]
end
@@ -31,26 +31,26 @@ module CyberarmEngine
calculate_active_line
@repeatable_keys.each do |key|
if key[:down]
if Gosu.milliseconds > key[:last_repeat] + key[:repeat_delay]
key[:action].call
key[:last_repeat] = Gosu.milliseconds
end
if key[:down] && (Gosu.milliseconds > key[:last_repeat] + key[:repeat_delay])
key[:action].call
key[:last_repeat] = Gosu.milliseconds
end
end
end
def draw_caret
Gosu.draw_rect(caret_position, @text.y + @active_line * @text.textobject.height, @caret_width, @caret_height, @caret_color, @z)
Gosu.draw_rect(caret_position, @text.y + @active_line * @text.textobject.height, @caret_width, @caret_height,
@caret_color, @z)
end
def draw_selection
selection_width = caret_position - selection_start_position
Gosu.draw_rect(selection_start_position, @text.y, selection_width, @text.textobject.height, default(:selection_color), @z)
Gosu.draw_rect(selection_start_position, @text.y, selection_width, @text.textobject.height,
default(:selection_color), @z)
end
def text_input_position_for(method)
def text_input_position_for(_method)
line = @text_input.text[0...@text_input.caret_pos].lines.last
_x = @text.x + @offset_x
@@ -68,11 +68,11 @@ module CyberarmEngine
def calculate_active_line
sub_text = @text_input.text[0...@text_input.caret_pos]
@active_line = sub_text.lines.size-1
@active_line = sub_text.lines.size - 1
end
def caret_stay_left_of_last_newline
@text_input.text+="\n" unless @text_input.text.end_with?("\n")
@text_input.text += "\n" unless @text_input.text.end_with?("\n")
eof = @text_input.text.chomp.length
set_position(eof) if @text_input.caret_pos > eof
@@ -94,7 +94,7 @@ module CyberarmEngine
end
def move_caret_to_mouse(mouse_x, mouse_y)
set_position( caret_position_under_mouse(mouse_x, mouse_y) )
set_position(caret_position_under_mouse(mouse_x, mouse_y))
end
def row_at(y)
@@ -108,27 +108,27 @@ module CyberarmEngine
buffer = @text_input.text.lines.first if row == 0
line = @text_input.text.lines[row]
line = "" unless line
line ||= ""
column = 0
line.length.times do |i|
line.length.times do |_i|
break if @text.textobject.text_width(line[0...column]) >= (x - @text.x).clamp(0.0, Float::INFINITY)
column += 1
end
return column
column
end
def button_down(id)
super
@repeatable_keys.detect do |key|
if key[:key] == id
key[:down] = true
key[:last_repeat] = Gosu.milliseconds + key[:repeat_delay]
return true
end
next unless key[:key] == id
key[:down] = true
key[:last_repeat] = Gosu.milliseconds + key[:repeat_delay]
return true
end
case id
@@ -159,6 +159,7 @@ module CyberarmEngine
return if @active_line == 0
when :down
return if @active_line == @text_input.text.chomp.lines
text = @text_input.text.chomp.lines[0..@active_line].join("\n")
pos = text.length
end
@@ -166,7 +167,7 @@ module CyberarmEngine
set_position(pos)
end
def drag_update(sender, x, y, button)
def drag_update(_sender, x, y, _button)
int = caret_position_under_mouse(x, y)
int = 0 if int < 0
@text_input.caret_pos = int
@@ -175,4 +176,4 @@ module CyberarmEngine
end
end
end
end
end

View File

@@ -8,11 +8,11 @@ module CyberarmEngine
@type = default(:type)
@caret_width = default(:caret_width)
@caret_height= @text.textobject.height
@caret_height = @text.textobject.height
@caret_color = default(:caret_color)
@caret_interval = default(:caret_interval)
@caret_last_interval = Gosu.milliseconds
@show_caret = true
@show_caret = true
@text_input = Gosu::TextInput.new
@text_input.text = text
@@ -26,7 +26,8 @@ module CyberarmEngine
end
end
@offset_x, @offset_y = 0, 0
@offset_x = 0
@offset_y = 0
event(:begin_drag)
event(:drag_update)
@@ -58,16 +59,16 @@ module CyberarmEngine
end
def update
if @type == :password
@text.text = default(:password_character) * @text_input.text.length
else
@text.text = @text_input.text
end
@text.text = if @type == :password
default(:password_character) * @text_input.text.length
else
@text_input.text
end
if @last_text_value != self.value
@last_text_value = self.value
if @last_text_value != value
@last_text_value = value
publish(:changed, self.value)
publish(:changed, value)
end
if Gosu.milliseconds >= @caret_last_interval + @caret_interval
@@ -85,7 +86,8 @@ module CyberarmEngine
def handle_keyboard_shortcuts(id)
return unless @focus && @enabled
if Gosu.button_down?(Gosu::KB_LEFT_CONTROL) or Gosu.button_down?(Gosu::KB_RIGHT_CONTROL)
if Gosu.button_down?(Gosu::KB_LEFT_CONTROL) || Gosu.button_down?(Gosu::KB_RIGHT_CONTROL)
case id
when Gosu::KB_A
@text_input.selection_start = 0
@@ -113,7 +115,8 @@ module CyberarmEngine
when Gosu::KB_V
if instance_of?(EditLine) # EditLine assumes a single line of text
@text_input.text = @text_input.text.insert(@text_input.caret_pos, Clipboard.paste.encode("UTF-8").gsub("\n", ""))
@text_input.text = @text_input.text.insert(@text_input.caret_pos,
Clipboard.paste.encode("UTF-8").gsub("\n", ""))
else
@text_input.text = @text_input.text.insert(@text_input.caret_pos, Clipboard.paste.encode("UTF-8"))
end
@@ -123,15 +126,13 @@ module CyberarmEngine
def caret_position_under_mouse(mouse_x)
1.upto(@text.text.length) do |i|
if mouse_x < @text.x - @offset_x + @text.width(@text.text[0...i])
return i - 1
end
return i - 1 if mouse_x < @text.x - @offset_x + @text.width(@text.text[0...i])
end
@text_input.text.length
end
def move_caret_to_mouse(mouse_x, mouse_y)
def move_caret_to_mouse(mouse_x, _mouse_y)
@text_input.caret_pos = @text_input.selection_start = caret_position_under_mouse(mouse_x)
end
@@ -144,16 +145,15 @@ module CyberarmEngine
@last_text = @text.text
@last_pos = caret_pos
if caret_pos.between?(@offset_x, @width + @offset_x)
# Do nothing
elsif caret_pos < @offset_x
if caret_pos > @width
@offset_x = caret_pos + @width
else
@offset_x = 0
end
@offset_x = if caret_pos > @width
caret_pos + @width
else
0
end
elsif caret_pos > @width
@offset_x = caret_pos - @width
@@ -189,10 +189,10 @@ module CyberarmEngine
move_caret_to_mouse(x, y)
return :handled
:handled
end
def enter(sender)
def enter(_sender)
if @focus
@style.background_canvas.background = default(:active, :background)
@text.color = default(:active, :color)
@@ -201,31 +201,29 @@ module CyberarmEngine
@text.color = default(:hover, :color)
end
return :handled
:handled
end
def leave(sender)
unless @focus
super
end
super unless @focus
return :handled
:handled
end
def blur(sender)
def blur(_sender)
@focus = false
@style.background_canvas.background = default(:background)
@text.color = default(:color)
window.text_input = nil
return :handled
:handled
end
def draggable?(button)
button == :left
end
def begin_drag(sender, x, y, button)
def begin_drag(_sender, x, _y, _button)
@drag_start = x
@offset_drag_start = @offset_x
@drag_caret_position = @text_input.caret_pos
@@ -233,14 +231,13 @@ module CyberarmEngine
:handled
end
def drag_update(sender, x, y, button)
def drag_update(_sender, x, _y, _button)
@text_input.caret_pos = caret_position_under_mouse(x)
:handled
end
def end_drag(sender, x, y, button)
def end_drag(_sender, _x, _y, _button)
:handled
end
@@ -256,4 +253,4 @@ module CyberarmEngine
end
end
end
end
end

View File

@@ -12,4 +12,4 @@ module CyberarmEngine
end
end
end
end
end

View File

@@ -6,7 +6,8 @@ module CyberarmEngine
@path = path
@image = Gosu::Image.new(path, retro: @options[:image_retro])
@scale_x, @scale_y = 1, 1
@scale_x = 1
@scale_y = 1
end
def render
@@ -14,18 +15,19 @@ module CyberarmEngine
@style.border_thickness_left + @style.padding_left + @x,
@style.border_thickness_top + @style.padding_top + @y,
@z + 2,
@scale_x, @scale_y, @style.color)
@scale_x, @scale_y, @style.color
)
end
def clicked_left_mouse_button(sender, x, y)
def clicked_left_mouse_button(_sender, _x, _y)
@block.call(self) if @block
return :handled
:handled
end
def recalculate
_width = dimensional_size(@style.width, :width)
_height= dimensional_size(@style.height,:height)
_height = dimensional_size(@style.height, :height)
if _width && _height
@scale_x = _width.to_f / @image.width
@@ -37,11 +39,12 @@ module CyberarmEngine
@scale_y = _height.to_f / @image.height
@scale_x = @scale_y
else
@scale_x, @scale_y = 1, 1
@scale_x = 1
@scale_y = 1
end
@width = _width ? _width : @image.width.round * @scale_x
@height= _height ? _height : @image.height.round * @scale_y
@width = _width || @image.width.round * @scale_x
@height = _height || @image.height.round * @scale_y
end
def value
@@ -49,4 +52,4 @@ module CyberarmEngine
end
end
end
end
end

View File

@@ -5,11 +5,11 @@ module CyberarmEngine
super(options, block)
@text = Text.new(
text, font: @options[:font], z: @z, color: @options[:color],
size: @options[:text_size], shadow: @options[:text_shadow],
shadow_size: @options[:text_shadow_size],
shadow_color: @options[:text_shadow_color]
)
text, font: @options[:font], z: @z, color: @options[:color],
size: @options[:text_size], shadow: @options[:text_shadow],
shadow_size: @options[:text_shadow_size],
shadow_color: @options[:text_shadow_color]
)
@raw_text = text
end
@@ -18,7 +18,7 @@ module CyberarmEngine
@text.draw
end
def clicked_left_mouse_button(sender, x, y)
def clicked_left_mouse_button(_sender, _x, _y)
@block&.call(self)
# return :handled
@@ -44,11 +44,11 @@ module CyberarmEngine
when :left
@text.x = @style.border_thickness_left + @style.padding_left + @x
when :center
if @text.width <= outer_width
@text.x = @x + outer_width / 2 - @text.width / 2
else # Act as left aligned
@text.x = @style.border_thickness_left + @style.padding_left + @x
end
@text.x = if @text.width <= outer_width
@x + outer_width / 2 - @text.width / 2
else # Act as left aligned
@style.border_thickness_left + @style.padding_left + @x
end
when :right
@text.x = @x + outer_width - (@text.width + @style.border_thickness_right + @style.padding_right)
end
@@ -84,7 +84,7 @@ module CyberarmEngine
if wrap_behavior == :word_wrap
max_reach.times do |i|
reach = i
break if copy[line_end.floor - i].to_s.match(/[[:punct:]]|[ ]/)
break if copy[line_end.floor - i].to_s.match(/[[:punct:]]| /)
end
puts "Max width: #{max_width}/#{line_width(@raw_text)} Reach: {#{reach}/#{max_reach}} Line Start: #{line_start}/#{line_end.floor} (#{copy.length}|#{@raw_text.length}) [#{entering_line_end}] '#{copy}' {#{copy[line_start...line_end]}}"
@@ -128,4 +128,4 @@ module CyberarmEngine
end
end
end
end
end

View File

@@ -5,8 +5,8 @@ module CyberarmEngine
attr_reader :choose
def initialize(options = {}, block = nil)
@items = options[:items] ? options[:items] : []
@choose = options[:choose] ? options[:choose] : @items.first
@items = options[:items] || []
@choose = options[:choose] || @items.first
super(@choose, options, block)
@@ -29,6 +29,7 @@ module CyberarmEngine
def choose=(item)
valid = @items.detect { |i| i == item }
return unless valid # TODO: Throw an error?
@choose = item
self.value = item.to_s
@@ -36,18 +37,19 @@ module CyberarmEngine
recalculate
end
def released_left_mouse_button(sender, x, y)
def released_left_mouse_button(_sender, _x, _y)
show_menu
return :handled
:handled
end
def show_menu
@menu.clear
@items.each do |item|
[ @block]
[@block]
block = proc { self.choose = item; @block.call(item) if @block }
b = Button.new(item, { parent: @menu, width: 1.0, theme: @options[:theme], margin: 0, border_color: 0x00ffffff }, block)
b = Button.new(item,
{ parent: @menu, width: 1.0, theme: @options[:theme], margin: 0, border_color: 0x00ffffff }, block)
@menu.add(b)
end
@@ -63,4 +65,4 @@ module CyberarmEngine
end
end
end
end
end

View File

@@ -5,7 +5,7 @@ module CyberarmEngine
super(options, block)
@fraction_background = Background.new(background: @style.fraction_background)
self.value = options[:fraction] ? options[:fraction] : 0.0
self.value = options[:fraction] || 0.0
end
def render
@@ -14,9 +14,9 @@ module CyberarmEngine
def recalculate
_width = dimensional_size(@style.width, :width)
_height= dimensional_size(@style.height,:height)
_height = dimensional_size(@style.height, :height)
@width = _width
@height= _height
@height = _height
update_background
end
@@ -44,8 +44,8 @@ module CyberarmEngine
update_background
publish(:changed, @fraction)
return @fraction
@fraction
end
end
end
end
end

View File

@@ -3,4 +3,4 @@ module CyberarmEngine
class Radio < Element
end
end
end
end

View File

@@ -9,13 +9,13 @@ module CyberarmEngine
event(:drag_update)
event(:end_drag)
subscribe :begin_drag do |sender, x, y, button|
subscribe :begin_drag do |_sender, x, y, _button|
@drag_start_pos = Vector.new(x, y)
:handled
end
subscribe :drag_update do |sender, x, y, button|
subscribe :drag_update do |_sender, x, y, _button|
@parent.handle_dragged_to(x, y)
:handled
@@ -33,21 +33,22 @@ module CyberarmEngine
end
end
attr_reader :range, :step_size
attr_reader :range, :step_size, :value
def initialize(options = {}, block = nil)
super(options, block)
@range = @options[:range] ? @options[:range] : 0.0..1.0
@step_size = @options[:step] ? @options[:step] : 0.1
@value = @options[:value] ? @options[:value] : (@range.first + @range.last) / 2
@range = @options[:range] || (0.0..1.0)
@step_size = @options[:step] || 0.1
@value = @options[:value] || (@range.first + @range.last) / 2
@handle = Handle.new("", parent: self, width: 8, height: 1.0) { close }
self.add(@handle)
add(@handle)
end
def recalculate
_width = dimensional_size(@style.width, :width)
_height= dimensional_size(@style.height,:height)
_height = dimensional_size(@style.height, :height)
@width = _width
@height = _height
@@ -61,7 +62,7 @@ module CyberarmEngine
def position_handle
@handle.x = @x + @style.padding_left + @style.border_thickness_left +
((content_width - @handle.outer_width) * (@value - @range.min) / (@range.max - @range.min).to_f)
((content_width - @handle.outer_width) * (@value - @range.min) / (@range.max - @range.min).to_f)
@handle.y = @y + @style.border_thickness_top + @style.padding_top
end
@@ -79,22 +80,18 @@ module CyberarmEngine
@handle.tip = @tip
end
def holding_left_mouse_button(sender, x, y)
def holding_left_mouse_button(_sender, x, y)
handle_dragged_to(x, y)
:handled
end
def handle_dragged_to(x, y)
def handle_dragged_to(x, _y)
@ratio = ((x - @handle.width / 2) - @x) / (content_width - @handle.outer_width)
self.value = @ratio.clamp(0.0, 1.0) * (@range.max - @range.min) + @range.min
end
def value
@value
end
def value=(n)
@value = n
position_handle
@@ -104,4 +101,4 @@ module CyberarmEngine
end
end
end
end
end

View File

@@ -8,4 +8,4 @@ module CyberarmEngine
end
end
end
end
end

View File

@@ -1,7 +1,7 @@
module CyberarmEngine
class Element
class ToggleButton < Button
attr_reader :toggled
attr_reader :toggled, :value
def initialize(options, block = nil)
if options.dig(:theme, :ToggleButton, :checkmark_image)
@@ -24,12 +24,12 @@ module CyberarmEngine
end
end
def clicked_left_mouse_button(sender, x, y)
def clicked_left_mouse_button(_sender, _x, _y)
self.value = !@value
@block.call(self) if @block
return :handled
:handled
end
def recalculate
@@ -45,10 +45,6 @@ module CyberarmEngine
update_background
end
def value
@value
end
def value=(boolean)
@value = boolean
@@ -66,4 +62,4 @@ module CyberarmEngine
end
end
end
end
end

View File

@@ -15,20 +15,18 @@ module CyberarmEngine
return unless enabled?
if respond_to?(event)
return :handled if send(event, self, *args) == :handled
end
return :handled if respond_to?(event) && (send(event, self, *args) == :handled)
@event_handler[event].reverse_each do |handler|
return :handled if handler.call(self, *args) == :handled
end
parent.publish(event, *args) if parent
return nil
nil
end
def event(event)
@event_handler ||= Hash.new
@event_handler ||= {}
@event_handler[event] ||= []
end
end
@@ -37,11 +35,13 @@ module CyberarmEngine
attr_reader :publisher, :event, :handler
def initialize(publisher, event, handler)
@publisher, @event, @handler = publisher, event, handler
@publisher = publisher
@event = event
@handler = handler
end
def unsubscribe
@publisher.unsubscribe(self)
end
end
end
end

View File

@@ -35,7 +35,7 @@ module CyberarmEngine
# throws :blur event to focused element and sets GuiState focused element
# Does NOT throw :focus event at element or set element as focused
def focus=(element)
@focus.publish(:blur) if @focus and element && @focus != element
@focus.publish(:blur) if @focus && element && @focus != element
@focus = element
end
@@ -88,7 +88,8 @@ module CyberarmEngine
if Vector.new(window.mouse_x, window.mouse_y) == @last_mouse_pos
if @mouse_over && (Gosu.milliseconds - @mouse_moved_at) > tool_tip_delay
@tip.text = @mouse_over.tip if @mouse_over
@tip.x, @tip.y = window.mouse_x - @tip.width / 2, window.mouse_y - @tip.height - 4
@tip.x = window.mouse_x - @tip.width / 2
@tip.y = window.mouse_y - @tip.height - 4
else
@tip.text = ""
end
@@ -146,7 +147,7 @@ module CyberarmEngine
end
def redirect_mouse_button(button)
hide_menu unless @menu and (@menu == @mouse_over) or (@mouse_over&.parent == @menu)
hide_menu unless @menu && (@menu == @mouse_over) || (@mouse_over&.parent == @menu)
if @focus && @mouse_over != @focus
@focus.publish(:blur)
@@ -165,11 +166,14 @@ module CyberarmEngine
end
def redirect_released_mouse_button(button)
hide_menu if @menu and (@menu == @mouse_over) or (@mouse_over&.parent == @menu)
hide_menu if @menu && (@menu == @mouse_over) || (@mouse_over&.parent == @menu)
if @mouse_over
@mouse_over.publish(:"released_#{button}_mouse_button", window.mouse_x, window.mouse_y)
@mouse_over.publish(:"clicked_#{button}_mouse_button", window.mouse_x, window.mouse_y) if @mouse_over == @mouse_down_on[button]
if @mouse_over == @mouse_down_on[button]
@mouse_over.publish(:"clicked_#{button}_mouse_button", window.mouse_x,
window.mouse_y)
end
end
if @dragging_element
@@ -184,13 +188,13 @@ module CyberarmEngine
def redirect_holding_mouse_button(button)
if !@dragging_element && @mouse_down_on[button] && @mouse_down_on[button].draggable?(button) && @mouse_pos.distance(@mouse_down_position[button]) > @min_drag_distance
@dragging_element = @mouse_down_on[button]
@dragging_element.publish(:"begin_drag", window.mouse_x, window.mouse_y, button)
@dragging_element.publish(:begin_drag, window.mouse_x, window.mouse_y, button)
end
if @dragging_element
@dragging_element.publish(:"drag_update", window.mouse_x, window.mouse_y, button) if @dragging_element
else
@mouse_over.publish(:"holding_#{button}_mouse_button", window.mouse_x, window.mouse_y) if @mouse_over
@dragging_element.publish(:drag_update, window.mouse_x, window.mouse_y, button) if @dragging_element
elsif @mouse_over
@mouse_over.publish(:"holding_#{button}_mouse_button", window.mouse_x, window.mouse_y)
end
end
@@ -211,4 +215,4 @@ module CyberarmEngine
@menu = nil
end
end
end
end

View File

@@ -1,11 +1,11 @@
module Gosu
class Color
def _dump(level)
def _dump(_level)
[
"%02X" % self.alpha,
"%02X" % self.red,
"%02X" % self.green,
"%02X" % self.blue
"%02X" % alpha,
"%02X" % red,
"%02X" % green,
"%02X" % blue
].join
end
@@ -21,17 +21,18 @@ module CyberarmEngine
@hash = Marshal.load(Marshal.dump(hash))
end
def method_missing(method, *args, &block)
def method_missing(method, *args)
if method.to_s.end_with?("=")
raise "Did not expect more than 1 argument" if args.size > 1
return @hash[method.to_s.sub("=", "").to_sym] = args.first
@hash[method.to_s.sub("=", "").to_sym] = args.first
elsif args.size == 0
return @hash[method]
@hash[method]
else
raise ArgumentError, "Did not expect arguments"
end
end
end
end
end

View File

@@ -11,17 +11,21 @@ module CyberarmEngine
def theme_defaults(options)
raise "Error" unless self.class.ancestors.include?(CyberarmEngine::Element)
_theme = THEME
_theme = deep_merge(_theme, options[:theme]) if options[:theme]
_theme.delete(:theme) if options[:theme]
hash = {}
class_names = self.class.ancestors
class_names = class_names[0..class_names.index(CyberarmEngine::Element)].map! {|c| c.to_s.split("::").last.to_sym}.reverse!
class_names = class_names[0..class_names.index(CyberarmEngine::Element)].map! do |c|
c.to_s.split("::").last.to_sym
end.reverse!
class_names.each do |klass|
next unless data = _theme.dig(klass)
data.each do |key, value|
data.each do |_key, _value|
hash.merge!(data)
end
end
@@ -32,7 +36,7 @@ module CyberarmEngine
# Derived from Rails Hash#deep_merge!
# Enables passing partial themes through Element options without issue
def deep_merge(original, intergrate, &block)
hash = original.merge(intergrate) do |key, this_val, other_val|
original.merge(intergrate) do |key, this_val, other_val|
if this_val.is_a?(Hash) && other_val.is_a?(Hash)
deep_merge(this_val, other_val, &block)
elsif block_given?
@@ -41,8 +45,6 @@ module CyberarmEngine
other_val
end
end
return hash
end
THEME = {
@@ -73,8 +75,8 @@ module CyberarmEngine
text_wrap: :none,
hover: {
color: Gosu::Color.rgb(200,200,200),
background: ["ffB23E41".to_i(16), "ffFF7C00".to_i(16)]
color: Gosu::Color.rgb(200, 200, 200),
background: ["ffB23E41".to_i(16), "ffFF7C00".to_i(16)]
},
active: {

View File

@@ -60,22 +60,15 @@ module CyberarmEngine
Vector.new(0, 0, -1)
end
attr_accessor :x, :y, :z, :weight
def initialize(x = 0, y = 0, z = 0, weight = 0)
@x, @y, @z, @weight = x, y, z, weight
@x = x
@y = y
@z = z
@weight = weight
end
def x; @x; end
def x=(n); @x = n; end
def y; @y; end
def y=(n); @y = n; end
def z; @z; end
def z=(n); @z = n; end
def weight; @weight; end
def weight=(n); @weight = n; end
alias w weight
alias w= weight=
@@ -83,14 +76,14 @@ module CyberarmEngine
def ==(other)
if other.is_a?(Numeric)
@x == other &&
@y == other &&
@z == other &&
@weight == other
@y == other &&
@z == other &&
@weight == other
elsif other.is_a?(Vector)
@x == other.x &&
@y == other.y &&
@z == other.z &&
@weight == other.weight
@y == other.y &&
@z == other.z &&
@weight == other.weight
else
other == self
end
@@ -172,20 +165,20 @@ module CyberarmEngine
def dot(other)
product = 0
a = self.to_a
a = to_a
b = other.to_a
3.times do |i|
product = product + (a[i] * b[i])
product += (a[i] * b[i])
end
return product
product
end
# cross product of {Vector}
# @return [CyberarmEngine::Vector]
def cross(other)
a = self.to_a
a = to_a
b = other.to_a
Vector.new(
@@ -198,7 +191,7 @@ module CyberarmEngine
# returns degrees
# @return [Float]
def angle(other)
Math.acos( self.normalized.dot(other.normalized) ) * 180 / Math::PI
Math.acos(normalized.dot(other.normalized)) * 180 / Math::PI
end
# returns magnitude of Vector, ignoring #weight
@@ -220,7 +213,6 @@ module CyberarmEngine
self / Vector.new(mag, mag, mag)
end
# returns a direction {Vector}
#
# z is pitch
@@ -265,19 +257,19 @@ module CyberarmEngine
# 2D distance using X and Y
# @return [Float]
def distance(other)
Math.sqrt((@x-other.x)**2 + (@y-other.y)**2)
Math.sqrt((@x - other.x)**2 + (@y - other.y)**2)
end
# 2D distance using X and Z
# @return [Float]
def gl_distance2d(other)
Math.sqrt((@x-other.x)**2 + (@z-other.z)**2)
Math.sqrt((@x - other.x)**2 + (@z - other.z)**2)
end
# 3D distance using X, Y, and Z
# @return [Float]
def distance3d(other)
Math.sqrt((@x-other.x)**2 + (@y-other.y)**2 + (@z-other.z)**2)
Math.sqrt((@x - other.x)**2 + (@y - other.y)**2 + (@z - other.z)**2)
end
# Converts {Vector} to Array
@@ -295,7 +287,7 @@ module CyberarmEngine
# Converts {Vector} to Hash
# @return [Hash]
def to_h
{x: @x, y: @y, z: @z, weight: @weight}
{ x: @x, y: @y, z: @z, weight: @weight }
end
end
end
end

View File

@@ -1,4 +1,4 @@
module CyberarmEngine
NAME = "InDev"
VERSION = "0.14.0"
NAME = "InDev".freeze
VERSION = "0.14.0".freeze
end

View File

@@ -1,8 +1,8 @@
module CyberarmEngine
class Window < Gosu::Window
IMAGES = {}
SAMPLES= {}
SONGS = {}
SAMPLES = {}
SONGS = {}
attr_accessor :show_cursor
attr_writer :exit_on_opengl_error
@@ -13,15 +13,15 @@ module CyberarmEngine
end
def self.dt
$window.last_frame_time/1000.0
$window.last_frame_time / 1000.0
end
def initialize(width: 800, height: 600, fullscreen: false, update_interval: 1000.0/60, resizable: false, borderless: false)
def initialize(width: 800, height: 600, fullscreen: false, update_interval: 1000.0 / 60, resizable: false, borderless: false)
@show_cursor = false
super(width, height, fullscreen: fullscreen, update_interval: update_interval, resizable: resizable, borderless: borderless)
$window = self
@last_frame_time = Gosu.milliseconds-1
@last_frame_time = Gosu.milliseconds - 1
@current_frame_time = Gosu.milliseconds
self.caption = "CyberarmEngine #{CyberarmEngine::VERSION} #{Gosu.language}"
@@ -39,7 +39,7 @@ module CyberarmEngine
Stats.clear
current_state.update if current_state
@last_frame_time = Gosu.milliseconds-@current_frame_time
@last_frame_time = Gosu.milliseconds - @current_frame_time
@current_frame_time = Gosu.milliseconds
end
@@ -48,7 +48,7 @@ module CyberarmEngine
end
def dt
@last_frame_time/1000.0
@last_frame_time / 1000.0
end
def aspect_ratio
@@ -69,8 +69,8 @@ module CyberarmEngine
current_state.button_up(id) if current_state
end
def push_state(klass, options={})
options = {setup: true}.merge(options)
def push_state(klass, options = {})
options = { setup: true }.merge(options)
if klass.instance_of?(klass.class) && defined?(klass.options)
@states << klass
@@ -78,12 +78,12 @@ module CyberarmEngine
else
@states << klass.new(options) if child_of?(klass, GameState)
@states << klass.new if child_of?(klass, Element::Container)
current_state.setup if current_state.class == klass && options[:setup]
current_state.setup if current_state.instance_of?(klass) && options[:setup]
end
end
private def child_of?(input, klass)
input.ancestors.detect {|c| c == klass}
input.ancestors.detect { |c| c == klass }
end
def current_state
@@ -91,10 +91,8 @@ module CyberarmEngine
end
def previous_state
if @states.size > 1 && state = @states[@states.size-2]
return state
else
return nil
if @states.size > 1 && state = @states[@states.size - 2]
state
end
end
@@ -103,10 +101,11 @@ module CyberarmEngine
end
# Sourced from https://gist.github.com/ippa/662583
def draw_circle(cx,cy,r, z = 9999,color = Gosu::Color::GREEN, step = 10)
def draw_circle(cx, cy, r, z = 9999, color = Gosu::Color::GREEN, step = 10)
0.step(360, step) do |a1|
a2 = a1 + step
draw_line(cx + Gosu.offset_x(a1, r), cy + Gosu.offset_y(a1, r), color, cx + Gosu.offset_x(a2, r), cy + Gosu.offset_y(a2, r), color, z)
draw_line(cx + Gosu.offset_x(a1, r), cy + Gosu.offset_y(a1, r), color, cx + Gosu.offset_x(a2, r),
cy + Gosu.offset_y(a2, r), color, z)
end
end
end