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https://github.com/cyberarm/cyberarm_engine.git
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Reduce usages of Gosu.clip_to in Background
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@@ -21,19 +21,27 @@ module CyberarmEngine
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end
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end
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def draw
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def draw
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Gosu.clip_to(@x, @y, @width, @height) do
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if @angle.zero?
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Gosu.draw_quad(
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render
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@top_left.x, @top_left.y, @paint.top_left,
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else
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@top_right.x, @top_right.y, @paint.top_right,
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Gosu.clip_to(@x, @y, @width, @height) do
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@bottom_right.x, @bottom_right.y, @paint.bottom_right,
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render
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@bottom_left.x, @bottom_left.y, @paint.bottom_left,
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end
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@z
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)
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end
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end
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debug_outline if @debug
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debug_outline if @debug
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end
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end
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def render
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Gosu.draw_quad(
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@top_left.x, @top_left.y, @paint.top_left,
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@top_right.x, @top_right.y, @paint.top_right,
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@bottom_right.x, @bottom_right.y, @paint.bottom_right,
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@bottom_left.x, @bottom_left.y, @paint.bottom_left,
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@z
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)
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end
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def update
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def update
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@top_left.x = @x
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@top_left.x = @x
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@top_left.y = @y
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@top_left.y = @y
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@@ -146,13 +154,3 @@ module CyberarmEngine
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end
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end
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end
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end
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end
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end
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# Add <=> method to support Range based gradients
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# NOTE: Disabled, causes stack overflow 🙃
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# module Gosu
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# class Color
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# def <=>(_other)
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# self
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# end
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# end
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# end
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