Added shaders from i-mic-fps, preload shaders if cyberarm_engine/opengl has been required.

This commit is contained in:
2023-01-08 17:30:37 -06:00
parent d1d87db070
commit 458731a534
9 changed files with 166 additions and 3 deletions

View File

@@ -0,0 +1,11 @@
struct Light {
int type;
vec3 direction;
vec3 position;
vec3 diffuse;
vec3 ambient;
vec3 specular;
float intensity;
};