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Moved files around, renamed Matrix to Transform
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146
lib/cyberarm_engine/text.rb
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146
lib/cyberarm_engine/text.rb
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module CyberarmEngine
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class Text
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CACHE = {}
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attr_accessor :x, :y, :z, :size, :options
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attr_reader :text, :textobject, :factor_x, :factor_y, :color, :shadow, :shadow_size, :shadow_alpha, :shadow_color
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def initialize(text, options={})
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@text = text.to_s || ""
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@options = options
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@size = options[:size] || 18
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@font = options[:font] || "sans-serif"#Gosu.default_font_name
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@x = options[:x] || 0
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@y = options[:y] || 0
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@z = options[:z] || 1025
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@factor_x = options[:factor_x] || 1
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@factor_y = options[:factor_y] || 1
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@color = options[:color] || Gosu::Color::WHITE
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@alignment= options[:alignment] || nil
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@shadow = true if options[:shadow] == true
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@shadow = false if options[:shadow] == false
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@shadow = true if options[:shadow] == nil
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@shadow_size = options[:shadow_size] ? options[:shadow_size] : 1
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@shadow_alpha= options[:shadow_alpha] ? options[:shadow_alpha] : 30
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@shadow_alpha= options[:shadow_alpha] ? options[:shadow_alpha] : 30
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@shadow_color= options[:shadow_color]
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@textobject = check_cache(@size, @font)
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if @alignment
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case @alignment
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when :left
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@x = 0+BUTTON_PADDING
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when :center
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@x = ($window.width/2)-(@textobject.text_width(@text)/2)
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when :right
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@x = $window.width-BUTTON_PADDING-@textobject.text_width(@text)
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end
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end
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return self
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end
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def check_cache(size, font_name)
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available = false
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font = nil
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if CACHE[size]
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if CACHE[size][font_name]
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font = CACHE[size][font_name]
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available = true
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else
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available = false
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end
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else
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available = false
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end
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unless available
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font = Gosu::Font.new(@size, name: @font)
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CACHE[@size] = {} unless CACHE[@size].is_a?(Hash)
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CACHE[@size][@font] = font
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end
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return font
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end
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def text=(string)
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@rendered_shadow = nil
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@text = string
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end
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def factor_x=(n)
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@rendered_shadow = nil
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@factor_x = n
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end
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def factor_y=(n)
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@rendered_shadow = nil
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@factor_y = n
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end
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def color=(color)
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@rendered_shadow = nil
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@color = color
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end
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def shadow=(boolean)
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@rendered_shadow = nil
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@shadow = boolean
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end
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def shadow_size=(n)
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@rendered_shadow = nil
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@shadow_size = n
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end
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def shadow_alpha=(n)
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@rendered_shadow = nil
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@shadow_alpha = n
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end
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def shadow_color=(n)
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@rendered_shadow = nil
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@shadow_color = n
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end
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def width
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textobject.text_width(@text)
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end
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def height
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@text.lines.count > 0 ? (@text.lines.count) * textobject.height : @textobject.height
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end
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def draw
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if @shadow && !ARGV.join.include?("--no-shadow")
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shadow_alpha = @color.alpha <= 30 ? @color.alpha : @shadow_alpha
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shadow_color = @shadow_color ? @shadow_color : Gosu::Color.rgba(@color.red, @color.green, @color.blue, shadow_alpha)
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_x = @shadow_size
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_y = @shadow_size
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@rendered_shadow ||= Gosu.render((self.width+(shadow_size*2)).ceil, (self.height+(@shadow_size*2)).ceil) do
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@textobject.draw_markup(@text, _x-@shadow_size, _y, @z)
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@textobject.draw_markup(@text, _x-@shadow_size, _y-@shadow_size, @z)
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@textobject.draw_markup(@text, _x, _y-@shadow_size, @z, @factor_x)
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@textobject.draw_markup(@text, _x+@shadow_size, _y-@shadow_size, @z)
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@textobject.draw_markup(@text, _x, _y+@shadow_size, @z)
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@textobject.draw_markup(@text, _x-@shadow_size, _y+@shadow_size, @z)
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@textobject.draw_markup(@text, _x+@shadow_size, _y, @z)
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@textobject.draw_markup(@text, _x+@shadow_size, _y+@shadow_size, @z)
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end
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@rendered_shadow.draw(@x-@shadow_size, @y-@shadow_size, @z, @factor_x, @factor_y, shadow_color)
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end
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@textobject.draw_markup(@text, @x, @y, @z, @factor_x, @factor_y, @color)
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end
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def alpha=(n)
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@color = Gosu::Color.rgba(@color.red, @color.green, @color.blue, n)
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end
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def alpha
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@color.alpha
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end
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def update; end
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end
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end
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