Stacks and Flows now (mostly) work as expected

This commit is contained in:
2019-02-01 11:55:40 -06:00
parent 5188532ad0
commit 617fe4f77a
7 changed files with 183 additions and 128 deletions

View File

@@ -4,15 +4,16 @@ module CyberarmEngine
include DSL
attr_accessor :options, :global_pause, :active_container, :active_grid
attr_reader :game_objects
attr_reader :game_objects, :containers
def initialize(options={})
@options = options
@game_objects = []
@global_pause = false
@active_container = nil
@active_grid = nil
@root_container = Stack.new(x: 0, y: 0, width: $window.width, height: $window.height)
@game_objects << @root_container
@containers = [@root_container]
setup
end

View File

@@ -1,48 +1,44 @@
module CyberarmEngine
class Button < Element
def initialize(text, options = {}, block = nil)
super(options, block)
@text = Text.new(text, font: @options[:font], color: @options[:interactive_stroke], size: @options[:text_size], shadow: @options[:text_shadow])
return self
end
class Button < Label
def draw
@text.draw
$window.draw_rect(@x, @y, width, height, @options[:background], @z+1)
$window.draw_rect(relative_x, relative_y, width, height, @options[:background], @z+1)
if mouse_over? && $window.button_down?(Gosu::MsLeft)
$window.draw_rect(@x+1, @y+1, width-2, height-2, @options[:interactive_active_background], @z+2)
$window.draw_rect(
relative_x+@options[:interactive_border_size],
relative_y+@options[:interactive_border_size],
width-(@options[:interactive_border_size]*2),
height-(@options[:interactive_border_size]*2),
@options[:interactive_active_background],
@z+2
)
@text.color = @options[:interactive_active_stroke]
elsif mouse_over?
$window.draw_rect(@x+1, @y+1, width-2, height-2, @options[:interactive_hover_background], @z+2)
$window.draw_rect(
relative_x+@options[:interactive_border_size],
relative_y+@options[:interactive_border_size],
width-(@options[:interactive_border_size]*2),
height-(@options[:interactive_border_size]*2),
@options[:interactive_hover_background],
@z+2
)
# show_tooltip
@text.color = @options[:interactive_stroke]
else
$window.draw_rect(@x+1, @y+1, width-2, height-2, @options[:interactive_background], @z+2)
end
end
$window.draw_rect(
relative_x+@options[:interactive_border_size],
relative_y+@options[:interactive_border_size],
width-(@options[:interactive_border_size]*2),
height-(@options[:interactive_border_size]*2),
@options[:interactive_background],
@z+2
)
def button_up(id)
case id
when Gosu::MsLeft
if mouse_over?
@block.call(self) if @block
@text.color = @options[:interactive_stroke]
end
end
end
def recalculate
@width = @text.width
@height= @text.height
@text.x = @x + @padding
@text.y = @y + @padding
@text.z = @z + 3
end
def value
@text.text
end
end
end

View File

@@ -1,36 +1,25 @@
module CyberarmEngine
class CheckBox < Element
class CheckBox < Button
def initialize(options, block = nil)
super(options, block)
super(options[:checkmark], options, block)
@checked = options[:checked] || false
@text = Text.new("X", font: @options[:font], color: @options[:interactive_stroke], size: @options[:text_size], shadow: @options[:text_shadow])
if @checked
@text.text = options[:checkmark]
else
@text.text = ""
end
return self
end
def draw
$window.draw_rect(@x, @y, width, height, @options[:background], @z+1)
if mouse_over?
$window.draw_rect(@x+1, @y+1, width-2, height-2, @options[:interactive_hover_background], @z+2)
else
if @checked
$window.draw_rect(@x+1, @y+1, width-2, height-2, @options[:interactive_active_background], @z+2)
else
$window.draw_rect(@x+1, @y+1, width-2, height-2, @options[:interactive_background], @z + 2)
end
end
@text.draw if @checked
end
def button_up(id)
if mouse_over? && id == Gosu::MsLeft
if @checked
@checked = false
@text.text = ""
else
@checked = true
@text.text = @options[:checkmark]
end
@block.call(self) if @block
@@ -38,12 +27,9 @@ module CyberarmEngine
end
def recalculate
@width = @text.width
@height= @text.height
super
@text.x = @x + @padding
@text.y = @y + @padding
@text.z = @z + 3
@width = @text.textobject.text_width(@options[:checkmark])
end
def value

View File

@@ -2,17 +2,15 @@ module CyberarmEngine
class Container
include Common
attr_accessor :stroke_color, :fill_color, :background_color
attr_reader :elements, :x, :y, :z, :width, :height, :options
attr_accessor :stroke_color, :fill_color, :background_color, :x, :y, :z, :width, :height
attr_reader :elements, :children, :options
attr_reader :scroll_x, :scroll_y, :internal_width, :internal_height
def initialize(options = {}, block = nil)
options[:parent].active_container = self
options = {
x: 0, y: 0, z: 0,
width: $window.width, height: $window.height
}.merge!(options)
width: 0, height: 0
}.merge(options)
x = options.dig(:x)
y = options.dig(:y)
@@ -32,23 +30,43 @@ module CyberarmEngine
@scroll_x, @scroll_y = 0, 0
@scroll_speed = 10
@block = block
@options = options
@parent = options[:parent] || nil
@text_color = options[:text_color] || Gosu::Color::WHITE
@background_color = Gosu::Color::NONE
@elements = []
@children = []
block.call(self) if block
options[:parent].active_container = nil
recalculate
@theme = {}
return self
end
def build
@block.call(self) if @block
recalculate
end
def add_child(container)
@children << container
@elements << container
recalculate
end
def add(element)
@elements << element
recalculate
end
def draw
Gosu.clip_to(x, y, width, height) do
Gosu.clip_to(@x, @y, @width, @height) do
raise "width and height are 0!" if @width == 0 && @height == 0 && Gosu.milliseconds > 1500 && @elements.size > 0
background
Gosu.translate(scroll_x, scroll_y) do
@@ -68,7 +86,6 @@ module CyberarmEngine
when Gosu::MsWheelUp
@scroll_y+=@scroll_speed
@scroll_y = 0 if @scroll_y > 0
@elements.each {|e| e.set_offset(@scroll_x, @scroll_y) if e.is_a?(Button) }
when Gosu::MsWheelDown
@scroll_y-=@scroll_speed
if $window.height-@internal_height-y > 0
@@ -76,8 +93,6 @@ module CyberarmEngine
else
@scroll_y = @height-@internal_height if @scroll_y <= @height-@internal_height
end
@elements.each {|e| e.set_offset(@scroll_x, @scroll_y) if e.is_a?(Button) }
end
end
end
@@ -85,32 +100,58 @@ module CyberarmEngine
@elements.each {|e| if defined?(e.button_up); e.button_up(id); end}
end
def theme
@theme
end
def stroke(color)
@theme[:stroke] = color
end
def fill(color)
@theme[:fill] = color
end
def background
Gosu.draw_rect(@x, @y, @width, @height, @background_color, @z)
end
def recalculate
raise "mode was not defined!" unless @mode
@packing_x = @x
@packing_y = @y
# puts "<#{self.class}:#{self.object_id}> X: #{@x}, Y: #{@y}, width: #{@width}, height: #{@height} (children: #{@children.count}, parents: #{@parent&.children&.count})"
@packing_x = 0
@packing_y = 0
@width = 0
@height= 0
@elements.each do |element|
flow(element) if @mode == :flow
stack(element) if @mode == :stack
case @mode
when :flow
@width += element.width
@height = element.height if element.height > @height
when :stack
@height += element.height
@width = element.width if element.width > @width
end
end
end
def flow(element)
element.x = @x + @packing_x
element.y = @y
element.x = @packing_x
element.y = 0
element.recalculate
@packing_x += element.width + 1
end
def stack(element)
element.x = @x
element.y = @y + @packing_y
element.x = 0
element.y = @packing_y
element.recalculate
@packing_y += element.height + 1

View File

@@ -2,60 +2,72 @@ module CyberarmEngine
module DSL
def flow(options = {}, &block)
puts "Flow"
options[:parent] = self
_flow = Flow.new(options, block)
options[:parent] = @containers.last
_container = Flow.new(options, block)
@containers << _container
_container.build
options[:parent].add_child(_container)
@containers.pop
@active_container = _flow
@game_objects << _flow
return _flow
return _container
end
def stack(options = {}, &block)
puts "Stack"
options[:parent] = self
_stack = Stack.new(options, block)
options[:parent] = @containers.last
_container = Stack.new(options, block)
@containers << _container
_container.build
options[:parent].add_child(_container)
@containers.pop
@active_container = _stack
@game_objects << _stack
return _stack
return _container
end
def label(text, options = {})
options[:parent] = @active_container
_text = Label.new(text, options)
@active_container.elements << _text
def label(text, options = {}, &block)
options[:parent] = @containers.last
_element = Label.new(text, options, block)
@containers.last.add(_element)
return _text
return _element
end
def button(text, options = {}, &block)
options[:parent] = @active_container
_button = Button.new(text, options, block) { if block.is_a?(Proc); block.call; end }
@active_container.elements << _button
options[:parent] = @containers.last
_element = Button.new(text, options, block) { if block.is_a?(Proc); block.call; end }
@containers.last.add(_element)
return _button
return _element
end
def edit_line(text, options = {}, &block)
options[:parent] = @active_container
_edit_line = EditLine.new(text, options, block)
@active_container.elements << _edit_line
options[:parent] = @containers.last
_element = EditLine.new(text, options, block)
@containers.last.add(_element)
return _edit_line
return _element
end
def check_box(options = {}, &block)
options[:parent] = @active_container
_check_box = CheckBox.new(options, block)
@active_container.elements << _check_box
options[:parent] = @containers.last
_element = CheckBox.new(options, block)
@containers.last.add(_element)
return _check_box
return _element
end
def background(color = Gosu::Color::NONE)
@active_container.background_color = color
@containers.last.background_color = color
end
# Foreground color, e.g. Text
def stroke(color)
@containers.last.stroke(color)
end
# Element background color
def fill(color)
@containers.last.fill(color)
end
end
end

View File

@@ -13,33 +13,32 @@ module CyberarmEngine
stroke: Gosu::Color::WHITE,
fill: Gosu::Color::NONE,
background: Gosu::Color.rgb(12,12,12),
checkmark: "X", # ✓
padding: 20,
margin: 0,
interactive_stroke: Gosu::Color::WHITE,
interactive_active_stroke: Gosu::Color::BLACK,
interactive_active_stroke: Gosu::Color::GRAY,
interactive_background: Gosu::Color::GRAY,
interactive_hover_background: Gosu::Color.rgb(100, 100, 100),
interactive_active_background: Gosu::Color.rgb(50, 50, 50),
interactive_border_size: 1,
text_size: 22,
text_shadow: true,
font: "Consolas"
}
attr_accessor :x, :y, :z
attr_accessor :offset_x, :offset_y
attr_accessor :x, :y, :z, :width, :height, :padding, :margin
def initialize(options = {}, block = nil)
options = (THEME).merge(DEFAULTS).merge(options)
@parent = options[:parent] # parent Container (i.e. flow/stack)
options = (THEME).merge(DEFAULTS).merge(@parent.theme).merge(options)
@options = options
@block = block
@offset_x = 0
@offset_y = 0
@x = options[:x]
@y = options[:y]
@z = options[:z]
@@ -49,8 +48,6 @@ module CyberarmEngine
@padding = options[:padding]
@margin = options[:margin]
@parent = options[:parent]
end
def draw
@@ -66,8 +63,8 @@ module CyberarmEngine
end
def mouse_over?
if $window.mouse_x.between?(@x + @offset_x, @x + @offset_x + width)
if $window.mouse_y.between?(@y + @offset_y, @y + @offset_y + height)
if $window.mouse_x.between?(relative_x, relative_x + width)
if $window.mouse_y.between?(relative_y, relative_y + height)
true
end
end
@@ -81,11 +78,20 @@ module CyberarmEngine
@height + (@padding * 2)
end
def relative_x
@parent.x + @parent.scroll_x + @x
end
def relative_y
@parent.y + @parent.scroll_y + @y
end
def recalculate
raise "#{self.class}#recalculate was not overridden!"
end
def value
raise "#{self.klass}#value was not overridden!"
raise "#{self.class}#value was not overridden!"
end
end
end

View File

@@ -9,18 +9,31 @@ module CyberarmEngine
end
def draw
$window.draw_rect(@x, @y, width, height, @options[:fill], @z+1)
$window.draw_rect(relative_x, relative_y, width, height, @options[:fill], @z+1)
@text.draw
end
def button_up(id)
case id
when Gosu::MsLeft
if mouse_over?
@block.call(self) if @block
end
end
end
def recalculate
@width = @text.width
@height= @text.height
@text.x = @x + @padding
@text.y = @y + @padding
@text.x = relative_x + @padding
@text.y = relative_y + @padding
@text.z = @z + 3
end
def value
@text.text
end
end
end