Elements now return :handled when they're supposed to, GameState initialization and setup are now seperated

This commit is contained in:
2019-09-12 08:14:47 -05:00
parent 6fafe98008
commit 788d987da1
10 changed files with 45 additions and 19 deletions

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@@ -19,6 +19,8 @@ module CyberarmEngine
def clicked_left_mouse_button(sender, x, y)
@block.call(self) if @block
return :handled
end
def recalculate