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Elements now return :handled when they're supposed to, GameState initialization and setup are now seperated
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@@ -22,8 +22,6 @@ module CyberarmEngine
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@mouse_down_on = {}
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@mouse_down_position = {}
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@pending_recalculate_request = false
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setup
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end
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# throws :blur event to focused element and sets GuiState focused element
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