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https://github.com/cyberarm/cyberarm_engine.git
synced 2025-12-16 13:12:34 +00:00
Added support for UI to have background_images, fixed TextBlock text overdrawing
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@@ -24,6 +24,7 @@ require_relative "cyberarm_engine/transform"
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require_relative "cyberarm_engine/ray"
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require_relative "cyberarm_engine/ray"
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require_relative "cyberarm_engine/background"
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require_relative "cyberarm_engine/background"
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require_relative "cyberarm_engine/background_nine_slice"
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require_relative "cyberarm_engine/background_nine_slice"
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require_relative "cyberarm_engine/background_image"
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require_relative "cyberarm_engine/animator"
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require_relative "cyberarm_engine/animator"
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require_relative "cyberarm_engine/text"
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require_relative "cyberarm_engine/text"
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55
lib/cyberarm_engine/background_image.rb
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55
lib/cyberarm_engine/background_image.rb
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@@ -0,0 +1,55 @@
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module CyberarmEngine
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class BackgroundImage
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include CyberarmEngine::Common
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attr_accessor :x, :y, :z, :width, :height, :mode, :color
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attr_reader :image
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def initialize(image_path: nil, x: 0, y: 0, z: 0, width: 0, height: 0, mode: :fill, color: Gosu::Color::WHITE)
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@image = get_image(image_path) if image_path
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@x = x
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@y = y
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@z = z
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@width = width
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@height = height
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@mode = mode
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@color = color
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end
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def image=(image_path)
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@image = image_path ? get_image(image_path) : image_path
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end
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def width_scale
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(@width.to_f / @image.width).abs
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end
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def height_scale
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(@height.to_f / @image.height).abs
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end
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def draw
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return unless @image
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send(:"draw_#{mode}")
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end
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def draw_stretch
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@image.draw(@x, @y, @z, width_scale, height_scale, @color)
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end
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def draw_tiled
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raise NotImplementedError
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end
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def draw_fill
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if @width * width_scale > height * height_scale
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@image.draw(@x, @y, @z, width_scale, width_scale, @color)
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else
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@image.draw(@x, @y, @z, height_scale, height_scale, @color)
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end
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end
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end
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end
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@@ -38,6 +38,7 @@ module CyberarmEngine
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@style.background_canvas = Background.new
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@style.background_canvas = Background.new
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@style.background_nine_slice_canvas = BackgroundNineSlice.new
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@style.background_nine_slice_canvas = BackgroundNineSlice.new
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@style.background_image_canvas = BackgroundImage.new
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@style.border_canvas = BorderCanvas.new(element: self)
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@style.border_canvas = BorderCanvas.new(element: self)
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@style_event = :default
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@style_event = :default
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@@ -60,6 +61,7 @@ module CyberarmEngine
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set_background
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set_background
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set_background_nine_slice
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set_background_nine_slice
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set_background_image
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set_border_thickness
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set_border_thickness
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set_border_color
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set_border_color
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@@ -104,6 +106,14 @@ module CyberarmEngine
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@style.background_nine_slice_bottom = safe_style_fetch(:background_nine_slice_bottom) || @style.background_nine_slice_from_edge
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@style.background_nine_slice_bottom = safe_style_fetch(:background_nine_slice_bottom) || @style.background_nine_slice_from_edge
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end
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end
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def set_background_image
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@style.background_image = safe_style_fetch(:background_image)
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@style.background_image_mode = safe_style_fetch(:background_image_mode) || :stretch
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@style.background_image_color = safe_style_fetch(:background_image_color) || Gosu::Color::WHITE
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@style.background_image_canvas.mode = @style.background_image_mode
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@style.background_image_canvas.color = @style.background_image_color
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end
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def set_border_thickness
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def set_border_thickness
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@style.border_thickness = safe_style_fetch(:border_thickness)
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@style.border_thickness = safe_style_fetch(:border_thickness)
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@@ -288,6 +298,7 @@ module CyberarmEngine
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@style.background_canvas.draw
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@style.background_canvas.draw
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@style.background_nine_slice_canvas.draw
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@style.background_nine_slice_canvas.draw
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@style.background_image_canvas.draw
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@style.border_canvas.draw
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@style.border_canvas.draw
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render
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render
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@@ -469,6 +480,7 @@ module CyberarmEngine
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@style.background_canvas.update
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@style.background_canvas.update
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update_background_nine_slice
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update_background_nine_slice
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update_background_image
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@style.border_canvas.update
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@style.border_canvas.update
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end
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end
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@@ -496,6 +508,26 @@ module CyberarmEngine
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@style.background_nine_slice_canvas.image = @style.background_nine_slice
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@style.background_nine_slice_canvas.image = @style.background_nine_slice
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end
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end
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def background_image=(image_path)
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pp @style.background_image_canvas.image
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@style.background_image = image_path.is_a?(Gosu::Image) ? image_path : get_image(image_path)
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update_background_image
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end
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def update_background_image
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@style.background_image_canvas.x = @x
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@style.background_image_canvas.y = @y
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@style.background_image_canvas.z = @z
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@style.background_image_canvas.width = width
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@style.background_image_canvas.height = height
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@style.background_image_canvas.mode = @style.background_image_mode
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@style.background_image_canvas.color = @style.background_image_color
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@style.background_image_canvas.image = @style.background_image
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end
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def root
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def root
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return self if is_root?
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return self if is_root?
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@@ -18,7 +18,14 @@ module CyberarmEngine
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end
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end
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def render
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def render
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@text.draw
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# Gosu.clip_to is too expensive to always use so check if we actually need it.
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if @text.width > width || @text.height > height
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Gosu.clip_to(@x, @y, width, height) do
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@text.draw
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end
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else
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@text.draw
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end
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end
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end
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def recalculate
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def recalculate
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