From b382bf696012453996caea3628b0703752898b64 Mon Sep 17 00:00:00 2001 From: Cyberarm Date: Mon, 9 Dec 2019 08:51:31 -0600 Subject: [PATCH] Fix passing Vector (as vec3) to Shader --- lib/cyberarm_engine/shader.rb | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/lib/cyberarm_engine/shader.rb b/lib/cyberarm_engine/shader.rb index ce877c7..19130e8 100644 --- a/lib/cyberarm_engine/shader.rb +++ b/lib/cyberarm_engine/shader.rb @@ -198,7 +198,9 @@ module CyberarmEngine when :transform glUniformMatrix4fv(attr_loc, 1, GL_FALSE, value.to_gl.pack("F16")) when :vector - glUniform4f(attr_loc, *value.to_a) + # TODO: add support for passing vec4 + # glUniform4f(attr_loc, *value.to_a[0..3]) + glUniform3f(attr_loc, *value.to_a[0..2]) else raise NotImplementedError, "Shader support for #{value.class.inspect} not implemented." end