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https://github.com/cyberarm/cyberarm_engine.git
synced 2025-12-16 13:12:34 +00:00
Updated Text shadow rendering
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@@ -2,8 +2,8 @@ module CyberarmEngine
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class Text
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class Text
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CACHE = {}
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CACHE = {}
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attr_accessor :text, :x, :y, :z, :size, :factor_x, :factor_y, :color, :shadow, :shadow_size, :options
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attr_accessor :x, :y, :z, :size, :factor_x, :factor_y, :color, :shadow, :shadow_size, :options
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attr_reader :textobject
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attr_reader :text, :textobject
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def initialize(text, options={})
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def initialize(text, options={})
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@text = text || ""
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@text = text || ""
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@@ -62,37 +62,49 @@ module CyberarmEngine
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return font
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return font
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end
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end
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def text=(string)
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@rendered_shadow = nil
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@text = string
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end
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def width
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def width
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textobject.text_width(@text)
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textobject.text_width(@text)
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end
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end
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def height
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def height
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@text.lines.count * textobject.height
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(@text.lines.count+1) * textobject.height
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end
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end
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def draw
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def draw
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if @shadow && !ARGV.join.include?("--no-shadow")
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if @shadow && !ARGV.join.include?("--no-shadow")
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_color = Gosu::Color.rgba(@color.red, @color.green, @color.blue, @shadow_alpha) if @shadow_alpha <= @color.alpha
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@shadow_alpha = 30 if @color.alpha > 30
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_color = Gosu::Color.rgba(@color.red, @color.green, @color.blue, @color.alpha) unless @shadow_alpha <= @color.alpha
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@shadow_alpha = @color.alpha if @color.alpha <= 30
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shadow_color = Gosu::Color.rgba(@color.red, @color.green, @color.blue, @shadow_alpha)
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@textobject.draw_markup(@text, @x-@shadow_size, @y, @z, @factor_x, @factor_y, _color)
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_x = @shadow_size
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@textobject.draw_markup(@text, @x-@shadow_size, @y-@shadow_size, @z, @factor_x, @factor_y, _color)
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_y = @shadow_size
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@textobject.draw_markup(@text, @x, @y-@shadow_size, @z, @factor_x, @factor_y, _color)
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@rendered_shadow ||= Gosu.render((self.width+(shadow_size*2)).ceil, (self.height+(@shadow_size*2)).ceil) do
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@textobject.draw_markup(@text, @x+@shadow_size, @y-@shadow_size, @z, @factor_x, @factor_y, _color)
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@textobject.draw_markup(@text, _x-@shadow_size, _y, @z)
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@textobject.draw_markup(@text, _x-@shadow_size, _y-@shadow_size, @z)
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@textobject.draw_markup(@text, @x, @y+@shadow_size, @z, @factor_x, @factor_y, _color)
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@textobject.draw_markup(@text, _x, _y-@shadow_size, @z, @factor_x)
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@textobject.draw_markup(@text, @x-@shadow_size, @y+@shadow_size, @z, @factor_x, @factor_y, _color)
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@textobject.draw_markup(@text, _x+@shadow_size, _y-@shadow_size, @z)
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@textobject.draw_markup(@text, @x+@shadow_size, @y, @z, @factor_x, @factor_y, _color)
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@textobject.draw_markup(@text, _x, _y+@shadow_size, @z)
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@textobject.draw_markup(@text, @x+@shadow_size, @y+@shadow_size, @z, @factor_x, @factor_y, _color)
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@textobject.draw_markup(@text, _x-@shadow_size, _y+@shadow_size, @z)
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@textobject.draw_markup(@text, _x+@shadow_size, _y, @z)
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@textobject.draw_markup(@text, _x+@shadow_size, _y+@shadow_size, @z)
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end
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@rendered_shadow.draw(@x-@shadow_size, @y-@shadow_size, @z, @factor_x, @factor_y, shadow_color)
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end
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end
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@textobject.draw_markup(@text, @x, @y, @z, @factor_x, @factor_y, @color)
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@textobject.draw_markup(@text, @x, @y, @z, @factor_x, @factor_y, @color)
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end
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end
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def alpha=(n)
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def alpha=(n)
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@color = Gosu::Color.new(@color.red, @color.green, @color.blue, n)
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@color = Gosu::Color.rgba(@color.red, @color.green, @color.blue, n)
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end
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end
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def alpha
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def alpha
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