Remove MultiLineText as gosu natively supports newlines, Update Text to correctly calculate its height, call super in button_down/button_up to support gosu's fullscreen toggle, added Window.text_input = nil to GameState to prevent fustrating bugs that stem from forgetting to set it back to nil.

This commit is contained in:
2019-03-31 17:34:24 -05:00
parent 74a3631111
commit cc97077b0f
6 changed files with 15 additions and 72 deletions

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@@ -9,6 +9,7 @@ module CyberarmEngine
@options = options
@game_objects = []
@global_pause = false
$window.text_input = nil unless options[:preserve_text_input]
@down_keys = {}