From f662fabc56467ac9c8efe13617659f3fc981822e Mon Sep 17 00:00:00 2001 From: Cyberarm Date: Mon, 29 Mar 2021 08:13:59 -0500 Subject: [PATCH] Use GL_SRGB_ALPHA for textures --- lib/cyberarm_engine/opengl/texture.rb | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/lib/cyberarm_engine/opengl/texture.rb b/lib/cyberarm_engine/opengl/texture.rb index a1e9b60..e878bd1 100644 --- a/lib/cyberarm_engine/opengl/texture.rb +++ b/lib/cyberarm_engine/opengl/texture.rb @@ -54,7 +54,7 @@ module CyberarmEngine texture_id = tex_names_buf.unpack1("L2") glBindTexture(GL_TEXTURE_2D, texture_id) - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, image.width, image.height, 0, GL_RGBA, GL_UNSIGNED_BYTE, array_of_pixels) + glTexImage2D(GL_TEXTURE_2D, 0, GL_SRGB_ALPHA, image.width, image.height, 0, GL_RGBA, GL_UNSIGNED_BYTE, array_of_pixels) glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT) glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT) glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST) if @retro