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cyberarm/cyberarm_engine
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mirror of https://github.com/cyberarm/cyberarm_engine.git synced 2026-03-22 12:06:13 +00:00
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283 Commits 2 Branches 41 Tags
0fac4a03976d6211b4118c490781d512dfbfe84d
Commit Graph

7 Commits

Author SHA1 Message Date
Cyberarm
c2330ed9a9 Removed excon as explicit dependency, implemented menu's as (mostly) first class citizens, refactoring of gui layout, FIXME: broke Slider Handle..., probably some other stuff. 2024-03-04 20:54:36 -06:00
Cyberarm
e3b8a9b102 Fixed overdrawing on BorderCanvas for left side, fixed BackgroundImage fill mode not filling correctly, fixed Progress in marquee mode not request repaint each frame. 2023-01-11 15:05:58 -06:00
Cyberarm
186ad220cc Added more triggers for repainting 2023-01-04 20:17:49 -06:00
Cyberarm
54802e1254 Added support 'marquee' style progress bars i.e. non-linear progress bar with scrolling bar 2021-12-02 08:15:39 -06:00
Cyberarm
26dd688124 Ran rubocop -a 2020-12-14 16:04:31 -06:00
Cyberarm
da5d740c6e Sync: Renamed Engine to Window to be less confusing, elements are now supposed to throw a changed event if their value is changed 2020-05-04 11:17:11 -05:00
Cyberarm
bdce85613b Added Progress bar, refactored Elements to be under CyberarmEngine::Element namespace. 2019-06-27 15:41:38 -05:00
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