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24be9bfb29
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Imported Console from I-MIC FPS
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2021-06-26 13:12:44 +00:00 |
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165fc6f307
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Fixed draw_rect helper missing drawing mode argument, set max view distance to a large number
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2021-04-25 23:22:58 +00:00 |
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8002708695
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Updated Animator to be usable, added logo texture/image, 'finished' Intro state, added Window#shift_state
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2021-04-19 19:13:15 +00:00 |
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abb989f842
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Added flags to use ffi-gosu optionally instead of always trying, made tooltip affected by theme (the last set theme in setup will be used to style the tooltip)
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2021-03-12 08:33:16 -06:00 |
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26dd688124
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Ran rubocop -a
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2020-12-14 16:04:31 -06:00 |
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da5d740c6e
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Sync: Renamed Engine to Window to be less confusing, elements are now supposed to throw a changed event if their value is changed
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2020-05-04 11:17:11 -05:00 |
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5d16500edd
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Added support for passing flags to get_image, aliased Vector#weight/= to Vector#w/=
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2019-10-08 08:53:37 -05:00 |
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788d987da1
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Elements now return :handled when they're supposed to, GameState initialization and setup are now seperated
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2019-09-12 08:15:02 -05:00 |
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df2dc25e34
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Made Vector#operator private, refactored BoundingBox initializer to accept either Vectors or numbers, added #opacity to Common
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2019-05-01 13:47:17 -05:00 |
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6f9b00ffb5
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Improvements to GameObject and friends
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2019-03-30 13:29:30 -05:00 |
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9f857bd787
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Theming now implemented
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2019-03-04 16:02:21 -06:00 |
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18ff0a1ea9
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Refactored Container to be an Element, removed button_up/button_down passing to elements, moved Gui out of GameState and into GuiState, added scaffolding for events (Publish/Subscribe pattern). Element input is broken ATM.
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2019-03-01 09:41:51 -06:00 |
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76ac1d553a
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Fixed crash due to old code from initial import, various clean up.
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2019-01-30 13:37:29 -06:00 |
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