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cyberarm/cyberarm_engine
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260 Commits 2 Branches 39 Tags
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2 Commits

Author SHA1 Message Date
Cyberarm
5d1c195917 Added support for rendering multiple lights, standardized shaders to use snake case for variables and camel case for functions, stubbed PBR material shader include. 2023-07-29 14:09:23 -05:00
Cyberarm
458731a534 Added shaders from i-mic-fps, preload shaders if cyberarm_engine/opengl has been required. 2023-01-08 17:30:37 -06:00
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