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5 changed files with 57 additions and 35 deletions

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@@ -4,10 +4,10 @@ module CyberarmEngine
CACHE = {} CACHE = {}
attr_accessor :x, :y, :z, :width, :height, :mode, :color attr_accessor :x, :y, :z, :width, :height, :mode, :color, :render_mode
attr_reader :image, :left, :top, :right, :bottom attr_reader :image, :left, :top, :right, :bottom
def initialize(image_path: nil, x: 0, y: 0, z: 0, width: 0, height: 0, mode: :tiled, left: 1, top: 1, right: 1, bottom: 1, color: Gosu::Color::WHITE) def initialize(image_path: nil, x: 0, y: 0, z: 0, width: 0, height: 0, mode: :tiled, left: 1, top: 1, right: 1, bottom: 1, color: Gosu::Color::WHITE, render_mode: :default)
@image = get_image(image_path) if image_path @image = get_image(image_path) if image_path
@x = x @x = x
@@ -25,6 +25,7 @@ module CyberarmEngine
@bottom = bottom @bottom = bottom
@color = color @color = color
@render_mode = render_mode
nine_slice if @image nine_slice if @image
end end
@@ -121,58 +122,58 @@ module CyberarmEngine
end end
def draw_stretched def draw_stretched
@segment_top_left.draw(@x, @y, @z, 1, 1, @color) @segment_top_left.draw(@x, @y, @z, 1, 1, @color, @render_mode)
@segment_top.draw(@x + @segment_top_left.width, @y, @z, width_scale, 1, @color) # SCALE X @segment_top.draw(@x + @segment_top_left.width, @y, @z, width_scale, 1, @color, @render_mode) # SCALE X
@segment_top_right.draw((@x + @width) - @segment_top_right.width, @y, @z, 1, 1, @color) @segment_top_right.draw((@x + @width) - @segment_top_right.width, @y, @z, 1, 1, @color, @render_mode)
@segment_right.draw((@x + @width) - @segment_right.width, @y + @top, @z, 1, height_scale, @color) # SCALE Y @segment_right.draw((@x + @width) - @segment_right.width, @y + @top, @z, 1, height_scale, @color, @render_mode) # SCALE Y
@segment_bottom_right.draw((@x + @width) - @segment_bottom_right.width, @y + @height - @segment_bottom_right.height, @z, 1, 1, @color) @segment_bottom_right.draw((@x + @width) - @segment_bottom_right.width, @y + @height - @segment_bottom_right.height, @z, 1, 1, @color, @render_mode)
@segment_bottom.draw(@x + @segment_bottom_left.width, (@y + @height) - @segment_bottom.height, @z, width_scale, 1, @color) # SCALE X @segment_bottom.draw(@x + @segment_bottom_left.width, (@y + @height) - @segment_bottom.height, @z, width_scale, 1, @color, @render_mode) # SCALE X
@segment_bottom_left.draw(@x, (@y + @height) - @segment_bottom_left.height, @z, 1, 1, @color) @segment_bottom_left.draw(@x, (@y + @height) - @segment_bottom_left.height, @z, 1, 1, @color, @render_mode)
@segment_left.draw(@x, @y + @top, @z, 1, height_scale, @color) # SCALE Y @segment_left.draw(@x, @y + @top, @z, 1, height_scale, @color, @render_mode) # SCALE Y
@segment_middle.draw(@x + @segment_top_left.width, @y + @segment_top.height, @z, width_scale, height_scale, @color) # SCALE X and SCALE Y @segment_middle.draw(@x + @segment_top_left.width, @y + @segment_top.height, @z, width_scale, height_scale, @color, @render_mode) # SCALE X and SCALE Y
end end
def draw_tiled def draw_tiled
@segment_top_left.draw(@x, @y, @z, 1, 1, @color) @segment_top_left.draw(@x, @y, @z, 1, 1, @color, @render_mode)
# p [width_scale, height_scale] # p [width_scale, height_scale]
Gosu.clip_to(@x + @segment_top_left.width, @y, @segment_top.width * width_scale, @segment_top.height) do Gosu.clip_to(@x + @segment_top_left.width, @y, @segment_top.width * width_scale, @segment_top.height) do
width_scale.ceil.times do |i| width_scale.ceil.times do |i|
@segment_top.draw(@x + @segment_top_left.width + (@segment_top.width * i), @y, @z, 1, 1, @color) # SCALE X @segment_top.draw(@x + @segment_top_left.width + (@segment_top.width * i), @y, @z, 1, 1, @color, @render_mode) # SCALE X
end end
end end
@segment_top_right.draw((@x + @width) - @segment_top_right.width, @y, @z, 1, 1, @color) @segment_top_right.draw((@x + @width) - @segment_top_right.width, @y, @z, 1, 1, @color, @render_mode)
Gosu.clip_to(@x + @width - @segment_top_right.width, @y + @top, @segment_right.width, @segment_right.height * height_scale) do Gosu.clip_to(@x + @width - @segment_top_right.width, @y + @top, @segment_right.width, @segment_right.height * height_scale) do
height_scale.ceil.times do |i| height_scale.ceil.times do |i|
@segment_right.draw((@x + @width) - @segment_right.width, @y + @top + (@segment_right.height * i), @z, 1, 1, @color) # SCALE Y @segment_right.draw((@x + @width) - @segment_right.width, @y + @top + (@segment_right.height * i), @z, 1, 1, @color, @render_mode) # SCALE Y
end end
end end
@segment_bottom_right.draw((@x + @width) - @segment_bottom_right.width, @y + @height - @segment_bottom_right.height, @z, 1, 1, @color) @segment_bottom_right.draw((@x + @width) - @segment_bottom_right.width, @y + @height - @segment_bottom_right.height, @z, 1, 1, @color, @render_mode)
Gosu.clip_to(@x + @segment_top_left.width, @y + @height - @segment_bottom.height, @segment_top.width * width_scale, @segment_bottom.height) do Gosu.clip_to(@x + @segment_top_left.width, @y + @height - @segment_bottom.height, @segment_top.width * width_scale, @segment_bottom.height) do
width_scale.ceil.times do |i| width_scale.ceil.times do |i|
@segment_bottom.draw(@x + @segment_bottom_left.width + (@segment_bottom.width * i), (@y + @height) - @segment_bottom.height, @z, 1, 1, @color) # SCALE X @segment_bottom.draw(@x + @segment_bottom_left.width + (@segment_bottom.width * i), (@y + @height) - @segment_bottom.height, @z, 1, 1, @color, @render_mode) # SCALE X
end end
end end
@segment_bottom_left.draw(@x, (@y + @height) - @segment_bottom_left.height, @z, 1, 1, @color) @segment_bottom_left.draw(@x, (@y + @height) - @segment_bottom_left.height, @z, 1, 1, @color, @render_mode)
Gosu.clip_to(@x, @y + @top, @segment_left.width, @segment_left.height * height_scale) do Gosu.clip_to(@x, @y + @top, @segment_left.width, @segment_left.height * height_scale) do
height_scale.ceil.times do |i| height_scale.ceil.times do |i|
@segment_left.draw(@x, @y + @top + (@segment_left.height * i), @z, 1, 1, @color) # SCALE Y @segment_left.draw(@x, @y + @top + (@segment_left.height * i), @z, 1, 1, @color, @render_mode) # SCALE Y
end end
end end
Gosu.clip_to(@x + @segment_top_left.width, @y + @segment_top.height, @width - (@segment_left.width + @segment_right.width), @height - (@segment_top.height + @segment_bottom.height)) do Gosu.clip_to(@x + @segment_top_left.width, @y + @segment_top.height, @width - (@segment_left.width + @segment_right.width), @height - (@segment_top.height + @segment_bottom.height)) do
height_scale.ceil.times do |y| height_scale.ceil.times do |y|
width_scale.ceil.times do |x| width_scale.ceil.times do |x|
@segment_middle.draw(@x + @segment_top_left.width + (@segment_middle.width * x), @y + @segment_top.height + (@segment_middle.height * y), @z, 1, 1, @color) # SCALE X and SCALE Y @segment_middle.draw(@x + @segment_top_left.width + (@segment_middle.width * x), @y + @segment_top.height + (@segment_middle.height * y), @z, 1, 1, @color, @render_mode) # SCALE X and SCALE Y
end end
end end
end end

View File

@@ -1,4 +1,6 @@
module CyberarmEngine module CyberarmEngine
GUI_DEBUG = false
module Common module Common
ImageBlob = Data.define(:to_blob, :columns, :rows) ImageBlob = Data.define(:to_blob, :columns, :rows)

View File

@@ -18,7 +18,7 @@ module CyberarmEngine
@visible = !@options.key?(:visible) ? true : @options[:visible] @visible = !@options.key?(:visible) ? true : @options[:visible]
@tip = @options[:tip] || "" @tip = @options[:tip] || ""
@debug = @options[:debug] || CyberarmEngine.const_defined?("GUI_DEBUG") && CyberarmEngine::GUI_DEBUG || false @debug = @options[:debug].nil? ? nil : @options[:debug]
@debug_color = @options[:debug_color].nil? ? Gosu::Color::RED : @options[:debug_color] @debug_color = @options[:debug_color].nil? ? Gosu::Color::RED : @options[:debug_color]
@style = Style.new(options) @style = Style.new(options)
@@ -215,6 +215,7 @@ module CyberarmEngine
event(:blur) event(:blur)
event(:changed) event(:changed)
event(:size_changed)
end end
def enter(_sender) def enter(_sender)
@@ -339,7 +340,7 @@ module CyberarmEngine
end end
def debug_draw def debug_draw
return unless @debug # allow elements to opt out of debug drawing, makes debugging some things easier. return if @debug == false || !CyberarmEngine::GUI_DEBUG # allow elements to opt out of debug drawing, makes debugging some things easier.
return if CyberarmEngine.const_defined?("GUI_DEBUG_ONLY_ELEMENT") && self.class == GUI_DEBUG_ONLY_ELEMENT return if CyberarmEngine.const_defined?("GUI_DEBUG_ONLY_ELEMENT") && self.class == GUI_DEBUG_ONLY_ELEMENT
Gosu.draw_line( Gosu.draw_line(
@@ -393,7 +394,7 @@ module CyberarmEngine
def width def width
if visible? if visible?
inner_width + @width inner_width + content_width
else else
0 0
end end
@@ -417,7 +418,7 @@ module CyberarmEngine
def height def height
if visible? if visible?
inner_height + @height inner_height + content_height
else else
0 0
end end
@@ -487,6 +488,8 @@ module CyberarmEngine
new_size = if size.is_a?(Float) && size.between?(0.0, 1.0) new_size = if size.is_a?(Float) && size.between?(0.0, 1.0)
(@parent.send(:"content_#{dimension}") * size).floor - send(:"noncontent_#{dimension}").floor (@parent.send(:"content_#{dimension}") * size).floor - send(:"noncontent_#{dimension}").floor
elsif size.is_a?(Numeric)
(size - send(:"noncontent_#{dimension}")).floor
else else
size size
end end
@@ -515,7 +518,7 @@ module CyberarmEngine
def space_available_height def space_available_height
# TODO: This may get expensive if there are a lot of children, probably should cache it somehow # TODO: This may get expensive if there are a lot of children, probably should cache it somehow
fill_siblings = @parent.children.select { |c| c.styled(:fill) }.count.to_f # include self since we're dividing fill_siblings = @parent.children.select { |c| c.styled(:fill) && c.visible? }.count.to_f # include self since we're dividing
available_space = ((@parent.content_height - (@parent.children.reject { |c| c.styled(:fill) }).map(&:outer_height).sum) / fill_siblings) available_space = ((@parent.content_height - (@parent.children.reject { |c| c.styled(:fill) }).map(&:outer_height).sum) / fill_siblings)
(available_space.nan? || available_space.infinite?) ? 0 : available_space.floor # The parent element might not have its dimensions, yet. (available_space.nan? || available_space.infinite?) ? 0 : available_space.floor # The parent element might not have its dimensions, yet.
@@ -576,6 +579,8 @@ module CyberarmEngine
@old_width = width @old_width = width
@old_height = height @old_height = height
publish(:size_changed)
end end
end end

View File

@@ -88,17 +88,20 @@ module CyberarmEngine
Gosu.translate(@scroll_position.x, @scroll_position.y) do Gosu.translate(@scroll_position.x, @scroll_position.y) do
@children.each(&:draw) @children.each(&:draw)
@children.each do |child|
next unless child.visible?
child.debug_draw
end
end end
end end
@children.each(&:debug_draw)
debug_draw debug_draw
end end
def debug_draw def debug_draw
super super
@children.each(&:debug_draw)
end end
def update def update
@@ -203,9 +206,9 @@ module CyberarmEngine
case styled(:v_align) case styled(:v_align)
when :center when :center
@y = parent.y + parent.styled(:margin_top) + parent.height / 2 - height / 2 @y = parent.y + parent.outer_height / 2 - outer_height / 2
when :bottom when :bottom
@y = parent.y + parent.styled(:margin_top) + parent.height - height @y = parent.y + parent.outer_height - outer_height
end end
end end
@@ -214,9 +217,9 @@ module CyberarmEngine
case styled(:h_align) case styled(:h_align)
when :center when :center
@x = parent.x + parent.styled(:margin_left) + parent.width / 2 - width / 2 @x = parent.x + parent.outer_width / 2 - outer_width / 2
when :right when :right
@x = parent.x + parent.styled(:margin_left) + parent.width - width @x = parent.x + parent.outer_width - outer_width
end end
end end
@@ -285,7 +288,7 @@ module CyberarmEngine
end end
def position_on_next_line(element) # Flow def position_on_next_line(element) # Flow
@current_position.x = 0 @current_position.x = styled(:margin_left) + styled(:padding_left)
@current_position.y += tallest_neighbor(element, @current_position.y).outer_height @current_position.y += tallest_neighbor(element, @current_position.y).outer_height
element.x = @current_position.x element.x = @current_position.x

View File

@@ -98,7 +98,15 @@ module CyberarmEngine
Stats.frame.start_timing(:gui_element_recalculate_requests) Stats.frame.start_timing(:gui_element_recalculate_requests)
# puts "PENDING REQUESTS: #{@pending_element_recalculate_requests.size}" if @pending_element_recalculate_requests.size.positive? # puts "PENDING REQUESTS: #{@pending_element_recalculate_requests.size}" if @pending_element_recalculate_requests.size.positive?
@pending_element_recalculate_requests.shift(&:recalculate) while (e = @pending_element_recalculate_requests.shift)
# its pointless to recalculate individual elements when we've been asked to recalculate the whole gui
if @pending_recalculate_request
@pending_element_recalculate_requests.clear
break
end
e.recalculate
end
Stats.frame.end_timing(:gui_element_recalculate_requests) Stats.frame.end_timing(:gui_element_recalculate_requests)
@@ -231,6 +239,9 @@ module CyberarmEngine
redirect_mouse_button(:right) redirect_mouse_button(:right)
when Gosu::KB_F5 when Gosu::KB_F5
request_recalculate request_recalculate
when Gosu::KB_F12
CyberarmEngine.const_set(:GUI_DEBUG, !CyberarmEngine::GUI_DEBUG)
request_repaint
end end
@focus.button_down(id) if @focus.respond_to?(:button_down) @focus.button_down(id) if @focus.respond_to?(:button_down)