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26 changed files with 798 additions and 195 deletions

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@@ -27,9 +27,7 @@ Gem::Specification.new do |spec|
spec.executables = spec.files.grep(%r{^exe/}) { |f| File.basename(f) }
spec.require_paths = %w[lib assets]
spec.add_dependency "excon", "~> 0.88"
spec.add_dependency "gosu", "~> 1.1"
spec.add_dependency "gosu_more_drawables", "~> 0.3"
# spec.add_dependency "ffi", :platforms => [:mswin, :mingw] # Required by Clipboard on Windows
spec.add_development_dependency "bundler", "~> 2.2"

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@@ -6,14 +6,19 @@ else
require "gosu"
end
require "json"
require "excon"
require "gosu_more_drawables"
require_relative "cyberarm_engine/version"
require_relative "cyberarm_engine/stats"
require_relative "cyberarm_engine/common"
require_relative "cyberarm_engine/gosu_ext/draw_arc"
require_relative "cyberarm_engine/gosu_ext/draw_circle"
require_relative "cyberarm_engine/gosu_ext/draw_path"
require_relative "cyberarm_engine/notification"
require_relative "cyberarm_engine/notification_manager"
require_relative "cyberarm_engine/game_object"
require_relative "cyberarm_engine/window"
@@ -56,6 +61,8 @@ require_relative "cyberarm_engine/ui/elements/check_box"
require_relative "cyberarm_engine/ui/elements/radio"
require_relative "cyberarm_engine/ui/elements/progress"
require_relative "cyberarm_engine/ui/elements/slider"
require_relative "cyberarm_engine/ui/elements/menu"
require_relative "cyberarm_engine/ui/elements/menu_item"
require_relative "cyberarm_engine/game_state"
require_relative "cyberarm_engine/ui/gui_state"

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@@ -163,7 +163,7 @@ module CyberarmEngine
elsif background.is_a?(Range)
set([background.begin, background.begin, background.end, background.end])
else
raise ArgumentError, "background '#{background}' of type '#{background.class}' was not able to be processed"
raise ArgumentError, "background '#{background.inspect}' of type '#{background.class}' was not able to be processed"
end
end
end

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@@ -1,3 +1,5 @@
require "excon"
module CyberarmEngine
module Cache
class DownloadManager

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@@ -0,0 +1,98 @@
module Gosu
# Draw an arc around the point x and y.
#
# Color accepts the following: *Gosu::Color*, *Array* (with 2 colors), or a *Hash* with keys: _from:_ and _to:_ both colors.
#
# With a *Gosu::Color* the arc will be painted with color
#
# With an *Array* the first *Gosu::Color* with be the innermost color and the last *Gosu::Color* with be the outermost color
#
# With a *Hash* the arc will smoothly transition from the start of the arc to the end
# @example
# # Using a Hash
# Gosu.draw_arc(100, 100, 50, 0.5, 128, 4, {from: Gosu::Color::BLUE, to: Gosu::Color::GREEN}, 0, :default)
#
# # Using an Array
# Gosu.draw_arc(100, 100, 50, 0.5, 128, 4, [Gosu::Color::BLUE, Gosu::Color::GREEN], 0, :default)
#
# # Using a Gosu::Color
# Gosu.draw_arc(100, 100, 50, 0.5, 128, 4, Gosu::Color::BLUE, 0, :default)
#
#
# @param x X position.
# @param y Y position.
# @param radius radius of arc, in pixels.
# @param percentage how complete the segment is, _0.0_ is 0% and _1.0_ is 100%.
# @param segments how many segments for arc, more will appear smoother, less will appear jagged.
# @param thickness how thick arc will be.
# @param color [Gosu::Color, Array<Gosu::Color, Gosu::Color>, Hash{from: start_color, to: end_color}] color or colors to draw the arc with.
# @param z Z position.
# @param mode blend mode.
#
# @note _thickness_ is subtracted from radius, meaning that the arc will grow towards the origin, not away from it.
#
# @return [void]
def self.draw_arc(x, y, radius, percentage = 1.0, segments = 128, thickness = 4, color = Gosu::Color::WHITE, z = 0, mode = :default)
segments = 360.0 / segments
return if percentage == 0.0
0.step((359 * percentage), percentage > 0 ? segments : -segments) do |angle|
angle2 = angle + segments
point_a_left_x = x + Gosu.offset_x(angle, radius - thickness)
point_a_left_y = y + Gosu.offset_y(angle, radius - thickness)
point_a_right_x = x + Gosu.offset_x(angle2, radius - thickness)
point_a_right_y = y + Gosu.offset_y(angle2, radius - thickness)
point_b_left_x = x + Gosu.offset_x(angle, radius)
point_b_left_y = y + Gosu.offset_y(angle, radius)
point_b_right_x = x + Gosu.offset_x(angle2, radius)
point_b_right_y = y + Gosu.offset_y(angle2, radius)
if color.is_a?(Array)
Gosu.draw_quad(
point_a_left_x, point_a_left_y, color.first,
point_b_left_x, point_b_left_y, color.last,
point_a_right_x, point_a_right_y, color.first,
point_b_right_x, point_b_right_y, color.last,
z, mode
)
elsif color.is_a?(Hash)
start_color = color[:from]
end_color = color[:to]
color_a = Gosu::Color.rgba(
(end_color.red - start_color.red) * (angle / 360.0) + start_color.red,
(end_color.green - start_color.green) * (angle / 360.0) + start_color.green,
(end_color.blue - start_color.blue) * (angle / 360.0) + start_color.blue,
(end_color.alpha - start_color.alpha) * (angle / 360.0) + start_color.alpha,
)
color_b = Gosu::Color.rgba(
(end_color.red - start_color.red) * (angle2 / 360.0) + start_color.red,
(end_color.green - start_color.green) * (angle2 / 360.0) + start_color.green,
(end_color.blue - start_color.blue) * (angle2 / 360.0) + start_color.blue,
(end_color.alpha - start_color.alpha) * (angle2 / 360.0) + start_color.alpha,
)
Gosu.draw_quad(
point_a_left_x, point_a_left_y, color_a,
point_b_left_x, point_b_left_y, color_a,
point_a_right_x, point_a_right_y, color_b,
point_b_right_x, point_b_right_y, color_b,
z, mode
)
else
Gosu.draw_quad(
point_a_left_x, point_a_left_y, color,
point_b_left_x, point_b_left_y, color,
point_a_right_x, point_a_right_y, color,
point_b_right_x, point_b_right_y, color,
z, mode
)
end
end
end
end

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@@ -0,0 +1,31 @@
module Gosu
##
# Draw a filled circled around point X and Y.
#
# @param x X position.
# @param y Y position.
# @param radius radius of circle, in pixels.
# @param step_size resolution of circle, more steps will apear smoother, less will appear jagged.
# @param color color to draw circle with.
# @param mode blend mode.
#
# @return [void]
def self.draw_circle(x, y, radius, step_size = 36, color = Gosu::Color::WHITE, z = 0, mode = :default)
step_size = (360.0 / step_size).floor
0.step(359, step_size) do |angle|
angle2 = angle + step_size
point_lx = x + Gosu.offset_x(angle, radius)
point_ly = y + Gosu.offset_y(angle, radius)
point_rx = x + Gosu.offset_x(angle2, radius)
point_ry = y + Gosu.offset_y(angle2, radius)
Gosu.draw_triangle(
point_lx, point_ly, color,
point_rx, point_ry, color,
x, y, color, z, mode
)
end
end
end

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@@ -0,0 +1,17 @@
module Gosu
PathNode = Struct.new(:x, :y)
def self.draw_path(nodes, color = Gosu::Color::WHITE, z = 0, mode = :default)
last_node = nodes.first
nodes[1..nodes.size - 1].each do |current_node|
Gosu.draw_line(
last_node.x, last_node.y, color,
current_node.x, current_node.y, color,
z, mode
)
last_node = current_node
end
end
end

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@@ -0,0 +1,83 @@
module CyberarmEngine
class Notification
WIDTH = 500
HEIGHT = 64
EDGE_WIDTH = 8
TRANSITION_DURATION = 750
PADDING = 8
TTL_LONG = 5_000
TTL_MEDIUM = 3_250
TTL_SHORT = 1_500
TIME_TO_LIVE = TTL_MEDIUM
BACKGROUND_COLOR = Gosu::Color.new(0xaa313533)
EDGE_COLOR = Gosu::Color.new(0xaa010101)
ICON_COLOR = Gosu::Color.new(0xddffffff)
TITLE_COLOR = Gosu::Color.new(0xddffffff)
TAGLINE_COLOR = Gosu::Color.new(0xddaaaaaa)
TITLE_SIZE = 28
TAGLINE_SIZE = 18
ICON_SIZE = HEIGHT - PADDING * 2
TITLE_FONT = Gosu::Font.new(TITLE_SIZE, bold: true)
TAGLINE_FONT = Gosu::Font.new(TAGLINE_SIZE)
PRIORITY_HIGH = 1.0
PRIORITY_MEDIUM = 0.5
PRIORITY_LOW = 0.0
LINEAR_TRANSITION = :linear
EASE_IN_OUT_TRANSITION = :ease_in_out
attr_reader :priority, :title, :tagline, :icon, :time_to_live, :transition_duration, :transition_type
def initialize(
host:, priority:, title:, title_color: TITLE_COLOR, tagline: "", tagline_color: TAGLINE_COLOR, icon: nil, icon_color: ICON_COLOR,
edge_color: EDGE_COLOR, background_color: BACKGROUND_COLOR, time_to_live: TIME_TO_LIVE, transition_duration: TRANSITION_DURATION,
transition_type: EASE_IN_OUT_TRANSITION
)
@host = host
@priority = priority
@title = title
@title_color = title_color
@tagline = tagline
@tagline_color = tagline_color
@icon = icon
@icon_color = icon_color
@edge_color = edge_color
@background_color = background_color
@time_to_live = time_to_live
@transition_duration = transition_duration
@transition_type = transition_type
@icon_scale = ICON_SIZE.to_f / @icon.width if @icon
end
def draw
Gosu.draw_rect(0, 0, WIDTH, HEIGHT, @background_color)
if @host.edge == :top
Gosu.draw_rect(0, HEIGHT - EDGE_WIDTH, WIDTH, EDGE_WIDTH, @edge_color)
@icon.draw(EDGE_WIDTH + PADDING, PADDING, 0, @icon_scale, @icon_scale, @icon_color) if @icon
elsif @host.edge == :bottom
Gosu.draw_rect(0, 0, WIDTH, EDGE_WIDTH, @edge_color)
@icon.draw(EDGE_WIDTH + PADDING, PADDING, 0, @icon_scale, @icon_scale, @icon_color) if @icon
elsif @host.edge == :right
Gosu.draw_rect(0, 0, EDGE_WIDTH, HEIGHT, @edge_color)
@icon.draw(EDGE_WIDTH + PADDING, PADDING, 0, @icon_scale, @icon_scale, @icon_color) if @icon
else
Gosu.draw_rect(WIDTH - EDGE_WIDTH, 0, EDGE_WIDTH, HEIGHT, @edge_color)
@icon.draw(PADDING, PADDING, 0, @icon_scale, @icon_scale, @icon_color) if @icon
end
icon_space = @icon ? ICON_SIZE + PADDING : 0
TITLE_FONT.draw_text(@title, PADDING + EDGE_WIDTH + icon_space, PADDING, 0, 1, 1, @title_color)
TAGLINE_FONT.draw_text(@tagline, PADDING + EDGE_WIDTH + icon_space, PADDING + TITLE_FONT.height, 0, 1, 1, @tagline_color)
end
end
end

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@@ -0,0 +1,242 @@
module CyberarmEngine
class NotificationManager
EDGE_TOP = :top
EDGE_BOTTOM = :bottom
EDGE_RIGHT = :right
EDGE_LEFT = :left
MODE_DEFAULT = :slide
MODE_CIRCLE = :circle
attr_reader :edge, :mode, :max_visible, :notifications
def initialize(edge: EDGE_RIGHT, mode: MODE_DEFAULT, window:, max_visible: 1)
@edge = edge
@mode = mode
@window = window
@max_visible = max_visible
@notifications = []
@drivers = []
@slots = Array.new(max_visible, nil)
end
def draw
@drivers.each do |driver|
case @edge
when :left, :right
x = @edge == :right ? @window.width + driver.x : -Notification::WIDTH + driver.x
y = driver.y + Notification::HEIGHT / 2
Gosu.translate(x, y + (Notification::HEIGHT + Notification::PADDING) * driver.slot) do
driver.draw
end
when :top, :bottom
x = @window.width / 2 - Notification::WIDTH / 2
y = @edge == :top ? driver.y - Notification::HEIGHT : @window.height + driver.y
slot_position = (Notification::HEIGHT + Notification::PADDING) * driver.slot
slot_position *= -1 if @edge == :bottom
Gosu.translate(x, y + slot_position) do
driver.draw
end
end
end
end
def update
show_next_notification if @drivers.size < @max_visible
@drivers.each do |driver|
if driver.done?
@slots[driver.slot] = nil
@drivers.delete(driver)
end
end
@drivers.each(&:update)
end
def show_next_notification
notification = @notifications.sort { |n| n.priority }.reverse.shift
return unless notification
return if available_slot_index < lowest_used_slot
@notifications.delete(notification)
@drivers << Driver.new(edge: @edge, mode: @mode, notification: notification, slot: available_slot_index)
slot = @slots[available_slot_index] = @drivers.last
end
def available_slot_index
@slots.each_with_index do |slot, i|
return i unless slot
end
return -1
end
def lowest_used_slot
@slots.each_with_index do |slot, i|
return i if slot
end
return -1
end
def highest_used_slot
_slot = -1
@slots.each_with_index do |slot, i|
_slot = i if slot
end
return _slot
end
def create_notification(**args)
notification = Notification.new(host: self, **args)
@notifications << notification
end
class Driver
attr_reader :x, :y, :notification, :slot
def initialize(edge:, mode:, notification:, slot:)
@edge = edge
@mode = mode
@notification = notification
@slot = slot
@x, @y = 0, 0
@delta = Gosu.milliseconds
@accumulator = 0.0
@born_at = Gosu.milliseconds
@duration_completed_at = Float::INFINITY
@transition_completed_at = Float::INFINITY
end
def transition_in_complete?
Gosu.milliseconds - @born_at >= @notification.transition_duration
end
def duration_completed?
Gosu.milliseconds - @transition_completed_at >= @notification.time_to_live
end
def done?
Gosu.milliseconds - @duration_completed_at >= @notification.transition_duration
end
def draw
ratio = 0.0
if not transition_in_complete?
ratio = animation_ratio
elsif transition_in_complete? and not duration_completed?
ratio = 1.0
elsif duration_completed?
ratio = 1.0 - animation_ratio
end
case @mode
when MODE_DEFAULT
Gosu.clip_to(0, 0, Notification::WIDTH, Notification::HEIGHT * ratio) do
@notification.draw
end
when MODE_CIRCLE
half = Notification::WIDTH / 2
Gosu.clip_to(half - (half * ratio), 0, Notification::WIDTH * ratio, Notification::HEIGHT) do
@notification.draw
end
end
end
def update
case @mode
when MODE_DEFAULT
update_default
when MODE_CIRCLE
update_circle
end
@accumulator += Gosu.milliseconds - @delta
@delta = Gosu.milliseconds
end
def update_default
case @edge
when :left, :right
if not transition_in_complete? # Slide In
@x = @edge == :right ? -x_offset : x_offset
elsif transition_in_complete? and not duration_completed?
@x = @edge == :right ? -Notification::WIDTH : Notification::WIDTH if @x.abs != Notification::WIDTH
@transition_completed_at = Gosu.milliseconds if @transition_completed_at == Float::INFINITY
@accumulator = 0.0
elsif duration_completed? # Slide Out
@x = @edge == :right ? x_offset - Notification::WIDTH : Notification::WIDTH - x_offset
@x = 0 if @edge == :left and @x <= 0
@x = 0 if @edge == :right and @x >= 0
@duration_completed_at = Gosu.milliseconds if @duration_completed_at == Float::INFINITY
end
when :top, :bottom
if not transition_in_complete? # Slide In
@y = @edge == :top ? y_offset : -y_offset
elsif transition_in_complete? and not duration_completed?
@y = @edge == :top ? Notification::HEIGHT : -Notification::HEIGHT if @x.abs != Notification::HEIGHT
@transition_completed_at = Gosu.milliseconds if @transition_completed_at == Float::INFINITY
@accumulator = 0.0
elsif duration_completed? # Slide Out
@y = @edge == :top ? Notification::HEIGHT - y_offset : y_offset - Notification::HEIGHT
@y = 0 if @edge == :top and @y <= 0
@y = 0 if @edge == :bottom and @y >= 0
@duration_completed_at = Gosu.milliseconds if @duration_completed_at == Float::INFINITY
end
end
end
def update_circle
case @edge
when :top, :bottom
@y = @edge == :top ? Notification::HEIGHT : -Notification::HEIGHT
when :left, :right
@x = @edge == :right ? -Notification::WIDTH : Notification::WIDTH
end
if transition_in_complete? and not duration_completed?
@transition_completed_at = Gosu.milliseconds if @transition_completed_at == Float::INFINITY
@accumulator = 0.0
elsif duration_completed?
@duration_completed_at = Gosu.milliseconds if @duration_completed_at == Float::INFINITY
end
end
def animation_ratio
x = (@accumulator / @notification.transition_duration)
case @notification.transition_type
when Notification::LINEAR_TRANSITION
x.clamp(0.0, 1.0)
when Notification::EASE_IN_OUT_TRANSITION # https://easings.net/#easeInOutQuint
(x < 0.5 ? 16 * x * x * x * x * x : 1 - ((-2 * x + 2) ** 5) / 2).clamp(0.0, 1.0)
end
end
def x_offset
if not transition_in_complete? or duration_completed?
Notification::WIDTH * animation_ratio
else
0
end
end
def y_offset
if not transition_in_complete? or duration_completed?
Notification::HEIGHT * animation_ratio
else
0
end
end
end
end
end

View File

@@ -115,11 +115,11 @@ module CyberarmEngine
@padding = 2
@text_size = 16
@max_timing_label = CyberarmEngine::Text.new("", x: x + @padding + 1, y: y + @padding, z: z, size: @text_size, border: true)
@avg_timing_label = CyberarmEngine::Text.new("", x: x + @padding + 1, y: y + @padding + @height / 2 - @text_size / 2, z: z, size: @text_size, border: true)
@min_timing_label = CyberarmEngine::Text.new("", x: x + @padding + 1, y: y + @height - (@text_size + @padding / 2), z: z, size: @text_size, border: true)
@max_timing_label = CyberarmEngine::Text.new("", x: x + @padding + 1, y: y + @padding, z: z, size: @text_size, border: true, static: true)
@avg_timing_label = CyberarmEngine::Text.new("", x: x + @padding + 1, y: y + @padding + @height / 2 - @text_size / 2, z: z, size: @text_size, border: true, static: true)
@min_timing_label = CyberarmEngine::Text.new("", x: x + @padding + 1, y: y + @height - (@text_size + @padding / 2), z: z, size: @text_size, border: true, static: true)
@timings_label = CyberarmEngine::Text.new("", x: x + @padding + @width + @padding, y: y + @padding, z: z, size: @text_size, border: true)
@data_label = CyberarmEngine::Text.new("", x: x + @padding + @width + @padding, y: y + @padding, z: z, size: @text_size, border: true, static: true)
@frame_stats = []
@graphs = {
@@ -146,10 +146,15 @@ module CyberarmEngine
slice += 1
end
max_node = CyberarmEngine::Stats.frames.select(&:complete?).map { |f| f.frame_timing.duration }.max
scale = 1
scale = (@height - @padding).to_f / max_node
scale = 1 if scale > 1
nodes.each_with_index do |cluster, i|
break if cluster.empty?
@graphs[:frame_timings] << CyberarmEngine::Vector.new(@position.x + @padding + 1 * i, (@position.y + @height - @padding) - cluster.max)
@graphs[:frame_timings] << CyberarmEngine::Vector.new(@position.x + @padding + 1 * i, (@position.y + @height - @padding) - cluster.max * scale)
end
end
@@ -159,9 +164,9 @@ module CyberarmEngine
calculate_graphs
@max_timing_label.text = "Max: #{@frame_stats.map { |f| f.frame_timing.duration }.max.to_s.rjust(3, " ")}ms"
@avg_timing_label.text = "Avg: #{(@frame_stats.map { |f| f.frame_timing.duration }.sum / @frame_stats.size).to_s.rjust(3, " ")}ms"
@min_timing_label.text = "Min: #{@frame_stats.map { |f| f.frame_timing.duration }.min.to_s.rjust(3, " ")}ms"
@max_timing_label.text = "<c=d44>Max:</c> #{@frame_stats.map { |f| f.frame_timing.duration }.max.to_s.rjust(3, " ")}ms"
@avg_timing_label.text = "<c=f80>Avg:</c> #{(@frame_stats.map { |f| f.frame_timing.duration }.sum / @frame_stats.size).to_s.rjust(3, " ")}ms"
@min_timing_label.text = "<c=0d0>Min:</c> #{@frame_stats.map { |f| f.frame_timing.duration }.min.to_s.rjust(3, " ")}ms"
Gosu.draw_rect(@position.x, @position.y, @width, @height, 0xaa_222222, @position.z)
Gosu.draw_rect(@position.x + @padding, @position.y + @padding, @width - @padding * 2, @height - @padding * 2, 0xaa_222222, @position.z)
@@ -173,19 +178,22 @@ module CyberarmEngine
@min_timing_label.draw
# TODO: Make this optional
draw_timings
draw_timings_and_counters
end
def draw_graphs
Gosu.draw_path(@graphs[:frame_timings], Gosu::Color::WHITE, Float::INFINITY)
end
def draw_timings
def draw_timings_and_counters
frame = @frame_stats.last
@timings_label.text = "#{frame.attempted_multitiming? ? "<c=d00>Attempted Multitiming!\nTimings may be inaccurate for:\n#{frame.multitimings.map { |m, _| m}.join("\n") }</c>\n\n" : ''}#{frame.timings.map { |t, v| "#{t}: #{v.duration}ms" }.join("\n")}"
Gosu.draw_rect(@timings_label.x - @padding, @timings_label.y - @padding, @timings_label.width + @padding * 2, @timings_label.height + @padding * 2, 0xdd_222222, @position.z)
@timings_label.draw
@data_label.text = "<c=f8f>COUNTERS:</c>\n#{frame.counters.map { |t, v| "#{t}: #{v}" }.join("\n")}\n\n"\
"<c=f80>TIMINGS:</c>\n#{frame.attempted_multitiming? ? "<c=d00>Attempted Multitiming!\nTimings may be inaccurate for:\n#{frame.multitimings.map { |m, _| m}.join("\n") }</c>\n\n" : ''}#{frame.timings.map { |t, v| "#{t}: #{v.duration}ms" }.join("\n")}"
Gosu.draw_rect(@data_label.x - @padding, @data_label.y - @padding, @data_label.width + @padding * 2, @data_label.height + @padding * 2, 0xdd_222222, @position.z)
@data_label.draw
# puts "Recalcs this frame: #{frame.counters[:gui_recalculations]} [dt: #{(CyberarmEngine::Window.dt * 1000).round} ms]" if frame.counters[:gui_recalculations] && frame.counters[:gui_recalculations].positive?
end
end
end

View File

@@ -8,12 +8,8 @@ module CyberarmEngine
container(CyberarmEngine::Element::Stack, options, &block)
end
# TODO: Remove in version 0.16.0+
def label(text, options = {}, &block)
options[:parent] = element_parent
options[:theme] = current_theme
add_element(Element::TextBlock.new(text, options, block))
def menu(options = {}, &block)
container(CyberarmEngine::Element::Menu, options, &block)
end
[
@@ -27,72 +23,79 @@ module CyberarmEngine
"Link"
].each do |const|
define_method(:"#{const.downcase}") do |text, options = {}, &block|
options[:parent] = element_parent
options[:theme] = current_theme
options[:parent] ||= element_parent
options[:theme] ||= current_theme
add_element(Element.const_get(const).new(text, options, block))
end
end
def button(text, options = {}, &block)
options[:parent] = element_parent
options[:theme] = current_theme
options[:parent] ||= element_parent
options[:theme] ||= current_theme
add_element(Element::Button.new(text, options, block) { block.call if block.is_a?(Proc) })
end
def list_box(options = {}, &block)
options[:parent] = element_parent
options[:theme] = current_theme
options[:parent] ||= element_parent
options[:theme] ||= current_theme
add_element(Element::ListBox.new(options, block) { block.call if block.is_a?(Proc) })
end
def menu_item(text, options = {}, &block)
options[:parent] ||= element_parent
options[:theme] ||= current_theme
add_element(Element::MenuItem.new(text, options, block) { block.call if block.is_a?(Proc) })
end
def edit_line(text, options = {}, &block)
options[:parent] = element_parent
options[:theme] = current_theme
options[:parent] ||= element_parent
options[:theme] ||= current_theme
add_element(Element::EditLine.new(text, options, block))
end
def edit_box(text, options = {}, &block)
options[:parent] = element_parent
options[:theme] = current_theme
options[:parent] ||= element_parent
options[:theme] ||= current_theme
add_element(Element::EditBox.new(text, options, block))
end
def toggle_button(options = {}, &block)
options[:parent] = element_parent
options[:theme] = current_theme
options[:parent] ||= element_parent
options[:theme] ||= current_theme
add_element(Element::ToggleButton.new(options, block))
end
def check_box(text, options = {}, &block)
options[:parent] = element_parent
options[:theme] = current_theme
options[:parent] ||= element_parent
options[:theme] ||= current_theme
add_element(Element::CheckBox.new(text, options, block))
end
def image(path, options = {}, &block)
options[:parent] = element_parent
options[:theme] = current_theme
options[:parent] ||= element_parent
options[:theme] ||= current_theme
add_element(Element::Image.new(path, options, block))
end
def progress(options = {}, &block)
options[:parent] = element_parent
options[:theme] = current_theme
options[:parent] ||= element_parent
options[:theme] ||= current_theme
add_element(Element::Progress.new(options, block))
end
def slider(options = {}, &block)
options[:parent] = element_parent
options[:theme] = current_theme
options[:parent] ||= element_parent
options[:theme] ||= current_theme
add_element(Element::Slider.new(options, block))
end
@@ -102,7 +105,7 @@ module CyberarmEngine
end
def theme(theme)
element_parent.options[:theme] = theme
element_parent.options[:theme] ||= theme
end
def current_theme
@@ -120,8 +123,8 @@ module CyberarmEngine
end
private def container(klass, options = {}, &block)
options[:parent] = element_parent
options[:theme] = current_theme
options[:parent] ||= element_parent
options[:theme] ||= current_theme
_container = klass.new(options, block)
@@ -129,7 +132,7 @@ module CyberarmEngine
CyberarmEngine::Element::Container.current_container = _container
_container.build
_container.parent.add(_container)
_container.parent.add(_container) unless _container.is_a?(CyberarmEngine::Element::Menu)
CyberarmEngine::Element::Container.current_container = old_parent

View File

@@ -30,6 +30,8 @@ module CyberarmEngine
@y = @style.y
@z = @style.z
@old_width = 0
@old_height = 0
@width = 0
@height = 0
@@ -69,8 +71,19 @@ module CyberarmEngine
root.gui_state.request_repaint
end
def safe_style_fetch(*args)
@style.hash.dig(@style_event, *args) || @style.hash.dig(:default, *args) || default(*args)
def safe_style_fetch(key, fallback_key = nil)
# Attempt to return value for requested key
v = @style.hash.dig(@style_event, key)
return v if v
# Attempt to return overriding value
if fallback_key
v = @style.hash.dig(@style_event, fallback_key)
return v if v
end
# Fallback to default style
@style.hash.dig(:default, key) || default(key)
end
def set_static_position
@@ -102,10 +115,10 @@ module CyberarmEngine
@style.background_nine_slice_from_edge = safe_style_fetch(:background_nine_slice_from_edge)
@style.background_nine_slice_left = safe_style_fetch(:background_nine_slice_left) || @style.background_nine_slice_from_edge
@style.background_nine_slice_top = safe_style_fetch(:background_nine_slice_top) || @style.background_nine_slice_from_edge
@style.background_nine_slice_right = safe_style_fetch(:background_nine_slice_right) || @style.background_nine_slice_from_edge
@style.background_nine_slice_bottom = safe_style_fetch(:background_nine_slice_bottom) || @style.background_nine_slice_from_edge
@style.background_nine_slice_left = safe_style_fetch(:background_nine_slice_left, :background_nine_slice_from_edge)
@style.background_nine_slice_top = safe_style_fetch(:background_nine_slice_top, :background_nine_slice_from_edge)
@style.background_nine_slice_right = safe_style_fetch(:background_nine_slice_right, :background_nine_slice_from_edge)
@style.background_nine_slice_bottom = safe_style_fetch(:background_nine_slice_bottom, :background_nine_slice_from_edge)
end
def set_background_image
@@ -119,19 +132,19 @@ module CyberarmEngine
def set_border_thickness
@style.border_thickness = safe_style_fetch(:border_thickness)
@style.border_thickness_left = safe_style_fetch(:border_thickness_left) || @style.border_thickness
@style.border_thickness_right = safe_style_fetch(:border_thickness_right) || @style.border_thickness
@style.border_thickness_top = safe_style_fetch(:border_thickness_top) || @style.border_thickness
@style.border_thickness_bottom = safe_style_fetch(:border_thickness_bottom) || @style.border_thickness
@style.border_thickness_left = safe_style_fetch(:border_thickness_left, :border_thickness)
@style.border_thickness_right = safe_style_fetch(:border_thickness_right, :border_thickness)
@style.border_thickness_top = safe_style_fetch(:border_thickness_top, :border_thickness)
@style.border_thickness_bottom = safe_style_fetch(:border_thickness_bottom, :border_thickness)
end
def set_border_color
@style.border_color = safe_style_fetch(:border_color)
@style.border_color_left = safe_style_fetch(:border_color_left) || @style.border_color
@style.border_color_right = safe_style_fetch(:border_color_right) || @style.border_color
@style.border_color_top = safe_style_fetch(:border_color_top) || @style.border_color
@style.border_color_bottom = safe_style_fetch(:border_color_bottom) || @style.border_color
@style.border_color_left = safe_style_fetch(:border_color_left, :border_color)
@style.border_color_right = safe_style_fetch(:border_color_right, :border_color)
@style.border_color_top = safe_style_fetch(:border_color_top, :border_color)
@style.border_color_bottom = safe_style_fetch(:border_color_bottom, :border_color)
@style.border_canvas.color = [
@style.border_color_top,
@@ -144,19 +157,19 @@ module CyberarmEngine
def set_padding
@style.padding = safe_style_fetch(:padding)
@style.padding_left = safe_style_fetch(:padding_left) || @style.padding
@style.padding_right = safe_style_fetch(:padding_right) || @style.padding
@style.padding_top = safe_style_fetch(:padding_top) || @style.padding
@style.padding_bottom = safe_style_fetch(:padding_bottom) || @style.padding
@style.padding_left = safe_style_fetch(:padding_left, :padding)
@style.padding_right = safe_style_fetch(:padding_right, :padding)
@style.padding_top = safe_style_fetch(:padding_top, :padding)
@style.padding_bottom = safe_style_fetch(:padding_bottom, :padding)
end
def set_margin
@style.margin = safe_style_fetch(:margin)
@style.margin_left = safe_style_fetch(:margin_left) || @style.margin
@style.margin_right = safe_style_fetch(:margin_right) || @style.margin
@style.margin_top = safe_style_fetch(:margin_top) || @style.margin
@style.margin_bottom = safe_style_fetch(:margin_bottom) || @style.margin
@style.margin_left = safe_style_fetch(:margin_left, :margin)
@style.margin_right = safe_style_fetch(:margin_right, :margin)
@style.margin_top = safe_style_fetch(:margin_top, :margin)
@style.margin_bottom = safe_style_fetch(:margin_bottom, :margin)
end
def update_styles(event = :default)
@@ -167,9 +180,7 @@ module CyberarmEngine
return if self.is_a?(ToolTip)
if old_width != width || old_height != height
root.gui_state.request_recalculate
end
root.gui_state.request_recalculate if old_width != width || old_height != height
stylize
end
@@ -184,6 +195,10 @@ module CyberarmEngine
event(:mouse_wheel_up)
event(:mouse_wheel_down)
event(:scroll_jump_to_top)
event(:scroll_jump_to_end)
event(:scroll_page_up)
event(:scroll_page_down)
event(:enter)
event(:hover)
@@ -316,8 +331,7 @@ module CyberarmEngine
end
def debug_draw
# FIXME
return# if const_defined?(GUI_DEBUG_ONLY_ELEMENT) && self.class == GUI_DEBUG_ONLY_ELEMENT
return if CyberarmEngine.const_defined?("GUI_DEBUG_ONLY_ELEMENT") && self.class == GUI_DEBUG_ONLY_ELEMENT
Gosu.draw_line(
x, y, @debug_color,
@@ -335,13 +349,14 @@ module CyberarmEngine
Float::INFINITY
)
Gosu.draw_line(
x, outer_height, @debug_color,
x, y + outer_height, @debug_color,
x, y, @debug_color,
Float::INFINITY
)
end
def update
recalculate_if_size_changed
end
def button_down(id)
@@ -558,6 +573,15 @@ module CyberarmEngine
@style.background_image_canvas.image = @style.background_image
end
def recalculate_if_size_changed
if @parent && !is_a?(ToolTip) && (@old_width != width || @old_height != height)
root.gui_state.request_recalculate
@old_width = width
@old_height = height
end
end
def root
return self if is_root?
@@ -586,11 +610,13 @@ module CyberarmEngine
element.children.find { |child| child.child_of?(element) if child.is_a?(Container) }
end
# def parent_of?(element)
# return true if element.children.find { |child| child == self }
def parent_of?(element)
return false if element == self
return false unless is_a?(Container)
return true if @children.find { |child| child == element }
# element.children.find { |child| child.parent}
# end
@children.find { |child| child.parent_of?(element) if child.is_a?(Container) }
end
def focus(_)
warn "#{self.class}#focus was not overridden!"
@@ -599,7 +625,19 @@ module CyberarmEngine
end
def recalculate
raise "#{self.class}#recalculate was not overridden!"
old_width = width
old_height = height
stylize
layout
root.gui_state.request_recalculate if @parent && !is_a?(ToolTip) && (width != old_width || height != old_height)
root.gui_state.request_repaint if width != old_width || height != old_height
root.gui_state.menu.recalculate if root.gui_state.menu && root.gui_state.menu.parent == self
end
def layout
end
def reposition

View File

@@ -34,7 +34,7 @@ module CyberarmEngine
@text.draw
end
def recalculate
def layout
unless @enabled
@style.background_canvas.background = @style.disabled[:background]
@text.color = @style.disabled[:color]

View File

@@ -4,7 +4,7 @@ module CyberarmEngine
include Common
attr_accessor :stroke_color, :fill_color
attr_reader :children, :gui_state, :scroll_position
attr_reader :children, :gui_state, :scroll_position, :scroll_target_position
def self.current_container
@@current_container
@@ -49,9 +49,7 @@ module CyberarmEngine
root.gui_state.request_recalculate_for(self) if @children.delete(element)
end
def clear(&block)
@children.clear
def append(&block)
old_container = CyberarmEngine::Element::Container.current_container
CyberarmEngine::Element::Container.current_container = self
@@ -62,7 +60,9 @@ module CyberarmEngine
root.gui_state.request_recalculate_for(self)
end
def append(&block)
def clear(&block)
@children.clear
old_container = CyberarmEngine::Element::Container.current_container
CyberarmEngine::Element::Container.current_container = self
@@ -95,7 +95,7 @@ module CyberarmEngine
end
def update
update_scroll
update_scroll if @style.scroll
@children.each(&:update)
end
@@ -128,23 +128,16 @@ module CyberarmEngine
end
def update_scroll
dt = window.dt > 1 ? 1.0 : window.dt
scroll_x_diff = (@scroll_target_position.x - @scroll_position.x)
scroll_y_diff = (@scroll_target_position.y - @scroll_position.y)
@scroll_position.x += (scroll_x_diff * @scroll_speed * 0.25 * dt).round
@scroll_position.y += (scroll_y_diff * @scroll_speed * 0.25 * dt).round
@scroll_position.x = @scroll_target_position.x if scroll_x_diff.abs < 1.0
@scroll_position.y = @scroll_target_position.y if scroll_y_diff.abs < 1.0
dt = window.dt.clamp(0.000001, 0.025)
@scroll_position.x += (((@scroll_target_position.x - @scroll_position.x) * (@scroll_speed / 4.0) * 0.98) * dt).round
@scroll_position.y += (((@scroll_target_position.y - @scroll_position.y) * (@scroll_speed / 4.0) * 0.98) * dt).round
# Scrolled PAST top
if @scroll_position.y > 0
@scroll_target_position.y = 0
# Scrolled PAST bottom
elsif @scroll_position.y.abs > max_scroll_height
elsif @scroll_position.y < -max_scroll_height
@scroll_target_position.y = -max_scroll_height
end
@@ -158,20 +151,24 @@ module CyberarmEngine
end
def recalculate
return if @in_recalculate
@in_recalculate = true
@current_position = Vector.new(@style.margin_left + @style.padding_left, @style.margin_top + @style.padding_top)
return unless visible?
Stats.frame.increment(:gui_recalculations)
stylize
Stats.frame&.increment(:gui_recalculations)
# s = Gosu.milliseconds
stylize
layout
old_width = @width
old_height = @height
# Old sizes MUST be determined AFTER call to layout
old_width = width
old_height = height
@cached_scroll_width = nil
@cached_scroll_height = nil
@@ -214,6 +211,7 @@ module CyberarmEngine
end
end
# t = Gosu.milliseconds
# Move children to parent after positioning
@children.each do |child|
child.x += (@x + @style.border_thickness_left) - style.margin_left
@@ -223,29 +221,30 @@ module CyberarmEngine
child.recalculate
child.reposition # TODO: Implement top,bottom,left,center, and right positioning
Stats.frame.increment(:gui_recalculations)
Stats.frame&.increment(:gui_recalculations)
update_child_element_visibity(child)
end
# puts "TOOK: #{Gosu.milliseconds - s}ms to recalculate #{self.class}:0x#{self.object_id.to_s(16)}"
# puts "TOOK: #{Gosu.milliseconds - t}ms to recalculate #{self.class}:0x#{self.object_id.to_s(16)}'s #{@children.count} children"
update_background
# Fixes resized container scrolled past bottom
if old_height != @height
self.scroll_top = -@scroll_position.y
@scroll_target_position.y = @scroll_position.y
# NOTE: Experiment for removing need to explicitly call gui_state#recalculate at least 3 times for layout to layout...
if old_width != @width || old_height != @height
if @parent
root.gui_state.request_recalculate_for(@parent)
else
root.gui_state.request_recalculate
end
end
root.gui_state.request_repaint if @width != old_width || @height != old_height
# Fixes resized container that is scrolled down from being stuck overscrolled when resized
if scroll_height < height
@scroll_target_position.y = 0
end
recalculate_if_size_changed
# puts "TOOK: #{Gosu.milliseconds - s}ms to recalculate #{self.class}:0x#{self.object_id.to_s(16)}"
@in_recalculate = false
end
def layout
@@ -331,6 +330,44 @@ module CyberarmEngine
return :handled
end
def scroll_jump_to_top(sender, x, y)
return unless @style.scroll
@scroll_position.y = 0
@scroll_target_position.y = 0
return :handled
end
def scroll_jump_to_end(sender, x, y)
return unless @style.scroll
@scroll_position.y = -max_scroll_height
@scroll_target_position.y = -max_scroll_height
return :handled
end
def scroll_page_up(sender, x, y)
return unless @style.scroll
@scroll_position.y += height
@scroll_position.y = 0 if @scroll_position.y > 0
@scroll_target_position.y = @scroll_position.y
return :handled
end
def scroll_page_down(sender, x, y)
return unless @style.scroll
@scroll_position.y -= height
@scroll_position.y = -max_scroll_height if @scroll_position.y < -max_scroll_height
@scroll_target_position.y = @scroll_position.y
return :handled
end
def scroll_top
@scroll_position.y
end

View File

@@ -278,7 +278,7 @@ module CyberarmEngine
:handled
end
def recalculate
def layout
super
@width = dimensional_size(@style.width, :width) || default(:width)

View File

@@ -27,7 +27,7 @@ module CyberarmEngine
:handled
end
def recalculate
def layout
_width = dimensional_size(@style.width, :width)
_height = dimensional_size(@style.height, :height)

View File

@@ -12,21 +12,7 @@ module CyberarmEngine
@style.background_canvas.background = default(:background)
# TODO: "Clean Up" into own class?
@menu = Stack.new(parent: self, theme: @options[:theme])
@menu.define_singleton_method(:recalculate_menu) do
@x = @__list_box.x
@y = @__list_box.y + @__list_box.height
@y = @__list_box.y - height if @y + height > window.height
end
@menu.instance_variable_set(:"@__list_box", self)
def @menu.recalculate
super
recalculate_menu
end
@menu = Menu.new(parent: self, theme: @options[:theme])
self.choose = @choose
end
@@ -40,7 +26,13 @@ module CyberarmEngine
def choose=(item)
valid = @items.detect { |i| i == item }
raise "Invalid value '#{item}' for choose, valid options were: #{@items.map { |i| "#{i.inspect}" }.join(", ")}" unless valid
unless valid
warn "Invalid value '#{item}' for choose, valid options were: #{@items.map { |i| "#{i.inspect}" }.join(", ")}"
item = @items.first
raise "No items list" unless item
end
@choose = item
@@ -62,39 +54,25 @@ module CyberarmEngine
end
def show_menu
@menu.clear
@menu.clear do
@menu.style.width = width
@items.each do |item|
# prevent already selected item from appearing in list
# NOTE: Remove this? Might be kinda confusing...
next if item == self.value
btn = Button.new(
item,
{
parent: @menu,
width: 1.0,
theme: @options[:theme],
margin: 0,
border_color: 0x00ffffff
},
proc do
root.gui_state.menu_item(item, width: 1.0, margin: 0, border_color: 0x00ffffff) do
self.choose = item
@block&.call(self.value)
end
)
@menu.add(btn)
end
end
recalculate
root.gui_state.show_menu(@menu)
end
def recalculate
super
@menu.recalculate
@menu.show
end
end
end

View File

@@ -0,0 +1,27 @@
module CyberarmEngine
class Element
class Menu < Stack
def recalculate
super
recalculate_menu
end
def recalculate_menu
# FIXME: properly find scrollable parent, if any.
parent_scroll_top = parent&.parent ? parent.parent.scroll_top : 0
@x = @parent.x
@y = parent_scroll_top + @parent.y + @parent.height
@y = (parent_scroll_top + @parent.y) - height if @y + height > window.height
end
def show
recalculate
root.gui_state.show_menu(self)
end
end
end
end

View File

@@ -0,0 +1,6 @@
module CyberarmEngine
class Element
class MenuItem < Button
end
end
end

View File

@@ -19,7 +19,7 @@ module CyberarmEngine
@fraction_background.draw
end
def recalculate
def layout
_width = dimensional_size(@style.width, :width)
_height = dimensional_size(@style.height, :height)
@width = _width

View File

@@ -33,7 +33,7 @@ module CyberarmEngine
end
end
attr_reader :step_size, :value
attr_reader :value
attr_accessor :range, :step_size
def initialize(options = {}, block = nil)

View File

@@ -38,16 +38,13 @@ module CyberarmEngine
end
end
def recalculate
def layout
unless @enabled
@text.color = @style.disabled[:color]
else
@text.color = @style.color
end
old_width = @width
old_height = @height
@width = 0
@height = 0
@@ -91,8 +88,6 @@ module CyberarmEngine
end
update_background
root.gui_state.request_repaint if @width != old_width || @height != old_height
end
def handle_text_wrapping(max_width)

View File

@@ -7,8 +7,6 @@ module CyberarmEngine
if options.dig(:theme, :ToggleButton, :checkmark_image)
options[:theme][:ToggleButton][:image_width] ||= options[:theme][:TextBlock][:text_size]
super(get_image(options.dig(:theme, :ToggleButton, :checkmark_image)), options, block)
@_image = @image
else
super(options[:checkmark], options, block)
end
@@ -16,10 +14,8 @@ module CyberarmEngine
@value = options[:checked] || false
if @value
@image = @_image if @_image
@raw_text = @options[:checkmark]
else
@image = nil
@raw_text = ""
end
end
@@ -32,6 +28,14 @@ module CyberarmEngine
:handled
end
def render
if @image
draw_image if @value
else
draw_text
end
end
def recalculate
super
return if @image
@@ -49,10 +53,8 @@ module CyberarmEngine
@value = boolean
if boolean
@image = @_image if @_image
@raw_text = @options[:checkmark]
else
@image = nil
@raw_text = ""
end

View File

@@ -38,6 +38,10 @@ module CyberarmEngine
@tip = Element::ToolTip.new("", parent: @root_container, z: Float::INFINITY, theme: current_theme)
end
def menu
@menu
end
# throws :blur event to focused element and sets GuiState focused element
# Does NOT throw :focus event at element or set element as focused
def focus=(element)
@@ -50,6 +54,24 @@ module CyberarmEngine
end
def draw
Stats.frame.start_timing(:gui_element_recalculate_requests)
# puts "PENDING REQUESTS: #{@pending_element_recalculate_requests.size}" if @pending_element_recalculate_requests.size.positive?
@pending_element_recalculate_requests.each(&:recalculate)
@pending_element_recalculate_requests.clear
Stats.frame.end_timing(:gui_element_recalculate_requests)
if @pending_recalculate_request
Stats.frame.start_timing(:gui_recalculate)
@root_container.recalculate
@pending_recalculate_request = false
Stats.frame.end_timing(:gui_recalculate)
end
super
if @menu
@@ -63,8 +85,7 @@ module CyberarmEngine
@tip.draw
end
# FIXME
if false# defined?(GUI_DEBUG)
if CyberarmEngine.const_defined?("GUI_DEBUG")
Gosu.flush
@root_container.debug_draw
@@ -78,23 +99,6 @@ module CyberarmEngine
end
def update
if @pending_recalculate_request
Stats.frame.start_timing(:gui_recalculate)
@root_container.recalculate
@pending_recalculate_request = false
Stats.frame.end_timing(:gui_recalculate)
end
Stats.frame.start_timing(:gui_element_recalculate_requests)
# puts "PENDING REQUESTS: #{@pending_element_recalculate_requests.size}" if @pending_element_recalculate_requests.size.positive?
@pending_element_recalculate_requests.each(&:recalculate)
@pending_element_recalculate_requests.clear
Stats.frame.end_timing(:gui_element_recalculate_requests)
if @pending_focus_request
@pending_focus_request = false
@@ -185,6 +189,14 @@ module CyberarmEngine
redirect_mouse_wheel(:up)
when Gosu::MS_WHEEL_DOWN
redirect_mouse_wheel(:down)
when Gosu::KB_HOME
redirect_scroll_jump_to(:top)
when Gosu::KB_END
redirect_scroll_jump_to(:end)
when Gosu::KB_PAGE_UP
redirect_scroll_page(:up)
when Gosu::KB_PAGE_DOWN
redirect_scroll_page(:down)
end
@focus.button_up(id) if @focus.respond_to?(:button_up)
@@ -250,7 +262,15 @@ module CyberarmEngine
end
def redirect_mouse_wheel(button)
@mouse_over.publish(:"mouse_wheel_#{button}", window.mouse_x, window.mouse_y) if @mouse_over
@mouse_over.publish(:"mouse_wheel_#{button}", window.mouse_x, window.mouse_y) if (@mouse_over && !@menu) || (@mouse_over && @mouse_over == @menu)
end
def redirect_scroll_jump_to(edge)
@mouse_over.publish(:"scroll_jump_to_#{edge}", window.mouse_x, window.mouse_y) if (@mouse_over && !@menu) || (@mouse_over && @mouse_over == @menu)
end
def redirect_scroll_page(edge)
@mouse_over.publish(:"scroll_page_#{edge}", window.mouse_x, window.mouse_y) if (@mouse_over && !@menu) || (@mouse_over && @mouse_over == @menu)
end
# Schedule a full GUI recalculation on next update

View File

@@ -208,6 +208,17 @@ module CyberarmEngine
fraction_background: [0xffc75e61, 0xffe26623],
border_thickness: 1,
border_color: [0xffd59674, 0xffff8746]
},
Menu: { # < Stack
width: 200,
border_color: 0xaa_efefef,
border_thickness: 1
},
MenuItem: { # < Button
width: 1.0,
text_left: :left,
margin: 0
}
}.freeze
end

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@@ -1,4 +1,4 @@
module CyberarmEngine
NAME = "InDev".freeze
VERSION = "0.23.0".freeze
VERSION = "0.24.3".freeze
end