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2 Commits

Author SHA1 Message Date
752a4752ba Bump version 2026-01-28 10:53:34 -06:00
e4a4f779b0 Added Result class to make writing failure resistant code easier 2026-01-28 10:36:30 -06:00
31 changed files with 322 additions and 733 deletions

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@@ -35,7 +35,7 @@ class Hello < CyberarmEngine::GuiState
background Gosu::Color::GRAY background Gosu::Color::GRAY
stack do stack do
banner "Hello World!" label "Hello World!"
button "close" do button "close" do
window.close window.close

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@@ -10,7 +10,6 @@ require "json"
require_relative "cyberarm_engine/version" require_relative "cyberarm_engine/version"
require_relative "cyberarm_engine/stats" require_relative "cyberarm_engine/stats"
require_relative "cyberarm_engine/result" require_relative "cyberarm_engine/result"
require_relative "cyberarm_engine/event_bus"
require_relative "cyberarm_engine/common" require_relative "cyberarm_engine/common"
@@ -59,7 +58,6 @@ require_relative "cyberarm_engine/ui/elements/image"
require_relative "cyberarm_engine/ui/elements/container" require_relative "cyberarm_engine/ui/elements/container"
require_relative "cyberarm_engine/ui/elements/flow" require_relative "cyberarm_engine/ui/elements/flow"
require_relative "cyberarm_engine/ui/elements/stack" require_relative "cyberarm_engine/ui/elements/stack"
require_relative "cyberarm_engine/ui/elements/widget"
require_relative "cyberarm_engine/ui/elements/check_box" require_relative "cyberarm_engine/ui/elements/check_box"
require_relative "cyberarm_engine/ui/elements/radio" require_relative "cyberarm_engine/ui/elements/radio"
require_relative "cyberarm_engine/ui/elements/progress" require_relative "cyberarm_engine/ui/elements/progress"
@@ -69,8 +67,6 @@ require_relative "cyberarm_engine/ui/elements/menu_item"
require_relative "cyberarm_engine/game_state" require_relative "cyberarm_engine/game_state"
require_relative "cyberarm_engine/ui/gui_state" require_relative "cyberarm_engine/ui/gui_state"
require_relative "cyberarm_engine/ui/dialog"
require_relative "cyberarm_engine/ui/page"
require_relative "cyberarm_engine/builtin/intro_state" require_relative "cyberarm_engine/builtin/intro_state"

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@@ -21,27 +21,19 @@ module CyberarmEngine
end end
def draw def draw
if @angle.zero? Gosu.clip_to(@x, @y, @width, @height) do
render Gosu.draw_quad(
else @top_left.x, @top_left.y, @paint.top_left,
Gosu.clip_to(@x, @y, @width, @height) do @top_right.x, @top_right.y, @paint.top_right,
render @bottom_right.x, @bottom_right.y, @paint.bottom_right,
end @bottom_left.x, @bottom_left.y, @paint.bottom_left,
@z
)
end end
debug_outline if @debug debug_outline if @debug
end end
def render
Gosu.draw_quad(
@top_left.x, @top_left.y, @paint.top_left,
@top_right.x, @top_right.y, @paint.top_right,
@bottom_right.x, @bottom_right.y, @paint.bottom_right,
@bottom_left.x, @bottom_left.y, @paint.bottom_left,
@z
)
end
def update def update
@top_left.x = @x @top_left.x = @x
@top_left.y = @y @top_left.y = @y
@@ -154,3 +146,13 @@ module CyberarmEngine
end end
end end
end end
# Add <=> method to support Range based gradients
# NOTE: Disabled, causes stack overflow 🙃
# module Gosu
# class Color
# def <=>(_other)
# self
# end
# end
# end

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@@ -1,11 +1,8 @@
module CyberarmEngine module CyberarmEngine
class BackgroundNineSlice class BackgroundNineSlice
include CyberarmEngine::Common include CyberarmEngine::Common
attr_accessor :x, :y, :z, :width, :height, :left, :top, :right, :bottom, :mode, :color
CACHE = {} attr_reader :image
attr_accessor :x, :y, :z, :width, :height, :mode, :color
attr_reader :image, :left, :top, :right, :bottom
def initialize(image_path: nil, x: 0, y: 0, z: 0, width: 0, height: 0, mode: :tiled, left: 1, top: 1, right: 1, bottom: 1, color: Gosu::Color::WHITE) def initialize(image_path: nil, x: 0, y: 0, z: 0, width: 0, height: 0, mode: :tiled, left: 1, top: 1, right: 1, bottom: 1, color: Gosu::Color::WHITE)
@image = get_image(image_path) if image_path @image = get_image(image_path) if image_path
@@ -35,43 +32,8 @@ module CyberarmEngine
nine_slice if @image && old_image != @image nine_slice if @image && old_image != @image
end end
def set_edges(left: @left, right: @right, top: @top, bottom: @bottom)
changed = [left == @left, right == @right, top == @top, bottom == @bottom].any?(false)
@left = left
@top = top
@right = right
@bottom = bottom
nine_slice if changed
end
def left=(n)
nine_slice if n != @left
@left = n
n
end
def right=(n)
nine_slice if n != @right
@right = n
n
end
def top=(n)
nine_slice if n != @top
@top = n
n
end
def bottom=(n)
nine_slice if n != @bottom
@bottom = n
n
end
def nine_slice def nine_slice
# pp [@left, @top, @right, @bottom, @image.width, @image.height] # pp [@left, @top, @right, @bottom, @image.width]
@segment_top_left = @image.subimage(0, 0, @left, @top) @segment_top_left = @image.subimage(0, 0, @left, @top)
@segment_top_right = @image.subimage(@image.width - @right, 0, @right, @top) @segment_top_right = @image.subimage(@image.width - @right, 0, @right, @top)
@@ -130,7 +92,6 @@ module CyberarmEngine
@segment_bottom.draw(@x + @segment_bottom_left.width, (@y + @height) - @segment_bottom.height, @z, width_scale, 1, @color) # SCALE X @segment_bottom.draw(@x + @segment_bottom_left.width, (@y + @height) - @segment_bottom.height, @z, width_scale, 1, @color) # SCALE X
@segment_bottom_left.draw(@x, (@y + @height) - @segment_bottom_left.height, @z, 1, 1, @color) @segment_bottom_left.draw(@x, (@y + @height) - @segment_bottom_left.height, @z, 1, 1, @color)
@segment_left.draw(@x, @y + @top, @z, 1, height_scale, @color) # SCALE Y @segment_left.draw(@x, @y + @top, @z, 1, height_scale, @color) # SCALE Y
@segment_middle.draw(@x + @segment_top_left.width, @y + @segment_top.height, @z, width_scale, height_scale, @color) # SCALE X and SCALE Y @segment_middle.draw(@x + @segment_top_left.width, @y + @segment_top.height, @z, width_scale, height_scale, @color) # SCALE X and SCALE Y
end end

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@@ -1,39 +0,0 @@
module CyberarmEngine
class EventBus
Subscriber = Data.define(:event, :listener, :method, :callback)
@subscribers = []
def self.subscribe(event, listener = nil, method = nil, &block)
raise "Subscriber cannot have both a method AND a callback block" if method && block_given?
subscriber = Subscriber.new(event, listener, method, block)
@subscribers << subscriber
subscriber
end
def self.unsubscribe(event, listener_or_subscriber)
@subscribers.delete_if { |s| s.event == event && (s == listener_or_subscriber || s.listener == listener_or_subscriber) }
end
def self.unsubscribe!(event)
@subscribers.delete_if { |s| s.event == event }
end
def self.announce(event, *payload)
subscribers = @subscribers.select { |s| s.event == event }
subscribers.each do |subscriber|
subscriber&.listener&.send(subscriber.method, *payload) if subscriber&.method
subscriber.callback&.call(*payload)
rescue StandardError => e
# TODO
warn "Failed to deliver event (#{event}) to listener (#{subscriber.inspect}): #{e}"
end
end
def self.publish(*args)
announce(*args)
end
end
end

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@@ -3,12 +3,11 @@ module CyberarmEngine
include Common include Common
attr_accessor :options, :global_pause attr_accessor :options, :global_pause
attr_reader :game_objects, :timers attr_reader :game_objects
def initialize(options = {}) def initialize(options = {})
@options = options @options = options
@game_objects = [] @game_objects = []
@timers = []
@global_pause = false @global_pause = false
window.text_input = nil unless options[:preserve_text_input] window.text_input = nil unless options[:preserve_text_input]
@@ -29,8 +28,6 @@ module CyberarmEngine
def update def update
@game_objects.each(&:update) @game_objects.each(&:update)
@timers.each(&:update)
@timers.delete_if(&:dead?)
end end
def needs_redraw? def needs_redraw?
@@ -123,9 +120,5 @@ module CyberarmEngine
def add_game_object(object) def add_game_object(object)
@game_objects << object @game_objects << object
end end
def add_timer(timer)
@timers << timer
end
end end
end end

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@@ -9,7 +9,7 @@ module CyberarmEngine
end end
def okay? def okay?
!error? !@error
end end
def error? def error?
@@ -17,3 +17,4 @@ module CyberarmEngine
end end
end end
end end

View File

@@ -23,7 +23,7 @@ module CyberarmEngine
@color = Gosu::Color::WHITE @color = Gosu::Color::WHITE
end end
@mode = options[:mode] || :default @mode = options[:mode] || :default
@alignment = options[:alignment] || :left @alignment = options[:alignment] || nil
@border = options[:border] @border = options[:border]
@border = true if options[:border].nil? @border = true if options[:border].nil?
@@ -39,6 +39,17 @@ module CyberarmEngine
@static = options[:static] || (options[:static].nil? || options[:static] == false ? false : true) @static = options[:static] || (options[:static].nil? || options[:static] == false ? false : true)
@textobject = check_cache(@size, @font) @textobject = check_cache(@size, @font)
if @alignment
case @alignment
when :left
@x = 0 + BUTTON_PADDING
when :center
@x = (CyberarmEngine::Window.instance.width / 2) - (@textobject.text_width(@text) / 2)
when :right
@x = CyberarmEngine::Window.instance.width - BUTTON_PADDING - @textobject.text_width(@text)
end
end
end end
def check_cache(size, font_name) def check_cache(size, font_name)
@@ -102,38 +113,6 @@ module CyberarmEngine
invalidate_cache! if old_color != color invalidate_cache! if old_color != color
end end
def alignment=(value)
invalidate_cache! if @alignment != value
@alignment = value
end
def shadow=(value)
invalidate_cache! if @shadow != value
@shadow = value
end
def shadow_color=(color)
old_color = @shadow_color
if color
@shadow_color = color.is_a?(Gosu::Color) ? color : Gosu::Color.new(color)
else
raise "color cannot be nil"
end
invalidate_cache! if old_color != color
end
def shadow_alpha=(value)
invalidate_cache! if @shadow_alpha != value
@shadow_alpha = value
end
def shadow_size=(value)
invalidate_cache! if @shadow_size != value
@shadow_size = value
end
def border=(boolean) def border=(boolean)
invalidate_cache! if @border != boolean invalidate_cache! if @border != boolean
@border = boolean @border = boolean
@@ -150,15 +129,8 @@ module CyberarmEngine
end end
def border_color=(n) def border_color=(n)
old_color = @border_color invalidate_cache! if @border_color != n
@border_color = n
if color
@border_color = color.is_a?(Gosu::Color) ? color : Gosu::Color.new(color)
else
raise "color cannot be nil"
end
invalidate_cache! if old_color != color
end end
def width(text = @text) def width(text = @text)
@@ -222,9 +194,9 @@ module CyberarmEngine
end end
end end
@cached_text_shadow_image ||= Gosu::Image.send(:"from_#{method.to_s.split("_").last}", @text, @size, font: @font, align: @alignment) if @shadow @cached_text_shadow_image ||= Gosu::Image.send(:"from_#{method.to_s.split("_").last}", @text, @size, font: @font) if @shadow
@gosu_cached_text_image ||= Gosu::Image.send(:"from_#{method.to_s.split("_").last}", @text, @size, font: @font, align: @alignment) @gosu_cached_text_image ||= Gosu::Image.send(:"from_#{method.to_s.split("_").last}", @text, @size, font: @font)
@cached_text_border_image.draw(@x, @y, @z, @factor_x, @factor_y, @border_color, @mode) if @border @cached_text_border_image.draw(@x, @y, @z, @factor_x, @factor_y, @border_color, @mode) if @border

View File

@@ -19,9 +19,5 @@ module CyberarmEngine
@block.call if @block @block.call if @block
end end
end end
def dead?
@triggered && !@looping
end
end end
end end

View File

@@ -62,36 +62,36 @@ module CyberarmEngine
def update def update
# TOP # TOP
@top.x = @element.x + @element.styled(:margin_left) + @element.styled(:border_thickness_left) @top.x = @element.x + @element.style.border_thickness_left
@top.y = @element.y + @element.styled(:margin_top) @top.y = @element.y
@top.z = @element.z @top.z = @element.z
@top.width = @element.width - @element.styled(:border_thickness_left) @top.width = @element.width - @element.style.border_thickness_left
@top.height = @element.styled(:border_thickness_top) @top.height = @element.style.border_thickness_top
# RIGHT # RIGHT
@right.x = @element.x + @element.styled(:margin_left) + @element.width @right.x = @element.x + @element.width
@right.y = @element.y + @element.styled(:margin_top) + @element.styled(:border_thickness_top) @right.y = @element.y + @element.style.border_thickness_top
@right.z = @element.z @right.z = @element.z
@right.width = -@element.styled(:border_thickness_right) @right.width = -@element.style.border_thickness_right
@right.height = @element.height - @element.styled(:border_thickness_top) @right.height = @element.height - @element.style.border_thickness_top
# BOTTOM # BOTTOM
@bottom.x = @element.x + @element.styled(:margin_left) @bottom.x = @element.x
@bottom.y = @element.y + @element.styled(:margin_top) + @element.height @bottom.y = @element.y + @element.height
@bottom.z = @element.z @bottom.z = @element.z
@bottom.width = @element.width - @element.styled(:border_thickness_right) @bottom.width = @element.width - @element.style.border_thickness_right
@bottom.height = -@element.styled(:border_thickness_bottom) @bottom.height = -@element.style.border_thickness_bottom
# LEFT # LEFT
@left.x = @element.x + @element.styled(:margin_left) @left.x = @element.x
@left.y = @element.y + @element.styled(:margin_top) @left.y = @element.y
@left.z = @element.z @left.z = @element.z
@left.width = @element.styled(:border_thickness_left) @left.width = @element.style.border_thickness_left
@left.height = @element.height - @element.styled(:border_thickness_bottom) @left.height = @element.height - @element.style.border_thickness_bottom
@top.update @top.update
@right.update @right.update

View File

@@ -1,24 +0,0 @@
module CyberarmEngine
class Dialog < CyberarmEngine::GuiState
def draw
previous_state&.draw
Gosu.flush
super
end
def update
super
return unless window.current_state == self
window.states.reverse.each do |state|
# Don't update ourselves, forever
next if state == self && state.is_a?(CyberarmEngine::GuiState)
state.update
end
end
end
end

View File

@@ -1,17 +1,5 @@
module CyberarmEngine module CyberarmEngine
module DSL module DSL
def every(milliseconds, &block)
element_parent.root.gui_state.add_timer(
CyberarmEngine::Timer.new(milliseconds, true, &block)
)
end
def after(milliseconds, &block)
element_parent.root.gui_state.add_timer(
CyberarmEngine::Timer.new(milliseconds, false, &block)
)
end
def flow(options = {}, &block) def flow(options = {}, &block)
container(CyberarmEngine::Element::Flow, options, &block) container(CyberarmEngine::Element::Flow, options, &block)
end end
@@ -20,10 +8,6 @@ module CyberarmEngine
container(CyberarmEngine::Element::Stack, options, &block) container(CyberarmEngine::Element::Stack, options, &block)
end end
def widget(options = {}, &block)
container(CyberarmEngine::Element::Widget, options, &block)
end
def menu(options = {}, &block) def menu(options = {}, &block)
container(CyberarmEngine::Element::Menu, options, &block) container(CyberarmEngine::Element::Menu, options, &block)
end end
@@ -116,20 +100,8 @@ module CyberarmEngine
add_element(Element::Slider.new(options, block)) add_element(Element::Slider.new(options, block))
end end
def page(klass, options = {})
element_parent.root.gui_state.page(klass, options)
end
def current_page
element_parent.root.gui_state.current_page
end
def dialog(klass, options = {})
element_parent.root.gui_state.window.push_state(klass, options)
end
def background(color = Gosu::Color::NONE) def background(color = Gosu::Color::NONE)
element_parent.style.background = color element_parent.style.default[:background] = color
end end
def theme(theme) def theme(theme)

View File

@@ -18,7 +18,6 @@ module CyberarmEngine
@visible = !@options.key?(:visible) ? true : @options[:visible] @visible = !@options.key?(:visible) ? true : @options[:visible]
@tip = @options[:tip] || "" @tip = @options[:tip] || ""
@debug = @options[:debug] || CyberarmEngine.const_defined?("GUI_DEBUG") && CyberarmEngine::GUI_DEBUG || false
@debug_color = @options[:debug_color].nil? ? Gosu::Color::RED : @options[:debug_color] @debug_color = @options[:debug_color].nil? ? Gosu::Color::RED : @options[:debug_color]
@style = Style.new(options) @style = Style.new(options)
@@ -39,12 +38,12 @@ module CyberarmEngine
@style.width = default(:width) || nil @style.width = default(:width) || nil
@style.height = default(:height) || nil @style.height = default(:height) || nil
@background_canvas = nil # Background.new @style.background_canvas = Background.new
@background_nine_slice_canvas = nil # BackgroundNineSlice.new @style.background_nine_slice_canvas = BackgroundNineSlice.new
@background_image_canvas = nil # BackgroundImage.new @style.background_image_canvas = BackgroundImage.new
@border_canvas = nil # BorderCanvas.new(element: self) @style.border_canvas = BorderCanvas.new(element: self)
@style_event = enabled? ? :default : :disabled @style_event = :default
stylize stylize
@@ -53,52 +52,33 @@ module CyberarmEngine
root.gui_state.request_focus(self) if @options[:autofocus] root.gui_state.request_focus(self) if @options[:autofocus]
end end
def resolution_scaled(n)
return n unless @style.design_width
((@style.design_width / Gosu.screen_width(window).to_f) * n).floor
end
def stylize def stylize
@style_event = :disabled unless enabled?
set_static_position set_static_position
set_color set_color
set_font set_font
set_padding
set_margin
set_background set_background
set_background_nine_slice set_background_nine_slice
set_background_image set_background_image
set_border set_border_thickness
set_border_color
root.gui_state.request_repaint root.gui_state.request_repaint
end end
def styled(key)
case key
when :border_color_bottom, :border_color_left, :border_color_right, :border_color_top
safe_style_fetch(key, :border_color)
when :border_thickness_bottom, :border_thickness_left, :border_thickness_right, :border_thickness_top
visible? ? safe_style_fetch(key, :border_thickness) : 0
when :margin_bottom, :margin_left, :margin_right, :margin_top
visible? ? safe_style_fetch(key, :margin) : 0
when :padding_bottom, :padding_left, :padding_right, :padding_top
visible? ? safe_style_fetch(key, :padding) : 0
else
safe_style_fetch(key)
end
end
def safe_style_fetch(key, fallback_key = nil) def safe_style_fetch(key, fallback_key = nil)
# Attempt to return value for requested key # Attempt to return value for requested key
v = @style.send(@style_event)&.send(key) || @style.send(key) v = @style.hash.dig(@style_event, key)
return v if v return v if v
# Attempt to return overriding value # Attempt to return overriding value
if fallback_key if fallback_key
v = @style.send(@style_event)&.send(fallback_key) || @style.send(fallback_key) v = @style.hash.dig(@style_event, fallback_key)
return v if v return v if v
end end
@@ -112,73 +92,86 @@ module CyberarmEngine
end end
def set_color def set_color
@text&.color = safe_style_fetch(:color) @style.color = safe_style_fetch(:color)
@text&.color = @style.color
end end
def set_font def set_font
@text&.swap_font(resolution_scaled(safe_style_fetch(:text_size)), safe_style_fetch(:font)) @text&.swap_font(safe_style_fetch(:text_size), safe_style_fetch(:font))
end end
def set_background def set_background
return unless bg = safe_style_fetch(:background) @style.background = safe_style_fetch(:background)
@background_canvas ||= Background.new @style.background_canvas.background = @style.background
@background_canvas.background = bg
end end
def set_background_nine_slice def set_background_nine_slice
return unless img = safe_style_fetch(:background_nine_slice) @style.background_nine_slice = safe_style_fetch(:background_nine_slice)
@background_nine_slice_canvas ||= BackgroundNineSlice.new @style.background_nine_slice_mode = safe_style_fetch(:background_nine_slice_mode) || :stretch
@style.background_nine_slice_color = safe_style_fetch(:background_nine_slice_color) || Gosu::Color::WHITE
@style.background_nine_slice_canvas.color = @style.background_nine_slice_color
@background_nine_slice_canvas.image = img @style.background_nine_slice_from_edge = safe_style_fetch(:background_nine_slice_from_edge)
@background_nine_slice_canvas.x = @x + styled(:margin_left) @style.background_nine_slice_left = safe_style_fetch(:background_nine_slice_left, :background_nine_slice_from_edge)
@background_nine_slice_canvas.y = @y + styled(:margin_top) @style.background_nine_slice_top = safe_style_fetch(:background_nine_slice_top, :background_nine_slice_from_edge)
@background_nine_slice_canvas.z = @z @style.background_nine_slice_right = safe_style_fetch(:background_nine_slice_right, :background_nine_slice_from_edge)
@background_nine_slice_canvas.width = width @style.background_nine_slice_bottom = safe_style_fetch(:background_nine_slice_bottom, :background_nine_slice_from_edge)
@background_nine_slice_canvas.height = height
@background_nine_slice_canvas.mode = safe_style_fetch(:background_nine_slice_mode) || :stretch
@background_nine_slice_canvas.color = safe_style_fetch(:background_nine_slice_color) || Gosu::Color::WHITE
@background_nine_slice_canvas.set_edges(
left: safe_style_fetch(:background_nine_slice_left, :background_nine_slice_from_edge) || 1,
top: safe_style_fetch(:background_nine_slice_top, :background_nine_slice_from_edge) || 1,
right: safe_style_fetch(:background_nine_slice_right, :background_nine_slice_from_edge) || 1,
bottom: safe_style_fetch(:background_nine_slice_bottom, :background_nine_slice_from_edge) || 1
)
end end
def set_background_image def set_background_image
return unless img = safe_style_fetch(:background_image) @style.background_image = safe_style_fetch(:background_image)
@style.background_image_mode = safe_style_fetch(:background_image_mode) || :stretch
@background_image_canvas ||= BackgroundImage.new @style.background_image_color = safe_style_fetch(:background_image_color) || Gosu::Color::WHITE
@style.background_image_canvas.mode = @style.background_image_mode
@background_image_canvas.image = img @style.background_image_canvas.color = @style.background_image_color
@background_image_canvas.mode = safe_style_fetch(:background_image_mode) || :stretch
@background_image_canvas.color = safe_style_fetch(:background_image_color) || Gosu::Color::WHITE
end end
def set_border def set_border_thickness
return unless [ @style.border_thickness = safe_style_fetch(:border_thickness)
safe_style_fetch(:border_thickness_bottom, :border_thickness),
safe_style_fetch(:border_thickness_left, :border_thickness),
safe_style_fetch(:border_thickness_right, :border_thickness),
safe_style_fetch(:border_thickness_top, :border_thickness),
].any?(&:positive?)
@border_canvas ||= BorderCanvas.new(element: self) @style.border_thickness_left = safe_style_fetch(:border_thickness_left, :border_thickness)
@style.border_thickness_right = safe_style_fetch(:border_thickness_right, :border_thickness)
@style.border_thickness_top = safe_style_fetch(:border_thickness_top, :border_thickness)
@style.border_thickness_bottom = safe_style_fetch(:border_thickness_bottom, :border_thickness)
end
@border_canvas&.color = [ def set_border_color
styled(:border_color_top), @style.border_color = safe_style_fetch(:border_color)
styled(:border_color_right),
styled(:border_color_bottom), @style.border_color_left = safe_style_fetch(:border_color_left, :border_color)
styled(:border_color_left) @style.border_color_right = safe_style_fetch(:border_color_right, :border_color)
@style.border_color_top = safe_style_fetch(:border_color_top, :border_color)
@style.border_color_bottom = safe_style_fetch(:border_color_bottom, :border_color)
@style.border_canvas.color = [
@style.border_color_top,
@style.border_color_right,
@style.border_color_bottom,
@style.border_color_left
] ]
end end
def set_padding
@style.padding = safe_style_fetch(:padding)
@style.padding_left = safe_style_fetch(:padding_left, :padding)
@style.padding_right = safe_style_fetch(:padding_right, :padding)
@style.padding_top = safe_style_fetch(:padding_top, :padding)
@style.padding_bottom = safe_style_fetch(:padding_bottom, :padding)
end
def set_margin
@style.margin = safe_style_fetch(:margin)
@style.margin_left = safe_style_fetch(:margin_left, :margin)
@style.margin_right = safe_style_fetch(:margin_right, :margin)
@style.margin_top = safe_style_fetch(:margin_top, :margin)
@style.margin_bottom = safe_style_fetch(:margin_bottom, :margin)
end
def update_styles(event = :default) def update_styles(event = :default)
old_width = width old_width = width
old_height = height old_height = height
@@ -222,7 +215,7 @@ module CyberarmEngine
if !@enabled if !@enabled
update_styles(:disabled) update_styles(:disabled)
elsif @focus && !@style.active.empty? elsif @focus
update_styles(:active) update_styles(:active)
else else
update_styles(:hover) update_styles(:hover)
@@ -237,7 +230,7 @@ module CyberarmEngine
unless @enabled unless @enabled
update_styles(:disabled) update_styles(:disabled)
else else
update_styles(:active) unless @style.active.empty? update_styles(:active)
end end
window.current_state.focus = self window.current_state.focus = self
@@ -283,7 +276,6 @@ module CyberarmEngine
root.gui_state.request_repaint if @enabled != boolean root.gui_state.request_repaint if @enabled != boolean
@enabled = boolean @enabled = boolean
@style_event = :default if boolean && @style_event == :disabled
recalculate recalculate
@@ -330,16 +322,15 @@ module CyberarmEngine
return unless visible? return unless visible?
return unless element_visible? return unless element_visible?
@background_canvas&.draw @style.background_canvas.draw
@background_nine_slice_canvas&.draw @style.background_nine_slice_canvas.draw
@background_image_canvas&.draw @style.background_image_canvas.draw
@border_canvas&.draw @style.border_canvas.draw
render render
end end
def debug_draw def debug_draw
return unless @debug # allow elements to opt out of debug drawing, makes debugging some things easier.
return if CyberarmEngine.const_defined?("GUI_DEBUG_ONLY_ELEMENT") && self.class == GUI_DEBUG_ONLY_ELEMENT return if CyberarmEngine.const_defined?("GUI_DEBUG_ONLY_ELEMENT") && self.class == GUI_DEBUG_ONLY_ELEMENT
Gosu.draw_line( Gosu.draw_line(
@@ -366,11 +357,6 @@ module CyberarmEngine
def update def update
recalculate_if_size_changed recalculate_if_size_changed
if @style.dirty?
@style.mark_clean!
stylize
end
end end
def button_down(id) def button_down(id)
@@ -387,8 +373,8 @@ module CyberarmEngine
end end
def hit?(x, y) def hit?(x, y)
x.between?(@x + styled(:margin_left), @x + styled(:margin_left) + width) && x.between?(@x, @x + width) &&
y.between?(@y + styled(:margin_top), @y + styled(:margin_top) + height) y.between?(@y, @y + height)
end end
def width def width
@@ -408,11 +394,11 @@ module CyberarmEngine
end end
def outer_width def outer_width
styled(:margin_left) + width + styled(:margin_right) @style.margin_left + width + @style.margin_right
end end
def inner_width def inner_width
(styled(:border_thickness_left) + styled(:padding_left)) + (styled(:padding_right) + styled(:border_thickness_right)) (@style.border_thickness_left + @style.padding_left) + (@style.padding_right + @style.border_thickness_right)
end end
def height def height
@@ -432,11 +418,11 @@ module CyberarmEngine
end end
def outer_height def outer_height
styled(:margin_top) + height + styled(:margin_bottom) @style.margin_top + height + @style.margin_bottom
end end
def inner_height def inner_height
(styled(:border_thickness_top) + styled(:padding_top)) + (styled(:padding_bottom) + styled(:border_thickness_bottom)) (@style.border_thickness_top + @style.padding_top) + (@style.padding_bottom + @style.border_thickness_bottom)
end end
def scroll_width def scroll_width
@@ -468,9 +454,9 @@ module CyberarmEngine
pairs_ << a_ unless pairs_.last == a_ pairs_ << a_ unless pairs_.last == a_
@cached_scroll_height = pairs_.sum { |pair| pair.map(&:outer_height).max } + noncontent_height @cached_scroll_height = pairs_.sum { |pair| + @style.padding_top + @style.border_thickness_top + pair.map(&:outer_height).max } + @style.padding_bottom + @style.border_thickness_bottom
else else
@cached_scroll_height = noncontent_height + @children.sum(&:outer_height) @cached_scroll_height = @style.padding_top + @style.border_thickness_top + @children.sum(&:outer_height) + @style.padding_bottom + @style.border_thickness_bottom
end end
end end
@@ -492,60 +478,79 @@ module CyberarmEngine
end end
# Handle fill behavior # Handle fill behavior
if @parent && styled(:fill) && if @parent && @style.fill &&
(dimension == :width && @parent.is_a?(Flow) || (dimension == :width && @parent.is_a?(Flow) ||
dimension == :height && @parent.is_a?(Stack)) dimension == :height && @parent.is_a?(Stack))
new_size = space_available_width - noncontent_width if dimension == :width && @parent.is_a?(Flow) new_size = space_available_width - noncontent_width if dimension == :width && @parent.is_a?(Flow)
new_size = space_available_height - noncontent_height if dimension == :height && @parent.is_a?(Stack) new_size = space_available_height - noncontent_height if dimension == :height && @parent.is_a?(Stack)
end end
return styled(:"min_#{dimension}") if styled(:"min_#{dimension}") && new_size.to_f < styled(:"min_#{dimension}") return @style.send(:"min_#{dimension}") if @style.send(:"min_#{dimension}") && new_size.to_f < @style.send(:"min_#{dimension}")
return styled(:"max_#{dimension}") if styled(:"max_#{dimension}") && new_size.to_f > styled(:"max_#{dimension}") return @style.send(:"max_#{dimension}") if @style.send(:"max_#{dimension}") && new_size.to_f > @style.send(:"max_#{dimension}")
new_size new_size
end end
def space_available_width def space_available_width
# TODO: This may get expensive if there are a lot of children, probably should cache it somehow # TODO: This may get expensive if there are a lot of children, probably should cache it somehow
fill_siblings = @parent.children.select { |c| c.styled(:fill) }.count.to_f # include self since we're dividing fill_siblings = @parent.children.select { |c| c.style.fill }.count.to_f # include self since we're dividing
available_space = ((@parent.content_width - (@parent.children.reject { |c| c.styled(:fill) }).map(&:outer_width).sum) / fill_siblings) available_space = ((@parent.content_width - (@parent.children.reject { |c| c.style.fill }).map(&:outer_width).sum) / fill_siblings)
(available_space.nan? || available_space.infinite?) ? 0 : available_space.floor # The parent element might not have its dimensions, yet. (available_space.nan? || available_space.infinite?) ? 0 : available_space.floor # The parent element might not have its dimensions, yet.
end end
def space_available_height def space_available_height
# TODO: This may get expensive if there are a lot of children, probably should cache it somehow # TODO: This may get expensive if there are a lot of children, probably should cache it somehow
fill_siblings = @parent.children.select { |c| c.styled(:fill) }.count.to_f # include self since we're dividing fill_siblings = @parent.children.select { |c| c.style.fill }.count.to_f # include self since we're dividing
available_space = ((@parent.content_height - (@parent.children.reject { |c| c.styled(:fill) }).map(&:outer_height).sum) / fill_siblings) available_space = ((@parent.content_height - (@parent.children.reject { |c| c.style.fill }).map(&:outer_height).sum) / fill_siblings)
(available_space.nan? || available_space.infinite?) ? 0 : available_space.floor # The parent element might not have its dimensions, yet. (available_space.nan? || available_space.infinite?) ? 0 : available_space.floor # The parent element might not have its dimensions, yet.
end end
def background=(_background) def background=(_background)
root.gui_state.request_repaint root.gui_state.request_repaint
@background_canvas.background = _background @style.background_canvas.background = _background
update_background update_background
end end
def update_background def update_background
@background_canvas&.x = @x + styled(:margin_left) @style.background_canvas.x = @x
@background_canvas&.y = @y + styled(:margin_top) @style.background_canvas.y = @y
@background_canvas&.z = @z @style.background_canvas.z = @z
@background_canvas&.width = width @style.background_canvas.width = width
@background_canvas&.height = height @style.background_canvas.height = height
@background_canvas&.update @style.background_canvas.update
set_background_nine_slice update_background_nine_slice
update_background_image update_background_image
@border_canvas&.update @style.border_canvas.update
end end
def background_nine_slice=(_image_path) def background_nine_slice=(_image_path)
root.gui_state.request_repaint root.gui_state.request_repaint
@background_nine_slice_canvas.image = _image_path @style.background_nine_slice_canvas.image = _image_path
set_background_nine_slice update_background_nine_slice
end
def update_background_nine_slice
@style.background_nine_slice_canvas.x = @x
@style.background_nine_slice_canvas.y = @y
@style.background_nine_slice_canvas.z = @z
@style.background_nine_slice_canvas.width = width
@style.background_nine_slice_canvas.height = height
@style.background_nine_slice_canvas.mode = @style.background_nine_slice_mode
@style.background_nine_slice_canvas.color = @style.background_nine_slice_color
@style.background_nine_slice_canvas.left = @style.background_nine_slice_left
@style.background_nine_slice_canvas.top = @style.background_nine_slice_top
@style.background_nine_slice_canvas.right = @style.background_nine_slice_right
@style.background_nine_slice_canvas.bottom = @style.background_nine_slice_bottom
@style.background_nine_slice_canvas.image = @style.background_nine_slice
end end
def background_image=(image_path) def background_image=(image_path)
@@ -556,18 +561,16 @@ module CyberarmEngine
end end
def update_background_image def update_background_image
return unless @background_image_canvas @style.background_image_canvas.x = @x
@style.background_image_canvas.y = @y
@style.background_image_canvas.z = @z
@style.background_image_canvas.width = width
@style.background_image_canvas.height = height
@background_image_canvas.x = @x + styled(:margin_left) @style.background_image_canvas.mode = @style.background_image_mode
@background_image_canvas.y = @y + styled(:margin_top) @style.background_image_canvas.color = @style.background_image_color
@background_image_canvas.z = @z
@background_image_canvas.width = width
@background_image_canvas.height = height
@background_image_canvas.mode = safe_style_fetch(:background_image_mode) || :stretch @style.background_image_canvas.image = @style.background_image
@background_image_canvas.color = safe_style_fetch(:background_image_color) || Gosu::Color::WHITE
@background_image_canvas.image = safe_style_fetch(:background_image)
end end
def recalculate_if_size_changed def recalculate_if_size_changed
@@ -631,7 +634,7 @@ module CyberarmEngine
root.gui_state.request_recalculate if @parent && !is_a?(ToolTip) && (width != old_width || height != old_height) root.gui_state.request_recalculate if @parent && !is_a?(ToolTip) && (width != old_width || height != old_height)
root.gui_state.request_repaint if width != old_width || height != old_height root.gui_state.request_repaint if width != old_width || height != old_height
root.gui_state.active_menu.recalculate if root.gui_state.active_menu && root.gui_state.active_menu.parent == self root.gui_state.menu.recalculate if root.gui_state.menu && root.gui_state.menu.parent == self
end end
def layout def layout

View File

@@ -10,7 +10,7 @@ module CyberarmEngine
super(text_or_image, options, block) super(text_or_image, options, block)
@background_canvas.background = styled(:background) @style.background_canvas.background = @style.background
end end
def render def render
@@ -23,8 +23,8 @@ module CyberarmEngine
def draw_image def draw_image
@image.draw( @image.draw(
styled(:border_thickness_left) + styled(:margin_left) + styled(:padding_left) + @x, @style.border_thickness_left + @style.padding_left + @x,
styled(:border_thickness_top) + styled(:margin_top) + styled(:padding_top) + @y, @style.border_thickness_top + @style.padding_top + @y,
@z + 2, @z + 2,
@scale_x, @scale_y, @text.color @scale_x, @scale_y, @text.color
) )
@@ -35,15 +35,20 @@ module CyberarmEngine
end end
def layout def layout
@background_canvas.background = styled(:background) unless @enabled
@text.color = styled(:color) @style.background_canvas.background = @style.disabled[:background]
@text.color = @style.disabled[:color]
else
@style.background_canvas.background = @style.background
@text.color = @style.color
end
if @image if @image
@width = 0 @width = 0
@height = 0 @height = 0
_width = dimensional_size(styled(:image_width), :width) _width = dimensional_size(@style.image_width, :width)
_height = dimensional_size(styled(:image_height), :height) _height = dimensional_size(@style.image_height, :height)
if _width && _height if _width && _height
@scale_x = _width.to_f / @image.width @scale_x = _width.to_f / @image.width
@@ -73,8 +78,6 @@ module CyberarmEngine
end end
def value=(value) def value=(value)
old_value = self.value
if value.is_a?(Gosu::Image) if value.is_a?(Gosu::Image)
@image = value @image = value
else else
@@ -90,9 +93,7 @@ module CyberarmEngine
recalculate recalculate
end end
publish(:changed, self.value) if value != old_value publish(:changed, self.value)
self.value
end end
end end
end end

View File

@@ -46,12 +46,8 @@ module CyberarmEngine
end end
def value=(bool) def value=(bool)
old_value = this.value
@toggle_button.value = bool @toggle_button.value = bool
publish(:changed, bool) if bool != old_value publish(:changed, @toggle_button.value)
bool
end end
end end
end end

View File

@@ -80,19 +80,15 @@ module CyberarmEngine
def render def render
Gosu.clip_to( Gosu.clip_to(
@x - 1 + styled(:margin_left) + styled(:border_thickness_left) + styled(:padding_left), @x + @style.border_thickness_left + @style.padding_left,
@y - 1 + styled(:margin_top) + styled(:border_thickness_top) + styled(:padding_top), @y + @style.border_thickness_top + @style.padding_top,
content_width + 1, content_width + 1,
content_height + 1 content_height + 1
) do ) do
Gosu.translate(@scroll_position.x, @scroll_position.y) do Gosu.translate(@scroll_position.x, @scroll_position.y) do
@children.each(&:draw) @children.each(&:draw)
end end
end end
@children.each(&:debug_draw)
debug_draw
end end
def debug_draw def debug_draw
@@ -102,16 +98,13 @@ module CyberarmEngine
end end
def update def update
update_scroll if styled(:scroll) update_scroll if @style.scroll
@children.each(&:update) @children.each(&:update)
end end
# return nil if element was not hit, or array of hit elements if hit, includes self. def hit_element?(x, y)
def hit_element?(x, y, elements = [])
return unless hit?(x, y) return unless hit?(x, y)
elements << self
# Offset child hit point by scroll position/offset # Offset child hit point by scroll position/offset
child_x = x - @scroll_position.x child_x = x - @scroll_position.x
child_y = y - @scroll_position.y child_y = y - @scroll_position.y
@@ -121,23 +114,20 @@ module CyberarmEngine
case child case child
when Container when Container
if (child.hit_element?(child_x, child_y, elements)) if (element = child.hit_element?(child_x, child_y))
return elements return element
end end
else else
if child.hit?(child_x, child_y) return child if child.hit?(child_x, child_y)
elements << child
return elements
end
end end
end end
elements self if hit?(x, y)
end end
def update_child_element_visibity(child) def update_child_element_visibity(child)
child.element_visible = child.x >= ((styled(:margin_left) + @x) - @scroll_position.x) - child.width && child.x <= ((styled(:margin_left) + @x) - @scroll_position.x) + width && child.element_visible = child.x >= (@x - @scroll_position.x) - child.width && child.x <= (@x - @scroll_position.x) + width &&
child.y >= ((styled(:margin_top) + @y) - @scroll_position.y) - child.height && child.y <= ((styled(:margin_top) + @y) - @scroll_position.y) + height child.y >= (@y - @scroll_position.y) - child.height && child.y <= (@y - @scroll_position.y) + height
end end
def update_scroll def update_scroll
@@ -164,7 +154,7 @@ module CyberarmEngine
end end
def recalculate def recalculate
@current_position = Vector.new(styled(:margin_left) + styled(:padding_left), styled(:margin_top) + styled(:padding_top)) @current_position = Vector.new(@style.margin_left + @style.padding_left, @style.margin_top + @style.padding_top)
return unless visible? return unless visible?
@@ -183,7 +173,7 @@ module CyberarmEngine
@cached_scroll_height = nil @cached_scroll_height = nil
if is_root? if is_root?
@width = @style.width = window.width @width = @style.width = window.width
@height = @style.height = window.height @height = @style.height = window.height
else else
@width = 0 @width = 0
@@ -192,39 +182,39 @@ module CyberarmEngine
_width = dimensional_size(@style.width, :width) _width = dimensional_size(@style.width, :width)
_height = dimensional_size(@style.height, :height) _height = dimensional_size(@style.height, :height)
@width = _width || (@children.map { |c| c.x + c.outer_width }.max.to_f - (styled(:margin_left) + styled(:padding_left))).floor @width = _width || (@children.map { |c| c.x + c.outer_width }.max || 0).floor
@height = _height || (@children.map { |c| c.y + c.outer_height }.max.to_f - (styled(:margin_top) + styled(:padding_top))).floor @height = _height || (@children.map { |c| c.y + c.outer_height }.max || 0).floor
end end
# FIXME: Correctly handle alignment when element has siblings # FIXME: Correctly handle alignment when element has siblings
# FIXME: Enable alignment for any element, not just containers # FIXME: Enable alignment for any element, not just containers
if styled(:v_align) if @style.v_align
space = space_available_height space = space_available_height
case styled(:v_align) case @style.v_align
when :center when :center
@y = parent.y + parent.styled(:margin_top) + parent.height / 2 - height / 2 @y = parent.height / 2 - height / 2
when :bottom when :bottom
@y = parent.y + parent.styled(:margin_top) + parent.height - height @y = parent.height - height
end end
end end
if styled(:h_align) if @style.h_align
space = space_available_width space = space_available_width
case styled(:h_align) case @style.h_align
when :center when :center
@x = parent.x + parent.styled(:margin_left) + parent.width / 2 - width / 2 @x = parent.width / 2 - width / 2
when :right when :right
@x = parent.x + parent.styled(:margin_left) + parent.width - width @x = parent.width - width
end end
end end
# t = Gosu.milliseconds # t = Gosu.milliseconds
# Move children to parent after positioning # Move children to parent after positioning
@children.each do |child| @children.each do |child|
child.x += (@x + styled(:border_thickness_left)) child.x += (@x + @style.border_thickness_left) - style.margin_left
child.y += (@y + styled(:border_thickness_top)) child.y += (@y + @style.border_thickness_top) - style.margin_top
child.stylize child.stylize
child.recalculate child.recalculate
@@ -259,6 +249,13 @@ module CyberarmEngine
end end
def max_width def max_width
# _width = dimensional_size(@style.width, :width)
# if _width
# outer_width
# else
# window.width - (@parent ? @parent.style.margin_right + @style.margin_right : @style.margin_right)
# end
outer_width outer_width
end end
@@ -268,8 +265,8 @@ module CyberarmEngine
end end
def position_on_current_line(element) # Flow def position_on_current_line(element) # Flow
element.x = @current_position.x element.x = element.style.margin_left + @current_position.x
element.y = @current_position.y element.y = element.style.margin_top + @current_position.y
@current_position.x += element.outer_width @current_position.x += element.outer_width
end end
@@ -285,24 +282,24 @@ module CyberarmEngine
end end
def position_on_next_line(element) # Flow def position_on_next_line(element) # Flow
@current_position.x = 0 @current_position.x = @style.margin_left + @style.padding_left
@current_position.y += tallest_neighbor(element, @current_position.y).outer_height @current_position.y += tallest_neighbor(element, @current_position.y).outer_height
element.x = @current_position.x element.x = element.style.margin_left + @current_position.x
element.y = @current_position.y element.y = element.style.margin_top + @current_position.y
@current_position.x += element.outer_width @current_position.x += element.outer_width
end end
def move_to_next_line(element) # Stack def move_to_next_line(element) # Stack
element.x = @current_position.x element.x = element.style.margin_left + @current_position.x
element.y = @current_position.y element.y = element.style.margin_top + @current_position.y
@current_position.y += element.outer_height @current_position.y += element.outer_height
end end
def mouse_wheel_up(sender, x, y) def mouse_wheel_up(sender, x, y)
return unless styled(:scroll) return unless @style.scroll
# Allow overscrolling UP, only if one can scroll DOWN # Allow overscrolling UP, only if one can scroll DOWN
return unless height < scroll_height return unless height < scroll_height
@@ -317,7 +314,7 @@ module CyberarmEngine
end end
def mouse_wheel_down(sender, x, y) def mouse_wheel_down(sender, x, y)
return unless styled(:scroll) return unless @style.scroll
return unless height < scroll_height return unless height < scroll_height
@@ -331,7 +328,7 @@ module CyberarmEngine
end end
def scroll_jump_to_top(sender, x, y) def scroll_jump_to_top(sender, x, y)
return unless styled(:scroll) return unless @style.scroll
@scroll_position.y = 0 @scroll_position.y = 0
@scroll_target_position.y = 0 @scroll_target_position.y = 0
@@ -340,7 +337,7 @@ module CyberarmEngine
end end
def scroll_jump_to_end(sender, x, y) def scroll_jump_to_end(sender, x, y)
return unless styled(:scroll) return unless @style.scroll
@scroll_position.y = -max_scroll_height @scroll_position.y = -max_scroll_height
@scroll_target_position.y = -max_scroll_height @scroll_target_position.y = -max_scroll_height
@@ -349,7 +346,7 @@ module CyberarmEngine
end end
def scroll_page_up(sender, x, y) def scroll_page_up(sender, x, y)
return unless styled(:scroll) return unless @style.scroll
@scroll_position.y += height @scroll_position.y += height
@scroll_position.y = 0 if @scroll_position.y > 0 @scroll_position.y = 0 if @scroll_position.y > 0
@@ -359,7 +356,7 @@ module CyberarmEngine
end end
def scroll_page_down(sender, x, y) def scroll_page_down(sender, x, y)
return unless styled(:scroll) return unless @style.scroll
@scroll_position.y -= height @scroll_position.y -= height
@scroll_position.y = -max_scroll_height if @scroll_position.y < -max_scroll_height @scroll_position.y = -max_scroll_height if @scroll_position.y < -max_scroll_height

View File

@@ -45,23 +45,19 @@ module CyberarmEngine
def draw_selection def draw_selection
selection_width = caret_position - selection_start_position selection_width = caret_position - selection_start_position
selection_start_line = calculate_line(@text_input.caret_pos)
selection_end_line = calculate_line(@text_input.selection_start)
# pp [selection_width, selection_start_line, selection_end_line] Gosu.draw_rect(selection_start_position, @text.y, selection_width, @text.textobject.height,
Gosu.draw_rect(selection_start_position, @text.y + selection_start_line * @text.textobject.height, selection_width, @text.textobject.height,
default(:selection_color), @z) default(:selection_color), @z)
end end
def text_input_position_for(method) def text_input_position_for(_method)
line = @text_input.text[0...@text_input.send(method)].lines.last line = @text_input.text[0...@text_input.caret_pos].lines.last
_x = @text.x + @offset_x _x = @text.x + @offset_x
if @type == :password if @type == :password
_x + @text.width(default(:password_character) * line.length) - @style.border_thickness_left _x + @text.width(default(:password_character) * line.length)
else else
_x + @text.width(line) - @style.border_thickness_left _x + @text.width(line)
end end
end end
@@ -70,12 +66,9 @@ module CyberarmEngine
@text_input.selection_start = @text_input.caret_pos = int @text_input.selection_start = @text_input.caret_pos = int
end end
def calculate_line(caret_pos = @text_input.caret_pos)
sub_text = @text_input.text[0...caret_pos].lines.size - 1
end
def calculate_active_line def calculate_active_line
@active_line = calculate_line(@text_input.caret_pos) sub_text = @text_input.text[0...@text_input.caret_pos]
@active_line = sub_text.lines.size - 1
end end
def caret_stay_left_of_last_newline def caret_stay_left_of_last_newline
@@ -86,20 +79,8 @@ module CyberarmEngine
end end
def caret_position_under_mouse(mouse_x, mouse_y) def caret_position_under_mouse(mouse_x, mouse_y)
# get y scroll offset of element to get EditBox's selected row active_line = row_at(mouse_y)
y_scroll_offset = 0 right_offset = column_at(mouse_x, mouse_y)
e = parent
while (e)
if e.is_a?(Container)
y_scroll_offset += e.scroll_position.y
# root element has no parent so loop will terminate
e = e.parent
end
end
active_line = row_at(mouse_y - y_scroll_offset)
right_offset = column_at(mouse_x, mouse_y - y_scroll_offset)
buffer = @text_input.text.lines[0..active_line].join if active_line != 0 buffer = @text_input.text.lines[0..active_line].join if active_line != 0
buffer = @text_input.text.lines.first if active_line == 0 buffer = @text_input.text.lines.first if active_line == 0
@@ -183,8 +164,6 @@ module CyberarmEngine
pos = text.length pos = text.length
end end
pp [direction, pos, @active_line]
set_position(pos) set_position(pos)
end end

View File

@@ -197,9 +197,9 @@ module CyberarmEngine
def text_input_position_for(method) def text_input_position_for(method)
if @type == :password if @type == :password
@text.x + @text.width(default(:password_character) * @text_input.text[0...@text_input.send(method)].length) - styled(:border_thickness_left) @text.x + @text.width(default(:password_character) * @text_input.text[0...@text_input.send(method)].length) - @style.border_thickness_left
else else
@text.x + @text.width(@text_input.text[0...@text_input.send(method)]) - styled(:border_thickness_left) @text.x + @text.width(@text_input.text[0...@text_input.send(method)]) - @style.border_thickness_left
end end
end end
@@ -291,8 +291,6 @@ module CyberarmEngine
def value=(string) def value=(string)
@text_input.text = string @text_input.text = string
string
end end
end end
end end

View File

@@ -14,10 +14,10 @@ module CyberarmEngine
def render def render
@image.draw( @image.draw(
styled(:margin_left) + styled(:border_thickness_left) + styled(:padding_left) + @x, @style.border_thickness_left + @style.padding_left + @x,
styled(:margin_top) + styled(:border_thickness_top) + styled(:padding_top) + @y, @style.border_thickness_top + @style.padding_top + @y,
@z + 2, @z + 2,
@scale_x, @scale_y, styled(:color) @scale_x, @scale_y, @style.color
) )
end end
@@ -56,18 +56,12 @@ module CyberarmEngine
end end
def value=(path_or_image, retro: false, tileable: false) def value=(path_or_image, retro: false, tileable: false)
old_value = self.value
@path = path_or_image if path_or_image.is_a?(String) @path = path_or_image if path_or_image.is_a?(String)
@image = Gosu::Image.new(path_or_image, retro: retro, tileable: tileable) if @path @image = Gosu::Image.new(path_or_image, retro: retro, tileable: tileable) if @path
@image = path_or_image unless @path @image = path_or_image unless @path
recalculate recalculate
publish(:changed, @image) if old_value != self.value
self.value
end end
def path def path

View File

@@ -10,7 +10,7 @@ module CyberarmEngine
super(@choose, options, block) super(@choose, options, block)
@background_canvas.background = default(:background) @style.background_canvas.background = default(:background)
@menu = Menu.new(parent: self, theme: @options[:theme]) @menu = Menu.new(parent: self, theme: @options[:theme])
@@ -21,7 +21,7 @@ module CyberarmEngine
super super
w = @text.textobject.text_width("") w = @text.textobject.text_width("")
@text.textobject.draw_text("", @x + content_width - w, @y + styled(:padding_top), @z, 1, 1, @text.color) @text.textobject.draw_text("", @x + content_width - w, @y + @style.padding_top, @z, 1, 1, @text.color)
end end
def choose=(item) def choose=(item)
@@ -56,7 +56,7 @@ module CyberarmEngine
def show_menu def show_menu
@menu.clear do @menu.clear do
@menu.style.width = width - (@menu.styled(:border_thickness_left) + @menu.styled(:border_thickness_right)) @menu.style.width = width
@items.each do |item| @items.each do |item|
# prevent already selected item from appearing in list # prevent already selected item from appearing in list

View File

@@ -11,10 +11,10 @@ module CyberarmEngine
# FIXME: properly find scrollable parent, if any. # FIXME: properly find scrollable parent, if any.
parent_scroll_top = parent&.parent ? parent.parent.scroll_top : 0 parent_scroll_top = parent&.parent ? parent.parent.scroll_top : 0
@x = @parent.x + @parent.styled(:border_thickness_left) @x = @parent.x
@y = parent_scroll_top + @parent.y + @parent.height + @parent.styled(:border_thickness_top) @y = parent_scroll_top + @parent.y + @parent.height
@y = (parent_scroll_top + @parent.y + @parent.styled(:border_thickness_top)) - height if @y + height > window.height @y = (parent_scroll_top + @parent.y) - height if @y + height > window.height
end end
def show def show

View File

@@ -11,7 +11,7 @@ module CyberarmEngine
@marquee_offset = 0 @marquee_offset = 0
@marquee_animation_time = Gosu.milliseconds @marquee_animation_time = Gosu.milliseconds
@type = options[:type] || :linear @type = options[:type] || :linear
@fraction_background = Background.new(background: styled(:fraction_background)) @fraction_background = Background.new(background: @style.fraction_background)
self.value = options[:fraction] || 0.0 self.value = options[:fraction] || 0.0
end end
@@ -31,13 +31,13 @@ module CyberarmEngine
def update_background def update_background
super super
@fraction_background.x = (styled(:border_thickness_left) + styled(:padding_left) + @x) + @marquee_offset @fraction_background.x = (@style.border_thickness_left + @style.padding_left + @x) + @marquee_offset
@fraction_background.y = styled(:border_thickness_top) + styled(:padding_top) + @y @fraction_background.y = @style.border_thickness_top + @style.padding_top + @y
@fraction_background.z = @z @fraction_background.z = @z
@fraction_background.width = @width * (@type == :marquee ? @marquee_width : @fraction) @fraction_background.width = @width * (@type == :marquee ? @marquee_width : @fraction)
@fraction_background.height = @height @fraction_background.height = @height
@fraction_background.background = styled(:fraction_background) @fraction_background.background = @style.fraction_background
end end
def update def update
@@ -83,11 +83,9 @@ module CyberarmEngine
@fraction = decimal.clamp(0.0, 1.0) @fraction = decimal.clamp(0.0, 1.0)
update_background update_background
if @fraction != old_value root.gui_state.request_repaint if @fraction != old_value
root.gui_state.request_repaint
publish(:changed, @fraction)
end
publish(:changed, @fraction)
@fraction @fraction
end end
end end

View File

@@ -62,10 +62,10 @@ module CyberarmEngine
end end
def position_handle def position_handle
@handle.x = styled(:margin_left) + @x + @handle.styled(:margin_left) + styled(:padding_left) + styled(:border_thickness_left) + @handle.x = @x + @handle.style.margin_left + @style.padding_left + @style.border_thickness_left +
((content_width - @handle.outer_width) * (@value - @range.min) / (@range.max - @range.min).to_f) ((content_width - @handle.outer_width) * (@value - @range.min) / (@range.max - @range.min).to_f)
@handle.y = styled(:margin_top) + @y + @handle.styled(:margin_top) + styled(:border_thickness_top) + styled(:padding_top) @handle.y = @y + @handle.style.margin_top + @style.border_thickness_top + @style.padding_top
end end
def draw def draw
@@ -94,17 +94,13 @@ module CyberarmEngine
end end
def value=(n) def value=(n)
old_value = this.value
@value = n @value = n
position_handle position_handle
@handle.recalculate @handle.recalculate
root.gui_state.request_repaint root.gui_state.request_repaint
publish(:changed, @value) if old_value != n publish(:changed, @value)
n
end end
end end
end end

View File

@@ -8,7 +8,6 @@ module CyberarmEngine
text, font: @options[:font], z: @z, color: @options[:color], text, font: @options[:font], z: @z, color: @options[:color],
size: @options[:text_size], shadow: @options[:text_shadow], size: @options[:text_size], shadow: @options[:text_shadow],
static: @options[:text_static], static: @options[:text_static],
alignment: @options[:text_align],
shadow_size: @options[:text_shadow_size], shadow_size: @options[:text_shadow_size],
shadow_color: @options[:text_shadow_color], shadow_color: @options[:text_shadow_color],
border: @options[:text_border], border: @options[:text_border],
@@ -33,7 +32,7 @@ module CyberarmEngine
def render def render
# Gosu.clip_to is too expensive to always use so check if we actually need it. # Gosu.clip_to is too expensive to always use so check if we actually need it.
if @text_width > width || @text_height > height if @text_width > width || @text_height > height
Gosu.clip_to(@text.x, @text.y, @width, @height) do Gosu.clip_to(@x, @y, width, height) do
@text.draw @text.draw
end end
else else
@@ -42,18 +41,11 @@ module CyberarmEngine
end end
def layout def layout
@text.color = styled(:color) unless @enabled
@text.alignment = styled(:text_align) @text.color = @style.disabled[:color]
else
@text.shadow = styled(:text_shadow) @text.color = @style.color
@text.shadow_color = styled(:text_shadow_color) end
@text.shadow_alpha = styled(:text_shadow_alpha)
@text.shadow_size = styled(:text_shadow_size)
@text.border = styled(:text_border)
@text.border_color = styled(:text_border_color)
@text.border_alpha = styled(:text_border_alpha)
@text.border_size = styled(:text_border_size)
@width = 0 @width = 0
@height = 0 @height = 0
@@ -70,21 +62,21 @@ module CyberarmEngine
@width = _width || @text_width.floor @width = _width || @text_width.floor
@height = _height || @text_height.floor @height = _height || @text_height.floor
@text.y = styled(:margin_top) + styled(:border_thickness_top) + styled(:padding_top) + @y @text.y = @style.border_thickness_top + @style.padding_top + @y
@text.z = @z + 3 @text.z = @z + 3
if (text_alignment = @options[:text_align] || @options[:text_h_align]) if (text_alignment = @options[:text_align] || @options[:text_h_align])
case text_alignment case text_alignment
when :left when :left
@text.x = styled(:margin_left) + styled(:border_thickness_left) + styled(:padding_left) + @x @text.x = @style.border_thickness_left + @style.padding_left + @x
when :center when :center
@text.x = if @text_width <= width @text.x = if @text_width <= width
@x + styled(:margin_left) + width / 2 - @text_width / 2 @x + width / 2 - @text_width / 2
else # Act as left aligned else # Act as left aligned
styled(:margin_left) + styled(:border_thickness_left) + styled(:padding_left) + @x @style.border_thickness_left + @style.padding_left + @x
end end
when :right when :right
@text.x = @x + styled(:margin_left) + outer_width - (@text_width + styled(:border_thickness_right) + styled(:padding_right)) @text.x = @x + outer_width - (@text_width + @style.border_thickness_right + @style.padding_right)
end end
end end
@@ -92,12 +84,12 @@ module CyberarmEngine
case vertical_alignment case vertical_alignment
when :center when :center
@text.y = if @text_height <= height @text.y = if @text_height <= height
@y + styled(:margin_top) + height / 2 - @text_height / 2 @y + height / 2 - @text_height / 2
else else
styled(:margin_top) + styled(:border_thickness_top) + styled(:padding_top) + @y @style.border_thickness_top + @style.padding_top + @y
end end
when :bottom when :bottom
@text.y = @y + styled(:margin_top) + outer_height - (@text_height + styled(:border_thickness_bottom) + styled(:padding_bottom)) @text.y = @y + outer_height - (@text_height + @style.border_thickness_bottom + @style.padding_bottom)
end end
end end
@@ -107,7 +99,7 @@ module CyberarmEngine
def handle_text_wrapping(max_width) def handle_text_wrapping(max_width)
max_width ||= @parent&.content_width max_width ||= @parent&.content_width
max_width ||= @x - (window.width + noncontent_width) max_width ||= @x - (window.width + noncontent_width)
wrap_behavior = styled(:text_wrap) wrap_behavior = style.text_wrap
copy = @raw_text.to_s.dup copy = @raw_text.to_s.dup
# Only perform text wrapping: if it is enabled, is possible to wrap, and text is too long to fit on one line # Only perform text wrapping: if it is enabled, is possible to wrap, and text is too long to fit on one line
@@ -194,12 +186,9 @@ module CyberarmEngine
recalculate recalculate
end end
if old_value != @raw_text root.gui_state.request_repaint if old_value != @raw_text
root.gui_state.request_repaint
publish(:changed, @raw_text)
end
value publish(:changed, self.value)
end end
end end
@@ -225,9 +214,6 @@ module CyberarmEngine
end end
class ToolTip < TextBlock class ToolTip < TextBlock
def needs_repaint?
@needs_repaint || !value.to_s.empty?
end
end end
class Link < TextBlock class Link < TextBlock

View File

@@ -50,8 +50,6 @@ module CyberarmEngine
end end
def value=(boolean) def value=(boolean)
old_value = self.value
@value = boolean @value = boolean
if boolean if boolean
@@ -62,9 +60,7 @@ module CyberarmEngine
recalculate recalculate
publish(:changed, @value) if old_value != boolean publish(:changed, @value)
boolean
end end
end end
end end

View File

@@ -1,36 +0,0 @@
module CyberarmEngine
class Element
# Special container that has a layout like a Flow
# and makes all its children mirror its styling (i.e. hover, active, disabled...)
class Widget < Flow
def update_styles(style = :default)
super
@children.each do |child|
recursive_styles(style, self)
end
end
# Make child elements mirror the widgets styling
# disabled elements will not have their styling overridden
def recursive_styles(style, container)
container.children.each do |child|
child.update_styles(style)
recursive_styles(style, child) if child.is_a?(Container)
end
end
# Enable child elements to display their tooltips
# but fall back to the Widget if no hit element has a tip
def tip
elements = hit_element?(window.mouse_x, window.mouse_y)
return @tip unless elements
elements.delete(self) # prevent infinite recursive loop (Widget#tip)
elements.reverse.find { |e| !e.tip.empty? }&.tip || @tip
end
end
end
end

View File

@@ -13,7 +13,7 @@ module CyberarmEngine
def publish(event, *args) def publish(event, *args)
raise ArgumentError, "#{self.class} does not handle #{event.inspect}" unless @event_handler.include?(event) raise ArgumentError, "#{self.class} does not handle #{event.inspect}" unless @event_handler.include?(event)
return if !enabled? && event != :changed return unless enabled?
was_handled = false was_handled = false

View File

@@ -6,7 +6,6 @@ module CyberarmEngine
def initialize(options = {}) def initialize(options = {})
@options = options @options = options
@game_objects = [] @game_objects = []
@timers = []
@global_pause = false @global_pause = false
@down_keys = {} @down_keys = {}
@@ -18,10 +17,6 @@ module CyberarmEngine
@active_width = window.width @active_width = window.width
@active_height = window.height @active_height = window.height
@pages = {}
@page_host = nil
@page = nil
@menu = nil @menu = nil
@focus = nil @focus = nil
@mouse_over = nil @mouse_over = nil
@@ -31,7 +26,6 @@ module CyberarmEngine
@dragging_element = nil @dragging_element = nil
@pending_recalculate_request = false @pending_recalculate_request = false
@pending_element_recalculate_requests = [] @pending_element_recalculate_requests = []
@hit_elements = []
@needs_repaint = false @needs_repaint = false
@@ -44,45 +38,14 @@ module CyberarmEngine
@tip = Element::ToolTip.new("", parent: @root_container, z: Float::INFINITY, theme: current_theme) @tip = Element::ToolTip.new("", parent: @root_container, z: Float::INFINITY, theme: current_theme)
end end
def active_menu def menu
@menu @menu
end end
def page(klass, options = {})
@page&.blur
@pages[klass] = klass.new(parent: options[:parent] || self) unless @pages[klass]
@page = @pages[klass]
@page.options = options
page_host.clear do
@page.setup
end
@page.focus
end
def current_page
@page
end
def page_host
return @page.parent if @page.parent.is_a?(CyberarmEngine::Element::Container)
return @page_host if @page_host && @page_host.is_a?(CyberarmEngine::Element::Container)
@root_container
end
def page_host=(container)
raise "page host must be a CyberarmEngine::Element::Container" unless container.is_a?(Container)
@page_host = container
end
# throws :blur event to focused element and sets GuiState focused element # throws :blur event to focused element and sets GuiState focused element
# Does NOT throw :focus event at element or set element as focused # Does NOT throw :focus event at element or set element as focused
def focus=(element) def focus=(element)
@focus.publish(:blur) if @focus && element && @focus != element @focus.publish(:blur) if @focus && element && @focus != element
@hit_elements.delete(@focus)
@focus = element @focus = element
end end
@@ -134,8 +97,6 @@ module CyberarmEngine
end end
@needs_repaint = false @needs_repaint = false
@page&.draw
end end
def needs_repaint? def needs_repaint?
@@ -165,37 +126,22 @@ module CyberarmEngine
return unless window.has_focus? return unless window.has_focus?
return unless window.current_state == self return unless window.current_state == self
# list of containers decending down to hit element new_mouse_over = @menu.hit_element?(window.mouse_x, window.mouse_y) if @menu
new_hit_elements = (@menu || @root_container).hit_element?(window.mouse_x, window.mouse_y) new_mouse_over ||= @root_container.hit_element?(window.mouse_x, window.mouse_y)
# element the mouse is over, if any.
new_mouse_over = new_hit_elements&.find { |c| c.is_a?(CyberarmEngine::Element::Widget) } || new_hit_elements&.last
# is the currently hit element the same as last hit element? if new_mouse_over
same_element = @mouse_over && new_mouse_over == @mouse_over new_mouse_over.publish(:enter) if new_mouse_over != @mouse_over
new_mouse_over.publish(:hover)
unless @hit_elements == new_hit_elements # puts "#{new_mouse_over.class}[#{new_mouse_over.value}]: #{new_mouse_over.x}:#{new_mouse_over.y} #{new_mouse_over.width}:#{new_mouse_over.height}" if new_mouse_over != @mouse_over
added_hit_elements = (new_hit_elements || []) - @hit_elements
removed_hit_elements = @hit_elements - (new_hit_elements || [])
added_hit_elements.each do |e|
e.publish(:enter)
e.publish(:hover)
end
removed_hit_elements.each do |e|
e.publish(:leave)
end
end end
@mouse_over.publish(:leave) if @mouse_over && new_mouse_over != @mouse_over
@mouse_over = new_mouse_over @mouse_over = new_mouse_over
@hit_elements = new_hit_elements || []
redirect_holding_mouse_button(:left) if @mouse_over && Gosu.button_down?(Gosu::MS_LEFT) redirect_holding_mouse_button(:left) if @mouse_over && Gosu.button_down?(Gosu::MS_LEFT)
redirect_holding_mouse_button(:middle) if @mouse_over && Gosu.button_down?(Gosu::MS_MIDDLE) redirect_holding_mouse_button(:middle) if @mouse_over && Gosu.button_down?(Gosu::MS_MIDDLE)
redirect_holding_mouse_button(:right) if @mouse_over && Gosu.button_down?(Gosu::MS_RIGHT) redirect_holding_mouse_button(:right) if @mouse_over && Gosu.button_down?(Gosu::MS_RIGHT)
# handle tooltip if Vector.new(window.mouse_x, window.mouse_y) == @last_mouse_pos
if same_element
if @mouse_over && (Gosu.milliseconds - @mouse_moved_at) > tool_tip_delay if @mouse_over && (Gosu.milliseconds - @mouse_moved_at) > tool_tip_delay
@tip.value = @mouse_over.tip if @mouse_over @tip.value = @mouse_over.tip if @mouse_over
@tip.x = window.mouse_x @tip.x = window.mouse_x
@@ -215,8 +161,6 @@ module CyberarmEngine
@last_mouse_pos = Vector.new(window.mouse_x, window.mouse_y) @last_mouse_pos = Vector.new(window.mouse_x, window.mouse_y)
@mouse_pos = @last_mouse_pos.clone @mouse_pos = @last_mouse_pos.clone
@page&.update
end end
def button_down(id) def button_down(id)
@@ -234,8 +178,6 @@ module CyberarmEngine
end end
@focus.button_down(id) if @focus.respond_to?(:button_down) @focus.button_down(id) if @focus.respond_to?(:button_down)
@page&.button_down(id)
end end
def button_up(id) def button_up(id)
@@ -266,8 +208,6 @@ module CyberarmEngine
# Prevents menu from popping back up if the listbox is clicked to hide it. # Prevents menu from popping back up if the listbox is clicked to hide it.
@hid_menu_for = nil @hid_menu_for = nil
@page&.button_up(id)
end end
def tool_tip_delay def tool_tip_delay
@@ -278,7 +218,6 @@ module CyberarmEngine
hide_menu unless @menu && (@menu == @mouse_over) || (@mouse_over&.parent == @menu) hide_menu unless @menu && (@menu == @mouse_over) || (@mouse_over&.parent == @menu)
if @focus && @mouse_over != @focus if @focus && @mouse_over != @focus
@hit_elements.delete(@focus)
@focus.publish(:blur) @focus.publish(:blur)
@focus = nil @focus = nil
end end
@@ -332,14 +271,10 @@ module CyberarmEngine
end end
def redirect_scroll_jump_to(edge) def redirect_scroll_jump_to(edge)
return if window.text_input
@mouse_over.publish(:"scroll_jump_to_#{edge}", window.mouse_x, window.mouse_y) if (@mouse_over && !@menu) || (@mouse_over && @mouse_over == @menu) @mouse_over.publish(:"scroll_jump_to_#{edge}", window.mouse_x, window.mouse_y) if (@mouse_over && !@menu) || (@mouse_over && @mouse_over == @menu)
end end
def redirect_scroll_page(edge) def redirect_scroll_page(edge)
return if window.text_input
@mouse_over.publish(:"scroll_page_#{edge}", window.mouse_x, window.mouse_y) if (@mouse_over && !@menu) || (@mouse_over && @mouse_over == @menu) @mouse_over.publish(:"scroll_page_#{edge}", window.mouse_x, window.mouse_y) if (@mouse_over && !@menu) || (@mouse_over && @mouse_over == @menu)
end end

View File

@@ -1,39 +0,0 @@
module CyberarmEngine
class Page
include CyberarmEngine::DSL
include CyberarmEngine::Common
attr_reader :parent
def initialize(parent:)
@parent = parent
@options = {}
end
def options=(options)
@options = options
end
def setup
end
def focus
end
def blur
end
def draw
end
def update
end
def button_down(id)
end
def button_up(id)
end
end
end

View File

@@ -16,14 +16,11 @@ module Gosu
end end
module CyberarmEngine module CyberarmEngine
class StyleData class Style
def initialize(hash = {}) attr_reader :hash
@hash = hash
@dirty = false
end
%i[ %i[
x y z design_width width height min_width min_height max_width max_height color background x y z width height min_width min_height max_width max_height color background
background_image background_image_mode background_image_color background_image background_image_mode background_image_color
background_nine_slice background_nine_slice_mode background_nine_slice_color background_nine_slice_from_edge background_nine_slice background_nine_slice_mode background_nine_slice_color background_nine_slice_from_edge
background_nine_slice_left background_nine_slice_top background_nine_slice_right background_nine_slice_bottom background_nine_slice_left background_nine_slice_top background_nine_slice_right background_nine_slice_bottom
@@ -31,64 +28,34 @@ module CyberarmEngine
border_thickness border_thickness_left border_thickness_right border_thickness_top border_thickness_bottom border_thickness border_thickness_left border_thickness_right border_thickness_top border_thickness_bottom
padding padding_left padding_right padding_top padding_bottom padding padding_left padding_right padding_top padding_bottom
margin margin_left margin_right margin_top margin_bottom margin margin_left margin_right margin_top margin_bottom
aspect_ratio background_canvas background_nine_slice_canvas background_image_canvas border_canvas
fraction_background scroll fill text_wrap v_align h_align delay tag font fraction_background scroll fill text_wrap v_align h_align delay tag
text_align text_static text_size
text_shadow text_shadow_size text_shadow_alpha text_shadow_color
text_border text_border_size text_border_alpha text_border_color
image_width image_height image_width image_height
default hover active disabled
].each do |item| ].each do |item|
define_method(item) do define_method(item) do
@hash[item] @hash[item]
end end
define_method(:"#{item}=") do |value| define_method(:"#{item}=") do |value|
@dirty = true if @hash[item] != value
@hash[item] = value @hash[item] = value
end end
end end
# NOTE: do not change return value
def default
nil
end
def dirty?
@dirty
end
def mark_clean!
@dirty = false
end
def empty?
@hash.empty?
end
end
class Style < StyleData
attr_reader :hash, :hover, :active, :disabled
def initialize(hash = {}) def initialize(hash = {})
@hash = hash h = hash
# h = Marshal.load(Marshal.dump(hash))
@hover = StyleData.new(hash[:hover] || {}) h[:default] = {}
@active = StyleData.new(hash[:active] || {})
@disabled = StyleData.new(hash[:disabled] || {})
@substyles = [@hover, @active, @disabled] h.each do |key, value|
next if value.is_a?(Hash)
super h[:default][key] = value
end end
def dirty? @hash = h
@dirty || @substyles.any?(&:dirty?)
end
def mark_clean!
@substyles.each(&:mark_clean!)
@dirty = false
end end
end end
end end

View File

@@ -30,11 +30,6 @@ module CyberarmEngine
end end
end end
# css-like style classes, however First In, First Out- that is,
options[:style_class]&.each do |klass|
hash = deep_merge(hash, _theme[klass]) if _theme[klass]
end
deep_merge(hash, options) deep_merge(hash, options)
end end
@@ -58,7 +53,6 @@ module CyberarmEngine
y: 0, y: 0,
z: 30, z: 30,
design_width: nil,
width: nil, width: nil,
height: nil, height: nil,
color: Gosu::Color::WHITE, color: Gosu::Color::WHITE,
@@ -74,25 +68,25 @@ module CyberarmEngine
debug_color: Gosu::Color::YELLOW debug_color: Gosu::Color::YELLOW
}, },
Button: { # < TextBlock Button: { # < Label
margin: 1, margin: 1,
padding: 4, padding: 4,
border_thickness: 1, border_thickness: 1,
border_color: [0xffd59674, 0xffff8746], border_color: ["ffd59674".hex, "ffff8746".hex],
border_radius: 0, border_radius: 0,
background: [0xffc75e61, 0xffe26623], background: ["ffc75e61".to_i(16), "ffe26623".to_i(16)],
text_align: :center, text_align: :center,
text_v_align: :center, text_v_align: :center,
text_wrap: :none, text_wrap: :none,
hover: { hover: {
color: Gosu::Color.rgb(200, 200, 200), color: Gosu::Color.rgb(200, 200, 200),
background: [0xffB23E41, 0xffFF7C00] background: ["ffB23E41".to_i(16), "ffFF7C00".to_i(16)]
}, },
active: { active: {
color: Gosu::Color::BLACK, color: Gosu::Color::BLACK,
background: [0xffB23E41] background: ["ffB23E41".to_i(16)]
}, },
disabled: { disabled: {
@@ -127,13 +121,7 @@ module CyberarmEngine
text_size: 28, text_size: 28,
text_wrap: :word_wrap, # :word_wrap, :break_word, :none text_wrap: :word_wrap, # :word_wrap, :break_word, :none
text_shadow: false, text_shadow: false,
text_shadow_color: 0,
text_shadow_alpha: 30,
text_shadow_size: 2,
text_border: false, text_border: false,
text_border_color: 0,
text_border_alpha: 30,
text_border_size: 2,
text_align: :left, text_align: :left,
font: "Arial", font: "Arial",
margin: 0, margin: 0,