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20 changed files with 257 additions and 216 deletions

View File

@@ -35,7 +35,7 @@ class Hello < CyberarmEngine::GuiState
background Gosu::Color::GRAY background Gosu::Color::GRAY
stack do stack do
label "Hello World!" banner "Hello World!"
button "close" do button "close" do
window.close window.close

View File

@@ -9,6 +9,7 @@ require "json"
require_relative "cyberarm_engine/version" require_relative "cyberarm_engine/version"
require_relative "cyberarm_engine/stats" require_relative "cyberarm_engine/stats"
require_relative "cyberarm_engine/result"
require_relative "cyberarm_engine/common" require_relative "cyberarm_engine/common"

View File

@@ -3,11 +3,12 @@ module CyberarmEngine
include Common include Common
attr_accessor :options, :global_pause attr_accessor :options, :global_pause
attr_reader :game_objects attr_reader :game_objects, :timers
def initialize(options = {}) def initialize(options = {})
@options = options @options = options
@game_objects = [] @game_objects = []
@timers = []
@global_pause = false @global_pause = false
window.text_input = nil unless options[:preserve_text_input] window.text_input = nil unless options[:preserve_text_input]
@@ -28,6 +29,8 @@ module CyberarmEngine
def update def update
@game_objects.each(&:update) @game_objects.each(&:update)
@timers.each(&:update)
@timers.delete_if(&:dead?)
end end
def needs_redraw? def needs_redraw?
@@ -120,5 +123,9 @@ module CyberarmEngine
def add_game_object(object) def add_game_object(object)
@game_objects << object @game_objects << object
end end
def add_timer(timer)
@timers << timer
end
end end
end end

View File

@@ -0,0 +1,20 @@
module CyberarmEngine
# result pattern
class Result
attr_accessor :error, :data
def initialize(data: nil, error: nil)
@data = data
@error = error
end
def okay?
!@error
end
def error?
@error || @data.nil?
end
end
end

View File

@@ -19,5 +19,9 @@ module CyberarmEngine
@block.call if @block @block.call if @block
end end
end end
def dead?
@triggered && !@looping
end
end end
end end

View File

@@ -62,36 +62,36 @@ module CyberarmEngine
def update def update
# TOP # TOP
@top.x = @element.x + @element.style.border_thickness_left @top.x = @element.x + @element.styled(:border_thickness_left)
@top.y = @element.y @top.y = @element.y
@top.z = @element.z @top.z = @element.z
@top.width = @element.width - @element.style.border_thickness_left @top.width = @element.width - @element.styled(:border_thickness_left)
@top.height = @element.style.border_thickness_top @top.height = @element.styled(:border_thickness_top)
# RIGHT # RIGHT
@right.x = @element.x + @element.width @right.x = @element.x + @element.width
@right.y = @element.y + @element.style.border_thickness_top @right.y = @element.y + @element.styled(:border_thickness_top)
@right.z = @element.z @right.z = @element.z
@right.width = -@element.style.border_thickness_right @right.width = -@element.styled(:border_thickness_right)
@right.height = @element.height - @element.style.border_thickness_top @right.height = @element.height - @element.styled(:border_thickness_top)
# BOTTOM # BOTTOM
@bottom.x = @element.x @bottom.x = @element.x
@bottom.y = @element.y + @element.height @bottom.y = @element.y + @element.height
@bottom.z = @element.z @bottom.z = @element.z
@bottom.width = @element.width - @element.style.border_thickness_right @bottom.width = @element.width - @element.styled(:border_thickness_right)
@bottom.height = -@element.style.border_thickness_bottom @bottom.height = -@element.styled(:border_thickness_bottom)
# LEFT # LEFT
@left.x = @element.x @left.x = @element.x
@left.y = @element.y @left.y = @element.y
@left.z = @element.z @left.z = @element.z
@left.width = @element.style.border_thickness_left @left.width = @element.styled(:border_thickness_left)
@left.height = @element.height - @element.style.border_thickness_bottom @left.height = @element.height - @element.styled(:border_thickness_bottom)
@top.update @top.update
@right.update @right.update

View File

@@ -1,5 +1,17 @@
module CyberarmEngine module CyberarmEngine
module DSL module DSL
def every(milliseconds, &block)
element_parent.gui_state.add_timer(
CyberarmEngine::Timer.new(milliseconds, true, &block)
)
end
def after(milliseconds, &block)
element_parent.gui_state.add_timer(
CyberarmEngine::Timer.new(milliseconds, false, &block)
)
end
def flow(options = {}, &block) def flow(options = {}, &block)
container(CyberarmEngine::Element::Flow, options, &block) container(CyberarmEngine::Element::Flow, options, &block)
end end
@@ -101,7 +113,7 @@ module CyberarmEngine
end end
def background(color = Gosu::Color::NONE) def background(color = Gosu::Color::NONE)
element_parent.style.default[:background] = color element_parent.style.background = color
end end
def theme(theme) def theme(theme)

View File

@@ -38,10 +38,10 @@ module CyberarmEngine
@style.width = default(:width) || nil @style.width = default(:width) || nil
@style.height = default(:height) || nil @style.height = default(:height) || nil
@style.background_canvas = Background.new @background_canvas = Background.new
@style.background_nine_slice_canvas = BackgroundNineSlice.new @background_nine_slice_canvas = BackgroundNineSlice.new
@style.background_image_canvas = BackgroundImage.new @background_image_canvas = BackgroundImage.new
@style.border_canvas = BorderCanvas.new(element: self) @border_canvas = BorderCanvas.new(element: self)
@style_event = :default @style_event = :default
@@ -58,27 +58,38 @@ module CyberarmEngine
set_color set_color
set_font set_font
set_padding
set_margin
set_background set_background
set_background_nine_slice set_background_nine_slice
set_background_image set_background_image
set_border_thickness set_border
set_border_color
root.gui_state.request_repaint root.gui_state.request_repaint
end end
def styled(key)
case key
when :border_color_bottom, :border_color_left, :border_color_right, :border_color_top
safe_style_fetch(key, :border_color)
when :border_thickness_bottom, :border_thickness_left, :border_thickness_right, :border_thickness_top
safe_style_fetch(key, :border_thickness)
when :margin_bottom, :margin_left, :margin_right, :margin_top
safe_style_fetch(key, :margin)
when :padding_bottom, :padding_left, :padding_right, :padding_top
safe_style_fetch(key, :padding)
else
safe_style_fetch(key)
end
end
def safe_style_fetch(key, fallback_key = nil) def safe_style_fetch(key, fallback_key = nil)
# Attempt to return value for requested key # Attempt to return value for requested key
v = @style.hash.dig(@style_event, key) v = @style.send(@style_event)&.send(key) || @style.send(key)
return v if v return v if v
# Attempt to return overriding value # Attempt to return overriding value
if fallback_key if fallback_key
v = @style.hash.dig(@style_event, fallback_key) v = @style.send(@style_event)&.send(fallback_key) || @style.send(fallback_key)
return v if v return v if v
end end
@@ -92,8 +103,7 @@ module CyberarmEngine
end end
def set_color def set_color
@style.color = safe_style_fetch(:color) @text&.color = safe_style_fetch(:color)
@text&.color = @style.color
end end
def set_font def set_font
@@ -101,77 +111,43 @@ module CyberarmEngine
end end
def set_background def set_background
@style.background = safe_style_fetch(:background) @background_canvas.background = safe_style_fetch(:background)
@style.background_canvas.background = @style.background
end end
def set_background_nine_slice def set_background_nine_slice
@style.background_nine_slice = safe_style_fetch(:background_nine_slice) @background_nine_slice_canvas.x = @x
@background_nine_slice_canvas.y = @y
@background_nine_slice_canvas.z = @z
@background_nine_slice_canvas.width = width
@background_nine_slice_canvas.height = height
@style.background_nine_slice_mode = safe_style_fetch(:background_nine_slice_mode) || :stretch @background_nine_slice_canvas.mode = safe_style_fetch(:background_nine_slice_mode) || :stretch
@style.background_nine_slice_color = safe_style_fetch(:background_nine_slice_color) || Gosu::Color::WHITE
@style.background_nine_slice_canvas.color = @style.background_nine_slice_color
@style.background_nine_slice_from_edge = safe_style_fetch(:background_nine_slice_from_edge) @background_nine_slice_canvas.color = safe_style_fetch(:background_nine_slice_color) || Gosu::Color::WHITE
@style.background_nine_slice_left = safe_style_fetch(:background_nine_slice_left, :background_nine_slice_from_edge) @background_nine_slice_canvas.left = safe_style_fetch(:background_nine_slice_left, :background_nine_slice_from_edge)
@style.background_nine_slice_top = safe_style_fetch(:background_nine_slice_top, :background_nine_slice_from_edge) @background_nine_slice_canvas.top = safe_style_fetch(:background_nine_slice_top, :background_nine_slice_from_edge)
@style.background_nine_slice_right = safe_style_fetch(:background_nine_slice_right, :background_nine_slice_from_edge) @background_nine_slice_canvas.right = safe_style_fetch(:background_nine_slice_right, :background_nine_slice_from_edge)
@style.background_nine_slice_bottom = safe_style_fetch(:background_nine_slice_bottom, :background_nine_slice_from_edge) @background_nine_slice_canvas.bottom = safe_style_fetch(:background_nine_slice_bottom, :background_nine_slice_from_edge)
@background_nine_slice_canvas.image = safe_style_fetch(:background_nine_slice)
end end
def set_background_image def set_background_image
@style.background_image = safe_style_fetch(:background_image) @background_image_canvas.image = safe_style_fetch(:background_image)
@style.background_image_mode = safe_style_fetch(:background_image_mode) || :stretch @background_image_canvas.mode = safe_style_fetch(:background_image_mode) || :stretch
@style.background_image_color = safe_style_fetch(:background_image_color) || Gosu::Color::WHITE @background_image_canvas.color = safe_style_fetch(:background_image_color) || Gosu::Color::WHITE
@style.background_image_canvas.mode = @style.background_image_mode
@style.background_image_canvas.color = @style.background_image_color
end end
def set_border_thickness def set_border
@style.border_thickness = safe_style_fetch(:border_thickness) @border_canvas.color = [
styled(:border_color_top),
@style.border_thickness_left = safe_style_fetch(:border_thickness_left, :border_thickness) styled(:border_color_right),
@style.border_thickness_right = safe_style_fetch(:border_thickness_right, :border_thickness) styled(:border_color_bottom),
@style.border_thickness_top = safe_style_fetch(:border_thickness_top, :border_thickness) styled(:border_color_left)
@style.border_thickness_bottom = safe_style_fetch(:border_thickness_bottom, :border_thickness)
end
def set_border_color
@style.border_color = safe_style_fetch(:border_color)
@style.border_color_left = safe_style_fetch(:border_color_left, :border_color)
@style.border_color_right = safe_style_fetch(:border_color_right, :border_color)
@style.border_color_top = safe_style_fetch(:border_color_top, :border_color)
@style.border_color_bottom = safe_style_fetch(:border_color_bottom, :border_color)
@style.border_canvas.color = [
@style.border_color_top,
@style.border_color_right,
@style.border_color_bottom,
@style.border_color_left
] ]
end end
def set_padding
@style.padding = safe_style_fetch(:padding)
@style.padding_left = safe_style_fetch(:padding_left, :padding)
@style.padding_right = safe_style_fetch(:padding_right, :padding)
@style.padding_top = safe_style_fetch(:padding_top, :padding)
@style.padding_bottom = safe_style_fetch(:padding_bottom, :padding)
end
def set_margin
@style.margin = safe_style_fetch(:margin)
@style.margin_left = safe_style_fetch(:margin_left, :margin)
@style.margin_right = safe_style_fetch(:margin_right, :margin)
@style.margin_top = safe_style_fetch(:margin_top, :margin)
@style.margin_bottom = safe_style_fetch(:margin_bottom, :margin)
end
def update_styles(event = :default) def update_styles(event = :default)
old_width = width old_width = width
old_height = height old_height = height
@@ -322,10 +298,10 @@ module CyberarmEngine
return unless visible? return unless visible?
return unless element_visible? return unless element_visible?
@style.background_canvas.draw @background_canvas.draw
@style.background_nine_slice_canvas.draw @background_nine_slice_canvas.draw
@style.background_image_canvas.draw @background_image_canvas.draw
@style.border_canvas.draw @border_canvas.draw
render render
end end
@@ -357,6 +333,11 @@ module CyberarmEngine
def update def update
recalculate_if_size_changed recalculate_if_size_changed
if @style.dirty?
@style.mark_clean!
stylize
end
end end
def button_down(id) def button_down(id)
@@ -394,11 +375,11 @@ module CyberarmEngine
end end
def outer_width def outer_width
@style.margin_left + width + @style.margin_right styled(:margin_left) + width + styled(:margin_right)
end end
def inner_width def inner_width
(@style.border_thickness_left + @style.padding_left) + (@style.padding_right + @style.border_thickness_right) (styled(:border_thickness_left) + styled(:padding_left)) + (styled(:padding_right) + styled(:border_thickness_right))
end end
def height def height
@@ -418,11 +399,11 @@ module CyberarmEngine
end end
def outer_height def outer_height
@style.margin_top + height + @style.margin_bottom styled(:margin_top) + height + styled(:margin_bottom)
end end
def inner_height def inner_height
(@style.border_thickness_top + @style.padding_top) + (@style.padding_bottom + @style.border_thickness_bottom) (styled(:border_thickness_top) + styled(:padding_top)) + (styled(:padding_bottom) + styled(:border_thickness_bottom))
end end
def scroll_width def scroll_width
@@ -454,9 +435,9 @@ module CyberarmEngine
pairs_ << a_ unless pairs_.last == a_ pairs_ << a_ unless pairs_.last == a_
@cached_scroll_height = pairs_.sum { |pair| + @style.padding_top + @style.border_thickness_top + pair.map(&:outer_height).max } + @style.padding_bottom + @style.border_thickness_bottom @cached_scroll_height = pairs_.sum { |pair| + styled(:padding_top) + styled(:border_thickness_top) + pair.map(&:outer_height).max } + styled(:padding_bottom) + styled(:border_thickness_bottom)
else else
@cached_scroll_height = @style.padding_top + @style.border_thickness_top + @children.sum(&:outer_height) + @style.padding_bottom + @style.border_thickness_bottom @cached_scroll_height = styled(:padding_top) + styled(:border_thickness_top) + @children.sum(&:outer_height) + styled(:padding_bottom) + styled(:border_thickness_bottom)
end end
end end
@@ -478,79 +459,60 @@ module CyberarmEngine
end end
# Handle fill behavior # Handle fill behavior
if @parent && @style.fill && if @parent && styled(:fill) &&
(dimension == :width && @parent.is_a?(Flow) || (dimension == :width && @parent.is_a?(Flow) ||
dimension == :height && @parent.is_a?(Stack)) dimension == :height && @parent.is_a?(Stack))
new_size = space_available_width - noncontent_width if dimension == :width && @parent.is_a?(Flow) new_size = space_available_width - noncontent_width if dimension == :width && @parent.is_a?(Flow)
new_size = space_available_height - noncontent_height if dimension == :height && @parent.is_a?(Stack) new_size = space_available_height - noncontent_height if dimension == :height && @parent.is_a?(Stack)
end end
return @style.send(:"min_#{dimension}") if @style.send(:"min_#{dimension}") && new_size.to_f < @style.send(:"min_#{dimension}") return styled(:"min_#{dimension}") if styled(:"min_#{dimension}") && new_size.to_f < styled(:"min_#{dimension}")
return @style.send(:"max_#{dimension}") if @style.send(:"max_#{dimension}") && new_size.to_f > @style.send(:"max_#{dimension}") return styled(:"max_#{dimension}") if styled(:"max_#{dimension}") && new_size.to_f > styled(:"max_#{dimension}")
new_size new_size
end end
def space_available_width def space_available_width
# TODO: This may get expensive if there are a lot of children, probably should cache it somehow # TODO: This may get expensive if there are a lot of children, probably should cache it somehow
fill_siblings = @parent.children.select { |c| c.style.fill }.count.to_f # include self since we're dividing fill_siblings = @parent.children.select { |c| c.styled(:fill) }.count.to_f # include self since we're dividing
available_space = ((@parent.content_width - (@parent.children.reject { |c| c.style.fill }).map(&:outer_width).sum) / fill_siblings) available_space = ((@parent.content_width - (@parent.children.reject { |c| c.styled(:fill) }).map(&:outer_width).sum) / fill_siblings)
(available_space.nan? || available_space.infinite?) ? 0 : available_space.floor # The parent element might not have its dimensions, yet. (available_space.nan? || available_space.infinite?) ? 0 : available_space.floor # The parent element might not have its dimensions, yet.
end end
def space_available_height def space_available_height
# TODO: This may get expensive if there are a lot of children, probably should cache it somehow # TODO: This may get expensive if there are a lot of children, probably should cache it somehow
fill_siblings = @parent.children.select { |c| c.style.fill }.count.to_f # include self since we're dividing fill_siblings = @parent.children.select { |c| c.styled(:fill) }.count.to_f # include self since we're dividing
available_space = ((@parent.content_height - (@parent.children.reject { |c| c.style.fill }).map(&:outer_height).sum) / fill_siblings) available_space = ((@parent.content_height - (@parent.children.reject { |c| c.styled(:fill) }).map(&:outer_height).sum) / fill_siblings)
(available_space.nan? || available_space.infinite?) ? 0 : available_space.floor # The parent element might not have its dimensions, yet. (available_space.nan? || available_space.infinite?) ? 0 : available_space.floor # The parent element might not have its dimensions, yet.
end end
def background=(_background) def background=(_background)
root.gui_state.request_repaint root.gui_state.request_repaint
@style.background_canvas.background = _background @background_canvas.background = _background
update_background update_background
end end
def update_background def update_background
@style.background_canvas.x = @x @background_canvas.x = @x
@style.background_canvas.y = @y @background_canvas.y = @y
@style.background_canvas.z = @z @background_canvas.z = @z
@style.background_canvas.width = width @background_canvas.width = width
@style.background_canvas.height = height @background_canvas.height = height
@style.background_canvas.update @background_canvas.update
update_background_nine_slice set_background_nine_slice
update_background_image update_background_image
@style.border_canvas.update @border_canvas.update
end end
def background_nine_slice=(_image_path) def background_nine_slice=(_image_path)
root.gui_state.request_repaint root.gui_state.request_repaint
@style.background_nine_slice_canvas.image = _image_path @background_nine_slice_canvas.image = _image_path
update_background_nine_slice set_background_nine_slice
end
def update_background_nine_slice
@style.background_nine_slice_canvas.x = @x
@style.background_nine_slice_canvas.y = @y
@style.background_nine_slice_canvas.z = @z
@style.background_nine_slice_canvas.width = width
@style.background_nine_slice_canvas.height = height
@style.background_nine_slice_canvas.mode = @style.background_nine_slice_mode
@style.background_nine_slice_canvas.color = @style.background_nine_slice_color
@style.background_nine_slice_canvas.left = @style.background_nine_slice_left
@style.background_nine_slice_canvas.top = @style.background_nine_slice_top
@style.background_nine_slice_canvas.right = @style.background_nine_slice_right
@style.background_nine_slice_canvas.bottom = @style.background_nine_slice_bottom
@style.background_nine_slice_canvas.image = @style.background_nine_slice
end end
def background_image=(image_path) def background_image=(image_path)
@@ -561,16 +523,16 @@ module CyberarmEngine
end end
def update_background_image def update_background_image
@style.background_image_canvas.x = @x @background_image_canvas.x = @x
@style.background_image_canvas.y = @y @background_image_canvas.y = @y
@style.background_image_canvas.z = @z @background_image_canvas.z = @z
@style.background_image_canvas.width = width @background_image_canvas.width = width
@style.background_image_canvas.height = height @background_image_canvas.height = height
@style.background_image_canvas.mode = @style.background_image_mode @background_image_canvas.mode = safe_style_fetch(:background_image_mode) || :stretch
@style.background_image_canvas.color = @style.background_image_color @background_image_canvas.color = safe_style_fetch(:background_image_color) || Gosu::Color::WHITE
@style.background_image_canvas.image = @style.background_image @background_image_canvas.image = safe_style_fetch(:background_image)
end end
def recalculate_if_size_changed def recalculate_if_size_changed

View File

@@ -10,7 +10,7 @@ module CyberarmEngine
super(text_or_image, options, block) super(text_or_image, options, block)
@style.background_canvas.background = @style.background @background_canvas.background = styled(:background)
end end
def render def render
@@ -23,8 +23,8 @@ module CyberarmEngine
def draw_image def draw_image
@image.draw( @image.draw(
@style.border_thickness_left + @style.padding_left + @x, styled(:border_thickness_left) + styled(:padding_left) + @x,
@style.border_thickness_top + @style.padding_top + @y, styled(:border_thickness_top) + styled(:padding_top) + @y,
@z + 2, @z + 2,
@scale_x, @scale_y, @text.color @scale_x, @scale_y, @text.color
) )
@@ -36,19 +36,19 @@ module CyberarmEngine
def layout def layout
unless @enabled unless @enabled
@style.background_canvas.background = @style.disabled[:background] @background_canvas.background = @style.disabled.background
@text.color = @style.disabled[:color] @text.color = @style.disabled.color
else else
@style.background_canvas.background = @style.background @background_canvas.background = styled(:background)
@text.color = @style.color @text.color = styled(:color)
end end
if @image if @image
@width = 0 @width = 0
@height = 0 @height = 0
_width = dimensional_size(@style.image_width, :width) _width = dimensional_size(styled(:image_width), :width)
_height = dimensional_size(@style.image_height, :height) _height = dimensional_size(styled(:image_height), :height)
if _width && _height if _width && _height
@scale_x = _width.to_f / @image.width @scale_x = _width.to_f / @image.width

View File

@@ -80,8 +80,8 @@ module CyberarmEngine
def render def render
Gosu.clip_to( Gosu.clip_to(
@x + @style.border_thickness_left + @style.padding_left, @x + styled(:border_thickness_left) + styled(:padding_left),
@y + @style.border_thickness_top + @style.padding_top, @y + styled(:border_thickness_top) + styled(:padding_top),
content_width + 1, content_width + 1,
content_height + 1 content_height + 1
) do ) do
@@ -98,7 +98,7 @@ module CyberarmEngine
end end
def update def update
update_scroll if @style.scroll update_scroll if styled(:scroll)
@children.each(&:update) @children.each(&:update)
end end
@@ -154,7 +154,7 @@ module CyberarmEngine
end end
def recalculate def recalculate
@current_position = Vector.new(@style.margin_left + @style.padding_left, @style.margin_top + @style.padding_top) @current_position = Vector.new(styled(:margin_left) + styled(:padding_left), styled(:margin_top) + styled(:padding_top))
return unless visible? return unless visible?
@@ -188,10 +188,10 @@ module CyberarmEngine
# FIXME: Correctly handle alignment when element has siblings # FIXME: Correctly handle alignment when element has siblings
# FIXME: Enable alignment for any element, not just containers # FIXME: Enable alignment for any element, not just containers
if @style.v_align if styled(:v_align)
space = space_available_height space = space_available_height
case @style.v_align case styled(:v_align)
when :center when :center
@y = parent.height / 2 - height / 2 @y = parent.height / 2 - height / 2
when :bottom when :bottom
@@ -199,10 +199,10 @@ module CyberarmEngine
end end
end end
if @style.h_align if styled(:h_align)
space = space_available_width space = space_available_width
case @style.h_align case styled(:h_align)
when :center when :center
@x = parent.width / 2 - width / 2 @x = parent.width / 2 - width / 2
when :right when :right
@@ -213,8 +213,8 @@ module CyberarmEngine
# t = Gosu.milliseconds # t = Gosu.milliseconds
# Move children to parent after positioning # Move children to parent after positioning
@children.each do |child| @children.each do |child|
child.x += (@x + @style.border_thickness_left) - style.margin_left child.x += (@x + styled(:border_thickness_left)) - styled(:margin_left)
child.y += (@y + @style.border_thickness_top) - style.margin_top child.y += (@y + styled(:border_thickness_top)) - styled(:margin_top)
child.stylize child.stylize
child.recalculate child.recalculate
@@ -249,13 +249,6 @@ module CyberarmEngine
end end
def max_width def max_width
# _width = dimensional_size(@style.width, :width)
# if _width
# outer_width
# else
# window.width - (@parent ? @parent.style.margin_right + @style.margin_right : @style.margin_right)
# end
outer_width outer_width
end end
@@ -265,8 +258,8 @@ module CyberarmEngine
end end
def position_on_current_line(element) # Flow def position_on_current_line(element) # Flow
element.x = element.style.margin_left + @current_position.x element.x = element.styled(:margin_left) + @current_position.x
element.y = element.style.margin_top + @current_position.y element.y = element.styled(:margin_top) + @current_position.y
@current_position.x += element.outer_width @current_position.x += element.outer_width
end end
@@ -282,24 +275,24 @@ module CyberarmEngine
end end
def position_on_next_line(element) # Flow def position_on_next_line(element) # Flow
@current_position.x = @style.margin_left + @style.padding_left @current_position.x = styled(:margin_left) + styled(:padding_left)
@current_position.y += tallest_neighbor(element, @current_position.y).outer_height @current_position.y += tallest_neighbor(element, @current_position.y).outer_height
element.x = element.style.margin_left + @current_position.x element.x = element.styled(:margin_left) + @current_position.x
element.y = element.style.margin_top + @current_position.y element.y = element.styled(:margin_top) + @current_position.y
@current_position.x += element.outer_width @current_position.x += element.outer_width
end end
def move_to_next_line(element) # Stack def move_to_next_line(element) # Stack
element.x = element.style.margin_left + @current_position.x element.x = element.styled(:margin_left) + @current_position.x
element.y = element.style.margin_top + @current_position.y element.y = element.styled(:margin_top) + @current_position.y
@current_position.y += element.outer_height @current_position.y += element.outer_height
end end
def mouse_wheel_up(sender, x, y) def mouse_wheel_up(sender, x, y)
return unless @style.scroll return unless styled(:scroll)
# Allow overscrolling UP, only if one can scroll DOWN # Allow overscrolling UP, only if one can scroll DOWN
return unless height < scroll_height return unless height < scroll_height
@@ -314,7 +307,7 @@ module CyberarmEngine
end end
def mouse_wheel_down(sender, x, y) def mouse_wheel_down(sender, x, y)
return unless @style.scroll return unless styled(:scroll)
return unless height < scroll_height return unless height < scroll_height
@@ -328,7 +321,7 @@ module CyberarmEngine
end end
def scroll_jump_to_top(sender, x, y) def scroll_jump_to_top(sender, x, y)
return unless @style.scroll return unless styled(:scroll)
@scroll_position.y = 0 @scroll_position.y = 0
@scroll_target_position.y = 0 @scroll_target_position.y = 0
@@ -337,7 +330,7 @@ module CyberarmEngine
end end
def scroll_jump_to_end(sender, x, y) def scroll_jump_to_end(sender, x, y)
return unless @style.scroll return unless styled(:scroll)
@scroll_position.y = -max_scroll_height @scroll_position.y = -max_scroll_height
@scroll_target_position.y = -max_scroll_height @scroll_target_position.y = -max_scroll_height
@@ -346,7 +339,7 @@ module CyberarmEngine
end end
def scroll_page_up(sender, x, y) def scroll_page_up(sender, x, y)
return unless @style.scroll return unless styled(:scroll)
@scroll_position.y += height @scroll_position.y += height
@scroll_position.y = 0 if @scroll_position.y > 0 @scroll_position.y = 0 if @scroll_position.y > 0
@@ -356,7 +349,7 @@ module CyberarmEngine
end end
def scroll_page_down(sender, x, y) def scroll_page_down(sender, x, y)
return unless @style.scroll return unless styled(:scroll)
@scroll_position.y -= height @scroll_position.y -= height
@scroll_position.y = -max_scroll_height if @scroll_position.y < -max_scroll_height @scroll_position.y = -max_scroll_height if @scroll_position.y < -max_scroll_height

View File

@@ -79,7 +79,19 @@ module CyberarmEngine
end end
def caret_position_under_mouse(mouse_x, mouse_y) def caret_position_under_mouse(mouse_x, mouse_y)
active_line = row_at(mouse_y) # get y scroll offset of element to get EditBox's selected row
y_scroll_offset = 0
e = parent
while (e)
if e.is_a?(Container)
y_scroll_offset += e.scroll_position.y
# root element has no parent so loop will terminate
e = e.parent
end
end
active_line = row_at(mouse_y - y_scroll_offset)
right_offset = column_at(mouse_x, mouse_y) right_offset = column_at(mouse_x, mouse_y)
buffer = @text_input.text.lines[0..active_line].join if active_line != 0 buffer = @text_input.text.lines[0..active_line].join if active_line != 0

View File

@@ -197,9 +197,9 @@ module CyberarmEngine
def text_input_position_for(method) def text_input_position_for(method)
if @type == :password if @type == :password
@text.x + @text.width(default(:password_character) * @text_input.text[0...@text_input.send(method)].length) - @style.border_thickness_left @text.x + @text.width(default(:password_character) * @text_input.text[0...@text_input.send(method)].length) - styled(:border_thickness_left)
else else
@text.x + @text.width(@text_input.text[0...@text_input.send(method)]) - @style.border_thickness_left @text.x + @text.width(@text_input.text[0...@text_input.send(method)]) - styled(:border_thickness_left)
end end
end end

View File

@@ -14,10 +14,10 @@ module CyberarmEngine
def render def render
@image.draw( @image.draw(
@style.border_thickness_left + @style.padding_left + @x, styled(:border_thickness_left) + styled(:padding_left) + @x,
@style.border_thickness_top + @style.padding_top + @y, styled(:border_thickness_top) + styled(:padding_top) + @y,
@z + 2, @z + 2,
@scale_x, @scale_y, @style.color @scale_x, @scale_y, styled(:color)
) )
end end

View File

@@ -10,7 +10,7 @@ module CyberarmEngine
super(@choose, options, block) super(@choose, options, block)
@style.background_canvas.background = default(:background) @background_canvas.background = default(:background)
@menu = Menu.new(parent: self, theme: @options[:theme]) @menu = Menu.new(parent: self, theme: @options[:theme])
@@ -21,7 +21,7 @@ module CyberarmEngine
super super
w = @text.textobject.text_width("") w = @text.textobject.text_width("")
@text.textobject.draw_text("", @x + content_width - w, @y + @style.padding_top, @z, 1, 1, @text.color) @text.textobject.draw_text("", @x + content_width - w, @y + styled(:padding_top), @z, 1, 1, @text.color)
end end
def choose=(item) def choose=(item)

View File

@@ -11,7 +11,7 @@ module CyberarmEngine
@marquee_offset = 0 @marquee_offset = 0
@marquee_animation_time = Gosu.milliseconds @marquee_animation_time = Gosu.milliseconds
@type = options[:type] || :linear @type = options[:type] || :linear
@fraction_background = Background.new(background: @style.fraction_background) @fraction_background = Background.new(background: styled(:fraction_background))
self.value = options[:fraction] || 0.0 self.value = options[:fraction] || 0.0
end end
@@ -31,13 +31,13 @@ module CyberarmEngine
def update_background def update_background
super super
@fraction_background.x = (@style.border_thickness_left + @style.padding_left + @x) + @marquee_offset @fraction_background.x = (styled(:border_thickness_left) + styled(:padding_left) + @x) + @marquee_offset
@fraction_background.y = @style.border_thickness_top + @style.padding_top + @y @fraction_background.y = styled(:border_thickness_top) + styled(:padding_top) + @y
@fraction_background.z = @z @fraction_background.z = @z
@fraction_background.width = @width * (@type == :marquee ? @marquee_width : @fraction) @fraction_background.width = @width * (@type == :marquee ? @marquee_width : @fraction)
@fraction_background.height = @height @fraction_background.height = @height
@fraction_background.background = @style.fraction_background @fraction_background.background = styled(:fraction_background)
end end
def update def update

View File

@@ -62,10 +62,10 @@ module CyberarmEngine
end end
def position_handle def position_handle
@handle.x = @x + @handle.style.margin_left + @style.padding_left + @style.border_thickness_left + @handle.x = @x + @handle.styled(:margin_left) + styled(:padding_left) + styled(:border_thickness_left) +
((content_width - @handle.outer_width) * (@value - @range.min) / (@range.max - @range.min).to_f) ((content_width - @handle.outer_width) * (@value - @range.min) / (@range.max - @range.min).to_f)
@handle.y = @y + @handle.style.margin_top + @style.border_thickness_top + @style.padding_top @handle.y = @y + @handle.styled(:margin_top) + styled(:border_thickness_top) + styled(:padding_top)
end end
def draw def draw

View File

@@ -42,9 +42,9 @@ module CyberarmEngine
def layout def layout
unless @enabled unless @enabled
@text.color = @style.disabled[:color] @text.color = @style.disabled.color
else else
@text.color = @style.color @text.color = styled(:color)
end end
@width = 0 @width = 0
@@ -62,21 +62,21 @@ module CyberarmEngine
@width = _width || @text_width.floor @width = _width || @text_width.floor
@height = _height || @text_height.floor @height = _height || @text_height.floor
@text.y = @style.border_thickness_top + @style.padding_top + @y @text.y = styled(:border_thickness_top) + styled(:padding_top) + @y
@text.z = @z + 3 @text.z = @z + 3
if (text_alignment = @options[:text_align] || @options[:text_h_align]) if (text_alignment = @options[:text_align] || @options[:text_h_align])
case text_alignment case text_alignment
when :left when :left
@text.x = @style.border_thickness_left + @style.padding_left + @x @text.x = styled(:border_thickness_left) + styled(:padding_left) + @x
when :center when :center
@text.x = if @text_width <= width @text.x = if @text_width <= width
@x + width / 2 - @text_width / 2 @x + width / 2 - @text_width / 2
else # Act as left aligned else # Act as left aligned
@style.border_thickness_left + @style.padding_left + @x styled(:border_thickness_left) + styled(:padding_left) + @x
end end
when :right when :right
@text.x = @x + outer_width - (@text_width + @style.border_thickness_right + @style.padding_right) @text.x = @x + outer_width - (@text_width + styled(:border_thickness_right) + styled(:padding_right))
end end
end end
@@ -86,10 +86,10 @@ module CyberarmEngine
@text.y = if @text_height <= height @text.y = if @text_height <= height
@y + height / 2 - @text_height / 2 @y + height / 2 - @text_height / 2
else else
@style.border_thickness_top + @style.padding_top + @y styled(:border_thickness_top) + styled(:padding_top) + @y
end end
when :bottom when :bottom
@text.y = @y + outer_height - (@text_height + @style.border_thickness_bottom + @style.padding_bottom) @text.y = @y + outer_height - (@text_height + styled(:border_thickness_bottom) + styled(:padding_bottom))
end end
end end
@@ -99,7 +99,7 @@ module CyberarmEngine
def handle_text_wrapping(max_width) def handle_text_wrapping(max_width)
max_width ||= @parent&.content_width max_width ||= @parent&.content_width
max_width ||= @x - (window.width + noncontent_width) max_width ||= @x - (window.width + noncontent_width)
wrap_behavior = style.text_wrap wrap_behavior = styled(:text_wrap)
copy = @raw_text.to_s.dup copy = @raw_text.to_s.dup
# Only perform text wrapping: if it is enabled, is possible to wrap, and text is too long to fit on one line # Only perform text wrapping: if it is enabled, is possible to wrap, and text is too long to fit on one line

View File

@@ -6,6 +6,7 @@ module CyberarmEngine
def initialize(options = {}) def initialize(options = {})
@options = options @options = options
@game_objects = [] @game_objects = []
@timers = []
@global_pause = false @global_pause = false
@down_keys = {} @down_keys = {}
@@ -271,10 +272,14 @@ module CyberarmEngine
end end
def redirect_scroll_jump_to(edge) def redirect_scroll_jump_to(edge)
return if window.text_input
@mouse_over.publish(:"scroll_jump_to_#{edge}", window.mouse_x, window.mouse_y) if (@mouse_over && !@menu) || (@mouse_over && @mouse_over == @menu) @mouse_over.publish(:"scroll_jump_to_#{edge}", window.mouse_x, window.mouse_y) if (@mouse_over && !@menu) || (@mouse_over && @mouse_over == @menu)
end end
def redirect_scroll_page(edge) def redirect_scroll_page(edge)
return if window.text_input
@mouse_over.publish(:"scroll_page_#{edge}", window.mouse_x, window.mouse_y) if (@mouse_over && !@menu) || (@mouse_over && @mouse_over == @menu) @mouse_over.publish(:"scroll_page_#{edge}", window.mouse_x, window.mouse_y) if (@mouse_over && !@menu) || (@mouse_over && @mouse_over == @menu)
end end

View File

@@ -16,8 +16,11 @@ module Gosu
end end
module CyberarmEngine module CyberarmEngine
class Style class StyleData
attr_reader :hash def initialize(hash = {})
@hash = hash
@dirty = false
end
%i[ %i[
x y z width height min_width min_height max_width max_height color background x y z width height min_width min_height max_width max_height color background
@@ -28,34 +31,56 @@ module CyberarmEngine
border_thickness border_thickness_left border_thickness_right border_thickness_top border_thickness_bottom border_thickness border_thickness_left border_thickness_right border_thickness_top border_thickness_bottom
padding padding_left padding_right padding_top padding_bottom padding padding_left padding_right padding_top padding_bottom
margin margin_left margin_right margin_top margin_bottom margin margin_left margin_right margin_top margin_bottom
background_canvas background_nine_slice_canvas background_image_canvas border_canvas
fraction_background scroll fill text_wrap v_align h_align delay tag fraction_background scroll fill text_wrap v_align h_align delay tag font text_size
image_width image_height image_width image_height
default hover active disabled
].each do |item| ].each do |item|
define_method(item) do define_method(item) do
@hash[item] @hash[item]
end end
define_method(:"#{item}=") do |value| define_method(:"#{item}=") do |value|
@dirty = true if @hash[item] != value
@hash[item] = value @hash[item] = value
end end
end end
def initialize(hash = {}) # NOTE: do not change return value
h = hash def default
# h = Marshal.load(Marshal.dump(hash)) nil
h[:default] = {}
h.each do |key, value|
next if value.is_a?(Hash)
h[:default][key] = value
end end
@hash = h def dirty?
@dirty
end
def mark_clean!
@dirty = false
end
end
class Style < StyleData
attr_reader :hash, :hover, :active, :disabled
def initialize(hash = {})
@hash = hash
@hover = StyleData.new(hash[:hover] || {})
@active = StyleData.new(hash[:active] || {})
@disabled = StyleData.new(hash[:disabled] || {})
@substyles = [@hover, @active, @disabled]
super
end
def dirty?
@dirty || @substyles.any?(&:dirty?)
end
def mark_clean!
@substyles.each(&:mark_clean!)
@dirty = false
end end
end end
end end

View File

@@ -1,4 +1,4 @@
module CyberarmEngine module CyberarmEngine
NAME = "InDev".freeze NAME = "InDev".freeze
VERSION = "0.25.0".freeze VERSION = "0.25.1".freeze
end end