This website requires JavaScript.
Explore
Help
Sign In
cyberarm
/
cyberarm_engine
Watch
1
Star
0
Fork
0
You've already forked cyberarm_engine
mirror of
https://github.com/cyberarm/cyberarm_engine.git
synced
2025-12-15 12:42:34 +00:00
Code
Issues
Projects
Releases
Wiki
Activity
Files
master
Add File
New File
Upload File
Apply Patch
cyberarm_engine
/
assets
/
shaders
/
include
History
Cyberarm
5d1c195917
Added support for rendering multiple lights, standardized shaders to use snake case for variables and camel case for functions, stubbed PBR material shader include.
2023-07-29 14:09:23 -05:00
..
light_struct.glsl
Added shaders from i-mic-fps, preload shaders if cyberarm_engine/opengl has been required.
2023-01-08 17:30:37 -06:00
material_struct.glsl
Added support for rendering multiple lights, standardized shaders to use snake case for variables and camel case for functions, stubbed PBR material shader include.
2023-07-29 14:09:23 -05:00