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cyberarm/cyberarm_engine
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1c25eeb32bc828637ad0f87c95cbdf7a51450613
cyberarm_engine/assets/shaders/include
History
Cyberarm 5d1c195917 Added support for rendering multiple lights, standardized shaders to use snake case for variables and camel case for functions, stubbed PBR material shader include.
2023-07-29 14:09:23 -05:00
..
light_struct.glsl
Added shaders from i-mic-fps, preload shaders if cyberarm_engine/opengl has been required.
2023-01-08 17:30:37 -06:00
material_struct.glsl
Added support for rendering multiple lights, standardized shaders to use snake case for variables and camel case for functions, stubbed PBR material shader include.
2023-07-29 14:09:23 -05:00
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