This website requires JavaScript.
Explore
Help
Sign In
cyberarm
/
cyberarm_engine
Watch
1
Star
0
Fork
0
You've already forked cyberarm_engine
mirror of
https://github.com/cyberarm/cyberarm_engine.git
synced
2025-12-16 13:12:34 +00:00
Code
Issues
Projects
Releases
Wiki
Activity
Files
6b9af5c87cb8e8577a62caf6ca247f3c3fea9e47
cyberarm_engine
/
assets
/
shaders
/
vertex
History
Cyberarm
5d1c195917
Added support for rendering multiple lights, standardized shaders to use snake case for variables and camel case for functions, stubbed PBR material shader include.
2023-07-29 14:09:23 -05:00
..
g_buffer.glsl
Added support for rendering multiple lights, standardized shaders to use snake case for variables and camel case for functions, stubbed PBR material shader include.
2023-07-29 14:09:23 -05:00
lighting.glsl
Added support for rendering multiple lights, standardized shaders to use snake case for variables and camel case for functions, stubbed PBR material shader include.
2023-07-29 14:09:23 -05:00