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cyberarm
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cyberarm_engine
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993e59aa94f61eb2a853f8c3129f2dd4dbafa3b6
cyberarm_engine
/
lib
/
cyberarm_engine
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Cyberarm
993e59aa94
Added Shader#get to retrieve instance of Shader if shader with name exists
2019-08-13 07:26:06 -05:00
..
lib
Added Shader#get to retrieve instance of Shader if shader with name exists
2019-08-13 07:26:06 -05:00
objects
Added Shader handling class, made Text re-render text_shadow if anything affecting shadow is changed.
2019-08-07 12:02:22 -05:00
ui
added Element#inner_width and Element#inner_height methods, EditLine now resets caret blink cycle when clicked
2019-06-27 17:23:15 -05:00
background.rb
Monkeypatch Gosu::Color to add <=> to support color ranges in Background
2019-06-23 14:54:34 -05:00
common.rb
Made Vector#operator private, refactored BoundingBox initializer to accept either Vectors or numbers, added #opacity to Common
2019-05-01 13:47:17 -05:00
engine.rb
Fixed a couple warnings
2019-08-11 09:38:09 -05:00
game_object.rb
Fixed a couple warnings
2019-08-11 09:38:09 -05:00
game_state.rb
Remove MultiLineText as gosu natively supports newlines, Update Text to correctly calculate its height, call super in button_down/button_up to support gosu's fullscreen toggle, added Window.text_input = nil to GameState to prevent fustrating bugs that stem from forgetting to set it back to nil.
2019-03-31 17:34:24 -05:00
version.rb
Bump version
2019-08-10 09:42:29 -05:00