Logo
Explore Help
Sign In
cyberarm/cyberarm_engine
1
0
Fork 0
You've already forked cyberarm_engine
mirror of https://github.com/cyberarm/cyberarm_engine.git synced 2025-12-16 05:02:34 +00:00
Code Issues Projects Releases Wiki Activity
Files
db1a0683e2694c4bc9554b68adc1237a76d1c9ec
cyberarm_engine/lib
History
Cyberarm db1a0683e2 Added to_h (to hash) method to Vector, Text now tries to convert given text to string instead of assuming it is a string
2019-05-03 13:52:01 -05:00
..
cyberarm_engine
Added to_h (to hash) method to Vector, Text now tries to convert given text to string instead of assuming it is a string
2019-05-03 13:52:01 -05:00
cyberarm_engine.rb
Remove MultiLineText as gosu natively supports newlines, Update Text to correctly calculate its height, call super in button_down/button_up to support gosu's fullscreen toggle, added Window.text_input = nil to GameState to prevent fustrating bugs that stem from forgetting to set it back to nil.
2019-03-31 17:34:24 -05:00
Powered by Gitea Version: 1.25.1 Page: 85ms Template: 13ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API