Files
cyberarm_engine/lib/cyberarm_engine/animator.rb
2020-12-14 16:04:31 -06:00

57 lines
1.4 KiB
Ruby

module CyberarmEngine
class Animator
DEFAULT_TWEEN = :linear
def initialize(start_time:, duration:, from:, to:, &block)
@start_time = start_time
@duration = duration
@from = from.dup
@to = to.dup
@block = block
end
def update
@block.call(self, @from, @to) if @block
end
def progress
(@start_time.to_f + (Gosu.milliseconds - @start_time)) / (@start_time + @duration.to_f)
end
def complete?
progress >= 1.0
end
def transition(from, to, tween = DEFAULT_TWEEN)
from + (to - from) * send("tween_#{tween}", progress)
end
def color_transition(from, to, _tween = DEFAULT_TWEEN)
r = transition(from.red, to.red)
g = transition(from.green, to.green)
b = transition(from.blue, to.blue)
a = transition(from.alpha, to.alpha)
Gosu::Color.rgba(r, g, b, a)
end
def color_hsv_transition(from, to, tween = DEFAULT_TWEEN)
hue = transition(from.hue, to.hue, tween)
saturation = transition(from.saturation, to.saturation, tween)
value = transition(from.value, to.value, tween)
alpha = transition(from.alpha, to.alpha, tween)
Gosu::Color.from_ahsv(alpha, hue, saturation, value)
end
# NOTE: Use this for future reference? https://github.com/danro/easing-js/blob/master/easing.js
def tween_linear(t)
t
end
def tween_sine(t)
Math.sin(t) * t
end
end
end