class IMICFPS
  GAME_ROOT_PATH = File.expand_path("..", File.dirname(__FILE__))

  TextureCoordinate = Struct.new(:u, :v, :weight)
  Point = Struct.new(:x, :y)
  Color = Struct.new(:red, :green, :blue, :alpha)
  Face  = Struct.new(:vertices, :uvs, :normals, :colors, :material, :smoothing)

  # Objects exported from blender using the default or meter object scale will be close to 1 GL unit
  MODEL_METER_SCALE = 1.0

  # Earth
  GRAVITY = 9.8 # m/s
  # Moon
  # GRAVITY = 1.625 # m/s
end