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@@ -39,8 +39,6 @@ void main() {
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outUV = inUV;
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outTextureID = inTextureID;
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outHasTexture = hasTexture;
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outLights = lights;
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outTotalLights = totalLights;
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outCameraPos = cameraPos;
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outDisableLighting = disableLighting;
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