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Terrain is still broken, player moves in the correct relative directions now :)
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@@ -25,7 +25,7 @@ class IMICFPS
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# Model.new(type: :obj, file_path: "objects/tree.obj", z: -5)
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# Model.new(type: :obj, file_path: "objects/tree.obj", x: -2, z: -6)
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# Model.new(type: :obj, file_path: "objects/sponza.obj", scale: 1, y: -0.2)
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@terrain = Terrain.new(size: 20)
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@terrain = Terrain.new(size: 20, height: 0)
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@camera = Camera.new(x: 0, y: -2, z: 1)
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@player = Player.new(x: 1, y: 0, z: -10)
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