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https://github.com/cyberarm/i-mic-fps.git
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Added Close game state, tweaked Boot state
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62
lib/states/game_states/close.rb
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62
lib/states/game_states/close.rb
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class IMICFPS
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class Close < GameState
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def setup
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@primary_color = Gosu::Color.rgba(255, 127, 0, 200)
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@accent_color = Gosu::Color.rgba(155, 27, 0, 200)
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@color_step = 10
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@transparency = 200
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@bar_size = 50
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@slope = 250
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@logo = get_image(IMICFPS::GAME_ROOT_PATH + "/static/logo.png")
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@start_time = Gosu.milliseconds
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@time_to_live = 3_000
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window.needs_cursor = false
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end
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def draw
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menu_background(@primary_color, @color_step, @transparency, @bar_size, @slope.round)
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fraction_left = 1 - ((Gosu.milliseconds - @start_time) / (@time_to_live - 200).to_f)
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Gosu.draw_quad(
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0, 0, @primary_color,
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window.width, 0, @primary_color,
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window.width, window.height, @accent_color,
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0, window.height, @accent_color
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)
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Gosu.draw_circle(
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window.width / 2,
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window.height / 2,
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@logo.width / 2, 128, Gosu::Color.new(0x11ffffff)
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)
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Gosu.draw_arc(
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window.width / 2,
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window.height / 2,
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@logo.width / 2, fraction_left.clamp(0.0, 1.0), 128, 8, Gosu::Color.new(0x33ff8800)
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)
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@logo.draw(window.width / 2 - @logo.width / 2, window.height / 2 - @logo.height / 2, 0)
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fill(Gosu::Color.rgba(0,0,0, 255 * (1.1 - fraction_left)))
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end
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def update
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window.close! if Gosu.milliseconds - @start_time >= @time_to_live
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@slope -= 25 * window.dt
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end
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def button_down(id)
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if id == Gosu::KbEscape or
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(id >= Gosu::GP_LEFT and id >= Gosu::GP_BUTTON_15) or
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id == Gosu::MsLeft
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window.close!
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end
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end
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end
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end
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