From 18595bdf7f1a9bb05cf3cbdee724d3d7116832d5 Mon Sep 17 00:00:00 2001 From: Cyberarm Date: Tue, 5 Nov 2019 11:23:14 -0600 Subject: [PATCH] Supplanted biped with character --- lib/map.rb | 2 +- lib/states/game_states/game.rb | 2 +- lib/states/game_states/loading_state.rb | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/lib/map.rb b/lib/map.rb index ae976b8..f8eab9e 100644 --- a/lib/map.rb +++ b/lib/map.rb @@ -26,7 +26,7 @@ class IMICFPS add_entity(Entity.new(map_entity: ent, manifest: Manifest.new(package: ent.package, name: ent.name))) end - add_entity(Player.new(spawnpoint: @map_loader.spawnpoints.sample, manifest: Manifest.new(package: "base", name: "biped"))) + add_entity(Player.new(spawnpoint: @map_loader.spawnpoints.sample, manifest: Manifest.new(package: "base", name: "character"))) # TODO: Load lights from MapLoader add_light(Light.new(id: available_light, x: 3, y: -6, z: 6)) diff --git a/lib/states/game_states/game.rb b/lib/states/game_states/game.rb index 8563c57..0b43d63 100644 --- a/lib/states/game_states/game.rb +++ b/lib/states/game_states/game.rb @@ -6,7 +6,7 @@ class IMICFPS @map = Map.new(map_loader: @options[:map_loader]) @map.setup - @player = @map.find_entity_by(name: "biped") + @player = @map.find_entity_by(name: "character") @camera = Camera.new(position: @player.position.clone) @camera.attach_to(@player) diff --git a/lib/states/game_states/loading_state.rb b/lib/states/game_states/loading_state.rb index 068fe5c..2498fdb 100644 --- a/lib/states/game_states/loading_state.rb +++ b/lib/states/game_states/loading_state.rb @@ -21,7 +21,7 @@ class IMICFPS add_asset(:model, entity.package, entity.name) end - add_asset(:model, "base", "biped") + add_asset(:model, "base", "character") @act = false @cycled = false