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Added Texture object for handling creating and caching textures, stubbed ParticleEmitter
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10
lib/game_objects/particle_emitter.rb
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10
lib/game_objects/particle_emitter.rb
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class IMICFPS
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def initialize(position:, image:, interval: 1_500, time_to_live: 3_000, max_particles: 500)
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end
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def draw
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end
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def update
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end
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end
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