Added Alternate Tank, go back to using glScalef for scaling models until shader based rendering is implemented, improved Map handling of scaling.

This commit is contained in:
2019-09-25 20:59:19 -05:00
parent ecee086590
commit 19f5a0cd9c
11 changed files with 2567 additions and 5 deletions

View File

@@ -164,6 +164,22 @@
},
"scale": 1,
"scripts": []
},
{
"package":"base",
"model":"alternate_tank",
"position": {
"x":39.3939,
"y":0.799657,
"z":20.69697
},
"orientation": {
"x": 0,
"y": 0,
"z": 0
},
"scale": 1.0,
"scripts": []
}
],