mirror of
https://github.com/cyberarm/i-mic-fps.git
synced 2025-12-16 16:12:35 +00:00
Added river terrain test mesh, each model's manifest file is now simply named manifest.yaml instead of model_folder_name.yaml.
This commit is contained in:
22
assets/base/river_terrain/model/river_terrain.mtl
Normal file
22
assets/base/river_terrain/model/river_terrain.mtl
Normal file
@@ -0,0 +1,22 @@
|
||||
# Blender MTL File: 'river_terrain.blend'
|
||||
# Material Count: 2
|
||||
|
||||
newmtl ground
|
||||
Ns 225.000000
|
||||
Ka 1.000000 1.000000 1.000000
|
||||
Kd 0.290217 0.532440 0.188261
|
||||
Ks 0.500000 0.500000 0.500000
|
||||
Ke 0.0 0.0 0.0
|
||||
Ni 1.450000
|
||||
d 1.000000
|
||||
illum 2
|
||||
|
||||
newmtl water
|
||||
Ns 225.000000
|
||||
Ka 1.000000 1.000000 1.000000
|
||||
Kd 0.158282 0.310729 0.800000
|
||||
Ks 0.500000 0.500000 0.500000
|
||||
Ke 0.0 0.0 0.0
|
||||
Ni 1.450000
|
||||
d 1.000000
|
||||
illum 2
|
||||
22162
assets/base/river_terrain/model/river_terrain.obj
Normal file
22162
assets/base/river_terrain/model/river_terrain.obj
Normal file
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user