Moved collision/physics information into manifest, made real mouse cursor always invisible and use 'virtual' cursor when needed.

This commit is contained in:
2019-09-28 13:29:21 -05:00
parent e038dcbe24
commit 40d1105fb8
13 changed files with 32 additions and 30 deletions

View File

@@ -1,4 +1,6 @@
name: "biped"
model: "biped.obj"
collision: "mesh"
collision_mesh: null
collision_mesh: null
collision_resolution: "dynamic"
physics: true

View File

@@ -1,2 +1,3 @@
name: "randomish_terrain"
model: "randomish_terrain.obj"
model: "randomish_terrain.obj"
collision: "mesh"

View File

@@ -1,2 +1,3 @@
name: "river_terrain"
model: "river_terrain.obj"
collision: "mesh"