Moved collision/physics information into manifest, made real mouse cursor always invisible and use 'virtual' cursor when needed.

This commit is contained in:
2019-09-28 13:29:21 -05:00
parent e038dcbe24
commit 40d1105fb8
13 changed files with 32 additions and 30 deletions

View File

@@ -8,9 +8,6 @@ class IMICFPS
def setup
bind_model
@collision = :dynamic
@physics = true
@speed = 2.5 # meter's per second
@running_speed = 5.0 # meter's per second
@turn_speed = 50.0