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Moved collision/physics information into manifest, made real mouse cursor always invisible and use 'virtual' cursor when needed.
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@@ -1,6 +1,7 @@
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class IMICFPS
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class LoadingState < Menu
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def setup
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window.needs_cursor = false
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@map_loader = MapLoader.new(map_file: @options[:map_file])
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title "I-MIC FPS"
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