Added more menus; stub for settings, basic pause menu, fixes for multiple Game inits

This commit is contained in:
2020-01-28 19:59:42 -06:00
parent c25df59819
commit 46cffa293e
10 changed files with 83 additions and 21 deletions

View File

@@ -12,14 +12,27 @@ class IMICFPS
def title(text, color = @base_color)
@elements << Text.new(text, color: color, size: 100, x: 0, y: 15, alignment: :center)
@_title = @elements.last
end
def subtitle(text, color = Gosu::Color::WHITE)
@elements << Text.new(text, color: color, size: 50, x: 0, y: 100, alignment: :center)
@_subtitle = @elements.last
end
def link(text, color = Gosu::Color.rgb(0,127,127), &block)
text = Text.new(text, color: color, size: 50, x: 0, y: 100+(60*@elements.count), alignment: :center)
text = Text.new(text, color: color, size: 50, x: 0, y: 100 + (60 * @elements.count), alignment: :center)
@elements << Link.new(text, self, block)
end
def draw
draw_background
draw_menu_box
draw_menu
window.draw_cursor
end
def draw_background
@background ||= Gosu.record(Gosu.screen_width, Gosu.screen_height) do
((Gosu.screen_height+@slope)/@size).times do |i|
fill_quad(
@@ -41,30 +54,21 @@ class IMICFPS
end
@background.draw(0, 0, 0)
end
# Box
def draw_menu_box
draw_rect(
window.width/4, 0,
window.width/2, window.height,
Gosu::Color.rgba(0, 0, 0, 150)
# Gosu::Color.rgba(@base_color.red+@color_step, @base_color.green+@color_step, @base_color.blue+@color_step, 200)
)
end
# Texts
def draw_menu
@elements.each do |e|
e.draw
end
# Cursor
if window.needs_cursor
fill_quad(
mouse_x, mouse_y,
mouse_x+16, mouse_y,
mouse_x, mouse_y+16,
mouse_x, mouse_y+16,
Gosu::Color::WHITE, Float::INFINITY
)
end
end
def update
@@ -84,7 +88,6 @@ class IMICFPS
end
def button_up(id)
window.close if id == Gosu::KbEscape
if id == Gosu::MsLeft
@elements.each do |e|
next unless e.is_a?(Link)
@@ -126,7 +129,7 @@ class IMICFPS
def width; text.width; end
def height; text.height; end
def draw; text.draw; end
def clicked; @block.call; end
def clicked; @block.call if @block; end
end
end
end