mirror of
https://github.com/cyberarm/i-mic-fps.git
synced 2025-12-15 15:42:35 +00:00
Objectified lights, cleanup and messification.
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@@ -44,7 +44,7 @@ class IMICFPS
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def draw(x, y, z, scale = MODEL_METER_SCALE, back_face_culling = true)
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e = glGetError()
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if e != GL_NO_ERROR
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$stderr.puts "OpenGL error in \"#{desc}\": #{gluErrorString(e)} (#{e})\n"
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$stderr.puts "OpenGL error in: #{gluErrorString(e)} (#{e})\n"
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exit
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end
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render(x,y,z, scale, back_face_culling)
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@@ -64,16 +64,16 @@ class IMICFPS
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glEnableClientState(GL_VERTEX_ARRAY)
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glEnableClientState(GL_COLOR_ARRAY)
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glEnableClientState(GL_NORMAL_ARRAY)
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if false#@model_has_texture
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if @model_has_texture
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glEnable(GL_TEXTURE_2D)
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glBindTexture(GL_TEXTURE_2D, @materials[@textured_material].texture_id)
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glEnableClientState(GL_TEXTURE_COORD_ARRAY)
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glTexCoordPointer(3, GL_FLOAT, 0, o.flattened_textures.pack("i*"))
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glTexCoordPointer(3, GL_FLOAT, 0, o.flattened_textures)
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end
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glVertexPointer(4, GL_FLOAT, 0, o.flattened_vertices.pack("i*"))
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glColorPointer(3, GL_FLOAT, 0, o.flattened_materials.pack("i*"))
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glNormalPointer(GL_FLOAT, 0, o.flattened_normals.pack("i*"))
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glDrawArrays(GL_TRIANGLES, 0, o.flattened_vertices.count/4)
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glVertexPointer(4, GL_FLOAT, 0, o.flattened_vertices)
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glColorPointer(3, GL_FLOAT, 0, o.flattened_materials)
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glNormalPointer(GL_FLOAT, 0, o.flattened_normals)
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glDrawArrays(GL_TRIANGLES, 0, o.flattened_vertices_size/4)
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# glBegin(GL_TRIANGLES) # begin drawing model
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# o.faces.each do |vert|
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# vertex = vert[0]
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@@ -93,9 +93,9 @@ class IMICFPS
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glDisableClientState(GL_VERTEX_ARRAY)
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glDisableClientState(GL_COLOR_ARRAY)
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glDisableClientState(GL_NORMAL_ARRAY)
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if false#@model_has_texture
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if @model_has_texture
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glDisableClientState(GL_TEXTURE_COORD_ARRAY)
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glBindTexture(GL_TEXTURE_2D, 0)
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# glBindTexture(GL_TEXTURE_2D, 0)
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glDisable(GL_TEXTURE_2D)
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end
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glDisable(GL_CULL_FACE) if back_face_culling
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@@ -31,12 +31,17 @@ class IMICFPS
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end
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end
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@vertices_list = list
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@vertices_list_size = list.size
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@vertices_list = list.pack("i*")
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end
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return @vertices_list
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end
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def flattened_vertices_size
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@vertices_list_size
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end
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def flattened_materials
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unless @materials_list
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list = []
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@@ -53,7 +58,8 @@ class IMICFPS
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end
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end
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@materials_list = list
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@materials_list_size = list.size
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@materials_list = list.pack("i*")
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end
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return @materials_list
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@@ -68,11 +74,12 @@ class IMICFPS
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list << v.x
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list << v.y
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list << v.z
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# list << v.alpha
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# list << v.weight
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end
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end
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@normals_list = list
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@normals_list_size = list.size
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@normals_list = list.pack("i*")
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end
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return @normals_list
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@@ -89,7 +96,8 @@ class IMICFPS
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end
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end
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@textures_list = list
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@textures_list_size = list.size
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@textures_list = list.pack("i*")
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end
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return @textures_list
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