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Make PhysicsManager use Map#gravity, defined EARTH and MOON gravity's
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@@ -10,7 +10,7 @@ class IMICFPS
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MODEL_METER_SCALE = 1.0
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# Earth
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GRAVITY = 9.8 # m/s
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EARTH_GRAVITY = 9.8 # m/s
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# Moon
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# GRAVITY = 1.625 # m/s
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MOON_GRAVITY = 1.625 # m/s
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end
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@@ -31,7 +31,7 @@ class IMICFPS
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if on_ground
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entity.velocity.y = 0
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else
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entity.velocity.y -= IMICFPS::GRAVITY * entity.delta_time if entity.physics
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entity.velocity.y -= @collision_manager.map.gravity * entity.delta_time if entity.physics
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end
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end
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end
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@@ -5,7 +5,7 @@ class IMICFPS
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attr_reader :collision_manager
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attr_reader :gravity
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def initialize(map_loader:, gravity: IMICFPS::GRAVITY)
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def initialize(map_loader:, gravity: IMICFPS::EARTH_GRAVITY)
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@map_loader = map_loader
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@gravity = gravity
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